[1055] | 1 | #include "OgreFireRenderTechnique.h"
|
---|
| 2 | #include "OgreTechniqueGroup.h"
|
---|
| 3 | #include "OgreIlluminationManager.h"
|
---|
[2379] | 4 | #include "OgreSceneCameraDepthRenderingRun.h"
|
---|
[1055] | 5 |
|
---|
| 6 | int FireRenderTarget::targetsize = 2;
|
---|
| 7 |
|
---|
| 8 | RenderTarget* colortexture;
|
---|
| 9 | RenderTarget* heattexture;
|
---|
| 10 |
|
---|
| 11 | FireRenderTarget::FireRenderTarget()
|
---|
| 12 | {
|
---|
| 13 | int width = OgreIlluminationManager::getSingleton().getMainViewport()->getActualWidth()
|
---|
| 14 | / targetsize;
|
---|
| 15 | int height = OgreIlluminationManager::getSingleton().getMainViewport()->getActualHeight()
|
---|
| 16 | / targetsize;
|
---|
| 17 |
|
---|
| 18 | renderTarget = Root::getSingleton().getRenderSystem()->
|
---|
| 19 | createMultiRenderTarget("ILLUM_FIRE_TEXTURE");
|
---|
| 20 | MultiRenderTarget* mrt = (MultiRenderTarget*) renderTarget;
|
---|
| 21 | {
|
---|
| 22 | TexturePtr texPtr = Ogre::TextureManager::getSingleton().createManual("ILLUM_FIRE_COLOR_TEXTURE",
|
---|
| 23 | "default",
|
---|
| 24 | TEX_TYPE_2D,
|
---|
| 25 | width,
|
---|
| 26 | height,
|
---|
| 27 | 0,
|
---|
| 28 | 0,
|
---|
| 29 | PF_FLOAT16_RGBA,
|
---|
| 30 | TU_RENDERTARGET);
|
---|
| 31 | Texture* texture = texPtr.getPointer();
|
---|
| 32 | //add viewport to rendertarget
|
---|
| 33 | HardwarePixelBuffer* hpb = (texture->getBuffer()).getPointer();
|
---|
| 34 | RenderTarget* rt = hpb->getRenderTarget();
|
---|
| 35 |
|
---|
| 36 | colortexture = rt;
|
---|
| 37 | RenderTexture* colorTex = (RenderTexture*) rt;
|
---|
| 38 | mrt->bindSurface(0, colorTex);
|
---|
| 39 | }
|
---|
| 40 |
|
---|
| 41 | {
|
---|
| 42 | TexturePtr texPtr = Ogre::TextureManager::getSingleton().createManual("ILLUM_FIRE_HEAT_TEXTURE",
|
---|
| 43 | "default",
|
---|
| 44 | TEX_TYPE_2D,
|
---|
| 45 | width,
|
---|
| 46 | height,
|
---|
| 47 | 0,
|
---|
| 48 | 0,
|
---|
| 49 | PF_FLOAT16_RGBA,
|
---|
| 50 | TU_RENDERTARGET);
|
---|
| 51 | Texture* texture = texPtr.getPointer();
|
---|
| 52 | //add viewport to rendertarget
|
---|
| 53 | HardwarePixelBuffer* hpb = (texture->getBuffer()).getPointer();
|
---|
| 54 | RenderTarget* rt = hpb->getRenderTarget();
|
---|
| 55 |
|
---|
| 56 | heattexture = rt;
|
---|
| 57 | RenderTexture* heatTex = (RenderTexture*) rt;
|
---|
| 58 | mrt->bindSurface(1, heatTex);
|
---|
| 59 |
|
---|
| 60 |
|
---|
| 61 | }
|
---|
| 62 | Viewport* v = mrt->addViewport(OgreIlluminationManager::getSingleton().getMainCamera());
|
---|
| 63 | v->setOverlaysEnabled(false);
|
---|
| 64 | mrt->setAutoUpdated(false);
|
---|
| 65 |
|
---|
| 66 | SceneManager* sm = Root::getSingleton()._getCurrentSceneManager();
|
---|
| 67 | sm->getRenderQueue()->clear();
|
---|
| 68 | sm->setFindVisibleObjects(false);
|
---|
| 69 | mrt->update();
|
---|
| 70 | sm->setFindVisibleObjects(true);
|
---|
| 71 | }
|
---|
| 72 |
|
---|
[2320] | 73 | FireRenderTarget::~FireRenderTarget()
|
---|
| 74 | {
|
---|
| 75 | TextureManager::getSingleton().remove("ILLUM_FIRE_COLOR_TEXTURE");
|
---|
| 76 | TextureManager::getSingleton().remove("ILLUM_FIRE_HEAT_TEXTURE");
|
---|
| 77 | }
|
---|
| 78 |
|
---|
[1055] | 79 | OgreFireRenderTechnique::OgreFireRenderTechnique( unsigned char depthTexID,
|
---|
| 80 | Pass* pass,
|
---|
| 81 | OgreRenderable* parentRenderable,
|
---|
| 82 | OgreTechniqueGroup* parentTechniqueGroup)
|
---|
| 83 | :RenderTechnique( parentRenderable, parentTechniqueGroup),
|
---|
| 84 | OgreRenderTechnique(pass, parentRenderable, parentTechniqueGroup)
|
---|
| 85 | {
|
---|
| 86 | this->depthTexID = depthTexID;
|
---|
| 87 | OgreIlluminationManager::getSingleton().createGlobalRun(ILLUMRUN_SCENE_CAMERA_DEPTH);
|
---|
| 88 |
|
---|
| 89 |
|
---|
| 90 | OgreSceneCameraDepthRenderingRun* run = (OgreSceneCameraDepthRenderingRun*)
|
---|
| 91 | OgreIlluminationManager::getSingleton().getGlobalRun(ILLUMRUN_SCENE_CAMERA_DEPTH)->asOgreRenderingRun();
|
---|
| 92 |
|
---|
| 93 | pass->getTextureUnitState(depthTexID)->setTextureName(run->getDepthTextureName());
|
---|
| 94 |
|
---|
| 95 | if(OgreIlluminationManager::getSingleton().
|
---|
| 96 | getGlobalTarget(ILLUM_GLOBAL_TARGET_FIREPARTICLES) == 0)
|
---|
| 97 | {
|
---|
| 98 | FireRenderTarget* frt = new FireRenderTarget();
|
---|
| 99 | OgreIlluminationManager::getSingleton().
|
---|
| 100 | addGlobalTarget(ILLUM_GLOBAL_TARGET_FIREPARTICLES, frt);
|
---|
| 101 | }
|
---|
| 102 |
|
---|
| 103 | FireRenderTarget* frt = (FireRenderTarget*) OgreIlluminationManager::getSingleton().
|
---|
| 104 | getGlobalTarget(ILLUM_GLOBAL_TARGET_FIREPARTICLES);
|
---|
| 105 | frt->renderTarget->addListener(this);
|
---|
| 106 | OgreIlluminationManager::getSingleton().addUpdateListener(this);
|
---|
| 107 | Root::getSingleton().addFrameListener(this);
|
---|
| 108 | }
|
---|
| 109 |
|
---|
| 110 | void OgreFireRenderTechnique::preRenderTargetUpdate (const RenderTargetEvent &evt)
|
---|
| 111 | {
|
---|
| 112 | parentOgreRenderable->setVisible(lastVisibility);
|
---|
| 113 | }
|
---|
| 114 | void OgreFireRenderTechnique::postRenderTargetUpdate (const RenderTargetEvent &evt)
|
---|
| 115 | {
|
---|
| 116 | parentOgreRenderable->setVisible(false);
|
---|
| 117 | }
|
---|
| 118 |
|
---|
| 119 | bool OgreFireRenderTechnique::frameEnded (const FrameEvent &evt)
|
---|
| 120 | {
|
---|
| 121 | parentOgreRenderable->setVisible(lastVisibility);
|
---|
| 122 |
|
---|
| 123 | return true;
|
---|
| 124 | }
|
---|
| 125 | void OgreFireRenderTechnique::preAllUpdates()
|
---|
| 126 | {
|
---|
| 127 | lastVisibility = parentOgreRenderable->isVisible();
|
---|
| 128 | parentOgreRenderable->setVisible(false);
|
---|
| 129 | }
|
---|
| 130 |
|
---|
| 131 |
|
---|
| 132 | OgreFireRenderTechnique::~OgreFireRenderTechnique()
|
---|
| 133 | {
|
---|
| 134 |
|
---|
| 135 | }
|
---|
| 136 |
|
---|
| 137 | void OgreFireRenderTechnique::update(unsigned long frameNum)
|
---|
| 138 | {
|
---|
| 139 | OgreIlluminationManager::getSingleton().updateGlobalRun(ILLUMRUN_SCENE_CAMERA_DEPTH, frameNum);
|
---|
| 140 |
|
---|
| 141 | ///render the fire to a target
|
---|
| 142 | FireRenderTarget* frt = (FireRenderTarget*) OgreIlluminationManager::getSingleton().
|
---|
| 143 | getGlobalTarget(ILLUM_GLOBAL_TARGET_FIREPARTICLES);
|
---|
| 144 |
|
---|
| 145 | SceneManager* sm = Root::getSingleton()._getCurrentSceneManager();
|
---|
| 146 | RenderQueue* rq = sm->getRenderQueue();
|
---|
| 147 | rq->clear();
|
---|
| 148 | rq->addRenderable(parentOgreRenderable->getRenderable());
|
---|
| 149 | sm->setFindVisibleObjects(false);
|
---|
| 150 |
|
---|
| 151 | frt->renderTarget->update();
|
---|
| 152 |
|
---|
| 153 | sm->setFindVisibleObjects(true);
|
---|
| 154 |
|
---|
| 155 | //colortexture->writeContentsToFile("firecolor.tga");
|
---|
| 156 | //heattexture->writeContentsToFile("fireheat.tga");
|
---|
| 157 |
|
---|
| 158 | }
|
---|
| 159 |
|
---|
| 160 | namespace FireParsers
|
---|
| 161 | {
|
---|
| 162 | ///Technique parsers
|
---|
| 163 | void parseDepthTexID(String& params, RenderTechniqueFactory* factory)
|
---|
| 164 | {
|
---|
| 165 | OgreFireRenderTechniqueFactory* f = (OgreFireRenderTechniqueFactory*) factory;
|
---|
| 166 | f->depthTexID = StringConverter::parseUnsignedInt(params);
|
---|
| 167 | }
|
---|
| 168 | }
|
---|
| 169 |
|
---|
| 170 | OgreFireRenderTechniqueFactory::OgreFireRenderTechniqueFactory()
|
---|
| 171 | {
|
---|
| 172 | typeName = "Fire";
|
---|
| 173 |
|
---|
| 174 | using namespace FireParsers;
|
---|
| 175 |
|
---|
| 176 | //register parsers
|
---|
| 177 | this->attributeParsers.insert(AttribParserList::value_type("texture_unit_id", (ILLUM_ATTRIBUTE_PARSER) parseDepthTexID));
|
---|
| 178 | }
|
---|
| 179 |
|
---|
| 180 | OgreRenderTechnique* OgreFireRenderTechniqueFactory::createInstance(
|
---|
| 181 | IllumTechniqueParams* params,
|
---|
| 182 | Pass* pass,
|
---|
| 183 | OgreRenderable* parentRenderable,
|
---|
| 184 | OgreTechniqueGroup* parentTechniqueGroup)
|
---|
| 185 | {
|
---|
| 186 | //reset parameters
|
---|
| 187 | depthTexID = 1;
|
---|
| 188 |
|
---|
| 189 | parseParams(params);
|
---|
| 190 |
|
---|
| 191 | OgreFireRenderTechnique* result = new OgreFireRenderTechnique(
|
---|
| 192 | depthTexID,
|
---|
| 193 | pass,
|
---|
| 194 | parentRenderable,
|
---|
| 195 | parentTechniqueGroup);
|
---|
| 196 | return result;
|
---|
| 197 | }
|
---|
| 198 |
|
---|
| 199 |
|
---|
| 200 |
|
---|