[790] | 1 | #include "OgreCausticCubeMapRenderingRun.h"
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| 2 | //#include "OgreIlluminationManager.h"
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| 3 | #include "OgrePhotonMapRenderingRun.h"
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| 4 |
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| 5 |
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| 6 |
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| 7 | OgreCausticCubeMapRenderingRun::OgreCausticCubeMapRenderingRun(OgreSharedRuns* sharedRuns,
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| 8 | String name,
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| 9 | unsigned long startFrame,
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| 10 | unsigned long updateInterval,
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| 11 | unsigned int resolution,
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| 12 | String materialName,
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| 13 | unsigned char photonMapTexId,
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[1055] | 14 | bool updateAllFace,
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[1351] | 15 | float attenuation,
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[1688] | 16 | bool useTriangles,
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| 17 | bool blurMap)
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[790] | 18 | :CausticCubeMapRenderingRun(startFrame, updateInterval, resolution, updateAllFace)
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| 19 | , OgreRenderingRun(startFrame, updateInterval)
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| 20 | , RenderingRun(startFrame, updateInterval)
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| 21 | {
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[1055] | 22 | this->attenuation = attenuation;
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[1351] | 23 | this->useTriangles = useTriangles;
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[790] | 24 | this->sharedRuns = sharedRuns;
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| 25 | this->name = name;
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| 26 | this->materialName = materialName;
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| 27 | this->photonMapTexId = photonMapTexId;
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[1688] | 28 | this->blurMap = blurMap;
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[949] | 29 |
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| 30 | spriteSetName = name + String("_pixelSpriteSet");
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[790] | 31 |
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| 32 | createCausticCubeMap();
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| 33 | }
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| 34 |
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| 35 | void OgreCausticCubeMapRenderingRun::createCausticCubeMap()
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| 36 | {
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| 37 | causticCubemapTexture = createCubeRenderTexture(name,
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| 38 | Vector3(0,0,0),
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| 39 | resolution,
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| 40 | PF_FLOAT16_RGBA,
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| 41 | 0);
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[1688] | 42 |
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| 43 | if(blurMap)
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| 44 | bluredCausticCubemapTexture = createCubeRenderTexture(name + "_BLURED",
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| 45 | Vector3(0,0,0),
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| 46 | resolution,
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| 47 | PF_FLOAT16_RGBA,
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| 48 | 0);
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[790] | 49 |
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| 50 | }
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| 51 |
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| 52 | void OgreCausticCubeMapRenderingRun::photonMapChanged(RenderingRun* run)
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| 53 | {
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| 54 | Material* mat = (Material*) MaterialManager::getSingleton().getByName(materialName).getPointer();
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| 55 | String photonMapName = ((OgrePhotonMapRenderingRun*) run->asOgreRenderingRun())->getPhotonMapTextureName();
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| 56 | mat->getTechnique(0)->getPass(0)->getTextureUnitState(photonMapTexId)->setTextureName(photonMapName);
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[949] | 57 |
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| 58 | //rt = TextureManager::getSingleton().getByName(photonMapName);
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| 59 | LogManager::getSingleton().logMessage(LML_NORMAL, name + " map: " + photonMapName + " material: " + mat->getName());
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[790] | 60 | }
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| 61 |
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| 62 | void OgreCausticCubeMapRenderingRun::updateCubeFace(int facenum)
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| 63 | {
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| 64 | RenderTarget* rt = causticCubemapTexture->getBuffer(facenum, 0).getPointer()
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| 65 | ->getRenderTarget();
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| 66 |
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| 67 | Camera* cam = rt->getViewport(0)->getCamera();
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| 68 | cam->setNearClipDistance(0.001);
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| 69 | cam->setFarClipDistance(2.0);
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| 70 | cam->setAspectRatio(1.0);
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| 71 | Radian r(Degree(90));
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| 72 | cam->setFOVy(r);
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| 73 |
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| 74 | RenderingRun* run = sharedRuns->getRun(ILLUMRUN_PHOTONMAP);
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| 75 | String photonMapName = ((OgrePhotonMapRenderingRun*) run->asOgreRenderingRun())->getPhotonMapTextureName();
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| 76 | TexturePtr tex = TextureManager::getSingleton().getByName(photonMapName);
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[1351] | 77 |
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| 78 | if(!useTriangles)
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| 79 | renderPixelSprites(materialName, rt, tex->getWidth(), tex->getHeight());
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| 80 | else
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| 81 | renderFullscreenGrid(materialName, rt, tex->getWidth(), tex->getHeight());
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[790] | 82 |
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[1688] | 83 | if(blurMap)
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| 84 | {
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| 85 | rt = bluredCausticCubemapTexture->getBuffer(facenum, 0).getPointer()->getRenderTarget();
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| 86 | Material* mat = (Material*) MaterialManager::getSingleton().getByName("GameTools/BlurCubeFace").getPointer();
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| 87 | mat->getTechnique(0)->getPass(0)->getTextureUnitState(0)->setTextureName(causticCubemapTexture->getName());
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| 88 | mat->getTechnique(0)->getPass(0)->getFragmentProgramParameters()->setNamedConstant("face", facenum);
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| 89 | renderFullscreenQuad("GameTools/BlurCubeFace", rt);
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| 90 | }
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| 91 |
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[949] | 92 | //rt->writeContentsToFile("caucube" + this->name + StringConverter::toString(facenum) + ".dds");
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[790] | 93 | }
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| 94 |
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| 95 | bool OgreCausticCubeMapRenderingRun::faceNeedsUpdate(int facenum)
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| 96 | {
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| 97 | return true;
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| 98 | }
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