1 | #include "OgreIlluminationManager.h"
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2 | #include "OgreParticleSystemRenderer.h"
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3 | #include "OgreBillboardParticleRenderer.h"
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4 | #include "SpriteParticleRenderer.h"
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5 |
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6 |
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7 | OgreIlluminationManager* OgreIlluminationManager::instance = NULL;
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8 |
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9 | Vector3 sortfrom;
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10 | RenderingRunType sortType;
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11 |
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12 | class sortFromVector
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13 | {
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14 | public:
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15 | bool operator()(OgreSharedRuns* a, OgreSharedRuns* b)
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16 | {
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17 | float dist1 = (a->getRootPosition() - sortfrom).length();
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18 | float dist2 = (b->getRootPosition() - sortfrom).length();
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19 |
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20 | return dist1 > dist2;
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21 | }
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22 | };
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23 |
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24 | class sortFromVectorWithRunType
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25 | {
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26 | public:
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27 | bool operator()(OgreSharedRuns* a, OgreSharedRuns* b)
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28 | {
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29 | float dist1 = (a->getRootPosition(sortType) - sortfrom).length();
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30 | float dist2 = (b->getRootPosition(sortType) - sortfrom).length();
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31 |
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32 | return dist1 > dist2;
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33 | }
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34 | };
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35 |
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36 |
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37 | class VisibleFinderVisitor : public QueuedRenderableVisitor
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38 | {
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39 | private:
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40 | std::vector<const Renderable*>* visibleObjects;
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41 | public:
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42 |
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43 | VisibleFinderVisitor(std::vector<const Renderable*>* visibleObjectsVector)
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44 | {
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45 | this->visibleObjects = visibleObjectsVector;
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46 | }
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47 |
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48 | void visit(const Renderable* r)
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49 | {
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50 | OgreTechniqueGroup* tg = (OgreTechniqueGroup*) r->getRenderTechniqueGroup();
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51 |
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52 | if(tg != 0)
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53 | {
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54 | tg->validateSharedRuns();
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55 | visibleObjects->push_back(r);
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56 | }
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57 | }
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58 | bool visit(const Pass* p)
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59 | {
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60 | return true;
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61 | }
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62 | void visit(const RenderablePass* rp)
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63 | {
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64 | Renderable* r = rp->renderable;
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65 |
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66 | OgreTechniqueGroup* tg = (OgreTechniqueGroup*) r->getRenderTechniqueGroup();
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67 |
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68 | if(tg != 0)
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69 | {
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70 | tg->validateSharedRuns();
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71 | visibleObjects->push_back(r);
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72 | }
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73 | }
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74 |
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75 | };
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76 |
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77 | OgreIlluminationManager::OgreIlluminationManager()
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78 | {
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79 | visitor = new VisibleFinderVisitor(&visibleObjects);
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80 | maxRad = 400;
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81 | focusingMapSize = 32;
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82 | shadowMapSize = 512;
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83 | phaseTextureSize = 256;
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84 | useLISPSM = false;
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85 | useVSM = false;
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86 | blurSM = false;
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87 | focusingSM = true;
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88 | shadowMapMaterialName = "GameTools/ShadowMapDepth";
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89 |
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90 | for(int i = 0; i < RUN_TYPE_COUNT; i++)
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91 | {
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92 | maxRads[(RenderingRunType)i] = (float) maxRad;
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93 | }
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94 |
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95 | //register rendertechnique factories
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96 | OgreColorCubeMapRenderTechniqueFactory* colorcube = new OgreColorCubeMapRenderTechniqueFactory();
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97 | addRenderTechniqueFactory(colorcube);
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98 | OgreDistanceCubeMapRenderTechniqueFactory* distcube = new OgreDistanceCubeMapRenderTechniqueFactory();
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99 | addRenderTechniqueFactory(distcube);
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100 | OgreConvoledCubeMapRenderTechniqueFactory* convcube = new OgreConvoledCubeMapRenderTechniqueFactory();
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101 | addRenderTechniqueFactory(convcube);
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102 | OgreCausticCasterRenderTechniqueFactory* caucast = new OgreCausticCasterRenderTechniqueFactory();
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103 | addRenderTechniqueFactory(caucast);
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104 | OgreCausticRecieverRenderTechniqueFactory* caurec = new OgreCausticRecieverRenderTechniqueFactory();
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105 | addRenderTechniqueFactory(caurec);
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106 | OgreDepthShadowRecieverRenderTechniqueFactory* dsrec = new OgreDepthShadowRecieverRenderTechniqueFactory();
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107 | addRenderTechniqueFactory(dsrec);
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108 | OgreSBBRenderTechniqueFactory* sbb = new OgreSBBRenderTechniqueFactory();
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109 | addRenderTechniqueFactory(sbb);
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110 | OgreFireRenderTechniqueFactory* fire = new OgreFireRenderTechniqueFactory();
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111 | addRenderTechniqueFactory(fire);
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112 | OgreHierarchicalParticleSystemTechniqueFactory* HPSF = new OgreHierarchicalParticleSystemTechniqueFactory();
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113 | addRenderTechniqueFactory(HPSF);
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114 | OgreIllumVolumeRenderTechniqueFactory* illumVolume = new OgreIllumVolumeRenderTechniqueFactory();
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115 | addRenderTechniqueFactory(illumVolume);
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116 | }
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117 |
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118 | OgreIlluminationManager::~OgreIlluminationManager()
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119 | {
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120 |
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121 | }
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122 |
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123 | OgreIlluminationManager& OgreIlluminationManager::getSingleton()
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124 | {
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125 | if(instance == NULL)
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126 | instance= new OgreIlluminationManager();
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127 |
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128 | return *instance;
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129 | }
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130 |
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131 | void OgreIlluminationManager::fillVisibleList( RenderQueue * rq )
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132 | {
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133 | visibleObjects.clear();
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134 |
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135 | RenderQueue::QueueGroupIterator queueIt = rq->_getQueueGroupIterator();
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136 |
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137 | while (queueIt.hasMoreElements())
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138 | {
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139 | RenderQueueGroup* pGroup = queueIt.getNext();
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140 |
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141 | RenderQueueGroup::PriorityMapIterator groupIt = pGroup->getIterator();
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142 |
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143 | while (groupIt.hasMoreElements())
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144 | {
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145 | RenderPriorityGroup* pPriorityGrp = groupIt.getNext();
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146 | const QueuedRenderableCollection& solids = pPriorityGrp->getSolidsBasic();
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147 | const QueuedRenderableCollection& transparents = pPriorityGrp->getTransparents();
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148 |
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149 | solids.acceptVisitor(visitor, QueuedRenderableCollection::OM_PASS_GROUP);
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150 | transparents.acceptVisitor(visitor, QueuedRenderableCollection::OM_SORT_ASCENDING);
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151 | }
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152 | }
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153 |
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154 | rq->clear();
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155 | }
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156 |
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157 | BillboardSet* OgreIlluminationManager::findRenderableInParticleSystem(ParticleSystem* system)
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158 | {
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159 | ParticleSystemRenderer* renderer = system->getRenderer();
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160 |
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161 | const String rendererType = renderer->getType();
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162 | if(rendererType == "billboard")
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163 | {
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164 | BillboardSet* bbSet = ((BillboardParticleRenderer*) renderer)->getBillboardSet();
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165 | return bbSet;
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166 | }
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167 |
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168 | if(rendererType == "sprite")
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169 | {
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170 | BillboardSet* bbSet = ((SpriteParticleRenderer*) renderer)->getSpriteSet();
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171 | return bbSet;
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172 | }
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173 |
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174 | OGRE_EXCEPT(0, "Unsupported particle renderable type", "OgreIlluminationManager::findRenderableInParticleSystem");
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175 |
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176 | return NULL;
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177 | }
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178 |
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179 | void OgreIlluminationManager::initTechniques(Entity* e)
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180 | {
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181 | if( e->getParentSceneNode() == 0 )//Entity not attached
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182 | return;
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183 |
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184 | OgreSharedRuns* sharedruns = 0;
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185 |
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186 | for(unsigned int s = 0; s < e->getNumSubEntities(); s++)
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187 | {
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188 | SubEntity* sube = e->getSubEntity(s);
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189 |
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190 | Material* mat = sube->getMaterial().getPointer();
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191 |
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192 | OgreRenderable* rend = 0;
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193 | OgreTechniqueGroup* group = 0;
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194 |
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195 | for(unsigned int t = 0 ; t < mat->getNumTechniques() ; t++)
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196 | {
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197 | Technique* tech = mat->getTechnique(t);
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198 |
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199 | for(unsigned int p = 0; p< tech->getNumPasses(); p++)
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200 | {
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201 | Pass* pass = tech->getPass(p);
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202 |
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203 | std::vector<IllumTechniqueParams*>& techniques = pass->getIllumTechniques();
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204 | std::vector<IllumTechniqueParams*>::iterator i = techniques.begin();
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205 | std::vector<IllumTechniqueParams*>::iterator iend = techniques.end();
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206 |
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207 | while( i != iend)
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208 | {
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209 | IllumTechniqueParams* params = *i;
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210 |
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211 | if(rend == 0)
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212 | {
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213 | rend = new OgreRenderable(e, s);
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214 | group = new OgreTechniqueGroup();
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215 | sube->setRenderTechniqueGroup(group);
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216 |
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217 | if( sharedruns == 0)
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218 | {
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219 | sharedruns = new OgreSharedRuns();
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220 | addSharedRuns(sharedruns);
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221 | }
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222 |
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223 | group->addSharedRun(sharedruns);
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224 | sharedruns->addRenderable(rend);
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225 | sharedruns->updateBounds();
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226 | }
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227 |
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228 | createTechnique(params, pass, rend, sharedruns);
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229 |
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230 | i++;
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231 | }
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232 | }
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233 | }
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234 | }
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235 |
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236 |
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237 | }
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238 |
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239 |
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240 | void OgreIlluminationManager::initTechniques(BillboardSet* bbs, ParticleSystem* sys)
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241 | {
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242 | if( bbs->getParentSceneNode() == 0 )//billboardset not attached
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243 | return;
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244 |
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245 | OgreSharedRuns* sharedruns = 0;
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246 |
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247 | Material* mat = bbs->getMaterial().getPointer();
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248 |
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249 | OgreRenderable* rend = 0;
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250 | OgreTechniqueGroup* group = 0;
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251 |
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252 | for(unsigned int t = 0 ; t < mat->getNumTechniques() ; t++)
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253 | {
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254 | Technique* tech = mat->getTechnique(t);
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255 |
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256 | for(unsigned int p = 0; p< tech->getNumPasses(); p++)
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257 | {
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258 | Pass* pass = tech->getPass(p);
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259 |
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260 | std::vector<IllumTechniqueParams*>& techniques = pass->getIllumTechniques();
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261 | std::vector<IllumTechniqueParams*>::iterator i = techniques.begin();
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262 | std::vector<IllumTechniqueParams*>::iterator iend = techniques.end();
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263 |
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264 | while( i != iend)
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265 | {
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266 | IllumTechniqueParams* params = *i;
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267 |
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268 | if(rend == 0)
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269 | {
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270 | rend = new OgreRenderable(bbs, sys);
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271 | group = new OgreTechniqueGroup();
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272 | bbs->setRenderTechniqueGroup(group);
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273 |
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274 | if( sharedruns == 0)
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275 | {
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276 | sharedruns = new OgreSharedRuns();
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277 | addSharedRuns(sharedruns);
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278 | }
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279 |
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280 | group->addSharedRun(sharedruns);
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281 | sharedruns->addRenderable(rend);
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282 | sharedruns->updateBounds();
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283 | }
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284 |
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285 | createTechnique(params, pass, rend, sharedruns);
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286 |
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287 | i++;
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288 | }
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289 | }
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290 | }
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291 |
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292 | }
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293 |
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294 | void OgreIlluminationManager::initTechniques()
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295 | {
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296 | {
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297 | //Entities
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298 | SceneManager::MovableObjectIterator it = Root::getSingleton()._getCurrentSceneManager()
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299 | ->getMovableObjectIterator("Entity");
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300 | while(it.hasMoreElements())
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301 | {
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302 | MovableObject* o = it.getNext();
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303 | Entity* e = (Entity*) o;
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304 |
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305 | initTechniques(e);
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306 | }
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307 | }
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308 | {
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309 | //ParticleSystems
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310 | SceneManager::MovableObjectIterator it = Root::getSingleton()._getCurrentSceneManager()
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311 | ->getMovableObjectIterator("ParticleSystem");
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312 | while(it.hasMoreElements())
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313 | {
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314 | MovableObject* o = it.getNext();
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315 | ParticleSystem* psys = (ParticleSystem*) o;
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316 |
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317 | try
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318 | {
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319 | BillboardSet* bbset = findRenderableInParticleSystem(psys);
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320 | bbset->setMaterialName(psys->getMaterialName());
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321 | initTechniques(bbset, psys);
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322 | }
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323 | catch( ... )
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324 | {
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325 | //unsupported particle renderer, skip init
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326 | }
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327 | }
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328 | }
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329 | }
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330 |
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331 | void OgreIlluminationManager::createTechnique(IllumTechniqueParams* params, Pass* pass, OgreRenderable* rend, OgreSharedRuns* sRuns)
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332 | {
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333 | std::list<RenderTechniqueFactory*>::iterator it = techniqueFactories.begin();
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334 | std::list<RenderTechniqueFactory*>::iterator itend = techniqueFactories.end();
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335 |
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336 | OgreTechniqueGroup* group = (OgreTechniqueGroup*) rend->getRenderable()->getRenderTechniqueGroup();
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337 |
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338 |
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339 | while(it != itend)
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340 | {
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341 | RenderTechniqueFactory* factory = *it;
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342 |
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343 |
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344 | if(factory->isType(params->getTypeName()))
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345 | {
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346 |
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347 | RenderTechnique* newTechnique = factory->createInstance(params,
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348 | pass,
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349 | rend,
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350 | group );
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351 |
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352 | group->addRenderTechnique(newTechnique);
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353 |
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354 | }
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355 |
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356 | it++;
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357 | }
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358 | }
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359 | void OgreIlluminationManager::preAllUpdates()
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360 | {
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361 | std::vector<UpdateListener*>::iterator it = updateListeners.begin();
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362 | std::vector<UpdateListener*>::iterator itend = updateListeners.end();
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363 |
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364 | while(it != itend)
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365 | {
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366 | UpdateListener* l = *it;
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367 | l->preAllUpdates();
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368 | it++;
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369 | }
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370 | }
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371 |
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372 | void OgreIlluminationManager::postAllUpdates()
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373 | {
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374 | std::vector<UpdateListener*>::iterator it = updateListeners.begin();
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375 | std::vector<UpdateListener*>::iterator itend = updateListeners.end();
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376 |
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377 | while(it != itend)
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378 | {
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379 | UpdateListener* l = *it;
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380 | l->postAllUpdates();
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381 | it++;
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382 | }
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383 | }
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384 |
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385 | void OgreIlluminationManager::update(unsigned long frameNumber, RenderTarget* rt)
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386 | {
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387 |
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388 | RenderSystem* renderSystem = Root::getSingleton().getRenderSystem();
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389 | SceneManager* sceneManager = Root::getSingleton()._getCurrentSceneManager();
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390 |
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391 | for(unsigned short i = 0; i<rt->getNumViewports();i++)
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392 | {
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393 | //find visible objects from the camera
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394 | RenderQueue* rq = sceneManager->getRenderQueue();
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395 | rq->clear();
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396 | RenderQueue::QueueGroupIterator groupIter = rq->_getQueueGroupIterator();
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397 | while (groupIter.hasMoreElements())
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398 | {
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399 | RenderQueueGroup* g = groupIter.getNext();
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400 | //g->addOrganisationMode(QueuedRenderableCollection::OM_SORT_ASCENDING);
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401 | g->defaultOrganisationMode();
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402 | }
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403 |
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404 | sceneManager->_findVisibleObjects(rt->getViewport(i)->getCamera(),false);
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405 | fillVisibleList(rq);
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406 |
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407 | // int l = visibleObjects.size(); //debug
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408 |
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409 | joinSharedRuns();
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410 |
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411 | // int ll = sharedRunRoots.size(); //debug
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412 |
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413 | //update precomputings
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414 | std::vector<const Renderable*>::iterator iter = visibleObjects.begin();
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415 | const std::vector<const Renderable*>::iterator iend = visibleObjects.end();
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416 |
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417 | preAllUpdates();
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418 |
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419 | while(iter != iend)
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420 | {
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421 | const Renderable* rend = *iter;
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422 | OgreTechniqueGroup* techniqueGroup = (OgreTechniqueGroup*) rend->getRenderTechniqueGroup();
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423 | if(techniqueGroup != 0)
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424 | {
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425 | techniqueGroup->update(frameNumber);
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426 | }
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427 | iter++;
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428 | }
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429 |
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430 | postAllUpdates();
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431 |
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432 | }
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433 | }
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434 |
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435 | void OgreIlluminationManager::sharedRunSplit(SharedRuns* old, SharedRuns* new1, SharedRuns* new2)
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436 | {
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437 | sharedRunRoots.remove(old);
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438 | sharedRunRoots.push_back(new1);
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439 | sharedRunRoots.push_back(new2);
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440 | }
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441 |
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442 | void OgreIlluminationManager::sharedRunJoin(SharedRuns* old1, SharedRuns* old2, SharedRuns* newsr)
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443 | {
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444 | sharedRunRoots.remove(old1);
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445 | sharedRunRoots.remove(old2);
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446 | sharedRunRoots.push_back(newsr);
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447 | }
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448 |
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449 | void OgreIlluminationManager::joinSharedRuns()
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450 | {
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451 | std::list<SharedRuns*>::iterator it1 = sharedRunRoots.begin();
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452 | std::list<SharedRuns*>::iterator itend = sharedRunRoots.end();
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453 |
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454 | bool again = false;
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455 |
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456 | while(it1 != itend)
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457 | {
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458 | std::list<SharedRuns*>::iterator it2 = sharedRunRoots.begin();
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459 |
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460 | while(it2 != itend)
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461 | {
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462 | if( it1 != it2 && OgreSharedRuns::canJoin(*it1, *it2))
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463 | {
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464 | SharedRuns* newruns = (*it1)->joinRuns(*it2);
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465 | sharedRunJoin(*it1, *it2, newruns);
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466 | again = true;
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467 | break;
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468 | }
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469 | it2++;
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470 | }
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471 |
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472 | if(again)
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473 | break;
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474 |
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475 | it1++;
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476 | }
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477 | if(again)
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478 | joinSharedRuns();
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479 |
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480 | }
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481 |
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482 | void OgreIlluminationManager::addSharedRuns(SharedRuns* runs)
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483 | {
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484 | sharedRunRoots.push_back(runs);
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485 | }
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486 |
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487 | void OgreIlluminationManager::getNearestCausticCasters(Vector3 position, std::vector<OgreSharedRuns*>* nearestcasters, unsigned int maxCount)
|
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488 | {
|
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489 | sortfrom = position;
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490 | std::vector<OgreSharedRuns*> allcasters;
|
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491 | //fill casters
|
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492 | std::list<SharedRuns*>::iterator it = sharedRunRoots.begin();
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493 | std::list<SharedRuns*>::iterator itend = sharedRunRoots.end();
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494 | while(it != itend)
|
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495 | {
|
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496 | OgreSharedRuns* sr = (OgreSharedRuns*) (*it);
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497 |
|
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498 | sr->findSharedRootsForType(ILLUMRUN_CAUSTIC_CUBEMAP, allcasters);
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499 |
|
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500 | it++;
|
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501 | }
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502 |
|
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503 | //sort
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504 | std::stable_sort(allcasters.begin(), allcasters.end(), sortFromVector());
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505 |
|
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506 | for(unsigned int i = 0; i < maxCount && i < allcasters.size(); i++)
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507 | {
|
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508 | nearestcasters->push_back(allcasters.at(i));
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509 | }
|
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510 | }
|
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511 |
|
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512 | void OgreIlluminationManager::createGlobalRun(RenderingRunType runType)
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513 | {
|
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514 | switch(runType)
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515 | {
|
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516 | case ILLUMRUN_SCENE_CAMERA_DEPTH:
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517 | if(globalSharedRuns.getRun(ILLUMRUN_SCENE_CAMERA_DEPTH) == 0)
|
---|
518 | {
|
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519 | OgreSceneCameraDepthRenderingRun* run = new OgreSceneCameraDepthRenderingRun
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520 | (&globalSharedRuns, "ILLUMMODULE_SCENE_CAMERA_DEPTH", mainViewport);
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521 | globalSharedRuns.addRun(ILLUMRUN_SCENE_CAMERA_DEPTH, run);
|
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522 | }
|
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523 | case ILLUMRUN_FOCUSING_MAP:
|
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524 | if(globalSharedRuns.getRun(ILLUMRUN_FOCUSING_MAP) == 0)
|
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525 | {
|
---|
526 | OgreFocusingMapRenderingRun* run = new OgreFocusingMapRenderingRun(
|
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527 | "LIGHT_FOCUSING_MAP",
|
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528 | Matrix4::IDENTITY,
|
---|
529 | focusingMapSize
|
---|
530 | );
|
---|
531 | globalSharedRuns.addRun(ILLUMRUN_FOCUSING_MAP, run);
|
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532 |
|
---|
533 | }
|
---|
534 | case ILLUMRUN_PHASE_TEXTURE:
|
---|
535 | if(globalSharedRuns.getRun(ILLUMRUN_PHASE_TEXTURE) == 0)
|
---|
536 | {
|
---|
537 | OgrePhaseTextureRenderingRun* run = new OgrePhaseTextureRenderingRun(
|
---|
538 | "PHASE_TEXTURE",
|
---|
539 | phaseTextureSize,
|
---|
540 | phaseTextureSize,
|
---|
541 | "Phase_HenyeyGreenStein");
|
---|
542 | globalSharedRuns.addRun(ILLUMRUN_PHASE_TEXTURE, run);
|
---|
543 | }
|
---|
544 | break;
|
---|
545 | }
|
---|
546 | }
|
---|
547 |
|
---|
548 | void OgreIlluminationManager::savePhaseTextureToFile(String filename)
|
---|
549 | {
|
---|
550 | OgrePhaseTextureRenderingRun* r = (OgrePhaseTextureRenderingRun*)
|
---|
551 | globalSharedRuns.getRun(ILLUMRUN_PHASE_TEXTURE)->asOgreRenderingRun();
|
---|
552 | Texture* t = (Texture*) TextureManager::getSingleton().getByName(r->getPhaseTextureName()).getPointer();
|
---|
553 |
|
---|
554 | t->getBuffer()->getRenderTarget()->writeContentsToFile(filename);
|
---|
555 | }
|
---|
556 |
|
---|
557 | RenderingRun* OgreIlluminationManager::getGlobalRun(RenderingRunType runType)
|
---|
558 | {
|
---|
559 | if(globalSharedRuns.getRun(runType) == 0)
|
---|
560 | createGlobalRun(runType);
|
---|
561 | return globalSharedRuns.getRun(runType);
|
---|
562 | }
|
---|
563 |
|
---|
564 | GlobalUseRenderTarget* OgreIlluminationManager::getGlobalTarget(GlobalTargetType type)
|
---|
565 | {
|
---|
566 | std::map<GlobalTargetType, GlobalUseRenderTarget*>::iterator it = globalTargets.find(type);
|
---|
567 |
|
---|
568 | if( it != globalTargets.end())
|
---|
569 | return (*it).second;
|
---|
570 |
|
---|
571 | return 0;
|
---|
572 | }
|
---|
573 |
|
---|
574 | void OgreIlluminationManager::addGlobalTarget(GlobalTargetType type, GlobalUseRenderTarget* target)
|
---|
575 | {
|
---|
576 | globalTargets[type] = target;
|
---|
577 | }
|
---|
578 |
|
---|
579 | void OgreIlluminationManager::updateGlobalRun(RenderingRunType runType, unsigned long frameNum)
|
---|
580 | {
|
---|
581 | globalSharedRuns.updateRun(runType, frameNum);
|
---|
582 | }
|
---|
583 |
|
---|
584 | void OgreIlluminationManager::createPerLightRun(String lightName, RenderingRunType runType)
|
---|
585 | {
|
---|
586 | OgreSharedRuns* runs = 0;
|
---|
587 |
|
---|
588 | if(perLightRuns.find(lightName) == perLightRuns.end())
|
---|
589 | {///create sharedruns
|
---|
590 | OgreSharedRuns* newruns = new OgreSharedRuns();
|
---|
591 | perLightRuns[lightName] = newruns;
|
---|
592 | }
|
---|
593 |
|
---|
594 | runs = perLightRuns[lightName];
|
---|
595 |
|
---|
596 | switch(runType)
|
---|
597 | {
|
---|
598 | case ILLUMRUN_DEPTH_SHADOWMAP:
|
---|
599 | if(runs->getRun(ILLUMRUN_DEPTH_SHADOWMAP) == 0)
|
---|
600 | {
|
---|
601 | SceneManager* sm = Root::getSingleton()._getCurrentSceneManager();
|
---|
602 | OgreDepthShadowMapRenderingRun* run = new OgreDepthShadowMapRenderingRun(
|
---|
603 | runs,
|
---|
604 | lightName + "DEPTH_SHADOW_MAP",
|
---|
605 | sm->getLight(lightName),
|
---|
606 | shadowMapSize,
|
---|
607 | shadowMapSize,
|
---|
608 | shadowMapMaterialName //TODO
|
---|
609 | );
|
---|
610 | runs->addRun(ILLUMRUN_DEPTH_SHADOWMAP, run);
|
---|
611 |
|
---|
612 | }
|
---|
613 | break;
|
---|
614 | }
|
---|
615 | }
|
---|
616 |
|
---|
617 | RenderingRun* OgreIlluminationManager::getPerLightRun(String lightName, RenderingRunType runType)
|
---|
618 | {
|
---|
619 | return perLightRuns[lightName]->getRun(runType);
|
---|
620 | }
|
---|
621 |
|
---|
622 | void OgreIlluminationManager::updatePerLightRun(String lightName, RenderingRunType runType, unsigned long frameNum)
|
---|
623 | {
|
---|
624 | perLightRuns[lightName]->updateRun(runType, frameNum);
|
---|
625 | }
|
---|
626 |
|
---|