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3 | <title>GameTools Illumination Module: Class List</title> |
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19 | </ul></div> |
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20 | <h1>GameTools Illumination Module Class List</h1>Here are the classes, structs, unions and interfaces with brief descriptions:<table> |
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21 | <tr><td class="indexkey"><a class="el" href="class_caustic_caster_render_technique.html">CausticCasterRenderTechnique</a></td><td class="indexvalue">Base abstract class of a caustic caster </td></tr> |
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22 | <tr><td class="indexkey"><a class="el" href="class_caustic_cube_map_rendering_run.html">CausticCubeMapRenderingRun</a></td><td class="indexvalue">Base abstract class that defines a rendering process of a caustic cubemap </td></tr> |
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23 | <tr><td class="indexkey"><a class="el" href="class_caustic_reciever_render_technique.html">CausticRecieverRenderTechnique</a></td><td class="indexvalue">Base abstract class of rendering a caustic reciever object </td></tr> |
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24 | <tr><td class="indexkey"><a class="el" href="class_color_cube_map_rendering_run.html">ColorCubeMapRenderingRun</a></td><td class="indexvalue">Base abstract class that defines a rendering process of a color-cubemap </td></tr> |
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25 | <tr><td class="indexkey"><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td class="indexvalue">Base abstract class of rendering a color cube map which will be reduced </td></tr> |
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26 | <tr><td class="indexkey"><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a></td><td class="indexvalue">Base abstract class of rendering a color cube map </td></tr> |
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27 | <tr><td class="indexkey"><a class="el" href="class_depth_shadow_map_rendering_run.html">DepthShadowMapRenderingRun</a></td><td class="indexvalue">Base abstract class that defines a rendering process of a shadow map </td></tr> |
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28 | <tr><td class="indexkey"><a class="el" href="class_depth_shadow_reciever_render_technique.html">DepthShadowRecieverRenderTechnique</a></td><td class="indexvalue">Base abstract class of rendering an object that recieves shadows with depth map shadow technique </td></tr> |
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29 | <tr><td class="indexkey"><a class="el" href="class_distance_cube_map_rendering_run.html">DistanceCubeMapRenderingRun</a></td><td class="indexvalue">Base abstract class that defines a rendering process of a distance cubemap </td></tr> |
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30 | <tr><td class="indexkey"><a class="el" href="class_distance_cube_map_render_technique.html">DistanceCubeMapRenderTechnique</a></td><td class="indexvalue">Base abstract class of rendering a distance cube map </td></tr> |
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31 | <tr><td class="indexkey"><a class="el" href="class_elementary_renderable.html">ElementaryRenderable</a></td><td class="indexvalue">Base abstract class for an elementary renderable </td></tr> |
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32 | <tr><td class="indexkey"><a class="el" href="class_illumination_manager.html">IlluminationManager</a></td><td class="indexvalue">Base abstract class of the illumination manager </td></tr> |
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33 | <tr><td class="indexkey"><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td class="indexvalue"><a class="el" href="class_caustic_caster_render_technique.html">CausticCasterRenderTechnique</a> used in an OGRE environment </td></tr> |
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34 | <tr><td class="indexkey"><a class="el" href="class_ogre_caustic_cube_map_rendering_run.html">OgreCausticCubeMapRenderingRun</a></td><td class="indexvalue"><a class="el" href="class_color_cube_map_rendering_run.html">ColorCubeMapRenderingRun</a> used in an OGRE environment </td></tr> |
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35 | <tr><td class="indexkey"><a class="el" href="class_ogre_caustic_reciever_render_technique.html">OgreCausticRecieverRenderTechnique</a></td><td class="indexvalue"><a class="el" href="class_caustic_reciever_render_technique.html">CausticRecieverRenderTechnique</a> used in an OGRE environment </td></tr> |
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36 | <tr><td class="indexkey"><a class="el" href="class_ogre_color_cube_map_rendering_run.html">OgreColorCubeMapRenderingRun</a></td><td class="indexvalue"><a class="el" href="class_color_cube_map_rendering_run.html">ColorCubeMapRenderingRun</a> used in an OGRE environment </td></tr> |
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37 | <tr><td class="indexkey"><a class="el" href="class_ogre_convolved_cube_map_render_technique.html">OgreConvolvedCubeMapRenderTechnique</a></td><td class="indexvalue"><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a> used in an Ogre environment </td></tr> |
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38 | <tr><td class="indexkey"><a class="el" href="class_ogre_cube_map_render_technique.html">OgreCubeMapRenderTechnique</a></td><td class="indexvalue"><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a> used in an Ogre environment </td></tr> |
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39 | <tr><td class="indexkey"><a class="el" href="class_ogre_depth_shadow_map_rendering_run.html">OgreDepthShadowMapRenderingRun</a></td><td class="indexvalue"><a class="el" href="class_color_cube_map_rendering_run.html">ColorCubeMapRenderingRun</a> used in an OGRE environment </td></tr> |
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40 | <tr><td class="indexkey"><a class="el" href="class_ogre_depth_shadow_reciever_render_technique.html">OgreDepthShadowRecieverRenderTechnique</a></td><td class="indexvalue"><a class="el" href="class_depth_shadow_reciever_render_technique.html">DepthShadowRecieverRenderTechnique</a> used in an OGRE environment </td></tr> |
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41 | <tr><td class="indexkey"><a class="el" href="class_ogre_distance_cube_map_rendering_run.html">OgreDistanceCubeMapRenderingRun</a></td><td class="indexvalue"><a class="el" href="class_color_cube_map_rendering_run.html">ColorCubeMapRenderingRun</a> used in an OGRE environment </td></tr> |
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42 | <tr><td class="indexkey"><a class="el" href="class_ogre_distance_cube_map_render_technique.html">OgreDistanceCubeMapRenderTechnique</a></td><td class="indexvalue"><a class="el" href="class_distance_cube_map_render_technique.html">DistanceCubeMapRenderTechnique</a> used in an Ogre environment </td></tr> |
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43 | <tr><td class="indexkey"><a class="el" href="class_ogre_illumination_manager.html">OgreIlluminationManager</a></td><td class="indexvalue">Implementation of <a class="el" href="class_illumination_manager.html">IlluminationManager</a> in an OGRE environment </td></tr> |
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44 | <tr><td class="indexkey"><a class="el" href="class_ogre_photon_map_rendering_run.html">OgrePhotonMapRenderingRun</a></td><td class="indexvalue"><a class="el" href="class_color_cube_map_rendering_run.html">ColorCubeMapRenderingRun</a> used in an OGRE environment </td></tr> |
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45 | <tr><td class="indexkey"><a class="el" href="class_ogre_reduced_cube_map_rendering_run.html">OgreReducedCubeMapRenderingRun</a></td><td class="indexvalue"><a class="el" href="class_color_cube_map_rendering_run.html">ColorCubeMapRenderingRun</a> used in an OGRE environment </td></tr> |
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46 | <tr><td class="indexkey"><a class="el" href="class_ogre_renderable.html">OgreRenderable</a></td><td class="indexvalue">Class to wrap different Ogre Renderable types </td></tr> |
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47 | <tr><td class="indexkey"><a class="el" href="class_ogre_rendering_run.html">OgreRenderingRun</a></td><td class="indexvalue">Base class of a <a class="el" href="class_rendering_run.html">RenderingRun</a> in an OGRE environment </td></tr> |
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48 | <tr><td class="indexkey"><a class="el" href="class_ogre_render_technique.html">OgreRenderTechnique</a></td><td class="indexvalue">Class of RenderTechniques used in an OGRE environment </td></tr> |
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49 | <tr><td class="indexkey"><a class="el" href="class_ogre_s_b_b_render_technique.html">OgreSBBRenderTechnique</a></td><td class="indexvalue"><a class="el" href="class_s_b_b_render_technique.html">SBBRenderTechnique</a> used in an OGRE environment </td></tr> |
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50 | <tr><td class="indexkey"><a class="el" href="class_ogre_scene_camera_depth_rendering_run.html">OgreSceneCameraDepthRenderingRun</a></td><td class="indexvalue"><a class="el" href="class_color_cube_map_rendering_run.html">ColorCubeMapRenderingRun</a> used in an OGRE environment </td></tr> |
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51 | <tr><td class="indexkey"><a class="el" href="class_ogre_shared_runs.html">OgreSharedRuns</a></td><td class="indexvalue">Class of <a class="el" href="class_shared_runs.html">SharedRuns</a> used in an OGRE environment </td></tr> |
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52 | <tr><td class="indexkey"><a class="el" href="class_ogre_technique_group.html">OgreTechniqueGroup</a></td><td class="indexvalue">Base class of a <a class="el" href="class_shared_runs.html">SharedRuns</a> in an OGRE environment </td></tr> |
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53 | <tr><td class="indexkey"><a class="el" href="class_photon_map_rendering_run.html">PhotonMapRenderingRun</a></td><td class="indexvalue">Base abstract class that defines a rendering process of a photon hit map </td></tr> |
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54 | <tr><td class="indexkey"><a class="el" href="class_reduced_cube_map_rendering_run.html">ReducedCubeMapRenderingRun</a></td><td class="indexvalue">Base abstract class that defines a rendering process of a reduced sized color-cubemap </td></tr> |
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55 | <tr><td class="indexkey"><a class="el" href="class_rendering_run.html">RenderingRun</a></td><td class="indexvalue">Base class for a computation module </td></tr> |
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56 | <tr><td class="indexkey"><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td class="indexvalue">Base class for a rendering technique </td></tr> |
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57 | <tr><td class="indexkey"><a class="el" href="class_render_technique_factory.html">RenderTechniqueFactory</a></td><td class="indexvalue">Base abstract class for creating <a class="el" href="class_render_technique.html">RenderTechnique</a> instances </td></tr> |
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58 | <tr><td class="indexkey"><a class="el" href="class_s_b_b_render_technique.html">SBBRenderTechnique</a></td><td class="indexvalue">Base abstract class of rendering a particle system with the spherical billboard method </td></tr> |
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59 | <tr><td class="indexkey"><a class="el" href="class_scene_camera_depth_rendering_run.html">SceneCameraDepthRenderingRun</a></td><td class="indexvalue">Base abstract class that defines a rendering process that creates depth map </td></tr> |
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60 | <tr><td class="indexkey"><a class="el" href="class_shared_runs.html">SharedRuns</a></td><td class="indexvalue">Base abstract class for a collection of shared resources (RenderingRuns) </td></tr> |
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61 | <tr><td class="indexkey"><a class="el" href="class_technique_group.html">TechniqueGroup</a></td><td class="indexvalue">Base abstract class for a collection techniques </td></tr> |
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62 | </table> |
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63 | <hr size="1"><address style="align: right;"><small>Generated on Thu Apr 27 17:29:35 2006 for GameTools Illumination Module by |
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