Revision 187,
913 bytes
checked in by mattausch, 19 years ago
(diff) |
added animationbug fix (deleting while animation)fixed visibilityQueriesadditive shadow volumes fixed for octree
hack to fully empty queue after traversal
added demo for vienna model
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1 | #ifndef __IVMeshData_H__
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2 | #define __IVMeshData_H__
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3 |
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4 |
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5 | #include <Ogre.h>
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6 |
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7 | enum mIVReaderenderOperationType
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8 | {
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9 | IV_ROT_INVALID = -1,
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10 | IV_ROT_TRIANGLE_STRIP = 1,
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11 | IV_ROT_TRIANGLE_LIST = 3,
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12 | IV_ROT_FACE_SET = 4,
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13 | };
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14 |
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15 | class __declspec(dllexport) IVMeshData
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16 | {
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17 | public:
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18 | IVMeshData();
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19 | ~IVMeshData();
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20 |
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21 | IVMeshData *expand();
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22 |
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23 | void collapse();
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24 |
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25 | Ogre::Real *vertices, *normals, *texCoords, *indices, *normalIndices, *texCoordIndices;
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26 | int vcnt, ncnt, tcnt, icnt, nicnt, ticnt;
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27 | mIVReaderenderOperationType roType;
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28 | Ogre::AxisAlignedBox *boundingBox;
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29 |
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30 | private:
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31 | int getSeparatorCnt(Ogre::Real *data, int end);
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32 |
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33 | Ogre::Real *expandTriangleStripIndices(Ogre::Real *indices, int icnt, int *icntOut);
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34 | Ogre::Real *expandFaceSetIndices(Ogre::Real *indices, int icnt, int *icntOut);
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35 |
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36 | int getNextFaceSize(int start);
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37 |
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38 | Ogre::AxisAlignedBox *calcBoundingBox();
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39 |
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40 |
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41 | };
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42 |
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43 | #endif |
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