1 | #include "OgreSBBRenderTechnique.h"
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2 | #include "OgreTechniqueGroup.h"
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3 | #include "OgreIlluminationManager.h"
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4 | #include "OgreSceneCameraDepthRenderingRun.h"
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5 |
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6 |
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7 | OgreSBBRenderTechnique::OgreSBBRenderTechnique( unsigned char depthTexID,
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8 | Pass* pass,
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9 | OgreRenderable* parentRenderable,
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10 | OgreTechniqueGroup* parentTechniqueGroup)
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11 | :RenderTechnique( parentRenderable, parentTechniqueGroup),
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12 | OgreRenderTechnique(pass, parentRenderable, parentTechniqueGroup),
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13 | SBBRenderTechnique(parentRenderable, parentTechniqueGroup)
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14 | {
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15 | this->depthTexID = depthTexID;
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16 |
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17 | OgreIlluminationManager::getSingleton().createGlobalRun(ILLUMRUN_SCENE_CAMERA_DEPTH);
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18 |
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19 | OgreSceneCameraDepthRenderingRun* run = (OgreSceneCameraDepthRenderingRun*)
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20 | OgreIlluminationManager::getSingleton().getGlobalRun(ILLUMRUN_SCENE_CAMERA_DEPTH)->asOgreRenderingRun();
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21 |
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22 | Root::getSingleton().addFrameListener(this);
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23 | OgreIlluminationManager::getSingleton().getMainViewport()
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24 | ->getTarget()->addListener(this);
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25 | OgreIlluminationManager::getSingleton().addUpdateListener(this);
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26 |
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27 | pass->getTextureUnitState(depthTexID)->setTextureName(run->getDepthTextureName());
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28 |
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29 | }
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30 |
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31 | void OgreSBBRenderTechnique::preAllUpdates()
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32 | {
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33 | lastVisibility = parentOgreRenderable->isVisible();
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34 | parentOgreRenderable->setVisible(false);
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35 | }
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36 | void OgreSBBRenderTechnique::preRenderTargetUpdate (const RenderTargetEvent &evt)
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37 | {
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38 | //parentOgreRenderable->setVisible(lastVisibility);
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39 | }
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40 | void OgreSBBRenderTechnique::postRenderTargetUpdate (const RenderTargetEvent &evt)
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41 | {
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42 | //parentOgreRenderable->setVisible(false);
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43 | }
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44 | bool OgreSBBRenderTechnique::frameEnded (const FrameEvent &evt)
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45 | {
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46 |
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47 | return true;
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48 | }
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49 | void OgreSBBRenderTechnique::postAllUpdates()
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50 | {
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51 | parentOgreRenderable->setVisible(lastVisibility);
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52 | }
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53 |
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54 | OgreSBBRenderTechnique::~OgreSBBRenderTechnique()
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55 | {
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56 |
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57 | }
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58 |
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59 | void OgreSBBRenderTechnique::update(unsigned long frameNum)
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60 | {
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61 | OgreIlluminationManager::getSingleton().updateGlobalRun(ILLUMRUN_SCENE_CAMERA_DEPTH, frameNum);
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62 | }
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63 |
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64 | namespace SBBParsers
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65 | {
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66 | ///Technique parsers
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67 | void parseDepthTexID(String& params, RenderTechniqueFactory* factory)
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68 | {
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69 | OgreSBBRenderTechniqueFactory* f = (OgreSBBRenderTechniqueFactory*) factory;
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70 | f->depthTexID = StringConverter::parseUnsignedInt(params);
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71 | }
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72 | }
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73 |
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74 | OgreSBBRenderTechniqueFactory::OgreSBBRenderTechniqueFactory()
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75 | {
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76 | typeName = "SphericalBillboard";
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77 |
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78 | using namespace SBBParsers;
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79 |
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80 | //register parsers
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81 | this->attributeParsers.insert(AttribParserList::value_type("texture_unit_id", (ILLUM_ATTRIBUTE_PARSER) parseDepthTexID));
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82 | }
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83 |
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84 | OgreRenderTechnique* OgreSBBRenderTechniqueFactory::createInstance(
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85 | IllumTechniqueParams* params,
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86 | Pass* pass,
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87 | OgreRenderable* parentRenderable,
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88 | OgreTechniqueGroup* parentTechniqueGroup)
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89 | {
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90 | //reset parameters
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91 | depthTexID = 1;
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92 |
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93 | parseParams(params);
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94 |
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95 | OgreSBBRenderTechnique* result = new OgreSBBRenderTechnique(
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96 | depthTexID,
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97 | pass,
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98 | parentRenderable,
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99 | parentTechniqueGroup);
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100 | return result;
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101 | }
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102 |
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103 |
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104 |
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