1 | #include "OgreMeshInstance.h" |
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2 | #include "OgreTypeConverter.h" |
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3 | |
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4 | namespace Ogre |
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5 | { |
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6 | OgreMeshInstance::OgreMeshInstance(Entity *ent): |
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7 | GtpVisibilityPreprocessor::Intersectable(), mEntity(ent) |
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8 | { |
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9 | } |
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10 | |
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11 | void OgreMeshInstance::SetEntity(Entity *entity) |
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12 | { |
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13 | mEntity = entity; |
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14 | } |
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15 | |
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16 | Entity *OgreMeshInstance::GetEntity() const
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17 | {
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18 | return mEntity;
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19 | }
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20 | |
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21 | GtpVisibilityPreprocessor::AxisAlignedBox3 OgreMeshInstance::GetBox() const |
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22 | { |
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23 | return OgreTypeConverter::ConvertFromOgre(mEntity->getWorldBoundingBox()); |
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24 | } |
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25 | |
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26 | int OgreMeshInstance::CastRay(GtpVisibilityPreprocessor::Ray &ray)
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27 | {
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28 | return 0;
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29 | }
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30 |
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31 | bool OgreMeshInstance::IsConvex() const
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32 | {
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33 | return true;
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34 | }
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35 |
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36 | bool OgreMeshInstance::IsWatertight() const
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37 | {
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38 | return true;
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39 | }
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40 |
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41 | float OgreMeshInstance::IntersectionComplexity()
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42 | {
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43 | return 1.0f;
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44 | }
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45 |
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46 | int OgreMeshInstance::NumberOfFaces() const
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47 | {
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48 | return 0;
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49 | }
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50 |
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51 | int OgreMeshInstance::Type() const
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52 | {
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53 | return OGRE_MESH_INSTANCE;
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54 | }
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55 |
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56 | int OgreMeshInstance::GetRandomSurfacePoint(GtpVisibilityPreprocessor::Vector3 &point,
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57 | GtpVisibilityPreprocessor::Vector3 &normal)
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58 | {
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59 | return 0;
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60 | }
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61 |
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62 | int OgreMeshInstance::GetRandomEdgePoint(GtpVisibilityPreprocessor::Vector3 &point,
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63 | GtpVisibilityPreprocessor::Vector3 &normal)
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64 | {
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65 | return 0;
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66 | }
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67 |
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68 | int OgreMeshInstance::GetRandomVisibleSurfacePoint(GtpVisibilityPreprocessor::Vector3 &point,
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69 | GtpVisibilityPreprocessor::Vector3 &normal,
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70 | const GtpVisibilityPreprocessor::Vector3 &viewpoint,
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71 | const int maxTries)
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72 | {
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73 | return 0;
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74 | }
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75 |
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76 | ostream &OgreMeshInstance::Describe(ostream &s)
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77 | {
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78 | s << mEntity;
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79 | return s;
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80 | } |
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81 | } |
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