source: GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/scripts/OgreIllumModule.dsp @ 783

Revision 783, 4.7 KB checked in by szirmay, 19 years ago (diff)
Line 
1# Microsoft Developer Studio Project File - Name="Demo_RenderToTexture" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Application" 0x0101
6
7CFG=Demo_RenderToTexture - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "Demo_RenderToTexture.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "Demo_RenderToTexture.mak" CFG="Demo_RenderToTexture - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "Demo_RenderToTexture - Win32 Release" (based on "Win32 (x86) Application")
21!MESSAGE "Demo_RenderToTexture - Win32 Debug" (based on "Win32 (x86) Application")
22!MESSAGE
23
24# Begin Project
25# PROP AllowPerConfigDependencies 0
26# PROP Scc_ProjName ""
27# PROP Scc_LocalPath ""
28CPP=cl.exe
29MTL=midl.exe
30RSC=rc.exe
31
32!IF  "$(CFG)" == "Demo_RenderToTexture - Win32 Release"
33
34# PROP BASE Use_MFC 0
35# PROP BASE Use_Debug_Libraries 0
36# PROP BASE Output_Dir "..\bin\Release"
37# PROP BASE Intermediate_Dir "..\obj\Release"
38# PROP BASE Target_Dir ""
39# PROP Use_MFC 0
40# PROP Use_Debug_Libraries 0
41# PROP Output_Dir "..\bin\Release"
42# PROP Intermediate_Dir "..\obj\Release"
43# PROP Ignore_Export_Lib 1
44# PROP Target_Dir ""
45# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
46# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\include" /I "..\..\Common\include" /I "..\..\..\OgreMain\include" /D "NDEBUG" /D "_MBCS" /D "_WINDOWS" /D "WIN32" /YX /FD /c
47# SUBTRACT CPP /Fr
48# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
50# ADD BASE RSC /l 0x809 /d "NDEBUG"
51# ADD RSC /l 0x809 /d "NDEBUG"
52BSC32=bscmake.exe
53# ADD BASE BSC32 /nologo
54# ADD BSC32 /nologo
55LINK32=link.exe
56# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
57# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib OgreMain.lib /nologo /subsystem:windows /machine:I386 /out:"../../Common/Bin/Release/Demo_RenderToTexture.exe" /libpath:"..\..\..\OgreMain\lib\release"
58# SUBTRACT LINK32 /profile /debug
59
60!ELSEIF  "$(CFG)" == "Demo_RenderToTexture - Win32 Debug"
61
62# PROP BASE Use_MFC 0
63# PROP BASE Use_Debug_Libraries 1
64# PROP BASE Output_Dir "..\bin\Demo_RenderToTexture___Win32_Debug"
65# PROP BASE Intermediate_Dir "..\obj\Demo_RenderToTexture___Win32_Debug"
66# PROP BASE Target_Dir ""
67# PROP Use_MFC 0
68# PROP Use_Debug_Libraries 1
69# PROP Output_Dir "..\bin\Debug"
70# PROP Intermediate_Dir "..\obj\Debug"
71# PROP Ignore_Export_Lib 1
72# PROP Target_Dir ""
73# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
74# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\include" /I "..\..\Common\include" /I "..\..\..\OgreMain\include" /D "_MBCS" /D "_WINDOWS" /D "_DEBUG" /D "WIN32" /FD /GZ /c
75# SUBTRACT CPP /Fr /YX /Yc /Yu
76# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
77# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
78# ADD BASE RSC /l 0x809 /d "_DEBUG"
79# ADD RSC /l 0x809 /d "_DEBUG"
80BSC32=bscmake.exe
81# ADD BASE BSC32 /nologo
82# ADD BSC32 /nologo
83LINK32=link.exe
84# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
85# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib OgreMain.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"LIBCMT" /out:"../../Common/Bin/Debug/Demo_RenderToTexture.exe" /pdbtype:sept /libpath:"..\..\..\OgreMain\lib\debug"
86# SUBTRACT LINK32 /verbose
87
88!ENDIF
89
90# Begin Target
91
92# Name "Demo_RenderToTexture - Win32 Release"
93# Name "Demo_RenderToTexture - Win32 Debug"
94# Begin Group "Source Files"
95
96# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
97# Begin Source File
98
99SOURCE=..\src\RenderToTexture.cpp
100# End Source File
101# End Group
102# Begin Group "Header Files"
103
104# PROP Default_Filter "h;hpp;hxx;hm;inl"
105# End Group
106# Begin Group "Resource Files"
107
108# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
109# End Group
110# End Target
111# End Project
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