source: GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgrePMWeightComputeRenderingRun.h @ 2333

Revision 2333, 1.9 KB checked in by szirmay, 18 years ago (diff)
Line 
1#pragma once
2
3//disable inheritance warning caused by multiple inheritance
4#if _WIN32
5#if _MSC_VER
6#pragma warning(disable: 4250)
7#endif
8#endif
9
10#include "OgreRenderingRun.h"
11#include "OgreSharedRuns.h"
12
13
14/**
15        @brief Weight computing rendering run.
16
17        This run is used in the pathmap technique.
18        It creates a texture for a light source that stores the weights that should be used for each cluster of entry points.
19*/
20class OgrePMWeightComputeRenderingRun : public OgreRenderingRun                                                                 
21{       
22public:
23
24        /**
25                @brief Constructor.
26
27        @param name the name of the weight texture to be created
28                @param LightName the name of the light source to use
29        */     
30        OgrePMWeightComputeRenderingRun(String name, String LightName);
31
32        virtual ~OgrePMWeightComputeRenderingRun(){}
33
34        /**
35                @brief returns the name of the weight texture
36        */
37        static String getPMWeightTextureName(){return weightTexture->getName();}
38        //not used
39        float* getWeights(){return weights;}
40
41        void freeAllResources();
42        static void sumWeights(unsigned long frameNum);
43       
44protected:
45        /**
46                @brief light view-projection matrix
47        */
48        Matrix4 lightMatrix;
49        /**
50                @brief light view matrix
51        */
52        Matrix4 lightViewMatrix;
53        /**
54                @brief the name of the weight texture that was created by this run
55        */
56        String name;
57        /**
58                @brief a pointer to the weight texture that was created by this run
59        */
60        static Texture* weightTexture;
61        /**
62                @brief A pointer to a texture that stores weights for all the entry point.
63
64                This texture will be used to determine the weights of the clusters.
65        */
66        static Texture* allWeightsTexture;
67        /**
68                @brief A pointer to the light source.
69        */
70        Light* light;
71        //not used
72        float* weights;
73        //inherited
74        void updateFrame(unsigned long frameNum);       
75        /**
76                @brief Creates the weight texture.
77
78                It also creates the texture storing all weights. @see allWeightsTexture
79        */
80        inline void createWeightMap();
81};
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