[720] | 1 | #include "OgreOcclusionCullingSceneManager.h"
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[675] | 2 | #include "OgreVisibilityOptionsManager.h"
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| 3 | #include <OgreMath.h>
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| 4 | #include <OgreIteratorWrappers.h>
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| 5 | #include <OgreRenderSystem.h>
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| 6 | #include <OgreCamera.h>
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| 7 | #include <OgreLogManager.h>
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| 8 | #include <OgreStringConverter.h>
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| 9 | #include <OgreEntity.h>
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| 10 | #include <OgreSubEntity.h>
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[897] | 11 | #include <OgreMaterialManager.h>
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[863] | 12 | #include <OgreIteratorWrappers.h>
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[925] | 13 | #include <OgreHeightmapTerrainPageSource.h>
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[828] | 14 | #include "VspBspTree.h"
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[863] | 15 | #include "Containers.h"
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| 16 | #include "ViewCellsManager.h"
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[903] | 17 | #include <OgreConfigFile.h>
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| 18 | #include "OgreTypeConverter.h"
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| 19 | #include "OgreMeshInstance.h"
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| 20 | #include "common.h"
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[931] | 21 | #include "OgreBoundingBoxConverter.h"
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[1593] | 22 | #include <OgreManualObject.h>
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[1616] | 23 | #include "IntersectableWrapper.h"
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[1816] | 24 | #include "IVReader.h"
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[2119] | 25 | #include "ObjReader.h"
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[675] | 26 |
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[1816] | 27 |
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[2119] | 28 |
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[675] | 29 | namespace Ogre {
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| 30 |
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| 31 | //-----------------------------------------------------------------------
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[2066] | 32 | OcclusionCullingSceneManager::OcclusionCullingSceneManager(
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| 33 | const String& name,
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| 34 | GtpVisibility::VisibilityManager *visManager):
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[897] | 35 | TerrainSceneManager(name),
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[675] | 36 | mVisibilityManager(visManager),
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| 37 | mShowVisualization(false),
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| 38 | mRenderNodesForViz(false),
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| 39 | mRenderNodesContentForViz(false),
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| 40 | mVisualizeCulledNodes(false),
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| 41 | mLeavePassesInQueue(0),
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| 42 | mDelayRenderTransparents(true),
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| 43 | mUseDepthPass(false),
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| 44 | mIsDepthPassPhase(false),
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| 45 | mUseItemBuffer(false),
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| 46 | mIsItemBufferPhase(false),
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| 47 | mCurrentEntityId(1),
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| 48 | mEnableDepthWrite(true),
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| 49 | mSkipTransparents(false),
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| 50 | mRenderTransparentsForItemBuffer(true),
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[925] | 51 | mExecuteVertexProgramForAllPasses(false),
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[903] | 52 | mIsHierarchicalCulling(false),
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| 53 | mViewCellsLoaded(false),
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| 54 | mUseViewCells(false),
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| 55 | mUseVisibilityFilter(false),
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| 56 | mCurrentViewCell(NULL),
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[1251] | 57 | mElementaryViewCell(NULL),
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[1276] | 58 | mDeleteQueueAfterRendering(true),
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[1606] | 59 | mNormalExecution(false),
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[1616] | 60 | mShowViewCells(false),
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[1816] | 61 | mViewCellsGeometryLoaded(false),
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[1823] | 62 | mShowTerrain(false),
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| 63 | mViewCellsFilename(""),
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| 64 | mFilename("terrain")
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[675] | 65 | {
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[1816] | 66 | Ogre::LogManager::getSingleton().
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| 67 | logMessage("creating occlusion culling scene manager");
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[1264] | 68 |
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[675] | 69 | mHierarchyInterface = new OctreeHierarchyInterface(this, mDestRenderSystem);
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| 70 |
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[868] | 71 | if (0)
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| 72 | {
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[925] | 73 | mDisplayNodes = true;
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| 74 | mShowBoundingBoxes = true;
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| 75 | mShowBoxes = true;
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[868] | 76 | }
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| 77 |
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[675] | 78 | // TODO: set maxdepth to reasonable value
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| 79 | mMaxDepth = 50;
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[2123] | 80 |
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| 81 | mObjReader = new ObjReader(this);
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[675] | 82 | }
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| 83 | //-----------------------------------------------------------------------
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[720] | 84 | void OcclusionCullingSceneManager::InitDepthPass()
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[675] | 85 | {
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[1610] | 86 | MaterialPtr depthMat =
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| 87 | MaterialManager::getSingleton().getByName("Visibility/DepthPass");
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[675] | 88 |
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| 89 | if (depthMat.isNull())
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| 90 | {
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| 91 | depthMat = MaterialManager::getSingleton().create(
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| 92 | "Visibility/DepthPass",
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| 93 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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| 94 |
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| 95 | mDepthPass = depthMat->getTechnique(0)->getPass(0);
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| 96 | mDepthPass->setColourWriteEnabled(false);
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| 97 | mDepthPass->setDepthWriteEnabled(true);
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| 98 | mDepthPass->setLightingEnabled(false);
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| 99 | }
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| 100 | else
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| 101 | {
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| 102 | mDepthPass = depthMat->getTechnique(0)->getPass(0);
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| 103 | }
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| 104 | }
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| 105 | //-----------------------------------------------------------------------
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[720] | 106 | OcclusionCullingSceneManager::~OcclusionCullingSceneManager()
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[675] | 107 | {
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| 108 | OGRE_DELETE(mHierarchyInterface);
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[903] | 109 | CLEAR_CONTAINER(mObjects);
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| 110 | OGRE_DELETE(mCurrentViewCell);
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[2123] | 111 |
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| 112 | OGRE_DELETE(mObjReader);
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[675] | 113 | }
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| 114 | //-----------------------------------------------------------------------
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[720] | 115 | void OcclusionCullingSceneManager::InitItemBufferPass()
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[675] | 116 | {
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| 117 | MaterialPtr itemBufferMat = MaterialManager::getSingleton().
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| 118 | getByName("Visibility/ItemBufferPass");
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| 119 |
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| 120 | if (itemBufferMat.isNull())
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| 121 | {
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| 122 | // Init
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[1610] | 123 | itemBufferMat =
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| 124 | MaterialManager::getSingleton().create("Visibility/ItemBufferPass",
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[675] | 125 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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| 126 |
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| 127 | mItemBufferPass = itemBufferMat->getTechnique(0)->getPass(0);
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| 128 | mItemBufferPass->setColourWriteEnabled(true);
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| 129 | mItemBufferPass->setDepthWriteEnabled(true);
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| 130 | mItemBufferPass->setLightingEnabled(true);
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| 131 | //mItemBufferPass->setLightingEnabled(false);
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| 132 | }
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| 133 | else
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| 134 | {
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| 135 | mItemBufferPass = itemBufferMat->getTechnique(0)->getPass(0);
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| 136 | }
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| 137 | //mItemBufferPass->setAmbient(1, 1, 0);
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| 138 | }
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[897] | 139 | //-------------------------------------------------------------------------
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[925] | 140 | #if 1
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[1816] | 141 | void OcclusionCullingSceneManager::setWorldGeometry(DataStreamPtr& stream,
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| 142 | const String& typeName)
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[897] | 143 | {
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[2097] | 144 | // Clear out any existing world resources (if not default)
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[897] | 145 | if (ResourceGroupManager::getSingleton().getWorldResourceGroupName() !=
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| 146 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
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| 147 | {
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| 148 | ResourceGroupManager::getSingleton().clearResourceGroup(
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| 149 | ResourceGroupManager::getSingleton().getWorldResourceGroupName());
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| 150 | }
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[1610] | 151 |
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[897] | 152 | destroyLevelIndexes();
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| 153 | mTerrainPages.clear();
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[1610] | 154 |
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[897] | 155 | // Load the configuration
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[938] | 156 | loadConfig(stream);
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[897] | 157 |
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[2097] | 158 | //////////////
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| 159 | // file loading
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[1823] | 160 |
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[2097] | 161 | // load the scene
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[2119] | 162 | LoadScene(mFilename, mViewCellsFilename);
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[2097] | 163 |
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[2119] | 164 | // load view cells: load later ...
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| 165 | if (0) mViewCellsLoaded = LoadViewCells(mViewCellsFilename);
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[1823] | 166 |
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[1816] | 167 | if (mShowTerrain)
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[1823] | 168 | {
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[1816] | 169 | initLevelIndexes();
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[897] | 170 |
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[1816] | 171 | // Resize the octree, allow for 1 page for now
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| 172 | float max_x = mOptions.scale.x * mOptions.pageSize;
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[1823] | 173 | float max_y = mOptions.scale.y;// * mOptions.pageSize;
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[1816] | 174 | float max_z = mOptions.scale.z * mOptions.pageSize;
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| 175 |
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| 176 | float maxAxis = std::max(max_x, max_y);
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| 177 | maxAxis = std::max(maxAxis, max_z);
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[2130] | 178 | resize(AxisAlignedBox( 0, 0, 0, maxAxis, maxAxis, maxAxis));
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| 179 | //resize(AxisAlignedBox( 0, 0, 0, max_x, max_y, max_z ));
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[1823] | 180 |
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[1816] | 181 | setupTerrainMaterial();
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| 182 | setupTerrainPages();
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[1823] | 183 | }
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[897] | 184 | }
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[925] | 185 | #endif
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[2097] | 186 |
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[1816] | 187 | //-------------------------------------------------------------------------
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| 188 | void OcclusionCullingSceneManager::loadConfig(DataStreamPtr& stream)
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| 189 | {
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[1823] | 190 | // Set up the options
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[1816] | 191 | ConfigFile config;
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| 192 | String val;
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| 193 |
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| 194 | config.load(stream);
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| 195 |
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| 196 | std::stringstream d;
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[1823] | 197 |
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| 198 | val = config.getSetting("DepthPass");
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[1816] | 199 |
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| 200 | if (!val.empty())
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| 201 | {
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[1823] | 202 | mUseDepthPass = atoi(val.c_str());
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[1816] | 203 | }
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| 204 |
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[1823] | 205 | val = config.getSetting("FlushQueue");
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| 206 |
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[1816] | 207 | if (!val.empty())
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| 208 | {
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[1823] | 209 | mDeleteQueueAfterRendering = atoi(val.c_str());
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| 210 | }
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[1816] | 211 |
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[1823] | 212 | val = config.getSetting("Scene");
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| 213 |
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| 214 | if (!val.empty())
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| 215 | {
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| 216 | mFilename = val.c_str();
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| 217 |
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[2102] | 218 | // load terrain instead of scene
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[1823] | 219 | if (mFilename == "terrain")
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| 220 | {
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| 221 | mShowTerrain = true;
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[2097] | 222 | LogManager::getSingleton().logMessage("loading terrain");
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[1823] | 223 | }
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[2108] | 224 | else
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| 225 | {
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| 226 | mShowTerrain = false;
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| 227 | LogManager::getSingleton().logMessage("loading geometry");
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| 228 | }
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[1816] | 229 | }
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[1823] | 230 |
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| 231 | if (!mShowTerrain)
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| 232 | {
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| 233 | val = config.getSetting("ViewCells");
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| 234 |
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| 235 | if (!val.empty())
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| 236 | {
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[2097] | 237 | mViewCellsFilename = val;
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[1823] | 238 | }
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| 239 | }
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[2097] | 240 |
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[1816] | 241 | val = config.getSetting("OnlineCullingAlgorithm");
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| 242 |
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| 243 | if (!val.empty())
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| 244 | {
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| 245 | GtpVisibility::VisibilityEnvironment::CullingManagerType algorithm;
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| 246 |
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| 247 | if (val == "CHC")
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| 248 | {
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| 249 | algorithm =
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| 250 | GtpVisibility::VisibilityEnvironment::COHERENT_HIERARCHICAL_CULLING;
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| 251 | }
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| 252 | else if (val == "SWC")
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| 253 | {
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| 254 | algorithm =
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| 255 | GtpVisibility::VisibilityEnvironment::STOP_AND_WAIT_CULLING;
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| 256 | }
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| 257 | else if (val == "VFC")
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| 258 | {
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| 259 | algorithm =
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| 260 | GtpVisibility::VisibilityEnvironment::FRUSTUM_CULLING;
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| 261 | }
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| 262 | else // default rendering
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| 263 | {
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| 264 | algorithm =
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| 265 | GtpVisibility::VisibilityEnvironment::NUM_CULLING_MANAGERS;
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[1823] | 266 |
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| 267 | mNormalExecution = true;
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[1816] | 268 | }
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| 269 |
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| 270 | mVisibilityManager->SetCullingManager(algorithm);
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[1823] | 271 |
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| 272 | d << "setting algorithm to: " << algorithm;
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| 273 | LogManager::getSingleton().logMessage(d.str());
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[1816] | 274 | }
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| 275 |
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[2097] | 276 | /////////////
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[1823] | 277 | // terrain options
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| 278 |
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| 279 | if (!mShowTerrain)
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| 280 | return;
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| 281 |
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[2097] | 282 | val = config.getSetting("DetailTile");
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| 283 | if (!val.empty())
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[1823] | 284 | setDetailTextureRepeat(atoi(val.c_str()));
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| 285 |
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[2097] | 286 | val = config.getSetting("MaxMipMapLevel");
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| 287 | if (!val.empty())
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| 288 | setMaxGeoMipMapLevel(atoi(val.c_str()));
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[1823] | 289 |
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| 290 |
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[2097] | 291 | val = config.getSetting("PageSize");
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| 292 | if (!val.empty())
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| 293 | setPageSize(atoi(val.c_str()));
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[1823] | 294 | else
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| 295 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, "Missing option 'PageSize'",
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| 296 | "TerrainSceneManager::loadConfig");
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| 297 |
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| 298 |
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[2097] | 299 | val = config.getSetting("TileSize");
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| 300 | if (!val.empty())
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| 301 | setTileSize(atoi(val.c_str()));
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[1823] | 302 | else
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| 303 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, "Missing option 'TileSize'",
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| 304 | "TerrainSceneManager::loadConfig");
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| 305 |
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| 306 | Vector3 v = Vector3::UNIT_SCALE;
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| 307 |
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| 308 | val = config.getSetting( "PageWorldX" );
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| 309 | if ( !val.empty() )
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| 310 | v.x = atof( val.c_str() );
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| 311 |
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| 312 | val = config.getSetting( "MaxHeight" );
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| 313 | if ( !val.empty() )
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| 314 | v.y = atof( val.c_str() );
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| 315 |
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| 316 | val = config.getSetting( "PageWorldZ" );
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| 317 | if ( !val.empty() )
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| 318 | v.z = atof( val.c_str() );
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| 319 |
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| 320 | // Scale x/z relative to pagesize
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| 321 | v.x /= mOptions.pageSize;
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| 322 | v.z /= mOptions.pageSize;
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| 323 | setScale(v);
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| 324 |
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| 325 | val = config.getSetting( "MaxPixelError" );
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| 326 | if ( !val.empty() )
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| 327 | setMaxPixelError(atoi( val.c_str() ));
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| 328 |
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| 329 | mDetailTextureName = config.getSetting( "DetailTexture" );
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| 330 |
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| 331 | mWorldTextureName = config.getSetting( "WorldTexture" );
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| 332 |
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| 333 | if ( config.getSetting( "VertexColours" ) == "yes" )
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| 334 | mOptions.coloured = true;
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| 335 |
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| 336 | if ( config.getSetting( "VertexNormals" ) == "yes" )
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| 337 | mOptions.lit = true;
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| 338 |
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| 339 | if ( config.getSetting( "UseTriStrips" ) == "yes" )
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| 340 | setUseTriStrips(true);
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| 341 |
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| 342 | if ( config.getSetting( "VertexProgramMorph" ) == "yes" )
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| 343 | setUseLODMorph(true);
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| 344 |
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| 345 | val = config.getSetting( "LODMorphStart");
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| 346 | if ( !val.empty() )
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| 347 | setLODMorphStart(atof(val.c_str()));
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| 348 |
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| 349 | val = config.getSetting( "CustomMaterialName" );
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| 350 | if ( !val.empty() )
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| 351 | setCustomMaterial(val);
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| 352 |
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| 353 | val = config.getSetting( "MorphLODFactorParamName" );
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| 354 | if ( !val.empty() )
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| 355 | setCustomMaterialMorphFactorParam(val);
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| 356 |
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| 357 | val = config.getSetting( "MorphLODFactorParamIndex" );
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| 358 | if ( !val.empty() )
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| 359 | setCustomMaterialMorphFactorParam(atoi(val.c_str()));
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| 360 |
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| 361 | // Now scan through the remaining settings, looking for any PageSource
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| 362 | // prefixed items
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| 363 | String pageSourceName = config.getSetting("PageSource");
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| 364 | if (pageSourceName == "")
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[1816] | 365 | {
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[1823] | 366 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, "Missing option 'PageSource'",
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| 367 | "TerrainSceneManager::loadConfig");
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[1816] | 368 | }
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[2108] | 369 |
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[1823] | 370 | TerrainPageSourceOptionList optlist;
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| 371 | ConfigFile::SettingsIterator setIt = config.getSettingsIterator();
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| 372 | while (setIt.hasMoreElements())
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| 373 | {
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| 374 | String name = setIt.peekNextKey();
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| 375 | String value = setIt.getNext();
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| 376 | if (StringUtil::startsWith(name, pageSourceName, false))
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| 377 | {
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| 378 | optlist.push_back(TerrainPageSourceOption(name, value));
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| 379 | }
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| 380 | }
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[2108] | 381 |
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[1823] | 382 | // set the page source
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| 383 | selectPageSource(pageSourceName, optlist);
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[1816] | 384 | }
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[2123] | 385 |
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| 386 |
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| 387 | void OcclusionCullingSceneManager::MailPvsObjects()
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| 388 | {
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| 389 | GtpVisibilityPreprocessor::ObjectPvsIterator pit =
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| 390 | mCurrentViewCell->GetPvs().GetIterator();
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| 391 |
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| 392 | while (pit.HasMoreEntries())
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| 393 | {
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| 394 | GtpVisibilityPreprocessor::Intersectable *obj = pit.Next();
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| 395 |
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| 396 | if (obj->Type() !=
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| 397 | GtpVisibilityPreprocessor::Intersectable::ENGINE_INTERSECTABLE)
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| 398 | continue;
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| 399 |
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| 400 | EngineIntersectable *oi = static_cast<EngineIntersectable *>(obj);
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| 401 |
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| 402 | EntityContainer *entries = oi->GetItem();
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| 403 | EntityContainer::const_iterator eit, eit_end = entries->end();
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| 404 |
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| 405 | for (eit = entries->begin(); eit != eit_end; ++ eit)
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| 406 | {
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| 407 | (*eit)->setUserAny(Any((int)0));
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| 408 | }
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| 409 | }
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| 410 | }
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[675] | 411 | //-----------------------------------------------------------------------
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[2123] | 412 | void OcclusionCullingSceneManager::ShowViewCellsGeometry()
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| 413 | {/*
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| 414 | // show only current view cell
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| 415 | if (!mShowViewCells)
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| 416 | {
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| 417 | const int id = mCurrentViewCell->GetId();
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| 418 |
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| 419 | MovableMap::iterator fit = mViewCellsGeometry.find(id);
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| 420 |
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| 421 | if ((fit != mViewCellsGeometry.end()) && (*fit).second)
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| 422 | (*fit).second->_updateRenderQueue(getRenderQueue());
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| 423 | }
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| 424 | else
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| 425 | {
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| 426 | MovableMap::const_iterator mit, mit_end = mViewCellsGeometry.end();
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| 427 |
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| 428 | for (mit = mViewCellsGeometry.begin(); mit != mit_end; ++ mit)
|
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| 429 | {
|
---|
| 430 | if ((*mit).second)
|
---|
| 431 | (*mit).second->_updateRenderQueue(getRenderQueue());
|
---|
| 432 | }
|
---|
| 433 | }*/
|
---|
| 434 | }
|
---|
| 435 |
|
---|
| 436 |
|
---|
| 437 | void OcclusionCullingSceneManager::RenderPvsEntry(GtpVisibilityPreprocessor::Intersectable *obj)
|
---|
| 438 | {
|
---|
| 439 | switch (obj->Type())
|
---|
| 440 | {
|
---|
| 441 | case GtpVisibilityPreprocessor::Intersectable::OGRE_MESH_INSTANCE:
|
---|
| 442 | {
|
---|
| 443 | OgreMeshInstance *omi = static_cast<OgreMeshInstance *>(obj);
|
---|
| 444 | omi->GetEntity()->_updateRenderQueue(getRenderQueue());
|
---|
| 445 | }
|
---|
| 446 | break;
|
---|
| 447 |
|
---|
| 448 | case GtpVisibilityPreprocessor::Intersectable::ENGINE_INTERSECTABLE:
|
---|
| 449 | {
|
---|
| 450 | EngineIntersectable *oi = static_cast<EngineIntersectable *>(obj);
|
---|
| 451 |
|
---|
| 452 | EntityContainer *entries = oi->GetItem();
|
---|
| 453 | EntityContainer::const_iterator eit, eit_end = entries->end();
|
---|
| 454 |
|
---|
| 455 | for (eit = entries->begin(); eit != eit_end; ++ eit)
|
---|
| 456 | {
|
---|
| 457 | Entity *ent = *eit;
|
---|
| 458 | // mailing hack
|
---|
| 459 | Any newAny = ent->getUserAny();
|
---|
| 460 | int flt = any_cast<int>(newAny);
|
---|
| 461 |
|
---|
| 462 | if (any_cast<int>(newAny) == 0)
|
---|
| 463 | {
|
---|
| 464 | ent->setUserAny(Any((int)1));
|
---|
| 465 | ent->_updateRenderQueue(getRenderQueue());
|
---|
| 466 | }
|
---|
| 467 | }
|
---|
| 468 | }
|
---|
| 469 | break;
|
---|
| 470 | default:
|
---|
| 471 | break;
|
---|
| 472 | }
|
---|
| 473 | }
|
---|
| 474 | //-----------------------------------------------------------------------
|
---|
| 475 | void OcclusionCullingSceneManager::SetObjectVisible(GtpVisibilityPreprocessor::Intersectable *entry,
|
---|
| 476 | const bool visible)
|
---|
| 477 | {
|
---|
| 478 | switch (entry->Type())
|
---|
| 479 | {
|
---|
| 480 | case GtpVisibilityPreprocessor::Intersectable::OGRE_MESH_INSTANCE:
|
---|
| 481 | {
|
---|
| 482 | OgreMeshInstance *omi = static_cast<OgreMeshInstance *>(entry);
|
---|
| 483 | omi->GetEntity()->setVisible(visible);
|
---|
| 484 | //GtpVisibilityPreprocessor::Debug << "assigned id " << omi->GetId() << endl;
|
---|
| 485 | }
|
---|
| 486 | break;
|
---|
| 487 | case GtpVisibilityPreprocessor::Intersectable::ENGINE_INTERSECTABLE:
|
---|
| 488 | {
|
---|
| 489 | EngineIntersectable *oi = static_cast<EngineIntersectable *>(entry);
|
---|
| 490 |
|
---|
| 491 | EntityContainer *entries = oi->GetItem();
|
---|
| 492 | EntityContainer::const_iterator eit, eit_end = entries->end();
|
---|
| 493 | for (eit = entries->begin(); eit != eit_end; ++ eit)
|
---|
| 494 | {
|
---|
| 495 | Entity *ent = *eit;
|
---|
| 496 | ent->setVisible(visible);
|
---|
| 497 | }
|
---|
| 498 | }
|
---|
| 499 | break;
|
---|
| 500 | default:
|
---|
| 501 | break;
|
---|
| 502 | }
|
---|
| 503 | }
|
---|
| 504 | //-----------------------------------------------------------------------
|
---|
[720] | 505 | void OcclusionCullingSceneManager::PrepareVisualization(Camera *cam)
|
---|
[1620] | 506 | {
|
---|
[675] | 507 | // add player camera for visualization purpose
|
---|
| 508 | try
|
---|
| 509 | {
|
---|
| 510 | Camera *c;
|
---|
| 511 | if ((c = getCamera("PlayerCam")) != NULL)
|
---|
| 512 | {
|
---|
| 513 | getRenderQueue()->addRenderable(c);
|
---|
| 514 | }
|
---|
| 515 | }
|
---|
| 516 | catch (...)
|
---|
| 517 | {
|
---|
| 518 | // ignore
|
---|
| 519 | }
|
---|
[1597] | 520 |
|
---|
[868] | 521 | // add bounding boxes of rendered objects
|
---|
[944] | 522 | if (0)
|
---|
[675] | 523 | for (BoxList::iterator it = mBoxes.begin(); it != mBoxes.end(); ++it)
|
---|
| 524 | {
|
---|
| 525 | getRenderQueue()->addRenderable(*it);
|
---|
| 526 | }
|
---|
[1618] | 527 |
|
---|
[2108] | 528 | // show current view cell geometry
|
---|
[2123] | 529 | if (mCurrentViewCell)// && mCurrentViewCell->GetMesh())
|
---|
| 530 | {
|
---|
[1606] | 531 | //const bool showSingleViewCell = true;
|
---|
[1616] | 532 | if (mViewCellsGeometryLoaded)
|
---|
[1602] | 533 | {
|
---|
[2123] | 534 | ShowViewCellsGeometry();
|
---|
[1602] | 535 | }
|
---|
[2123] | 536 |
|
---|
[1816] | 537 | //////////
|
---|
| 538 | //-- set PVS of view cell visible
|
---|
| 539 |
|
---|
[2123] | 540 | GtpVisibilityPreprocessor::ObjectPvsIterator pit =
|
---|
| 541 | mCurrentViewCell->GetPvs().GetIterator();
|
---|
[1816] | 542 |
|
---|
[2123] | 543 | MailPvsObjects();
|
---|
| 544 |
|
---|
[1816] | 545 | while (pit.HasMoreEntries())
|
---|
[2123] | 546 | {
|
---|
| 547 | RenderPvsEntry(pit.Next());
|
---|
| 548 | }
|
---|
[1593] | 549 | }
|
---|
[2123] | 550 | #if 0
|
---|
[1618] | 551 | if (mRenderNodesForViz || mRenderNodesContentForViz)
|
---|
[675] | 552 | {
|
---|
| 553 | // HACK: change node material so it is better suited for visualization
|
---|
| 554 | MaterialPtr nodeMat = MaterialManager::getSingleton().getByName("Core/NodeMaterial");
|
---|
| 555 | nodeMat->setAmbient(1, 1, 0);
|
---|
| 556 | nodeMat->setLightingEnabled(true);
|
---|
| 557 | nodeMat->getTechnique(0)->getPass(0)->removeAllTextureUnitStates();
|
---|
| 558 |
|
---|
| 559 | for (NodeList::iterator it = mVisible.begin(); it != mVisible.end(); ++it)
|
---|
| 560 | {
|
---|
| 561 | if (mRenderNodesForViz)
|
---|
| 562 | {
|
---|
[1597] | 563 | // render the visible leaf nodes
|
---|
[925] | 564 | if ((*it)->numAttachedObjects() &&
|
---|
| 565 | !(*it)->numChildren() &&
|
---|
| 566 | ((*it)->getAttachedObject(0)->getMovableType() == "Entity") &&
|
---|
| 567 | (*it)->getAttachedObject(0)->isVisible())
|
---|
[675] | 568 | {
|
---|
[1597] | 569 | //getRenderQueue()->addRenderable((*it));
|
---|
| 570 | (*it)->_addToRenderQueue(cam, getRenderQueue(), false);
|
---|
[675] | 571 | }
|
---|
| 572 |
|
---|
[1597] | 573 | // add bounding boxes instead of node itself
|
---|
[1602] | 574 | if (0)
|
---|
| 575 | (*it)->_addBoundingBoxToQueue(getRenderQueue());
|
---|
[675] | 576 | }
|
---|
[1593] | 577 |
|
---|
[903] | 578 | // add renderables itself
|
---|
[1602] | 579 | if (mRenderNodesContentForViz)
|
---|
[675] | 580 | {
|
---|
| 581 | (*it)->_addToRenderQueue(cam, getRenderQueue(), false);
|
---|
| 582 | }
|
---|
| 583 | }
|
---|
[2123] | 584 | }
|
---|
| 585 | #endif
|
---|
[675] | 586 | }
|
---|
| 587 | //-----------------------------------------------------------------------
|
---|
[1232] | 588 | const Pass *OcclusionCullingSceneManager::_setPass(const Pass* pass, bool evenIfSuppressed)
|
---|
[675] | 589 | {
|
---|
[1276] | 590 | if (mNormalExecution)
|
---|
[868] | 591 | {
|
---|
[897] | 592 | return SceneManager::_setPass(pass);
|
---|
[868] | 593 | }
|
---|
| 594 |
|
---|
[675] | 595 | // TODO: setting vertex program is not efficient
|
---|
| 596 | //Pass *usedPass = ((mIsDepthPassPhase && !pass->hasVertexProgram()) ? mDepthPass : pass);
|
---|
| 597 |
|
---|
| 598 | // set depth fill pass if we currently do not make an aabb occlusion query
|
---|
[868] | 599 | const bool useDepthPass =
|
---|
| 600 | (mIsDepthPassPhase && !mHierarchyInterface->IsBoundingBoxQuery());
|
---|
| 601 |
|
---|
[925] | 602 | const IlluminationRenderStage savedStage = mIlluminationStage;
|
---|
[675] | 603 |
|
---|
| 604 | // set illumination stage to NONE so no shadow material is used
|
---|
| 605 | // for depth pass or for occlusion query
|
---|
| 606 | if (mIsDepthPassPhase || mHierarchyInterface->IsBoundingBoxQuery())
|
---|
| 607 | {
|
---|
| 608 | mIlluminationStage = IRS_NONE;
|
---|
| 609 | }
|
---|
| 610 |
|
---|
| 611 | // --- set vertex program of current pass in order to set correct depth
|
---|
[868] | 612 | if (mExecuteVertexProgramForAllPasses &&
|
---|
| 613 | mIsDepthPassPhase &&
|
---|
| 614 | pass->hasVertexProgram())
|
---|
[675] | 615 | {
|
---|
| 616 | // add vertex program of current pass to depth pass
|
---|
| 617 | mDepthPass->setVertexProgram(pass->getVertexProgramName());
|
---|
| 618 |
|
---|
| 619 | if (mDepthPass->hasVertexProgram())
|
---|
| 620 | {
|
---|
| 621 | const GpuProgramPtr& prg = mDepthPass->getVertexProgram();
|
---|
| 622 | // Load this program if not done already
|
---|
| 623 | if (!prg->isLoaded())
|
---|
| 624 | prg->load();
|
---|
| 625 | // Copy params
|
---|
| 626 | mDepthPass->setVertexProgramParameters(pass->getVertexProgramParameters());
|
---|
| 627 | }
|
---|
| 628 | }
|
---|
[868] | 629 | else if (mDepthPass->hasVertexProgram()) // reset vertex program
|
---|
[675] | 630 | {
|
---|
| 631 | mDepthPass->setVertexProgram("");
|
---|
| 632 | }
|
---|
| 633 |
|
---|
[1232] | 634 | const Pass *usedPass = useDepthPass ? mDepthPass : pass;
|
---|
| 635 |
|
---|
[868] | 636 | // save old depth write: needed for item buffer
|
---|
| 637 | const bool IsDepthWrite = usedPass->getDepthWriteEnabled();
|
---|
[675] | 638 |
|
---|
| 639 | // global option which enables / disables depth writes
|
---|
| 640 | if (!mEnableDepthWrite)
|
---|
| 641 | {
|
---|
[1232] | 642 | //usedPass->setDepthWriteEnabled(false);
|
---|
[675] | 643 | }
|
---|
| 644 | //else if (mIsItemBufferPass) {usedPass = mItemBufferPass;}
|
---|
[868] | 645 |
|
---|
| 646 | //-- set actual pass here
|
---|
[897] | 647 | const Pass *result = SceneManager::_setPass(usedPass);
|
---|
[675] | 648 |
|
---|
[868] | 649 |
|
---|
[675] | 650 | // reset depth write
|
---|
| 651 | if (!mEnableDepthWrite)
|
---|
| 652 | {
|
---|
[1232] | 653 | //usedPass->setDepthWriteEnabled(IsDepthWrite);
|
---|
[675] | 654 | }
|
---|
| 655 |
|
---|
| 656 | // reset illumination stage
|
---|
| 657 | mIlluminationStage = savedStage;
|
---|
| 658 |
|
---|
| 659 | return result;
|
---|
| 660 | }
|
---|
| 661 | //-----------------------------------------------------------------------
|
---|
[897] | 662 | void OcclusionCullingSceneManager::_findVisibleObjects(Camera* cam,
|
---|
| 663 | bool onlyShadowCasters)
|
---|
[675] | 664 | {
|
---|
| 665 | if (mShowVisualization)
|
---|
| 666 | {
|
---|
[1593] | 667 | //////////////
|
---|
| 668 | //-- show visible scene nodes and octree bounding boxes from last frame
|
---|
[675] | 669 | PrepareVisualization(cam);
|
---|
| 670 | }
|
---|
| 671 | else
|
---|
| 672 | {
|
---|
[1597] | 673 | // hierarchical culling interleaves identification
|
---|
[675] | 674 | // and rendering of objects in _renderVisibibleObjects
|
---|
| 675 |
|
---|
| 676 | // for the shadow pass we use only standard rendering
|
---|
[1597] | 677 | // because shadows have low occlusion snyway
|
---|
[675] | 678 | if (mShadowTechnique == SHADOWTYPE_TEXTURE_MODULATIVE &&
|
---|
| 679 | mIlluminationStage == IRS_RENDER_TO_TEXTURE)
|
---|
| 680 | {
|
---|
[868] | 681 | OctreeSceneManager::_findVisibleObjects(cam, onlyShadowCasters);
|
---|
[675] | 682 | }
|
---|
[903] | 683 |
|
---|
[675] | 684 | // only shadow casters will be rendered in shadow texture pass
|
---|
[868] | 685 | if (0) mHierarchyInterface->SetOnlyShadowCasters(onlyShadowCasters);
|
---|
[1602] | 686 |
|
---|
| 687 | ///////////
|
---|
| 688 | //-- set visibility according to pvs of current view cell
|
---|
| 689 |
|
---|
| 690 | UpdatePvs(cam);
|
---|
| 691 |
|
---|
| 692 | if (mNormalExecution)
|
---|
| 693 | {
|
---|
| 694 | OctreeSceneManager::_findVisibleObjects(cam, onlyShadowCasters);
|
---|
| 695 | //return;
|
---|
| 696 | }
|
---|
[675] | 697 | }
|
---|
[1593] | 698 |
|
---|
[1264] | 699 | // lists only used for visualization
|
---|
[675] | 700 | mVisible.clear();
|
---|
| 701 | mBoxes.clear();
|
---|
| 702 | }
|
---|
| 703 | //-----------------------------------------------------------------------
|
---|
[720] | 704 | void OcclusionCullingSceneManager::_renderVisibleObjects()
|
---|
[675] | 705 | {
|
---|
[2122] | 706 | // $$matt temp: Remove this!!
|
---|
[2123] | 707 | if (0)
|
---|
[2122] | 708 | {
|
---|
| 709 | getDestinationRenderSystem()->_setCullingMode(CULL_NONE);
|
---|
[2123] | 710 | //LogManager::getSingleton().logMessage("warning: culling mode");
|
---|
[2122] | 711 | }
|
---|
| 712 |
|
---|
[1276] | 713 | if (mNormalExecution)
|
---|
[868] | 714 | {
|
---|
[1593] | 715 | // the standard octree rendering mode
|
---|
[1602] | 716 | TerrainSceneManager::_renderVisibleObjects();
|
---|
[1610] | 717 | getRenderQueue()->clear(mDeleteQueueAfterRendering);
|
---|
[868] | 718 | return;
|
---|
| 719 | }
|
---|
| 720 |
|
---|
[675] | 721 | InitDepthPass(); // create material for depth pass
|
---|
| 722 | InitItemBufferPass(); // create material for item buffer pass
|
---|
| 723 |
|
---|
| 724 | // save ambient light to reset later
|
---|
| 725 | ColourValue savedAmbient = mAmbientLight;
|
---|
| 726 |
|
---|
[1593] | 727 | ////////////////////
|
---|
| 728 | //-- apply standard rendering for some modes
|
---|
| 729 | //-- (e.g., the visualization mode, the shadow pass)
|
---|
[675] | 730 |
|
---|
[1823] | 731 | if (mShowVisualization ||
|
---|
| 732 | (mShadowTechnique == SHADOWTYPE_TEXTURE_MODULATIVE &&
|
---|
| 733 | mIlluminationStage == IRS_RENDER_TO_TEXTURE))
|
---|
[675] | 734 | {
|
---|
| 735 | IlluminationRenderStage savedStage = mIlluminationStage;
|
---|
| 736 |
|
---|
| 737 | if (mShowVisualization)
|
---|
[868] | 738 | {
|
---|
[675] | 739 | // disable illumination stage to prevent rendering shadows
|
---|
| 740 | mIlluminationStage = IRS_NONE;
|
---|
[868] | 741 | }
|
---|
[675] | 742 |
|
---|
| 743 | // standard rendering for shadow maps because of performance
|
---|
| 744 | TerrainSceneManager::_renderVisibleObjects();
|
---|
| 745 |
|
---|
| 746 | mIlluminationStage = savedStage;
|
---|
| 747 | }
|
---|
| 748 | else //-- the hierarchical culling algorithm
|
---|
| 749 | {
|
---|
[1251] | 750 | // note matt: this is also called in TerrainSceneManager: really necessary?
|
---|
[868] | 751 | mDestRenderSystem -> setLightingEnabled(false);
|
---|
| 752 |
|
---|
[675] | 753 | if (mUseItemBuffer)
|
---|
| 754 | {
|
---|
[1593] | 755 | // don't render backgrounds for item buffer
|
---|
[675] | 756 | clearSpecialCaseRenderQueues();
|
---|
| 757 | getRenderQueue()->clear();
|
---|
| 758 | }
|
---|
| 759 |
|
---|
[1593] | 760 | ////////////////////
|
---|
[675] | 761 | //-- hierarchical culling
|
---|
[1593] | 762 |
|
---|
[675] | 763 | // the objects of different layers (e.g., background, scene,
|
---|
| 764 | // overlay) must be identified and rendered one after another
|
---|
| 765 |
|
---|
[1593] | 766 | // first render all early skies
|
---|
[675] | 767 | clearSpecialCaseRenderQueues();
|
---|
| 768 | addSpecialCaseRenderQueue(RENDER_QUEUE_BACKGROUND);
|
---|
| 769 | addSpecialCaseRenderQueue(RENDER_QUEUE_SKIES_EARLY);
|
---|
| 770 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_INCLUDE);
|
---|
| 771 |
|
---|
| 772 | TerrainSceneManager::_renderVisibleObjects();
|
---|
| 773 |
|
---|
| 774 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
|
---|
| 775 | // delete previously rendered content
|
---|
| 776 | _deleteRenderedQueueGroups();
|
---|
| 777 | #endif
|
---|
| 778 |
|
---|
[1593] | 779 | ///////////////////
|
---|
[675] | 780 | //-- prepare queue for visible objects (i.e., all but overlay and skies late)
|
---|
[1593] | 781 |
|
---|
[675] | 782 | clearSpecialCaseRenderQueues();
|
---|
| 783 | addSpecialCaseRenderQueue(RENDER_QUEUE_SKIES_LATE);
|
---|
| 784 | addSpecialCaseRenderQueue(RENDER_QUEUE_OVERLAY);
|
---|
[897] | 785 |
|
---|
[675] | 786 | // exclude this queues from hierarchical rendering
|
---|
| 787 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_EXCLUDE);
|
---|
| 788 |
|
---|
| 789 | // set all necessary parameters for
|
---|
| 790 | // hierarchical visibility culling and rendering
|
---|
| 791 | InitVisibilityCulling(mCameraInProgress);
|
---|
| 792 |
|
---|
[897] | 793 |
|
---|
[675] | 794 | /**
|
---|
| 795 | * the hierarchical culling algorithm
|
---|
| 796 | * for depth pass: we just find objects and update depth buffer
|
---|
| 797 | * for "delayed" rendering: we render some passes afterwards
|
---|
| 798 | * e.g., transparents, because they need front-to-back sorting
|
---|
| 799 | **/
|
---|
| 800 |
|
---|
| 801 | mVisibilityManager->ApplyVisibilityCulling();
|
---|
| 802 |
|
---|
[868] | 803 | // delete remaining renderables from queue:
|
---|
| 804 | // all which are not in mLeavePassesInQueue)
|
---|
[675] | 805 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
|
---|
| 806 | _deleteRenderedQueueGroups(mLeavePassesInQueue);
|
---|
| 807 | #endif
|
---|
| 808 |
|
---|
[1593] | 809 | /////////////
|
---|
[1251] | 810 | //-- reset parameters needed for special rendering
|
---|
| 811 |
|
---|
[675] | 812 | mIsDepthPassPhase = false;
|
---|
| 813 | mIsItemBufferPhase = false;
|
---|
| 814 | mSkipTransparents = false;
|
---|
[868] | 815 | mIsHierarchicalCulling = false;
|
---|
| 816 |
|
---|
[675] | 817 | mLeavePassesInQueue = 0;
|
---|
[897] | 818 |
|
---|
[1823] | 819 | // the shaded geometry is rendered in a second pass
|
---|
| 820 | if (mUseDepthPass)
|
---|
[675] | 821 | {
|
---|
[1593] | 822 | // add visible nodes found by the visibility culling algorithm
|
---|
[868] | 823 | NodeList::const_iterator it, it_end = mVisible.end();
|
---|
| 824 |
|
---|
| 825 | //getRenderQueue()->clear();
|
---|
| 826 | for (it = mVisible.begin(); it != it_end; ++ it)
|
---|
[675] | 827 | {
|
---|
| 828 | (*it)->_addToRenderQueue(mCameraInProgress, getRenderQueue(), false);
|
---|
| 829 | }
|
---|
| 830 | }
|
---|
[1602] | 831 |
|
---|
[1593] | 832 | /////////////
|
---|
[675] | 833 | //-- now we can render all remaining queue objects
|
---|
[868] | 834 | //-- used for depth pass, transparents, overlay
|
---|
[675] | 835 |
|
---|
[1597] | 836 | clearSpecialCaseRenderQueues();
|
---|
| 837 |
|
---|
[675] | 838 | TerrainSceneManager::_renderVisibleObjects();
|
---|
[1251] | 839 | } // end hierarchical culling
|
---|
[675] | 840 |
|
---|
| 841 | // HACK: set the new render level index, important to avoid cracks
|
---|
| 842 | // in terrain caused by LOD
|
---|
| 843 | TerrainRenderable::NextRenderLevelIndex();
|
---|
| 844 |
|
---|
| 845 | // reset ambient light
|
---|
| 846 | setAmbientLight(savedAmbient);
|
---|
| 847 |
|
---|
[1304] | 848 | // almost same effect as below
|
---|
| 849 | getRenderQueue()->clear(mDeleteQueueAfterRendering);
|
---|
[1251] | 850 |
|
---|
[1267] | 851 | if (0) WriteLog(); // write out stats
|
---|
[675] | 852 | }
|
---|
| 853 |
|
---|
| 854 | //-----------------------------------------------------------------------
|
---|
[720] | 855 | void OcclusionCullingSceneManager::_updateSceneGraph(Camera* cam)
|
---|
[675] | 856 | {
|
---|
[1276] | 857 | if (mNormalExecution)
|
---|
[868] | 858 | {
|
---|
| 859 | OctreeSceneManager::_updateSceneGraph(cam);
|
---|
| 860 | return;
|
---|
| 861 | }
|
---|
| 862 |
|
---|
[675] | 863 | mVisibilityManager->GetCullingManager()->SetHierarchyInterface(mHierarchyInterface);
|
---|
| 864 | mHierarchyInterface->SetRenderSystem(mDestRenderSystem);
|
---|
| 865 |
|
---|
| 866 | TerrainSceneManager::_updateSceneGraph(cam);
|
---|
| 867 | }
|
---|
| 868 | //-----------------------------------------------------------------------
|
---|
[720] | 869 | bool OcclusionCullingSceneManager::setOption(const String & key, const void * val)
|
---|
[675] | 870 | {
|
---|
| 871 | if (key == "UseDepthPass")
|
---|
| 872 | {
|
---|
| 873 | mUseDepthPass = (*static_cast<const bool *>(val));
|
---|
| 874 | return true;
|
---|
| 875 | }
|
---|
| 876 | if (key == "PrepareVisualization")
|
---|
| 877 | {
|
---|
| 878 | mShowVisualization = (*static_cast<const bool *>(val));
|
---|
| 879 | return true;
|
---|
| 880 | }
|
---|
| 881 | if (key == "RenderNodesForViz")
|
---|
| 882 | {
|
---|
| 883 | mRenderNodesForViz = (*static_cast<const bool *>(val));
|
---|
| 884 | return true;
|
---|
| 885 | }
|
---|
| 886 | if (key == "RenderNodesContentForViz")
|
---|
| 887 | {
|
---|
| 888 | mRenderNodesContentForViz = (*static_cast<const bool *>(val));
|
---|
| 889 | return true;
|
---|
| 890 | }
|
---|
| 891 | if (key == "SkyBoxEnabled")
|
---|
| 892 | {
|
---|
| 893 | mSkyBoxEnabled = (*static_cast<const bool *>(val));
|
---|
| 894 | return true;
|
---|
| 895 | }
|
---|
| 896 | if (key == "SkyPlaneEnabled")
|
---|
| 897 | {
|
---|
| 898 | mSkyPlaneEnabled = (*static_cast<const bool *>(val));
|
---|
| 899 | return true;
|
---|
| 900 | }
|
---|
| 901 | if (key == "SkyDomeEnabled")
|
---|
| 902 | {
|
---|
| 903 | mSkyDomeEnabled = (*static_cast<const bool *>(val));
|
---|
| 904 | return true;
|
---|
| 905 | }
|
---|
| 906 | if (key == "VisualizeCulledNodes")
|
---|
| 907 | {
|
---|
| 908 | mVisualizeCulledNodes = (*static_cast<const bool *>(val));
|
---|
| 909 | return true;
|
---|
| 910 | }
|
---|
| 911 | if (key == "DelayRenderTransparents")
|
---|
| 912 | {
|
---|
[2122] | 913 | //LoadScene(mFilename, mViewCellsFilename);
|
---|
[675] | 914 | mDelayRenderTransparents = (*static_cast<const bool *>(val));
|
---|
| 915 | return true;
|
---|
| 916 | }
|
---|
| 917 | if (key == "DepthWrite")
|
---|
| 918 | {
|
---|
| 919 | mEnableDepthWrite = (*static_cast<const bool *>(val));
|
---|
| 920 | return true;
|
---|
| 921 | }
|
---|
| 922 | if (key == "UseItemBuffer")
|
---|
| 923 | {
|
---|
| 924 | mUseItemBuffer = (*static_cast<const bool *>(val));
|
---|
| 925 | return true;
|
---|
| 926 | }
|
---|
| 927 | if (key == "ExecuteVertexProgramForAllPasses")
|
---|
| 928 | {
|
---|
| 929 | mExecuteVertexProgramForAllPasses = (*static_cast<const bool *>(val));
|
---|
| 930 | return true;
|
---|
| 931 | }
|
---|
| 932 | if (key == "RenderTransparentsForItemBuffer")
|
---|
| 933 | {
|
---|
| 934 | mRenderTransparentsForItemBuffer = (*static_cast<const bool *>(val));
|
---|
| 935 | return true;
|
---|
| 936 | }
|
---|
[1296] | 937 | else if (key == "DeleteRenderQueue")
|
---|
| 938 | {
|
---|
| 939 | mDeleteQueueAfterRendering = (*static_cast<const bool *>(val));
|
---|
| 940 | return true;
|
---|
| 941 | }
|
---|
[675] | 942 | if (key == "NodeVizScale")
|
---|
| 943 | {
|
---|
| 944 | OctreeNode::setVizScale(*static_cast<const float *>(val));
|
---|
| 945 | return true;
|
---|
| 946 | }
|
---|
[903] | 947 | if (key == "UseViewCells")
|
---|
[2097] | 948 | {
|
---|
| 949 | if (!mViewCellsLoaded)
|
---|
[938] | 950 | {
|
---|
[2102] | 951 | // try to load view cells
|
---|
[2097] | 952 | mViewCellsLoaded = LoadViewCells(mViewCellsFilename);
|
---|
| 953 | }
|
---|
[903] | 954 |
|
---|
[2097] | 955 | if (!mViewCellsLoaded)
|
---|
| 956 | return false;
|
---|
| 957 |
|
---|
| 958 | // only use this option if view cells are available
|
---|
| 959 | mUseViewCells = *static_cast<const bool *>(val);
|
---|
| 960 |
|
---|
| 961 | // reset view cell
|
---|
| 962 | OGRE_DELETE(mCurrentViewCell);
|
---|
[1595] | 963 |
|
---|
[2097] | 964 | if (mUseViewCells)
|
---|
| 965 | {
|
---|
| 966 | mCurrentViewCell = mViewCellsManager->GenerateViewCell();
|
---|
| 967 | }
|
---|
| 968 |
|
---|
| 969 | // view cell corresponding to leaf in the view cell hierarchy
|
---|
| 970 | mElementaryViewCell = NULL;
|
---|
[938] | 971 |
|
---|
[2108] | 972 | // all objects are set to invisible per default
|
---|
[2097] | 973 | SetObjectsVisible(!mUseViewCells);
|
---|
[1616] | 974 |
|
---|
[2097] | 975 | MovableObjectIterator movit = getMovableObjectIterator("Entity");
|
---|
| 976 | while (movit.hasMoreElements())
|
---|
| 977 | {
|
---|
| 978 | Entity *ent = static_cast<Entity *>(movit.getNext());
|
---|
| 979 | ent->setVisible(!mUseViewCells);
|
---|
[938] | 980 | }
|
---|
[2097] | 981 |
|
---|
[903] | 982 | return true;
|
---|
| 983 | }
|
---|
[1602] | 984 | if (key == "ShowViewCells")
|
---|
| 985 | {
|
---|
| 986 | // only use this option if view cells are available
|
---|
| 987 | if (mViewCellsLoaded)
|
---|
| 988 | {
|
---|
[1606] | 989 | mShowViewCells = *static_cast<const bool *>(val);
|
---|
[1602] | 990 | // if we decide use view cells
|
---|
| 991 | // all objects are set to invisible per default
|
---|
[1606] | 992 | VisualizeViewCells(mShowViewCells);
|
---|
[1602] | 993 | }
|
---|
| 994 |
|
---|
| 995 | return true;
|
---|
| 996 | }
|
---|
[1276] | 997 | if (key == "NormalExecution")
|
---|
| 998 | {
|
---|
| 999 | mNormalExecution = *static_cast<const bool *>(val);
|
---|
| 1000 | return true;
|
---|
| 1001 | }
|
---|
[2108] | 1002 | if (key == "ShowTerrain")
|
---|
| 1003 | {
|
---|
| 1004 | mShowTerrain = *static_cast<const bool *>(val);
|
---|
| 1005 | return true;
|
---|
| 1006 | }
|
---|
[903] | 1007 | if (key == "UseVisibilityFilter")
|
---|
[675] | 1008 | {
|
---|
[903] | 1009 | mUseVisibilityFilter = *static_cast<const bool *>(val);
|
---|
[1823] | 1010 |
|
---|
| 1011 | // set null => recomputation of the pvs
|
---|
[903] | 1012 | mElementaryViewCell = NULL;
|
---|
[2108] | 1013 |
|
---|
[903] | 1014 | return true;
|
---|
| 1015 | }
|
---|
[1823] | 1016 | if (key == "ViewCellsLoaded")
|
---|
| 1017 | {
|
---|
| 1018 | return mViewCellsLoaded;
|
---|
| 1019 | }
|
---|
[675] | 1020 |
|
---|
| 1021 | return VisibilityOptionsManager(mVisibilityManager, mHierarchyInterface).
|
---|
| 1022 | setOption(key, val) || TerrainSceneManager::setOption(key, val);
|
---|
| 1023 | }
|
---|
| 1024 | //-----------------------------------------------------------------------
|
---|
[1816] | 1025 | bool OcclusionCullingSceneManager::getOption(const String &key, void *val)
|
---|
[675] | 1026 | {
|
---|
| 1027 | if (key == "NumHierarchyNodes")
|
---|
| 1028 | {
|
---|
| 1029 | * static_cast<unsigned int *>(val) = (unsigned int)mNumOctants;
|
---|
| 1030 | return true;
|
---|
| 1031 | }
|
---|
[925] | 1032 | if (key == "VisibilityManager")
|
---|
| 1033 | {
|
---|
| 1034 | * static_cast<GtpVisibility::VisibilityManager **>(val) =
|
---|
| 1035 | (GtpVisibility::VisibilityManager *)mVisibilityManager;
|
---|
| 1036 | return true;
|
---|
| 1037 | }
|
---|
| 1038 | if (key == "HierarchInterface")
|
---|
| 1039 | {
|
---|
| 1040 | * static_cast<GtpVisibility::HierarchyInterface **>(val) =
|
---|
| 1041 | (GtpVisibility::HierarchyInterface *)mHierarchyInterface;
|
---|
| 1042 | return true;
|
---|
| 1043 | }
|
---|
[1816] | 1044 | if (key == "ShowTerrain")
|
---|
| 1045 | {
|
---|
| 1046 | * static_cast<bool *>(val) = (bool *)mShowTerrain;
|
---|
| 1047 | return true;
|
---|
| 1048 | }
|
---|
[1823] | 1049 | if (key == "UseDepthPass")
|
---|
| 1050 | {
|
---|
| 1051 | * static_cast<bool *>(val) = (bool *)mUseDepthPass;
|
---|
| 1052 | return true;
|
---|
| 1053 | }
|
---|
[2108] | 1054 | if (key == "NormalExecution")
|
---|
[1823] | 1055 | {
|
---|
[2108] | 1056 | * static_cast<bool *>(val) = (bool *)mNormalExecution;
|
---|
| 1057 | return true;
|
---|
| 1058 | }
|
---|
| 1059 | if (key == "Algorithm")
|
---|
| 1060 | {
|
---|
[1823] | 1061 | GtpVisibility::VisibilityEnvironment::CullingManagerType algorithm =
|
---|
| 1062 | mVisibilityManager->GetCullingManagerType();
|
---|
[925] | 1063 |
|
---|
[1823] | 1064 | * static_cast<unsigned int *>(val) =
|
---|
| 1065 | (unsigned int)algorithm;
|
---|
| 1066 | return true;
|
---|
| 1067 | }
|
---|
| 1068 |
|
---|
[675] | 1069 | return VisibilityOptionsManager(mVisibilityManager, mHierarchyInterface).
|
---|
| 1070 | getOption(key, val) && TerrainSceneManager::getOption(key, val);
|
---|
| 1071 | }
|
---|
| 1072 | //-----------------------------------------------------------------------
|
---|
[720] | 1073 | bool OcclusionCullingSceneManager::getOptionValues(const String & key,
|
---|
[675] | 1074 | StringVector &refValueList)
|
---|
| 1075 | {
|
---|
| 1076 | return TerrainSceneManager::getOptionValues( key, refValueList);
|
---|
| 1077 | }
|
---|
| 1078 | //-----------------------------------------------------------------------
|
---|
[720] | 1079 | bool OcclusionCullingSceneManager::getOptionKeys(StringVector & refKeys)
|
---|
[675] | 1080 | {
|
---|
| 1081 | return VisibilityOptionsManager(mVisibilityManager, mHierarchyInterface).
|
---|
| 1082 | getOptionKeys(refKeys) || TerrainSceneManager::getOptionKeys(refKeys);
|
---|
| 1083 | }
|
---|
| 1084 | //-----------------------------------------------------------------------
|
---|
[720] | 1085 | void OcclusionCullingSceneManager::setVisibilityManager(GtpVisibility::
|
---|
[675] | 1086 | VisibilityManager *visManager)
|
---|
| 1087 | {
|
---|
| 1088 | mVisibilityManager = visManager;
|
---|
| 1089 | }
|
---|
| 1090 | //-----------------------------------------------------------------------
|
---|
[720] | 1091 | GtpVisibility::VisibilityManager *OcclusionCullingSceneManager::getVisibilityManager( void )
|
---|
[675] | 1092 | {
|
---|
| 1093 | return mVisibilityManager;
|
---|
| 1094 | }
|
---|
| 1095 | //-----------------------------------------------------------------------
|
---|
[720] | 1096 | void OcclusionCullingSceneManager::WriteLog()
|
---|
[675] | 1097 | {
|
---|
| 1098 | std::stringstream d;
|
---|
| 1099 |
|
---|
| 1100 | d << "Depth pass: " << StringConverter::toString(mUseDepthPass) << ", "
|
---|
| 1101 | << "Delay transparents: " << StringConverter::toString(mDelayRenderTransparents) << ", "
|
---|
| 1102 | << "Use optimization: " << StringConverter::toString(mHierarchyInterface->GetTestGeometryForVisibleLeaves()) << ", "
|
---|
| 1103 | << "Algorithm type: " << mVisibilityManager->GetCullingManagerType() << ", "
|
---|
| 1104 | << "Hierarchy nodes: " << mNumOctants << ", "
|
---|
| 1105 | << "Traversed nodes: " << mHierarchyInterface->GetNumTraversedNodes() << ", "
|
---|
| 1106 | << "Rendered nodes: " << mHierarchyInterface->GetNumRenderedNodes() << ", "
|
---|
| 1107 | << "Query culled nodes: " << mVisibilityManager->GetCullingManager()->GetNumQueryCulledNodes() << ", "
|
---|
| 1108 | << "Frustum culled nodes: " << mVisibilityManager->GetCullingManager()->GetNumFrustumCulledNodes() << ", "
|
---|
[868] | 1109 | << "Queries issued: " << mVisibilityManager->GetCullingManager()->GetNumQueriesIssued() << ", "
|
---|
| 1110 | << "Found objects: " << (int)mVisible.size() << "\n";
|
---|
[675] | 1111 |
|
---|
| 1112 | LogManager::getSingleton().logMessage(d.str());
|
---|
| 1113 | }
|
---|
| 1114 | //-----------------------------------------------------------------------
|
---|
[925] | 1115 | void OcclusionCullingSceneManager::renderBasicQueueGroupObjects(RenderQueueGroup* pGroup,
|
---|
| 1116 | QueuedRenderableCollection::OrganisationMode om)
|
---|
[675] | 1117 | {
|
---|
[925] | 1118 | // Basic render loop
|
---|
| 1119 | // Iterate through priorities
|
---|
| 1120 | RenderQueueGroup::PriorityMapIterator groupIt = pGroup->getIterator();
|
---|
| 1121 |
|
---|
| 1122 | while (groupIt.hasMoreElements())
|
---|
| 1123 | {
|
---|
| 1124 | RenderPriorityGroup* pPriorityGrp = groupIt.getNext();
|
---|
| 1125 |
|
---|
| 1126 | // Sort the queue first
|
---|
| 1127 | pPriorityGrp->sort(mCameraInProgress);
|
---|
| 1128 |
|
---|
| 1129 | // Do solids
|
---|
| 1130 | renderObjects(pPriorityGrp->getSolidsBasic(), om, true);
|
---|
| 1131 |
|
---|
[1593] | 1132 | // for correct rendering, transparents must be rendered
|
---|
| 1133 | // after hierarchical culling => don't render them now
|
---|
[925] | 1134 |
|
---|
[1593] | 1135 | if (mNormalExecution || !mSkipTransparents)
|
---|
[925] | 1136 | {
|
---|
[1593] | 1137 | // Do transparents (always descending)
|
---|
[925] | 1138 | renderObjects(pPriorityGrp->getTransparents(),
|
---|
[1597] | 1139 | QueuedRenderableCollection::OM_SORT_DESCENDING, true);
|
---|
[925] | 1140 | }
|
---|
| 1141 |
|
---|
| 1142 |
|
---|
[1593] | 1143 | } // for each priority
|
---|
[675] | 1144 | }
|
---|
[925] | 1145 |
|
---|
[675] | 1146 | //-----------------------------------------------------------------------
|
---|
[720] | 1147 | bool OcclusionCullingSceneManager::validatePassForRendering(Pass* pass)
|
---|
[675] | 1148 | {
|
---|
[1276] | 1149 | if (mNormalExecution)
|
---|
[868] | 1150 | {
|
---|
| 1151 | return SceneManager::validatePassForRendering(pass);
|
---|
| 1152 | }
|
---|
| 1153 |
|
---|
[675] | 1154 | // skip all but first pass if we are doing the depth pass
|
---|
[868] | 1155 | if ((mIsDepthPassPhase || mIsItemBufferPhase) && (pass->getIndex() > 0))
|
---|
[675] | 1156 | {
|
---|
| 1157 | return false;
|
---|
| 1158 | }
|
---|
[868] | 1159 | // all but first pass
|
---|
| 1160 | /*else if ((!mIsDepthPassPhase || mIsItemBufferPhase) && (pass->getIndex() != 0))
|
---|
| 1161 | {
|
---|
| 1162 | return false;
|
---|
| 1163 | }*/
|
---|
[675] | 1164 |
|
---|
| 1165 | return SceneManager::validatePassForRendering(pass);
|
---|
| 1166 | }
|
---|
| 1167 | //-----------------------------------------------------------------------
|
---|
[897] | 1168 | void OcclusionCullingSceneManager::_renderQueueGroupObjects(RenderQueueGroup* pGroup,
|
---|
| 1169 | QueuedRenderableCollection::OrganisationMode om)
|
---|
[675] | 1170 | {
|
---|
[1276] | 1171 | if (mNormalExecution || !mIsItemBufferPhase)
|
---|
[675] | 1172 | {
|
---|
[897] | 1173 | TerrainSceneManager::_renderQueueGroupObjects(pGroup, om);
|
---|
[675] | 1174 | return;
|
---|
| 1175 | }
|
---|
[897] | 1176 | #ifdef ITEM_BUFFER
|
---|
| 1177 | //-- item buffer
|
---|
[1622] | 1178 | //-- render objects using false colors
|
---|
[675] | 1179 |
|
---|
| 1180 | // Iterate through priorities
|
---|
| 1181 | RenderQueueGroup::PriorityMapIterator groupIt = pGroup->getIterator();
|
---|
| 1182 |
|
---|
| 1183 | while (groupIt.hasMoreElements())
|
---|
| 1184 | {
|
---|
| 1185 | RenderItemBuffer(groupIt.getNext());
|
---|
| 1186 | }
|
---|
[897] | 1187 | #endif // ITEM_BUFFER
|
---|
[675] | 1188 | }
|
---|
[897] | 1189 | #ifdef ITEM_BUFFER
|
---|
[675] | 1190 | //-----------------------------------------------------------------------
|
---|
[720] | 1191 | void OcclusionCullingSceneManager::RenderItemBuffer(RenderPriorityGroup* pGroup)
|
---|
[675] | 1192 | {
|
---|
| 1193 | // Do solids
|
---|
[897] | 1194 | QueuedRenderableCollection solidObjs = pGroup->getSolidsBasic();//msz
|
---|
[675] | 1195 |
|
---|
| 1196 | // ----- SOLIDS LOOP -----
|
---|
| 1197 | RenderPriorityGroup::SolidRenderablePassMap::const_iterator ipass, ipassend;
|
---|
| 1198 | ipassend = solidObjs.end();
|
---|
| 1199 |
|
---|
| 1200 | for (ipass = solidObjs.begin(); ipass != ipassend; ++ipass)
|
---|
| 1201 | {
|
---|
| 1202 | // Fast bypass if this group is now empty
|
---|
| 1203 | if (ipass->second->empty())
|
---|
| 1204 | continue;
|
---|
| 1205 |
|
---|
[868] | 1206 | // Render only first pass of renderable as false color
|
---|
[675] | 1207 | if (ipass->first->getIndex() > 0)
|
---|
| 1208 | continue;
|
---|
| 1209 |
|
---|
| 1210 | RenderPriorityGroup::RenderableList* rendList = ipass->second;
|
---|
| 1211 |
|
---|
| 1212 | RenderPriorityGroup::RenderableList::const_iterator irend, irendend;
|
---|
| 1213 | irendend = rendList->end();
|
---|
| 1214 |
|
---|
| 1215 | for (irend = rendList->begin(); irend != irendend; ++irend)
|
---|
| 1216 | {
|
---|
[868] | 1217 | if (0)
|
---|
| 1218 | {
|
---|
[1593] | 1219 | std::stringstream d; d << "itembuffer, pass name: " <<
|
---|
| 1220 | ipass->first->getParent()->getParent()->getName();
|
---|
| 1221 |
|
---|
| 1222 | LogManager::getSingleton().logMessage(d.str());
|
---|
[868] | 1223 | }
|
---|
[675] | 1224 |
|
---|
| 1225 | RenderSingleObjectForItemBuffer(*irend, ipass->first);
|
---|
| 1226 | }
|
---|
| 1227 | }
|
---|
| 1228 |
|
---|
[1816] | 1229 | ///////////
|
---|
[868] | 1230 | //-- TRANSPARENT LOOP: must be handled differently from solids
|
---|
[675] | 1231 |
|
---|
| 1232 | // transparents are treated either as solids or completely discarded
|
---|
| 1233 | if (mRenderTransparentsForItemBuffer)
|
---|
| 1234 | {
|
---|
[897] | 1235 | QueuedRenderableCollection transpObjs = pGroup->getTransparents(); //msz
|
---|
[675] | 1236 | RenderPriorityGroup::TransparentRenderablePassList::const_iterator
|
---|
| 1237 | itrans, itransend;
|
---|
| 1238 |
|
---|
| 1239 | itransend = transpObjs.end();
|
---|
| 1240 | for (itrans = transpObjs.begin(); itrans != itransend; ++itrans)
|
---|
| 1241 | {
|
---|
| 1242 | // like for solids, render only first pass
|
---|
| 1243 | if (itrans->pass->getIndex() == 0)
|
---|
| 1244 | {
|
---|
| 1245 | RenderSingleObjectForItemBuffer(itrans->renderable, itrans->pass);
|
---|
| 1246 | }
|
---|
| 1247 | }
|
---|
| 1248 | }
|
---|
| 1249 | }
|
---|
| 1250 | //-----------------------------------------------------------------------
|
---|
[720] | 1251 | void OcclusionCullingSceneManager::RenderSingleObjectForItemBuffer(Renderable *rend, Pass *pass)
|
---|
[675] | 1252 | {
|
---|
| 1253 | static LightList nullLightList;
|
---|
| 1254 |
|
---|
| 1255 | int col[4];
|
---|
| 1256 |
|
---|
| 1257 | // -- create color code out of object id
|
---|
| 1258 | col[0] = (rend->getId() >> 16) & 255;
|
---|
| 1259 | col[1] = (rend->getId() >> 8) & 255;
|
---|
| 1260 | col[2] = rend->getId() & 255;
|
---|
| 1261 | // col[3] = 255;
|
---|
| 1262 |
|
---|
| 1263 | //mDestRenderSystem->setColour(col[0], col[1], col[2], col[3]);
|
---|
| 1264 |
|
---|
| 1265 | mItemBufferPass->setAmbient(ColourValue(col[0] / 255.0f,
|
---|
| 1266 | col[1] / 255.0f,
|
---|
| 1267 | col[2] / 255.0f, 1));
|
---|
| 1268 |
|
---|
| 1269 | // set vertex program of current pass
|
---|
| 1270 | if (mExecuteVertexProgramForAllPasses && pass->hasVertexProgram())
|
---|
| 1271 | {
|
---|
| 1272 | mItemBufferPass->setVertexProgram(pass->getVertexProgramName());
|
---|
| 1273 |
|
---|
| 1274 | if (mItemBufferPass->hasVertexProgram())
|
---|
| 1275 | {
|
---|
| 1276 | const GpuProgramPtr& prg = mItemBufferPass->getVertexProgram();
|
---|
| 1277 | // Load this program if not done already
|
---|
| 1278 | if (!prg->isLoaded())
|
---|
| 1279 | prg->load();
|
---|
| 1280 | // Copy params
|
---|
| 1281 | mItemBufferPass->setVertexProgramParameters(pass->getVertexProgramParameters());
|
---|
| 1282 | }
|
---|
| 1283 | }
|
---|
| 1284 | else if (mItemBufferPass->hasVertexProgram())
|
---|
| 1285 | {
|
---|
| 1286 | mItemBufferPass->setVertexProgram("");
|
---|
| 1287 | }
|
---|
| 1288 |
|
---|
[897] | 1289 | const Pass *usedPass = _setPass(mItemBufferPass);
|
---|
[675] | 1290 |
|
---|
| 1291 |
|
---|
[903] | 1292 | // render a single object, this will set up auto params if required
|
---|
[675] | 1293 | renderSingleObject(rend, usedPass, false, &nullLightList);
|
---|
| 1294 | }
|
---|
[897] | 1295 | #endif // ITEM_BUFFER
|
---|
[675] | 1296 | //-----------------------------------------------------------------------
|
---|
[720] | 1297 | GtpVisibility::VisibilityManager *OcclusionCullingSceneManager::GetVisibilityManager()
|
---|
[675] | 1298 | {
|
---|
| 1299 | return mVisibilityManager;
|
---|
| 1300 | }
|
---|
| 1301 | //-----------------------------------------------------------------------
|
---|
[720] | 1302 | void OcclusionCullingSceneManager::InitVisibilityCulling(Camera *cam)
|
---|
[675] | 1303 | {
|
---|
| 1304 | // reset culling manager stats
|
---|
| 1305 | mVisibilityManager->GetCullingManager()->InitFrame(mVisualizeCulledNodes);
|
---|
| 1306 |
|
---|
| 1307 | // set depth pass flag before rendering
|
---|
| 1308 | mIsDepthPassPhase = mUseDepthPass;
|
---|
| 1309 |
|
---|
[868] | 1310 | mIsHierarchicalCulling = true; // during hierarchical culling
|
---|
| 1311 |
|
---|
[675] | 1312 | // item buffer needs full ambient lighting to use item colors as unique id
|
---|
| 1313 | if (mUseItemBuffer)
|
---|
| 1314 | {
|
---|
| 1315 | mIsItemBufferPhase = true;
|
---|
| 1316 | setAmbientLight(ColourValue(1,1,1,1));
|
---|
| 1317 | }
|
---|
| 1318 |
|
---|
| 1319 |
|
---|
| 1320 | // set passes which are stored in render queue
|
---|
| 1321 | // for rendering AFTER hierarchical culling, i.e., passes which need
|
---|
| 1322 | // a special rendering order
|
---|
[868] | 1323 |
|
---|
[675] | 1324 | mLeavePassesInQueue = 0;
|
---|
| 1325 |
|
---|
[897] | 1326 | // if we have the depth pass or use an item buffer, no passes are left in the queue
|
---|
| 1327 | if (1 && !mUseDepthPass && !mUseItemBuffer)
|
---|
[675] | 1328 | {
|
---|
| 1329 | if (mShadowTechnique == SHADOWTYPE_STENCIL_ADDITIVE)
|
---|
| 1330 | {
|
---|
| 1331 | // TODO: remove this pass because it should be processed during hierarchical culling
|
---|
| 1332 | //mLeavePassesInQueue |= RenderPriorityGroup::SOLID_PASSES_NOSHADOW;
|
---|
| 1333 |
|
---|
| 1334 | mLeavePassesInQueue |= RenderPriorityGroup::SOLID_PASSES_DECAL;
|
---|
| 1335 | mLeavePassesInQueue |= RenderPriorityGroup::SOLID_PASSES_DIFFUSE_SPECULAR;
|
---|
| 1336 | mLeavePassesInQueue |= RenderPriorityGroup::TRANSPARENT_PASSES;
|
---|
| 1337 |
|
---|
[903] | 1338 | // just render ambient passes
|
---|
[897] | 1339 | /*** msz: no more IRS_AMBIENT, see OgreSceneManager.h ***/
|
---|
| 1340 | // mIlluminationStage = IRS_AMBIENT;
|
---|
[925] | 1341 | //getRenderQueue()->setSplitPassesByLightingType(true);
|
---|
[675] | 1342 | }
|
---|
| 1343 |
|
---|
| 1344 | if (mShadowTechnique == SHADOWTYPE_STENCIL_MODULATIVE)
|
---|
| 1345 | {
|
---|
| 1346 | mLeavePassesInQueue |= RenderPriorityGroup::SOLID_PASSES_NOSHADOW;
|
---|
| 1347 | mLeavePassesInQueue |= RenderPriorityGroup::TRANSPARENT_PASSES;
|
---|
| 1348 | }
|
---|
| 1349 |
|
---|
| 1350 | // transparents should be rendered after hierarchical culling to
|
---|
| 1351 | // provide front-to-back ordering
|
---|
| 1352 | if (mDelayRenderTransparents)
|
---|
| 1353 | {
|
---|
| 1354 | mLeavePassesInQueue |= RenderPriorityGroup::TRANSPARENT_PASSES;
|
---|
| 1355 | }
|
---|
| 1356 | }
|
---|
| 1357 |
|
---|
[868] | 1358 | // skip rendering transparents during the hierarchical culling
|
---|
[675] | 1359 | // (because they will be rendered afterwards)
|
---|
[868] | 1360 | mSkipTransparents =
|
---|
| 1361 | (mIsDepthPassPhase || (mLeavePassesInQueue & RenderPriorityGroup::TRANSPARENT_PASSES));
|
---|
[675] | 1362 |
|
---|
| 1363 | // -- initialise interface for rendering traversal of the hierarchy
|
---|
| 1364 | mHierarchyInterface->SetHierarchyRoot(mOctree);
|
---|
| 1365 |
|
---|
| 1366 | // possible two cameras (one for culling, one for rendering)
|
---|
| 1367 | mHierarchyInterface->InitTraversal(mCameraInProgress,
|
---|
| 1368 | mCullCamera ? getCamera("CullCamera") : NULL,
|
---|
| 1369 | mLeavePassesInQueue);
|
---|
| 1370 |
|
---|
| 1371 | }
|
---|
| 1372 | //-----------------------------------------------------------------------
|
---|
[720] | 1373 | OctreeHierarchyInterface *OcclusionCullingSceneManager::GetHierarchyInterface()
|
---|
[675] | 1374 | {
|
---|
| 1375 | return mHierarchyInterface;
|
---|
| 1376 | }
|
---|
| 1377 | //-----------------------------------------------------------------------
|
---|
[720] | 1378 | void OcclusionCullingSceneManager::endFrame()
|
---|
[675] | 1379 | {
|
---|
| 1380 | TerrainRenderable::ResetRenderLevelIndex();
|
---|
| 1381 | }
|
---|
| 1382 | //-----------------------------------------------------------------------
|
---|
[720] | 1383 | Entity* OcclusionCullingSceneManager::createEntity(const String& entityName,
|
---|
[675] | 1384 | const String& meshName)
|
---|
| 1385 | {
|
---|
| 1386 | Entity *ent = SceneManager::createEntity(entityName, meshName);
|
---|
| 1387 |
|
---|
| 1388 | for (int i = 0; i < (int)ent->getNumSubEntities(); ++i)
|
---|
| 1389 | {
|
---|
| 1390 | ent->getSubEntity(i)->setId(mCurrentEntityId);
|
---|
| 1391 | }
|
---|
| 1392 |
|
---|
| 1393 | // increase counter of entity id values
|
---|
| 1394 | ++ mCurrentEntityId;
|
---|
| 1395 |
|
---|
| 1396 | return ent;
|
---|
| 1397 | }
|
---|
| 1398 | //-----------------------------------------------------------------------
|
---|
[897] | 1399 | void OcclusionCullingSceneManager::renderAdditiveStencilShadowedQueueGroupObjects(
|
---|
| 1400 | RenderQueueGroup* pGroup, QueuedRenderableCollection::OrganisationMode om)
|
---|
[675] | 1401 | {
|
---|
| 1402 | // only render solid passes during hierarchical culling
|
---|
| 1403 | if (mIsHierarchicalCulling)
|
---|
| 1404 | {
|
---|
| 1405 | RenderQueueGroup::PriorityMapIterator groupIt = pGroup->getIterator();
|
---|
| 1406 | LightList lightList;
|
---|
| 1407 |
|
---|
| 1408 | while (groupIt.hasMoreElements())
|
---|
| 1409 | {
|
---|
| 1410 | RenderPriorityGroup* pPriorityGrp = groupIt.getNext();
|
---|
| 1411 |
|
---|
| 1412 | // Sort the queue first
|
---|
| 1413 | pPriorityGrp->sort(mCameraInProgress);
|
---|
| 1414 |
|
---|
| 1415 | // Clear light list
|
---|
| 1416 | lightList.clear();
|
---|
| 1417 |
|
---|
| 1418 | // Render all the ambient passes first, no light iteration, no lights
|
---|
[897] | 1419 | /*** msz: no more IRS_AMBIENT, see OgreSceneManager.h ***/
|
---|
| 1420 | // mIlluminationStage = IRS_AMBIENT;
|
---|
[675] | 1421 |
|
---|
[897] | 1422 | OctreeSceneManager::renderObjects(pPriorityGrp->getSolidsBasic(), om, false, &lightList);
|
---|
[675] | 1423 | // Also render any objects which have receive shadows disabled
|
---|
[897] | 1424 | OctreeSceneManager::renderObjects(pPriorityGrp->getSolidsNoShadowReceive(), om, true);
|
---|
[903] | 1425 | #if 0
|
---|
| 1426 | std::stringstream d;
|
---|
| 1427 | d << " solid size: " << (int)pPriorityGrp->_getSolidPasses().size()
|
---|
| 1428 | << " solid no shadow size: " << (int)pPriorityGrp->_getSolidPassesNoShadow().size()
|
---|
| 1429 | << "difspec size: " << (int)pPriorityGrp->_getSolidPassesDiffuseSpecular().size()
|
---|
| 1430 | << " decal size: " << (int)pPriorityGrp->_getSolidPassesDecal().size();
|
---|
| 1431 | LogManager::getSingleton().logMessage(d.str());
|
---|
| 1432 | #endif
|
---|
[675] | 1433 | }
|
---|
| 1434 | }
|
---|
[903] | 1435 | else // render the rest of the passes
|
---|
[675] | 1436 | {
|
---|
[897] | 1437 | OctreeSceneManager::renderAdditiveStencilShadowedQueueGroupObjects(pGroup, om);
|
---|
[675] | 1438 | }
|
---|
| 1439 | }
|
---|
| 1440 | //-----------------------------------------------------------------------
|
---|
[897] | 1441 | void OcclusionCullingSceneManager::renderModulativeStencilShadowedQueueGroupObjects(
|
---|
| 1442 | RenderQueueGroup* pGroup, QueuedRenderableCollection::OrganisationMode om)
|
---|
[675] | 1443 | {
|
---|
| 1444 | if (mIsHierarchicalCulling)
|
---|
| 1445 | {
|
---|
| 1446 | // Iterate through priorities
|
---|
| 1447 | RenderQueueGroup::PriorityMapIterator groupIt = pGroup->getIterator();
|
---|
| 1448 |
|
---|
| 1449 | while (groupIt.hasMoreElements())
|
---|
| 1450 | {
|
---|
| 1451 | RenderPriorityGroup* pPriorityGrp = groupIt.getNext();
|
---|
| 1452 |
|
---|
| 1453 | // Sort the queue first
|
---|
| 1454 | pPriorityGrp->sort(mCameraInProgress);
|
---|
| 1455 | // Do (shadowable) solids
|
---|
[897] | 1456 | OctreeSceneManager::renderObjects(pPriorityGrp->getSolidsBasic(), om, true);
|
---|
[675] | 1457 | }
|
---|
| 1458 | }
|
---|
| 1459 | else
|
---|
| 1460 | {
|
---|
[931] | 1461 | OctreeSceneManager::renderModulativeStencilShadowedQueueGroupObjects(pGroup, om);
|
---|
[675] | 1462 | }
|
---|
| 1463 | }
|
---|
[903] | 1464 | //-------------------------------------------------------------------------
|
---|
| 1465 | void OcclusionCullingSceneManager::SetObjectsVisible(const bool visible)
|
---|
| 1466 | {
|
---|
| 1467 | GtpVisibilityPreprocessor::ObjectContainer::iterator it, it_end = mObjects.end();
|
---|
[828] | 1468 |
|
---|
[903] | 1469 | for (it = mObjects.begin(); it != it_end; ++ it)
|
---|
| 1470 | {
|
---|
[1616] | 1471 | GtpVisibilityPreprocessor::Intersectable *entry = *it;
|
---|
| 1472 |
|
---|
[2123] | 1473 | SetObjectVisible(entry, visible);
|
---|
[903] | 1474 | }
|
---|
| 1475 | }
|
---|
| 1476 | //-----------------------------------------------------------------------
|
---|
[938] | 1477 | bool OcclusionCullingSceneManager::LoadViewCells(const String &filename)
|
---|
[863] | 1478 | {
|
---|
[2097] | 1479 | // no filename specified
|
---|
[1823] | 1480 | if (filename == "")
|
---|
| 1481 | return false;
|
---|
| 1482 |
|
---|
[2097] | 1483 | // view cells already loaded
|
---|
[1676] | 1484 | if (mViewCellsLoaded)
|
---|
| 1485 | return true;
|
---|
| 1486 |
|
---|
[938] | 1487 | // converter between view cell ids and Ogre entites
|
---|
[1595] | 1488 | OctreeBoundingBoxConverter bconverter(this);
|
---|
[931] | 1489 |
|
---|
[863] | 1490 | // load the view cells assigning the found objects to the pvss
|
---|
[2097] | 1491 | const bool finalizeViewCells = false;
|
---|
[903] | 1492 |
|
---|
[2114] | 1493 | // load the view cells assigning the found objects to the pvss
|
---|
| 1494 | mViewCellsManager =
|
---|
| 1495 | GtpVisibilityPreprocessor::ViewCellsManager::
|
---|
[2115] | 1496 | LoadViewCells(filename, mObjects, false, &bconverter);
|
---|
[2097] | 1497 |
|
---|
[2098] | 1498 | Ogre::LogManager::getSingleton().logMessage("******** view cells loaded *********");
|
---|
[1823] | 1499 |
|
---|
[1620] | 1500 | // objects are set to invisible initially
|
---|
| 1501 | SetObjectsVisible(false);
|
---|
[1616] | 1502 |
|
---|
[1593] | 1503 | if (finalizeViewCells)
|
---|
| 1504 | {
|
---|
| 1505 | CreateViewCellsGeometry();
|
---|
| 1506 | }
|
---|
| 1507 |
|
---|
[938] | 1508 | return (mViewCellsManager != NULL);
|
---|
[863] | 1509 | }
|
---|
[903] | 1510 | //-------------------------------------------------------------------------
|
---|
[1593] | 1511 | void OcclusionCullingSceneManager::ApplyViewCellPvs(GtpVisibilityPreprocessor::ViewCell *vc,
|
---|
[903] | 1512 | const bool load)
|
---|
[2097] | 1513 | {
|
---|
| 1514 | // NOTE: should not encounter NULL view cell,
|
---|
[1593] | 1515 | // rather apply view cell representing unbounded space then
|
---|
[903] | 1516 | if (!vc)
|
---|
| 1517 | {
|
---|
[2097] | 1518 | LogManager::getSingleton().logMessage("error: should not come here");
|
---|
| 1519 | // question: if no view cell, set everything visible?
|
---|
[1616] | 1520 | //SetObjectsVisible(true);
|
---|
[1622] | 1521 | SetObjectsVisible(false);
|
---|
[903] | 1522 | return;
|
---|
| 1523 | }
|
---|
[944] | 1524 |
|
---|
[1593] | 1525 | ////////////
|
---|
| 1526 | //-- set PVS of view cell to visible
|
---|
| 1527 |
|
---|
[2098] | 1528 | //std::stringstream d; d << "appying new view cell pvs: " << vc->GetPvs().GetSize();
|
---|
| 1529 | //LogManager::getSingleton().logMessage(d.str());
|
---|
[2097] | 1530 |
|
---|
[2123] | 1531 | GtpVisibilityPreprocessor::ObjectPvsIterator pit = vc->GetPvs().GetIterator();
|
---|
| 1532 |
|
---|
[1816] | 1533 | while (pit.HasMoreEntries())
|
---|
| 1534 | {
|
---|
[2123] | 1535 | GtpVisibilityPreprocessor::Intersectable *obj = pit.Next();
|
---|
[1816] | 1536 |
|
---|
[1610] | 1537 | // no associated geometry found
|
---|
[1816] | 1538 | if (!obj) continue;
|
---|
[1616] | 1539 |
|
---|
[2123] | 1540 | SetObjectVisible(obj, load);
|
---|
[863] | 1541 | }
|
---|
| 1542 | }
|
---|
[903] | 1543 | //-------------------------------------------------------------------------
|
---|
[1593] | 1544 | void OcclusionCullingSceneManager::UpdatePvs(Camera *cam)
|
---|
[903] | 1545 | {
|
---|
[938] | 1546 | if (!(mViewCellsLoaded && mUseViewCells))
|
---|
| 1547 | return;
|
---|
[863] | 1548 |
|
---|
[938] | 1549 | const GtpVisibilityPreprocessor::Vector3 viewPoint =
|
---|
| 1550 | OgreTypeConverter::ConvertFromOgre(cam->getDerivedPosition());
|
---|
[903] | 1551 |
|
---|
[2097] | 1552 | //std::stringstream d; d << "vp: " << viewPoint;
|
---|
| 1553 | //LogManager::getSingleton().logMessage(d.str());
|
---|
| 1554 |
|
---|
[938] | 1555 | GtpVisibilityPreprocessor::ViewCell *newElementary =
|
---|
| 1556 | mViewCellsManager->GetViewCell(viewPoint);
|
---|
[903] | 1557 |
|
---|
[2097] | 1558 | // elementary view cell did not change => don't change pvs
|
---|
[938] | 1559 | if (mElementaryViewCell == newElementary)
|
---|
| 1560 | return;
|
---|
[903] | 1561 |
|
---|
[938] | 1562 | mElementaryViewCell = newElementary;
|
---|
[1593] | 1563 |
|
---|
| 1564 |
|
---|
| 1565 | //////////////
|
---|
[938] | 1566 | //-- unload old pvs
|
---|
[903] | 1567 |
|
---|
[1593] | 1568 | ApplyViewCellPvs(mCurrentViewCell, false);
|
---|
[903] | 1569 |
|
---|
[1593] | 1570 | // the new view cell
|
---|
[938] | 1571 | GtpVisibilityPreprocessor::ViewCell *viewCell;
|
---|
[903] | 1572 |
|
---|
[938] | 1573 | if (mUseVisibilityFilter)
|
---|
[1593] | 1574 | {
|
---|
| 1575 | ////////////
|
---|
[938] | 1576 | //-- compute new filtered cell
|
---|
[1593] | 1577 |
|
---|
[938] | 1578 | GtpVisibilityPreprocessor::PrVs prvs;
|
---|
| 1579 | mViewCellsManager->GetPrVS(viewPoint, prvs, 5);
|
---|
| 1580 | viewCell = prvs.mViewCell;
|
---|
| 1581 | }
|
---|
| 1582 | else
|
---|
| 1583 | {
|
---|
[1597] | 1584 | viewCell = newElementary;
|
---|
[938] | 1585 | }
|
---|
[1593] | 1586 |
|
---|
| 1587 | ///////////////
|
---|
[938] | 1588 | //-- load new pvs
|
---|
[903] | 1589 |
|
---|
[1593] | 1590 | ApplyViewCellPvs(viewCell, true);
|
---|
| 1591 |
|
---|
| 1592 | if (viewCell)
|
---|
| 1593 | {
|
---|
[2097] | 1594 | // store current view cell
|
---|
[1593] | 1595 | mCurrentViewCell->SetPvs(viewCell->GetPvs());
|
---|
| 1596 | mCurrentViewCell->SetMesh(viewCell->GetMesh());
|
---|
| 1597 | mCurrentViewCell->SetId(viewCell->GetId());
|
---|
[903] | 1598 |
|
---|
[1593] | 1599 | // delete merge tree of filtered view cell
|
---|
| 1600 | if (mUseVisibilityFilter)
|
---|
| 1601 | mViewCellsManager->DeleteLocalMergeTree(viewCell);
|
---|
| 1602 | }
|
---|
[903] | 1603 | }
|
---|
[1593] | 1604 | //-------------------------------------------------------------------------
|
---|
| 1605 | void OcclusionCullingSceneManager::CreateViewCellsGeometry()
|
---|
| 1606 | {
|
---|
[1616] | 1607 | //LogManager::getSingleton().logMessage("creating view cells geometry");
|
---|
[1622] | 1608 | if (mViewCellsGeometryLoaded) return;
|
---|
[1593] | 1609 |
|
---|
[2067] | 1610 | GtpVisibilityPreprocessor::ViewCellContainer viewCells =
|
---|
| 1611 | mViewCellsManager->GetViewCells();
|
---|
[1593] | 1612 |
|
---|
| 1613 | GtpVisibilityPreprocessor::ViewCellContainer::const_iterator it, it_end = viewCells.end();
|
---|
| 1614 | for (it = viewCells.begin(); it != it_end; ++ it)
|
---|
| 1615 | {
|
---|
| 1616 | GtpVisibilityPreprocessor::ViewCell *viewCell = *it;
|
---|
| 1617 |
|
---|
[2067] | 1618 | ManualObject *manual =
|
---|
| 1619 | OgreTypeConverter::ConvertToOgre(viewCell->GetMesh(), this);
|
---|
[1616] | 1620 |
|
---|
| 1621 | if (manual)
|
---|
| 1622 | {
|
---|
| 1623 | mViewCellsGeometry[viewCell->GetId()] = manual;
|
---|
[1593] | 1624 |
|
---|
[1616] | 1625 | // attach to scene node
|
---|
| 1626 | getRootSceneNode()->createChildSceneNode()->attachObject(manual);
|
---|
| 1627 | manual->setQueryFlags(0); // returned by no query
|
---|
[1602] | 1628 |
|
---|
[1616] | 1629 | // initialy set to invisible
|
---|
| 1630 | manual->setVisible(false);
|
---|
| 1631 | }
|
---|
[1593] | 1632 | }
|
---|
[1616] | 1633 |
|
---|
| 1634 | mViewCellsGeometryLoaded = true;
|
---|
[1593] | 1635 | }
|
---|
[1602] | 1636 | //-------------------------------------------------------------------------
|
---|
| 1637 | void OcclusionCullingSceneManager::VisualizeViewCells(const bool visualize)
|
---|
| 1638 | {
|
---|
[1616] | 1639 | MovableMap::const_iterator mit, mit_end = mViewCellsGeometry.end();
|
---|
[1602] | 1640 |
|
---|
| 1641 | for (mit = mViewCellsGeometry.begin(); mit != mit_end; ++ mit)
|
---|
| 1642 | {
|
---|
[1616] | 1643 | if ((*mit).second)
|
---|
| 1644 | (*mit).second->setVisible(visualize);
|
---|
[1602] | 1645 | }
|
---|
| 1646 | }
|
---|
[955] | 1647 | #if 0
|
---|
[951] | 1648 | //-------------------------------------------------------------------------
|
---|
| 1649 | void OcclusionCullingSceneManager::TestVisible(SceneNode *node)
|
---|
| 1650 | {
|
---|
| 1651 | // first test for scene node, then for octant (part of the hierarchy)
|
---|
| 1652 | if (!node->mVisibleChildren)
|
---|
[1602] | 1653 | {
|
---|
[951] | 1654 | node->setVisible(false);
|
---|
[1602] | 1655 | }
|
---|
[903] | 1656 |
|
---|
[951] | 1657 | node->getOctant()->mVisibleChildren --;
|
---|
| 1658 | }
|
---|
| 1659 | //-------------------------------------------------------------------------
|
---|
| 1660 | void OcclusionCullingSceneManager::TestVisible(Octree *octant)
|
---|
| 1661 | {
|
---|
| 1662 | // first test for scene node, then for octant (part of the hierarchy)
|
---|
| 1663 | if (!octant->mVisibleChildren)
|
---|
[1593] | 1664 | {
|
---|
[951] | 1665 | octant->setVisible(false);
|
---|
[1593] | 1666 | }
|
---|
[951] | 1667 | }
|
---|
[903] | 1668 |
|
---|
[951] | 1669 | //-------------------------------------------------------------------------
|
---|
| 1670 | void OcclusionCullingSceneManager::UpdateVisibility(Entity *ent)
|
---|
| 1671 | {
|
---|
| 1672 | if (!ent->isVisible())
|
---|
| 1673 | {
|
---|
| 1674 | bool visible = TestVisible(ent->getParentNode());
|
---|
| 1675 |
|
---|
| 1676 | if (!visible)
|
---|
| 1677 | visible = TestVisible(octant->getParentNode());
|
---|
[903] | 1678 |
|
---|
[951] | 1679 | if (!visible)
|
---|
| 1680 | mHierarchyInterface->pullupVisibility();
|
---|
| 1681 | }
|
---|
| 1682 | }
|
---|
[955] | 1683 | #endif
|
---|
[1816] | 1684 | // splits strings containing multiple file names
|
---|
[1823] | 1685 | static int SplitFilenames(const std::string str,
|
---|
| 1686 | std::vector<std::string> &filenames)
|
---|
[1816] | 1687 | {
|
---|
| 1688 | int pos = 0;
|
---|
| 1689 |
|
---|
| 1690 | while(1)
|
---|
| 1691 | {
|
---|
| 1692 | int npos = (int)str.find(';', pos);
|
---|
| 1693 |
|
---|
| 1694 | if (npos < 0 || npos - pos < 1)
|
---|
| 1695 | break;
|
---|
| 1696 | filenames.push_back(std::string(str, pos, npos - pos));
|
---|
| 1697 | pos = npos + 1;
|
---|
| 1698 | }
|
---|
| 1699 |
|
---|
| 1700 | filenames.push_back(std::string(str, pos, str.size() - pos));
|
---|
| 1701 | return (int)filenames.size();
|
---|
| 1702 | }
|
---|
[903] | 1703 | //-----------------------------------------------------------------------
|
---|
[2119] | 1704 | bool OcclusionCullingSceneManager::LoadScene(const String &filename,
|
---|
| 1705 | const String &viewCellsFilename)
|
---|
[1816] | 1706 | {
|
---|
| 1707 | using namespace std;
|
---|
[2108] | 1708 |
|
---|
[1816] | 1709 | // use leaf nodes of the original spatial hierarchy as occludees
|
---|
| 1710 | vector<string> filenames;
|
---|
| 1711 | const int files = SplitFilenames(filename, filenames);
|
---|
| 1712 |
|
---|
[2108] | 1713 | stringstream d;
|
---|
[1816] | 1714 | d << "number of input files: " << files << "\n";
|
---|
| 1715 | LogManager::getSingleton().logMessage(d.str());
|
---|
| 1716 |
|
---|
| 1717 | bool result = false;
|
---|
| 1718 | vector<string>::const_iterator fit, fit_end = filenames.end();
|
---|
| 1719 | int i = 0;
|
---|
| 1720 |
|
---|
| 1721 | if (filename == "terrain")
|
---|
| 1722 | {
|
---|
[1823] | 1723 | LogManager::getSingleton().logMessage("loading terrain");
|
---|
| 1724 |
|
---|
[1816] | 1725 | // terrain hack
|
---|
[1823] | 1726 | return false;
|
---|
[1816] | 1727 | }
|
---|
[2108] | 1728 |
|
---|
[1816] | 1729 | for (fit = filenames.begin(); fit != fit_end; ++ fit, ++ i)
|
---|
| 1730 | {
|
---|
| 1731 | const string fn = *fit;
|
---|
| 1732 |
|
---|
[2119] | 1733 | if (strstr(fn.c_str(), ".obj"))
|
---|
[1816] | 1734 | {
|
---|
| 1735 | // load iv files
|
---|
[2119] | 1736 | if (!LoadSceneObj(filename, viewCellsFilename, getRootSceneNode()))
|
---|
| 1737 | {
|
---|
| 1738 | LogManager::getSingleton().logMessage("error loading file");
|
---|
| 1739 | return false;
|
---|
| 1740 | }
|
---|
| 1741 | }
|
---|
| 1742 | else if (strstr(fn.c_str(), ".iv") || strstr(fn.c_str(), ".wrl"))
|
---|
| 1743 | {
|
---|
| 1744 | // load iv files
|
---|
[1816] | 1745 | if (!LoadSceneIV(fn, getRootSceneNode(), i))
|
---|
| 1746 | {
|
---|
| 1747 | // terrain hack
|
---|
| 1748 | LogManager::getSingleton().logMessage("error loading file");
|
---|
| 1749 | }
|
---|
| 1750 | }
|
---|
| 1751 |
|
---|
| 1752 | // at least one piece of geometry loaded
|
---|
| 1753 | result = true;
|
---|
| 1754 | }
|
---|
[2108] | 1755 |
|
---|
[1816] | 1756 | return result;
|
---|
| 1757 | }
|
---|
| 1758 | //-----------------------------------------------------------------------
|
---|
| 1759 | bool OcclusionCullingSceneManager::LoadSceneIV(const String &filename,
|
---|
| 1760 | SceneNode *root,
|
---|
| 1761 | const int index)
|
---|
| 1762 | {
|
---|
| 1763 | IVReader ivReader;
|
---|
| 1764 |
|
---|
| 1765 | Timer *timer = PlatformManager::getSingleton().createTimer();
|
---|
| 1766 | timer->reset();
|
---|
| 1767 |
|
---|
| 1768 | if (1)
|
---|
| 1769 | {
|
---|
| 1770 | std::string logFilename = "IVLog" + Ogre::StringConverter().toString(index) + ".log";
|
---|
| 1771 |
|
---|
| 1772 | Log *log = LogManager::getSingleton().createLog(logFilename);
|
---|
| 1773 | ivReader.setLog(log);
|
---|
| 1774 | }
|
---|
| 1775 |
|
---|
| 1776 | //viennaNode->translate(Vector3(-300, -300, 0));
|
---|
| 1777 |
|
---|
| 1778 | if (ivReader.loadFile(filename.c_str()))
|
---|
| 1779 | {
|
---|
| 1780 | SceneNode *node = root->createChildSceneNode("IVSceneNode" + index);
|
---|
| 1781 |
|
---|
| 1782 | ivReader.buildTree(this, node);
|
---|
| 1783 |
|
---|
| 1784 | ivReader.collapse();
|
---|
| 1785 |
|
---|
| 1786 | std::stringstream d;
|
---|
| 1787 | d << "loaded " << filename << " in " << timer->getMilliseconds() * 1e-3 << " secs";
|
---|
| 1788 | LogManager::getSingleton().logMessage(d.str());
|
---|
| 1789 |
|
---|
| 1790 | PlatformManager::getSingleton().destroyTimer(timer);
|
---|
| 1791 |
|
---|
| 1792 | //-- bake into static geometry
|
---|
| 1793 | /*if (USE_STATIC_GEOMETRY)
|
---|
| 1794 | {
|
---|
| 1795 | BakeSceneIntoStaticGeometry("staticVienna", "Vienna");
|
---|
| 1796 | }*/
|
---|
| 1797 |
|
---|
| 1798 | return true;
|
---|
| 1799 | }
|
---|
| 1800 |
|
---|
| 1801 | return false;
|
---|
| 1802 | }
|
---|
| 1803 | //-----------------------------------------------------------------------
|
---|
[2119] | 1804 | bool OcclusionCullingSceneManager::LoadSceneObj(const String &filename,
|
---|
| 1805 | const String &viewCellsFile,
|
---|
| 1806 | SceneNode *root)
|
---|
| 1807 | {
|
---|
| 1808 | Timer *timer = PlatformManager::getSingleton().createTimer();
|
---|
| 1809 | timer->reset();
|
---|
| 1810 |
|
---|
[2123] | 1811 | if (!mObjReader->LoadFile(filename.c_str(), viewCellsFile, root))
|
---|
[2119] | 1812 | {
|
---|
| 1813 | PlatformManager::getSingleton().destroyTimer(timer);
|
---|
| 1814 | return false;
|
---|
| 1815 | }
|
---|
| 1816 |
|
---|
| 1817 | std::stringstream d;
|
---|
| 1818 | d << "loaded " << filename << " in " << timer->getMilliseconds() * 1e-3 << " secs";
|
---|
| 1819 | LogManager::getSingleton().logMessage(d.str());
|
---|
| 1820 |
|
---|
| 1821 | PlatformManager::getSingleton().destroyTimer(timer);
|
---|
| 1822 |
|
---|
| 1823 | return true;
|
---|
| 1824 | }
|
---|
| 1825 | //-----------------------------------------------------------------------
|
---|
[903] | 1826 | const String OcclusionCullingSceneManagerFactory::FACTORY_TYPE_NAME = "OcclusionCullingSceneManager";
|
---|
| 1827 | //-----------------------------------------------------------------------
|
---|
| 1828 | void OcclusionCullingSceneManagerFactory::initMetaData(void) const
|
---|
| 1829 | {
|
---|
| 1830 | mMetaData.typeName = FACTORY_TYPE_NAME;
|
---|
| 1831 | mMetaData.description = "Scene manager organising the scene on the basis of an octree with advanced occlusion culling (TM).";
|
---|
| 1832 | mMetaData.sceneTypeMask = 0xFFFF; // support all types
|
---|
| 1833 | mMetaData.worldGeometrySupported = false;
|
---|
| 1834 | }
|
---|
| 1835 | //-----------------------------------------------------------------------
|
---|
[925] | 1836 | SceneManager *OcclusionCullingSceneManagerFactory::createInstance(
|
---|
| 1837 | const String& instanceName)
|
---|
[903] | 1838 | {
|
---|
[2097] | 1839 | OcclusionCullingSceneManager* tsm =
|
---|
| 1840 | new OcclusionCullingSceneManager(instanceName, visManager);
|
---|
[925] | 1841 |
|
---|
| 1842 | // Create & register default sources (one per manager)
|
---|
| 1843 | HeightmapTerrainPageSource* ps = new HeightmapTerrainPageSource();
|
---|
| 1844 | mTerrainPageSources.push_back(ps);
|
---|
| 1845 | tsm->registerPageSource("Heightmap", ps);
|
---|
[2130] | 1846 | LogManager::getSingleton().logMessage("here4");
|
---|
[925] | 1847 | return tsm;
|
---|
[903] | 1848 | }
|
---|
| 1849 | //-----------------------------------------------------------------------
|
---|
| 1850 | void OcclusionCullingSceneManagerFactory::destroyInstance(SceneManager* instance)
|
---|
| 1851 | {
|
---|
| 1852 | delete instance;
|
---|
| 1853 | }
|
---|
| 1854 |
|
---|
[675] | 1855 | } // namespace Ogre
|
---|