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20<h1>OgreCubeMapRenderTechnique Member List</h1>This is the complete list of members for <a class="el" href="class_ogre_cube_map_render_technique.html">OgreCubeMapRenderTechnique</a>, including all inherited members.<p><table>
21  <tr class="memlist"><td><a class="el" href="class_cube_map_render_technique.html#27c8c625b5c62fc0774a8189cdf3819d">angleTolerance</a></td><td><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
22  <tr class="memlist"><td><a class="el" href="class_render_technique.html#6c6851f96081106b0b7b7aa0a2833ef9">CubeMapRenderTechnique::asOgreRenderTechnique</a>()</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [inline, virtual]</code></td></tr>
23  <tr class="memlist"><td><a class="el" href="class_ogre_render_technique.html#2b89d4aaa1959baef2506e705147d08a">OgreRenderTechnique::asOgreRenderTechnique</a>()</td><td><a class="el" href="class_ogre_render_technique.html">OgreRenderTechnique</a></td><td><code> [inline, virtual]</code></td></tr>
24  <tr class="memlist"><td><a class="el" href="class_ogre_cube_map_render_technique.html#8ad205ab1e076522a6822805a5236956">colorCubeMapRunChanged</a>(RenderingRun *run)</td><td><a class="el" href="class_ogre_cube_map_render_technique.html">OgreCubeMapRenderTechnique</a></td><td><code> [protected, virtual]</code></td></tr>
25  <tr class="memlist"><td><a class="el" href="class_ogre_cube_map_render_technique.html#07c4a7ff4c518ce6ae27d88960878e63">createColorCubeMapRun</a>()</td><td><a class="el" href="class_ogre_cube_map_render_technique.html">OgreCubeMapRenderTechnique</a></td><td><code> [protected, virtual]</code></td></tr>
26  <tr class="memlist"><td><a class="el" href="class_cube_map_render_technique.html#53ad749f0bf9486c26ebd0177480d890">CubeMapRenderTechnique</a>(unsigned long startFrame, unsigned long cubeMapUpdateInterval, unsigned int cubeMapResolution, bool useDistCalc, bool useFaceAngleCalc, float distTolerance, float angleTolerance, bool updateAllFace, ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup)</td><td><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a></td><td></td></tr>
27  <tr class="memlist"><td><a class="el" href="class_cube_map_render_technique.html#c81cd26ea04593304401347a02efd46e">cubeMapResolution</a></td><td><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
28  <tr class="memlist"><td><a class="el" href="class_cube_map_render_technique.html#8ff0524e57bdc66edca5b7be59122692">cubeMapUpdateInterval</a></td><td><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
29  <tr class="memlist"><td><a class="el" href="class_cube_map_render_technique.html#3d652245799ffab777999deb9a6323d0">distTolerance</a></td><td><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
30  <tr class="memlist"><td><a class="el" href="class_render_technique.html#b5112335ec29f554c94c0ae989a512df">getParentRenderable</a>()</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [inline]</code></td></tr>
31  <tr class="memlist"><td><a class="el" href="class_ogre_cube_map_render_technique.html#630b4dd9473da43a083640fa5a0d7bdf">OgreCubeMapRenderTechnique</a>(unsigned long startFrame, unsigned long cubeMapUpdateInterval, unsigned int cubeMapResolution, unsigned char texID, bool useDistCalc, bool useFaceAngleCalc, float distTolerance, float angleTolerance, bool updateAllFace, Pass *pass, OgreRenderable *parentRenderable, OgreTechniqueGroup *parentTechniqueGroup)</td><td><a class="el" href="class_ogre_cube_map_render_technique.html">OgreCubeMapRenderTechnique</a></td><td></td></tr>
32  <tr class="memlist"><td><a class="el" href="class_ogre_render_technique.html#84f973b56cd5066c065708b8988dfc92">OgreRenderTechnique</a>(Pass *pass, OgreRenderable *parentRenderable, OgreTechniqueGroup *parentTechniqueGroup)</td><td><a class="el" href="class_ogre_render_technique.html">OgreRenderTechnique</a></td><td></td></tr>
33  <tr class="memlist"><td><a class="el" href="class_ogre_render_technique.html#bfcc70a9b43a5518546fa8bd9298784d">parentOgreRenderable</a></td><td><a class="el" href="class_ogre_render_technique.html">OgreRenderTechnique</a></td><td><code> [protected]</code></td></tr>
34  <tr class="memlist"><td><a class="el" href="class_ogre_render_technique.html#cc6127a16beefa355496b5f52c6a79dd">parentOgreTechniqueGroup</a></td><td><a class="el" href="class_ogre_render_technique.html">OgreRenderTechnique</a></td><td><code> [protected]</code></td></tr>
35  <tr class="memlist"><td><a class="el" href="class_render_technique.html#888980e685779fa6801cda413e8c3637">parentRenderable</a></td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [protected]</code></td></tr>
36  <tr class="memlist"><td><a class="el" href="class_render_technique.html#f1246cf759d7b81eb25195834a7ad349">parentTechniqueGroup</a></td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [protected]</code></td></tr>
37  <tr class="memlist"><td><a class="el" href="class_ogre_render_technique.html#d52ee875206d5c373bbec1315131b96f">pass</a></td><td><a class="el" href="class_ogre_render_technique.html">OgreRenderTechnique</a></td><td><code> [protected]</code></td></tr>
38  <tr class="memlist"><td><a class="el" href="class_render_technique.html#f190471b58b36f5c495fefbfe3378f15">RenderTechnique</a>(ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup)</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td></td></tr>
39  <tr class="memlist"><td><a class="el" href="class_cube_map_render_technique.html#5cc820fd695231e043931e34a98ea268">runChanged</a>(RenderingRunType runType, RenderingRun *run)</td><td><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a></td><td><code> [virtual]</code></td></tr>
40  <tr class="memlist"><td><a class="el" href="class_render_technique.html#e65ed49b6d73917cfa8adcbc4c4b2d54">runUpdated</a>(RenderingRunType runType, RenderingRun *run)</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [inline, virtual]</code></td></tr>
41  <tr class="memlist"><td><a class="el" href="class_render_technique.html#bf3e22b8e7983ab1a6c8b3e24075eef9">sharedRuns</a></td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [protected]</code></td></tr>
42  <tr class="memlist"><td><a class="el" href="class_cube_map_render_technique.html#8524bab7cad2126392bc059ca8a64d1a">startFrame</a></td><td><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
43  <tr class="memlist"><td><a class="el" href="class_ogre_cube_map_render_technique.html#b197ae8609596ae7ac983f7dccef6368">texID</a></td><td><a class="el" href="class_ogre_cube_map_render_technique.html">OgreCubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
44  <tr class="memlist"><td><a class="el" href="class_ogre_cube_map_render_technique.html#bd08cab54fecb8d7382ace0d234946e7">update</a>(unsigned long frameNum)</td><td><a class="el" href="class_ogre_cube_map_render_technique.html">OgreCubeMapRenderTechnique</a></td><td><code> [virtual]</code></td></tr>
45  <tr class="memlist"><td><a class="el" href="class_cube_map_render_technique.html#2e6ef90b4fc5fda0792ec951f11765b4">updateAllFace</a></td><td><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
46  <tr class="memlist"><td><a class="el" href="class_cube_map_render_technique.html#620f22ebf50fcdb249f728161b02ca65">useDistCalc</a></td><td><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
47  <tr class="memlist"><td><a class="el" href="class_cube_map_render_technique.html#39286d307d69ed0e2796df2264eb8f73">useFaceAngleCalc</a></td><td><a class="el" href="class_cube_map_render_technique.html">CubeMapRenderTechnique</a></td><td><code> [protected]</code></td></tr>
48  <tr class="memlist"><td><a class="el" href="class_ogre_cube_map_render_technique.html#fc2751352ed04bdec0823dfb9dd135cc">~OgreCubeMapRenderTechnique</a>()</td><td><a class="el" href="class_ogre_cube_map_render_technique.html">OgreCubeMapRenderTechnique</a></td><td></td></tr>
49</table><hr size="1"><address style="align: right;"><small>Generated on Thu Apr 27 17:29:40 2006 for GameTools Illumination Module by&nbsp;
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