1 | #ifndef _PlatformBoundingBoxConverter_H__ |
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2 | #define _PlatformBoundingBoxConverter_H__ |
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3 | |
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4 | #include "OgreAxisAlignedBox.h" |
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5 | #include "AxisAlignedBox3.h" |
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6 | #include "Vector3.h" |
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7 | #include "BoundingBoxConverter.h" |
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8 | #include "Containers.h" |
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9 | #include "IntersectableWrapper.h" |
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10 | |
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11 | |
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12 | namespace Ogre {
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13 |
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14 | #define USE_KD_PVS 1
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15 |
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16 | class Entity; |
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17 | class OctreeSceneManager;
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18 | class KdTreeSceneManager;
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19 | class BiHierarchySceneManager;
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20 |
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21 | typedef vector<Entity *> EntityContainer;
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22 |
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23 | class EngineIntersectable: public GtpVisibilityPreprocessor::IntersectableWrapper<EntityContainer *>
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24 | {
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25 | public:
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26 | EngineIntersectable(EntityContainer *item):
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27 | GtpVisibilityPreprocessor::IntersectableWrapper<EntityContainer *>(item) {}
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28 |
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29 | // hack
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30 | EngineIntersectable::~EngineIntersectable()
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31 | {
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32 | delete mItem;
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33 | }
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34 |
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35 | int Type() const
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36 | {
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37 | return Intersectable::ENGINE_INTERSECTABLE;
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38 | }
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39 | };
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40 |
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41 |
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42 | /** Class which converts preprocessor types to OGRE types
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43 | */
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44 | template<typename T>
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45 | class __declspec(dllexport) PlatFormBoundingBoxConverter: public GtpVisibilityPreprocessor::BoundingBoxConverter
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46 | {
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47 | public:
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48 | PlatFormBoundingBoxConverter(T *sm);
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49 |
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50 | bool IdentifyObjects(const GtpVisibilityPreprocessor::IndexedBoundingBoxContainer &iboxes,
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51 | GtpVisibilityPreprocessor::ObjectContainer &objects) const;
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52 |
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53 |
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54 | protected:
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55 |
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56 | //-------------------------------------------------------------------------
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57 | inline static AxisAlignedBox EnlargeBox(const AxisAlignedBox &box)
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58 | {
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59 | const float eps = 1e-3f;
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60 | const Vector3 veps(eps, eps, eps);
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61 |
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62 | Vector3 max = box.getMaximum();
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63 | Vector3 min = box.getMinimum();
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64 |
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65 | return AxisAlignedBox(min - veps, max + veps);
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66 | }
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67 |
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68 | //-------------------------------------------------------------------------
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69 | inline static AxisAlignedBox ScaleBox(const AxisAlignedBox &box)
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70 | {
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71 | const float scale = 1.5f;
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72 | Vector3 max = box.getMaximum();
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73 | Vector3 min = box.getMinimum();
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74 | Vector3 size = max - min;
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75 | Vector3 newSize = size*(scale*0.5f);
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76 | Vector3 center = 0.5f * (min + max);
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77 |
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78 | Vector3 min = center - newSize;
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79 | Vector3 max = center + newSize;
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80 |
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81 | return AxisAlignedBox(min, max);
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82 | }
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83 | /** find object which fits best to this bounding box
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84 | */
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85 | Entity *FindBestFittingObject(const AxisAlignedBox &box) const;
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86 |
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87 | /** find objects which are intersected by this box
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88 | */
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89 | void FindIntersectingObjects(const AxisAlignedBox &box,
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90 | vector<Entity *> &objects) const;
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91 |
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92 | /// this can be any scene manager
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93 | T *mSceneMgr;
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94 | };
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95 |
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96 | //-------------------------------------------------------------------------
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97 | template<typename T>
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98 | PlatFormBoundingBoxConverter<T>::PlatFormBoundingBoxConverter(T *sm):
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99 | mSceneMgr(sm)
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100 | {
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101 | }
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102 | //-----------------------------------------------------------------------
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103 | template<typename T>
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104 | Entity *PlatFormBoundingBoxConverter<T>::FindBestFittingObject(const AxisAlignedBox &box) const
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105 | {
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106 | list<SceneNode *> sceneNodeList;
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107 | AxisAlignedBox3 enlargedBox =
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108 | AxisAlignedBox mybox = EnlargeBox(box);
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109 |
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110 | // get intersecting scene nodes
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111 | // note: this function must be provided by scene manager
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112 | mSceneMgr->findNodesIn(mybox, sceneNodeList, NULL);
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113 |
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114 | // minimal overlap
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115 | float overlap = 0;//1e-6;
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116 |
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117 | Entity *bestFittingObj = NULL;
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118 | float bestFit = overlap;
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119 |
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120 | // perfect fit threshold
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121 | const float thresh = 1.0 - GtpVisibilityPreprocessor::Limits::Small;
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122 |
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123 | list<SceneNode *>::const_iterator sit, sit_end = sceneNodeList.end();
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124 |
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125 | // find the bbox which is closest to the current bbox
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126 | for (sit = sceneNodeList.begin(); sit != sit_end; ++ sit)
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127 | {
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128 | SceneNode *sn = *sit;
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129 | SceneNode::ObjectIterator oit = sn->getAttachedObjectIterator();
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130 |
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131 | while (oit.hasMoreElements())
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132 | {
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133 | MovableObject *mo = oit.getNext();
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134 |
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135 | // we are only interested in scene entities
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136 | if (mo->getMovableType() != "Entity")
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137 | {
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138 | continue;
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139 | }
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140 |
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141 | const AxisAlignedBox bbox = EnlargeBox(mo->getWorldBoundingBox());
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142 |
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143 | // compute measure how much aabbs overlap
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144 | overlap = RatioOfOverlap(OgreTypeConverter::ConvertFromOgre(mybox),
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145 | OgreTypeConverter::ConvertFromOgre(bbox));
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146 |
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147 | if (overlap > bestFit)
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148 | {
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149 | bestFit = overlap;
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150 | bestFittingObj = static_cast<Entity *>(mo);
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151 |
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152 | // perfect fit => object found, early exit
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153 | if (overlap >= thresh)
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154 | {
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155 | return bestFittingObj;
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156 | }
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157 | }
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158 | }
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159 | }
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160 |
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161 | if (0)
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162 | {
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163 | std::stringstream d;
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164 | if (bestFittingObj)
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165 | d << "best fit: " << bestFit;
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166 | else
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167 | d << "warning, no best fitting object\n" << box;
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168 |
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169 | Ogre::LogManager::getSingleton().logMessage(d.str());
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170 | }
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171 |
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172 | return bestFittingObj;
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173 | }
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174 |
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175 |
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176 | #define ENLARGE_OBJECT_BBOX 0
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177 | #define ENLRAGE_NODE_BBOX 0
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178 |
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179 | template<typename T>
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180 | void PlatFormBoundingBoxConverter<T>::FindIntersectingObjects(const AxisAlignedBox &box,
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181 | EntityContainer &objects) const
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182 | {
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183 | list<SceneNode *> sceneNodeList;
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184 |
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185 | // find intersecting scene nodes to get candidates for intersection
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186 | // note: this function has to be provided by scene manager
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187 |
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188 | #if ENLARGE_NODE_BBOX
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189 | // make search radius larger
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190 | AxisAlignedBox largebox = EnlargeBox(box);
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191 | mSceneMgr->findNodesIn(largebox, sceneNodeList, NULL);
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192 |
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193 | list<SceneNode *>::const_iterator sit, sit_end = sceneNodeList.end();
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194 |
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195 | GtpVisibilityPreprocessor::AxisAlignedBox3 nodeBox =
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196 | OgreTypeConverter::ConvertFromOgre(largebox);
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197 | #else
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198 |
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199 | mSceneMgr->findNodesIn(box, sceneNodeList, NULL);
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200 |
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201 | list<SceneNode *>::const_iterator sit, sit_end = sceneNodeList.end();
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202 |
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203 | GtpVisibilityPreprocessor::AxisAlignedBox3 nodeBox =
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204 | OgreTypeConverter::ConvertFromOgre(box);
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205 | #endif
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206 |
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207 | // loop through the intersected scene nodes
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208 | for (sit = sceneNodeList.begin(); sit != sceneNodeList.end(); ++ sit)
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209 | {
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210 | SceneNode *sn = *sit;
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211 | SceneNode::ObjectIterator oit = sn->getAttachedObjectIterator();
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212 |
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213 | // find the objects that intersect the box
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214 | while (oit.hasMoreElements())
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215 | {
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216 | MovableObject *mo = oit.getNext();
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217 |
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218 | // we are only interested in scene entities
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219 | if ((mo->getMovableType() != "Entity") &&
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220 | (mo->getMovableType() != "ManualObject"))
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221 | continue;
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222 |
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223 | // get the bounding box of the objects
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224 | #if ENLARGE_OBJECT_BBOX
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225 | // compare with enlarged entitiy box
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226 | const AxisAlignedBox bbox = EnlargeBox(mo->getWorldBoundingBox());
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227 | #else
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228 | const AxisAlignedBox bbox = mo->getWorldBoundingBox();
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229 | #endif
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230 |
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231 | // test for intersection (note: function provided of preprocessor)
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232 | if (Overlap(nodeBox, OgreTypeConverter::ConvertFromOgre(bbox)))
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233 | {
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234 | objects.push_back(static_cast<Entity *>(mo));
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235 | }
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236 | }
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237 | }
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238 | }
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239 |
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240 | static void AddToObjects(EntityContainer *entites,
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241 | GtpVisibilityPreprocessor::ObjectContainer &objects,
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242 | const int id)
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243 | {
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244 | // TODO: can actually just put single objects into pvs with same id,
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245 | // this can be sorted out later!!
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246 | #if 0
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247 | EntityContainer::const_iterator eit, eit_end = entryObjects.end();
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248 |
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249 | for (eit = entryObjects.begin(); eit != eit_end; ++ eit)
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250 | {
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251 | Entity *ent = *eit;
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252 |
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253 | // warning: multiple ids possible
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254 | OgreMeshInstance *omi = new OgreMeshInstance(ent);
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255 | omi->SetId(id);
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256 | objects.push_back(omi);
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257 | }
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258 |
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259 | delete entryObjects;
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260 |
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261 | #else
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262 |
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263 | EngineIntersectable *entry = new EngineIntersectable(entites);
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264 |
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265 | entry->SetId(id);
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266 | objects.push_back(entry);
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267 | #endif
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268 | }
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269 |
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270 | #if USE_KD_PVS
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271 | //-------------------------------------------------------------------------
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272 | template<typename T>
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273 | bool PlatFormBoundingBoxConverter<T>::IdentifyObjects(
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274 | const GtpVisibilityPreprocessor::IndexedBoundingBoxContainer &iboxes,
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275 | GtpVisibilityPreprocessor::ObjectContainer &objects) const
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276 | {
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277 | GtpVisibilityPreprocessor::IndexedBoundingBoxContainer::
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278 | const_iterator iit, iit_end = iboxes.end();
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279 |
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280 | for (iit = iboxes.begin(); iit != iit_end; ++ iit)
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281 | {
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282 | const GtpVisibilityPreprocessor::AxisAlignedBox3 pbox = (*iit).second;
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283 | const int id = (*iit).first;
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284 |
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285 | const AxisAlignedBox box =
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286 | OgreTypeConverter::ConvertToOgre(pbox);
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287 |
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288 | EntityContainer *entryObjects = new EntityContainer();
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289 |
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290 | // find all objects that intersect the bounding box
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291 | FindIntersectingObjects(box, *entryObjects);
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292 |
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293 | AddToObjects(entryObjects, objects, id);
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294 | }
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295 |
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296 | return true;
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297 | }
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298 |
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299 | #else
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300 |
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301 | //-------------------------------------------------------------------------
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302 | template<typename T>
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303 | bool PlatFormBoundingBoxConverter<T>::IdentifyObjects(
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304 | const GtpVisibilityPreprocessor::IndexedBoundingBoxContainer &iboxes,
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305 | GtpVisibilityPreprocessor::ObjectContainer &objects) const
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306 | {
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307 | GtpVisibilityPreprocessor::IndexedBoundingBoxContainer::
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308 | const_iterator iit, iit_end = iboxes.end();
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309 |
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310 | for (iit = iboxes.begin(); iit != iit_end; ++ iit)
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311 | {
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312 | const GtpVisibilityPreprocessor::AxisAlignedBox3 box = (*iit).second;
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313 | const AxisAlignedBox currentBox = OgreTypeConverter::ConvertToOgre(box);
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314 |
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315 | Entity *ent = FindBestFittingObject(currentBox);
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316 | if (!ent) continue;
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317 |
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318 | // create new mesh instance
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319 | OgreMeshInstance *omi = new OgreMeshInstance(ent);
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320 | omi->SetId((*iit).first);
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321 | objects.push_back(omi);
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322 | }
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323 |
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324 | return true;
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325 | }
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326 | #endif
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327 |
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328 | typedef PlatFormBoundingBoxConverter<OctreeSceneManager> OctreeBoundingBoxConverter;
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329 | typedef PlatFormBoundingBoxConverter<BiHierarchySceneManager> BihBoundingBoxConverter;
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330 | typedef PlatFormBoundingBoxConverter<KdTreeSceneManager> KdTreeBoundingBoxConverter;
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331 |
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332 | } // namespace Ogre
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333 |
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334 | #endif // PlatFormBoundingBoxConverter
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