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20<h1>ConvolvedCubeMapRenderTechnique Member List</h1>This is the complete list of members for <a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a>, including all inherited members.<p><table>
21  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#1cab172bcf6acd809e4078b8c9bd22f2">angleTolerance</a></td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
22  <tr class="memlist"><td><a class="el" href="class_render_technique.html#6c6851f96081106b0b7b7aa0a2833ef9">asOgreRenderTechnique</a>()</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [inline, virtual]</code></td></tr>
23  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#5c1f7cceb99fffe9553e6b5a4b25b973">colorCubeMapRunChanged</a>(RenderingRun *run)=0</td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected, pure virtual]</code></td></tr>
24  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#23de3c35e7b970f0be1b161af25accaf">ConvolvedCubeMapRenderTechnique</a>(unsigned long startFrame, unsigned long cubeMapUpdateInterval, unsigned int cubeMapResolution, unsigned int reducedCubeMapResolution, bool useDistCalc, bool useFaceAngleCalc, float distTolerance, float angleTolerance, bool updateAllFace, ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup)</td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td></td></tr>
25  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#b923c7fa3cdbd3ab49cda8ee0c7c41cb">createColorCubeMapRun</a>()=0</td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected, pure virtual]</code></td></tr>
26  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#be79f2a0bb654a7fd032d6a811d0d751">createReducedCubeMapRun</a>()=0</td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected, pure virtual]</code></td></tr>
27  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#294218df17eb044812d0193a3c94fe04">cubeMapResolution</a></td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
28  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#283f0e3e6b995d142c8ea569a7b0f023">cubeMapUpdateInterval</a></td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
29  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#b218f21e5570853f753c152be43dc637">distTolerance</a></td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
30  <tr class="memlist"><td><a class="el" href="class_render_technique.html#b5112335ec29f554c94c0ae989a512df">getParentRenderable</a>()</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [inline]</code></td></tr>
31  <tr class="memlist"><td><a class="el" href="class_render_technique.html#888980e685779fa6801cda413e8c3637">parentRenderable</a></td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [protected]</code></td></tr>
32  <tr class="memlist"><td><a class="el" href="class_render_technique.html#f1246cf759d7b81eb25195834a7ad349">parentTechniqueGroup</a></td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [protected]</code></td></tr>
33  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#cec1dc75ca1fe169995c2c6137e2f38b">reducedCubeMapResolution</a></td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
34  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#ba9abc2662e564a87f9394abd8ab8fda">reducedCubeMapRunChanged</a>(RenderingRun *run)=0</td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected, pure virtual]</code></td></tr>
35  <tr class="memlist"><td><a class="el" href="class_render_technique.html#f190471b58b36f5c495fefbfe3378f15">RenderTechnique</a>(ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup)</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td></td></tr>
36  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#6eceef165b9dc6bfd7b2b2c3c107190f">runChanged</a>(RenderingRunType runType, RenderingRun *run)</td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [virtual]</code></td></tr>
37  <tr class="memlist"><td><a class="el" href="class_render_technique.html#e65ed49b6d73917cfa8adcbc4c4b2d54">runUpdated</a>(RenderingRunType runType, RenderingRun *run)</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [inline, virtual]</code></td></tr>
38  <tr class="memlist"><td><a class="el" href="class_render_technique.html#bf3e22b8e7983ab1a6c8b3e24075eef9">sharedRuns</a></td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [protected]</code></td></tr>
39  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#f8ff4173de00d1304a8eb7655444bc2b">startFrame</a></td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
40  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#7857edd753134d1be32f122749304fa8">update</a>(unsigned long frameNum)</td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [virtual]</code></td></tr>
41  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#8e1972de62d34cad984a263428f1f3d9">updateAllFace</a></td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
42  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#d5c388845aa4aa1de8d40c7b640933b4">useDistCalc</a></td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
43  <tr class="memlist"><td><a class="el" href="class_convolved_cube_map_render_technique.html#dc244c1c552c808bc9c1b25b1c919628">useFaceAngleCalc</a></td><td><a class="el" href="class_convolved_cube_map_render_technique.html">ConvolvedCubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
44</table><hr size="1"><address style="align: right;"><small>Generated on Thu Apr 27 17:29:36 2006 for GameTools Illumination Module by&nbsp;
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