1 | <?xml version="1.0" encoding="windows-1250"?>
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2 | <VisualStudioProject
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3 | ProjectType="Visual C++"
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4 | Version="7.10"
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5 | Name="IllumModule_Ogre"
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6 | ProjectGUID="{109F610E-9B23-4D05-819E-A7F27A42AA94}"
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7 | Keyword="Win32Proj">
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8 | <Platforms>
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9 | <Platform
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10 | Name="Win32"/>
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11 | </Platforms>
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12 | <Configurations>
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13 | <Configuration
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14 | Name="Debug|Win32"
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15 | OutputDirectory="..\bin\$(ConfigurationName)"
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16 | IntermediateDirectory="..\obj\$(ConfigurationName)"
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17 | ConfigurationType="4"
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18 | CharacterSet="2">
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19 | <Tool
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20 | Name="VCCLCompilerTool"
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21 | Optimization="0"
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22 | ImproveFloatingPointConsistency="TRUE"
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23 | AdditionalIncludeDirectories=""$(OGRE_PATH)\Samples\Common\include";"$(OGRE_PATH)\OgreMain\include";..\include;..\include\RenderingRuns;..\include\RenderTechniques;..\..\IllumModule\include;..\..\IllumModule\include\RenderingRuns;..\..\IllumModule\include\RenderTechniques"
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24 | PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
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25 | MinimalRebuild="TRUE"
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26 | BasicRuntimeChecks="3"
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27 | RuntimeLibrary="3"
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28 | EnableFunctionLevelLinking="TRUE"
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29 | RuntimeTypeInfo="TRUE"
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30 | UsePrecompiledHeader="0"
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31 | WarningLevel="3"
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32 | Detect64BitPortabilityProblems="TRUE"
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33 | DebugInformationFormat="4"/>
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34 | <Tool
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35 | Name="VCCustomBuildTool"/>
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36 | <Tool
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37 | Name="VCLibrarianTool"
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38 | AdditionalDependencies="IllumModule.lib OgreMain_d.lib"
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39 | AdditionalLibraryDirectories="..\..\IllumModule\bin\Debug;"$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)""/>
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40 | <Tool
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41 | Name="VCMIDLTool"/>
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48 | <Tool
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49 | Name="VCResourceCompilerTool"/>
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50 | <Tool
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52 | <Tool
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56 | <Tool
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57 | Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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58 | </Configuration>
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59 | <Configuration
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60 | Name="Release|Win32"
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61 | OutputDirectory="..\bin\$(ConfigurationName)"
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62 | IntermediateDirectory="..\obj\$(ConfigurationName)"
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63 | ConfigurationType="4"
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64 | CharacterSet="2"
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65 | WholeProgramOptimization="TRUE">
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66 | <Tool
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67 | Name="VCCLCompilerTool"
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68 | Optimization="2"
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69 | GlobalOptimizations="TRUE"
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70 | InlineFunctionExpansion="1"
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71 | EnableIntrinsicFunctions="TRUE"
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72 | ImproveFloatingPointConsistency="TRUE"
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73 | FavorSizeOrSpeed="1"
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74 | OmitFramePointers="TRUE"
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75 | OptimizeForProcessor="2"
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76 | OptimizeForWindowsApplication="TRUE"
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77 | AdditionalIncludeDirectories=""$(OGRE_PATH)\Samples\Common\include";"$(OGRE_PATH)\OgreMain\include";..\include;..\include\RenderingRuns;..\include\RenderTechniques;..\..\IllumModule\include;..\..\IllumModule\include\RenderingRuns;..\..\IllumModule\include\RenderTechniques"
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78 | PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
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79 | StringPooling="TRUE"
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80 | MinimalRebuild="TRUE"
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81 | RuntimeLibrary="2"
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82 | BufferSecurityCheck="FALSE"
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83 | EnableFunctionLevelLinking="TRUE"
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84 | RuntimeTypeInfo="TRUE"
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85 | UsePrecompiledHeader="0"
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86 | WarningLevel="3"
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87 | Detect64BitPortabilityProblems="TRUE"
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88 | DebugInformationFormat="3"/>
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89 | <Tool
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90 | Name="VCCustomBuildTool"/>
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91 | <Tool
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92 | Name="VCLibrarianTool"
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93 | AdditionalDependencies="IllumModule.lib OgreMain.lib"
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94 | AdditionalLibraryDirectories="..\..\IllumModule\bin\Release;"$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)""/>
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95 | <Tool
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96 | Name="VCMIDLTool"/>
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97 | <Tool
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111 | <Tool
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113 | </Configuration>
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114 | </Configurations>
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115 | <References>
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116 | </References>
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117 | <Files>
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118 | <Filter
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119 | Name="Source Files"
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120 | Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
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121 | <File
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122 | RelativePath="..\src\OgreIlluminationManager.cpp">
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123 | </File>
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124 | <File
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125 | RelativePath="..\src\OgreRenderable.cpp">
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126 | </File>
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127 | <File
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128 | RelativePath="..\src\OgreRenderingRun.cpp">
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129 | </File>
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130 | <File
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131 | RelativePath="..\src\OgreRenderTechnique.cpp">
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132 | </File>
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133 | <File
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134 | RelativePath="..\src\OgreSharedRuns.cpp">
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135 | </File>
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136 | <File
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137 | RelativePath="..\src\OgreTechniqueGroup.cpp">
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138 | </File>
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139 | <Filter
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140 | Name="RenderTechniques"
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141 | Filter="">
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142 | <File
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143 | RelativePath="..\src\RenderTechniques\OgreCausticCasterRenderTechnique.cpp">
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144 | </File>
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145 | <File
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146 | RelativePath="..\src\RenderTechniques\OgreCausticRecieverRenderTechnique.cpp">
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147 | </File>
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148 | <File
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149 | RelativePath="..\src\RenderTechniques\OgreConvolvedCubeMapRenderTechnique.cpp">
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150 | </File>
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151 | <File
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152 | RelativePath="..\src\RenderTechniques\OgreCubeMapRenderTechnique.cpp">
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153 | </File>
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154 | <File
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155 | RelativePath="..\src\RenderTechniques\OgreDepthShadowRecieverRenderTechnique.cpp">
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156 | </File>
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157 | <File
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158 | RelativePath="..\src\RenderTechniques\OgreDistanceCubeMapRenderTechnique.cpp">
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159 | </File>
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160 | <File
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161 | RelativePath="..\src\RenderTechniques\OgreFireRenderTechnique.cpp">
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162 | </File>
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163 | <File
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164 | RelativePath="..\src\RenderTechniques\OgreHierarchicalParticleSystemTechnique.cpp">
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165 | </File>
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166 | <File
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167 | RelativePath="..\src\RenderTechniques\OgreSBBRenderTechnique.cpp">
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168 | </File>
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169 | </Filter>
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170 | <Filter
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171 | Name="RenderingRuns"
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172 | Filter="">
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173 | <File
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174 | RelativePath="..\src\RenderingRuns\OgreCausticCubeMapRenderingRun.cpp">
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175 | </File>
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176 | <File
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177 | RelativePath="..\src\RenderingRuns\OgreChildParticlesystemRenderingRun.cpp">
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178 | </File>
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179 | <File
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180 | RelativePath="..\src\RenderingRuns\OgreColorCubeMapRenderingRun.cpp">
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181 | </File>
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182 | <File
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183 | RelativePath="..\src\RenderingRuns\OgreDepthShadowMapRenderingRun.cpp">
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184 | </File>
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185 | <File
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186 | RelativePath="..\src\RenderingRuns\OgreDistanceCubeMapRenderingRun.cpp">
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187 | </File>
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188 | <File
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189 | RelativePath="..\src\RenderingRuns\OgreFocusingMapRenderingRun.cpp">
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190 | </File>
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191 | <File
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192 | RelativePath="..\src\RenderingRuns\OgrePhotonMapRenderingRun.cpp">
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193 | </File>
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194 | <File
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195 | RelativePath="..\src\RenderingRuns\OgreReducedCubeMapRenderingRun.cpp">
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196 | </File>
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197 | <File
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198 | RelativePath="..\src\RenderingRuns\OgreSceneCameraDepthRenderingRun.cpp">
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199 | </File>
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200 | </Filter>
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201 | </Filter>
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202 | <Filter
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203 | Name="Resource Files"
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204 | Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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205 | </Filter>
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206 | <Filter
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207 | Name="Header Files"
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208 | Filter="h;hpp;hxx;hm;inl;inc">
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209 | <File
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210 | RelativePath="..\include\OgreIlluminationManager.h">
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211 | </File>
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212 | <File
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213 | RelativePath="..\include\OgreRenderable.h">
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214 | </File>
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215 | <File
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216 | RelativePath="..\include\OgreRenderingRun.h">
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217 | </File>
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218 | <File
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219 | RelativePath="..\include\OgreRenderTechnique.h">
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220 | </File>
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221 | <File
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222 | RelativePath="..\include\OgreSharedRuns.h">
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223 | </File>
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224 | <File
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225 | RelativePath="..\include\OgreTechniqueGroup.h">
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226 | </File>
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227 | <Filter
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228 | Name="RenderTechniques"
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229 | Filter="">
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230 | <File
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231 | RelativePath="..\include\RenderTechniques\OgreCausticCasterRenderTechnique.h">
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232 | </File>
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233 | <File
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234 | RelativePath="..\include\RenderTechniques\OgreCausticRecieverRenderTechnique.h">
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235 | </File>
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236 | <File
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238 | </File>
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239 | <File
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240 | RelativePath="..\include\RenderTechniques\OgreCubeMapRenderTechnique.h">
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241 | </File>
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242 | <File
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243 | RelativePath="..\include\RenderTechniques\OgreDepthShadowRecieverRenderTechnique.h">
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244 | </File>
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245 | <File
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247 | </File>
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248 | <File
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249 | RelativePath="..\include\RenderTechniques\OgreFireRenderTechnique.h">
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250 | </File>
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253 | </File>
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258 | <Filter
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260 | Filter="">
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261 | <File
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262 | RelativePath="..\include\RenderingRuns\OgreCausticCubeMapRenderingRun.h">
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263 | </File>
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264 | <File
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265 | RelativePath="..\include\RenderingRuns\OgreChildPSystemRenderingRun.h">
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266 | </File>
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267 | <File
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268 | RelativePath="..\include\RenderingRuns\OgreColorCubeMapRenderingRun.h">
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269 | </File>
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270 | <File
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271 | RelativePath="..\include\RenderingRuns\OgreDepthShadowMapRenderingRun.h">
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272 | </File>
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273 | <File
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274 | RelativePath="..\include\RenderingRuns\OgreDistanceCubeMapRenderingRun.h">
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275 | </File>
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276 | <File
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277 | RelativePath="..\include\RenderingRuns\OgreFocusingMapRenderingRun.h">
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278 | </File>
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279 | <File
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280 | RelativePath="..\include\RenderingRuns\OgrePhotonMapRenderingRun.h">
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281 | </File>
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282 | <File
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283 | RelativePath="..\include\RenderingRuns\OgreReducedCubeMapRenderingRun.h">
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284 | </File>
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285 | <File
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286 | RelativePath="..\include\RenderingRuns\OgreSceneCameraDepthRenderingRun.h">
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287 | </File>
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288 | </Filter>
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289 | </Filter>
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290 | <Filter
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291 | Name="Media"
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292 | Filter="">
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293 | <Filter
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294 | Name="materials"
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295 | Filter="">
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296 | <File
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297 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\scripts\EnvMetals.material">
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298 | </File>
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299 | <File
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300 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\scripts\GameTools.material">
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301 | </File>
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302 | <File
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303 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\scripts\GameTools_Glow.compositor">
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304 | </File>
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305 | <File
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306 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\scripts\GameTools_ToneMap.compositor">
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307 | </File>
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308 | <File
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309 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\scripts\kupola.material">
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310 | </File>
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311 | </Filter>
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312 | <Filter
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313 | Name="programs"
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314 | Filter="">
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315 | <File
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316 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\scripts\GameTools.program">
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317 | </File>
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318 | </Filter>
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319 | <Filter
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320 | Name="shaders"
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321 | Filter="">
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322 | <File
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323 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_Cau.hlsl">
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324 | </File>
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325 | <File
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326 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_Caustic.hlsl">
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327 | </File>
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328 | <File
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329 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_CausticSoftShadow.hlsl">
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330 | </File>
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331 | <File
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332 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_CubeMap.hlsl">
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333 | </File>
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334 | <File
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335 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_Depth.hlsl">
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336 | </File>
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337 | <File
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338 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_DepthShadow.hlsl">
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339 | </File>
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340 | <File
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341 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_Distance.hlsl">
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342 | </File>
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343 | <File
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344 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_Focusing.hlsl">
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345 | </File>
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346 | <File
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347 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_Localized_EnvMap.hlsl">
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348 | </File>
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349 | <File
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350 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_LocalizedBump_EnvMap.hlsl">
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351 | </File>
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352 | <File
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353 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_PostProc.hlsl">
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354 | </File>
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355 | <File
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356 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_ReduceCubeMap.hlsl">
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357 | </File>
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358 | <File
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359 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_Sprite.hlsl">
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360 | </File>
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361 | <File
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362 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\materials\programs\GameTools_UV.hlsl">
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363 | </File>
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364 | </Filter>
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365 | <Filter
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366 | Name="particles"
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367 | Filter="">
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368 | <File
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369 | RelativePath="..\..\..\..\..\App\Demos\Illum\Ogre\Media\particle\GameTools.particle">
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370 | </File>
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371 | </Filter>
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372 | </Filter>
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373 | </Files>
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374 | <Globals>
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375 | </Globals>
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376 | </VisualStudioProject>
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