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[790] | 1 | #include "OgreTechniqueGroup.h"
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| 2 |
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| 3 |
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[2320] | 4 | OgreTechniqueGroup::~OgreTechniqueGroup()
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| 5 | {
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| 6 | std::vector<OgreRenderTechnique*>::iterator it = renderTechniques.begin();
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| 7 | std::vector<OgreRenderTechnique*>::iterator itend = renderTechniques.end();
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| 8 | while(it != itend)
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| 9 | {
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| 10 | OgreRenderTechnique* rt = *it;
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| 11 | delete rt;
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| 12 | it++;
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| 13 | }
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| 14 | renderTechniques.clear();
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| 15 | }
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| 16 |
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[790] | 17 | void OgreTechniqueGroup::addRenderTechnique(RenderTechnique* technique)
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| 18 | {
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| 19 | renderTechniques.push_back( technique->asOgreRenderTechnique() );
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| 20 | }
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| 21 |
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| 22 | void OgreTechniqueGroup::update(unsigned long frameNum)
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| 23 | {
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| 24 | for(unsigned int i = 0; i < renderTechniques.size(); i++ )
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| 25 | {
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| 26 | renderTechniques.at(i)->update(frameNum);
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| 27 | }
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| 28 | }
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| 29 |
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| 30 | void OgreTechniqueGroup::runChanged(RenderingRunType runType, RenderingRun* run)
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| 31 | {
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| 32 | for(unsigned int i = 0; i < renderTechniques.size(); i++ )
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| 33 | {
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| 34 | renderTechniques.at(i)->runChanged(runType, run);
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| 35 | }
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| 36 | }
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| 37 |
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| 38 | void OgreTechniqueGroup::runUpdated(RenderingRunType runType, RenderingRun* run)
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| 39 | {
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| 40 | for(unsigned int i = 0; i < renderTechniques.size(); i++ )
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| 41 | {
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| 42 | renderTechniques.at(i)->runUpdated(runType, run);
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| 43 | }
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| 44 | }
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