/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ #ifndef __BiHeightmapTerrainPageSource_H__ #define __BiHeightmapTerrainPageSource_H__ #include "OgreBiTerrainPrerequisites.h" #include "OgreBiTerrainPageSource.h" #include "OgreImage.h" namespace Ogre { /** Specialisation of the TerrainPageSource class to provide tiles loaded from a 2D greyscale image. @remarks This is a simple tile provider that does not support paging; it is assumed that the entire heightmap is loaded as one page. */ class _OgreBiTerrainExport BiHeightmapTerrainPageSource : public BiTerrainPageSource { protected: /// Is this input RAW? bool mIsRaw; /// Should we flip terrain vertically? bool mFlipTerrain; /// Image containing the source heightmap if loaded from non-RAW Image mImage; /// Arbitrary data loaded from RAW MemoryDataStreamPtr mRawData; /// The (single) terrain page this source will provide BiTerrainPage* mPage; /// Source file name String mSource; /// Manual size if source is RAW uint mRawSize; /// Manual bpp if source is RAW uchar mRawBpp; /// Load a heightmap void loadHeightmap(void); public: BiHeightmapTerrainPageSource(); ~BiHeightmapTerrainPageSource(); /// @see TerrainPageSource void shutdown(void); /// @see TerrainPageSource void requestPage(ushort x, ushort y); /// @see TerrainPageSource void expirePage(ushort x, ushort y); /// @see TerrainPageSource void initialise(BiTerrainSceneManager* tsm, uint tileSize, uint pageSize, bool asyncLoading, BiTerrainPageSourceOptionList& optionList); }; } #endif