[790] | 1 | #include "OgreSceneCameraDepthRenderingRun.h"
|
---|
[2379] | 2 | #include "OgreTechniqueGroup.h"
|
---|
[790] | 3 |
|
---|
| 4 |
|
---|
| 5 | OgreSceneCameraDepthRenderingRun::OgreSceneCameraDepthRenderingRun(OgreSharedRuns* sharedRuns,
|
---|
| 6 | String name,
|
---|
| 7 | Viewport* playerView
|
---|
| 8 | )
|
---|
| 9 | :SceneCameraDepthRenderingRun()
|
---|
[874] | 10 | , OgreRenderingRun(1, 1)
|
---|
| 11 | , RenderingRun(1, 1)
|
---|
[790] | 12 | {
|
---|
| 13 | this->sharedRuns = sharedRuns;
|
---|
| 14 | this->name = name;
|
---|
| 15 | this->playerView = playerView;
|
---|
| 16 |
|
---|
| 17 | createDepthMap();
|
---|
| 18 | }
|
---|
| 19 |
|
---|
| 20 | void OgreSceneCameraDepthRenderingRun::createDepthMap()
|
---|
| 21 | {
|
---|
| 22 | int width = playerView->getActualWidth();
|
---|
| 23 | int height = playerView->getActualHeight();
|
---|
| 24 | TexturePtr texPtr = Ogre::TextureManager::getSingleton().createManual(name,
|
---|
| 25 | "default",
|
---|
| 26 | TEX_TYPE_2D,
|
---|
| 27 | width,
|
---|
| 28 | height,
|
---|
| 29 | 0,
|
---|
| 30 | 0,
|
---|
| 31 | PF_FLOAT16_RGBA,
|
---|
| 32 | TU_RENDERTARGET);
|
---|
| 33 | depthTexture = texPtr.getPointer();
|
---|
| 34 | playerCamera = playerView->getCamera();
|
---|
| 35 | //add viewport to rendertarget
|
---|
| 36 | HardwarePixelBuffer* hpb = (depthTexture->getBuffer()).getPointer();
|
---|
| 37 | RenderTarget* rt = hpb->getRenderTarget();
|
---|
| 38 | Viewport* v = rt->addViewport(playerCamera);
|
---|
| 39 | v->setOverlaysEnabled(false);
|
---|
| 40 | rt->setAutoUpdated(false);
|
---|
| 41 | }
|
---|
| 42 |
|
---|
[2379] | 43 | bool OgreSceneCameraDepthRenderingRun::renderableQueued (Renderable *rend, uint8 groupID, ushort priority, Technique **ppTech)
|
---|
| 44 | {
|
---|
| 45 | if((*ppTech)->isTransparent())
|
---|
| 46 | return false;
|
---|
| 47 |
|
---|
| 48 | OgreTechniqueGroup* TG = (OgreTechniqueGroup*) rend->getRenderTechniqueGroup();
|
---|
| 49 | if(TG)
|
---|
| 50 | {
|
---|
| 51 | String materialToSet = String("GTP/Basic/CameraDepth");
|
---|
| 52 | String triggeredMaterial = TG->getMaterialNameForTrigger("ILLUM_TRIGGER_CAMERADEPTH");
|
---|
| 53 | if(triggeredMaterial != "")//a trigger is associated
|
---|
| 54 | materialToSet = triggeredMaterial;
|
---|
| 55 | Technique* techn = ((Material*)MaterialManager::getSingleton().getByName( materialToSet ).getPointer())->getTechnique(0);
|
---|
| 56 | *ppTech = techn;
|
---|
| 57 | }
|
---|
| 58 | return true;
|
---|
| 59 | }
|
---|
| 60 |
|
---|
[790] | 61 | void OgreSceneCameraDepthRenderingRun::updateFrame(unsigned long frameNum)
|
---|
| 62 | {
|
---|
| 63 |
|
---|
[2379] | 64 | //setMaterialForVisibles(String("GTP/Basic/CameraDepth"), playerCamera, false, true, "ILLUM_TRIGGER_CAMERADEPTH");
|
---|
| 65 | RenderQueue* rq = Root::getSingleton()._getCurrentSceneManager()->getRenderQueue();
|
---|
| 66 | rq->setRenderableListener(this);
|
---|
| 67 |
|
---|
[790] | 68 | RenderTarget* rt = depthTexture->getBuffer().getPointer()->getRenderTarget();
|
---|
| 69 |
|
---|
| 70 | float farPlane = rt->getViewport(0)->getCamera()->getFarClipDistance();
|
---|
| 71 | //ColourValue backColor(1,1,1,1);
|
---|
| 72 | ColourValue backColor(0,0,0,0);
|
---|
| 73 | //ColourValue backColor(farPlane,farPlane,farPlane,1);
|
---|
| 74 | rt->getViewport(0)->setBackgroundColour(backColor);
|
---|
| 75 |
|
---|
| 76 |
|
---|
| 77 | sharedRuns->getRoot()->hide();
|
---|
| 78 |
|
---|
| 79 | rt->update();
|
---|
| 80 |
|
---|
[1670] | 81 | //rt->writeContentsToFile("cameraDepth.bmp");
|
---|
[790] | 82 |
|
---|
[2379] | 83 | //restoreMaterials();
|
---|
[790] | 84 |
|
---|
| 85 | sharedRuns->getRoot()->restoreVisibility();
|
---|
[2379] | 86 | rq->setRenderableListener(0);
|
---|
[790] | 87 | }
|
---|
| 88 |
|
---|
[2320] | 89 | void OgreSceneCameraDepthRenderingRun::freeAllResources()
|
---|
| 90 | {
|
---|
[2321] | 91 | this->depthTexture = 0;
|
---|
[2320] | 92 | TextureManager::getSingleton().remove(name);
|
---|
| 93 | } |
---|