GameTools Illumination Module Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
CausticCasterRenderTechniqueBase abstract class of a caustic caster
CausticCubeMapRenderingRunBase abstract class that defines a rendering process of a caustic cubemap
CausticRecieverRenderTechniqueBase abstract class of rendering a caustic reciever object
ColorCubeMapRenderingRunBase abstract class that defines a rendering process of a color-cubemap
ConvolvedCubeMapRenderTechniqueBase abstract class of rendering a color cube map which will be reduced
CubeMapRenderTechniqueBase abstract class of rendering a color cube map
DepthShadowMapRenderingRunBase abstract class that defines a rendering process of a shadow map
DepthShadowRecieverRenderTechniqueBase abstract class of rendering an object that recieves shadows with depth map shadow technique
DistanceCubeMapRenderingRunBase abstract class that defines a rendering process of a distance cubemap
DistanceCubeMapRenderTechniqueBase abstract class of rendering a distance cube map
ElementaryRenderableBase abstract class for an elementary renderable
IlluminationManagerBase abstract class of the illumination manager
OgreCausticCasterRenderTechniqueCausticCasterRenderTechnique used in an OGRE environment
OgreCausticCubeMapRenderingRunColorCubeMapRenderingRun used in an OGRE environment
OgreCausticRecieverRenderTechniqueCausticRecieverRenderTechnique used in an OGRE environment
OgreColorCubeMapRenderingRunColorCubeMapRenderingRun used in an OGRE environment
OgreConvolvedCubeMapRenderTechniqueConvolvedCubeMapRenderTechnique used in an Ogre environment
OgreCubeMapRenderTechniqueCubeMapRenderTechnique used in an Ogre environment
OgreDepthShadowMapRenderingRunColorCubeMapRenderingRun used in an OGRE environment
OgreDepthShadowRecieverRenderTechniqueDepthShadowRecieverRenderTechnique used in an OGRE environment
OgreDistanceCubeMapRenderingRunColorCubeMapRenderingRun used in an OGRE environment
OgreDistanceCubeMapRenderTechniqueDistanceCubeMapRenderTechnique used in an Ogre environment
OgreIlluminationManagerImplementation of IlluminationManager in an OGRE environment
OgrePhotonMapRenderingRunColorCubeMapRenderingRun used in an OGRE environment
OgreReducedCubeMapRenderingRunColorCubeMapRenderingRun used in an OGRE environment
OgreRenderableClass to wrap different Ogre Renderable types
OgreRenderingRunBase class of a RenderingRun in an OGRE environment
OgreRenderTechniqueClass of RenderTechniques used in an OGRE environment
OgreSBBRenderTechniqueSBBRenderTechnique used in an OGRE environment
OgreSceneCameraDepthRenderingRunColorCubeMapRenderingRun used in an OGRE environment
OgreSharedRunsClass of SharedRuns used in an OGRE environment
OgreTechniqueGroupBase class of a SharedRuns in an OGRE environment
PhotonMapRenderingRunBase abstract class that defines a rendering process of a photon hit map
ReducedCubeMapRenderingRunBase abstract class that defines a rendering process of a reduced sized color-cubemap
RenderingRunBase class for a computation module
RenderTechniqueBase class for a rendering technique
RenderTechniqueFactoryBase abstract class for creating RenderTechnique instances
SBBRenderTechniqueBase abstract class of rendering a particle system with the spherical billboard method
SceneCameraDepthRenderingRunBase abstract class that defines a rendering process that creates depth map
SharedRunsBase abstract class for a collection of shared resources (RenderingRuns)
TechniqueGroupBase abstract class for a collection techniques

Generated on Thu Apr 27 17:29:35 2006 for GameTools Illumination Module by  doxygen 1.4.6-NO