OgreDistanceCubeMapRenderingRun Member List

This is the complete list of members for OgreDistanceCubeMapRenderingRun, including all inherited members.

angleToleranceDistanceCubeMapRenderingRun [protected]
asOgreRenderingRun()OgreRenderingRun [inline, virtual]
createCubeRenderTexture(String name, const Vector3 position, unsigned int resolution=512, PixelFormat format=PF_FLOAT16_RGBA, int numMips=0, ColourValue clearColor=ColourValue::Black)OgreRenderingRun [protected]
createDistanceCubeMap()OgreDistanceCubeMapRenderingRun [inline, protected, virtual]
currentFaceDistanceCubeMapRenderingRun [protected]
DistanceCubeMapRenderingRun(unsigned long startFrame, unsigned long updateInterval, unsigned int resolution, bool useDistCalc, bool useFaceAngleCalc, float distTolerance, float angleTolerance, bool updateAllFace)DistanceCubeMapRenderingRun
distanceCubemapTextureOgreDistanceCubeMapRenderingRun [protected]
distToleranceDistanceCubeMapRenderingRun [protected]
faceNeedsUpdate(int facenum)OgreDistanceCubeMapRenderingRun [protected, virtual]
fullScreenQuadOgreRenderingRun [protected, static]
fullScreenQuadEntityOgreRenderingRun [protected, static]
fullScreenQuadNodeOgreRenderingRun [protected, static]
getCubeMapFaceDirection(unsigned char faceId)OgreRenderingRun [protected]
getDistanceCubeMapTextureName()OgreDistanceCubeMapRenderingRun [inline]
lastupdatedRenderingRun [protected]
nameOgreDistanceCubeMapRenderingRun [protected]
needUpdate(unsigned long frameNum)RenderingRun [inline, protected]
OgreDistanceCubeMapRenderingRun(OgreSharedRuns *sharedRuns, String name, unsigned long startFrame, unsigned long updateInterval, unsigned int resolution, bool useDistCalc=false, bool useFaceAngleCalc=false, float distTolerance=15, float angleTolerance=10, bool updateAllFace=false)OgreDistanceCubeMapRenderingRun
OgreRenderingRun(unsigned long startFrame, unsigned long updateInterval)OgreRenderingRun [inline]
pixelSpritesOgreRenderingRun [protected]
renderFullscreenQuad(String materialName, RenderTarget *target)OgreRenderingRun [protected]
RenderingRun(unsigned long startFrame, unsigned long updateInterval)RenderingRun
renderPixelSprites(String &materialName, RenderTarget *rt, int width, int height)OgreRenderingRun [protected]
resolutionDistanceCubeMapRenderingRun [protected]
restoreMaterials()OgreRenderingRun [protected]
setMaterialForRenderables(String &materialName, RenderQueue *rq)OgreRenderingRun [protected]
setMaterialForVisibles(String &materialName, Camera *cam, bool shadowcastersonly=false)OgreRenderingRun [protected]
sharedRunsOgreDistanceCubeMapRenderingRun [protected]
spriteSetNameOgreRenderingRun [protected]
startFrameRenderingRun [protected]
update(unsigned long frameNum)RenderingRun [inline]
updateAllFaceDistanceCubeMapRenderingRun [protected]
updateCubeFace(int facenum)OgreDistanceCubeMapRenderingRun [inline, protected, virtual]
OgreRenderingRun::updateFrame(unsigned long frameNum)RenderingRun [inline, protected, virtual]
DistanceCubeMapRenderingRun::updateFrame(unsigned long frameNum)DistanceCubeMapRenderingRun [protected, virtual]
updateIntervalRenderingRun [protected]
useDistCalcDistanceCubeMapRenderingRun [protected]
useFaceAngleCalcDistanceCubeMapRenderingRun [protected]
visibleObjectsOgreRenderingRun [protected]


Generated on Thu Apr 27 17:29:40 2006 for GameTools Illumination Module by  doxygen 1.4.6-NO