Revision 2123,
465 bytes
checked in by mattausch, 18 years ago
(diff) |
worded on obj loading in Ogre
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1 | #ifndef __ObjManualMeshLoader_H__
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2 | #define __ObjManualMeshLoader_H__
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3 |
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4 | #include "Ogre.h"
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5 |
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6 | namespace GtpVisibilityPreprocessor {
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7 | class BvhLeaf;
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8 | }
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9 |
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10 | class __declspec(dllexport) ObjManualMeshLoader: public Ogre::ManualResourceLoader
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11 | {
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12 | public:
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13 | ObjManualMeshLoader(GtpVisibilityPreprocessor::BvhLeaf *obj);
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14 | ~ObjManualMeshLoader();
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15 |
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16 | void loadResource(Ogre::Resource *resource);
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17 |
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18 | protected:
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19 |
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20 | GtpVisibilityPreprocessor::BvhLeaf *mObject;
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21 | };
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22 |
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23 | #endif |
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