[65] | 1 | #ifndef _VisibilityDummyPreprocessingManager_H__ |
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| 2 | #define _VisibilityDummyPreprocessingManager_H__ |
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| 3 | |
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[2278] | 4 | |
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[65] | 5 | #include "PreprocessingManager.h" |
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| 6 | |
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| 7 | |
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| 8 | namespace GtpVisibility { |
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| 9 | |
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| 10 | /** |
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| 11 | Implements a dummy interface to the external visibility preprocessing. |
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| 12 | */ |
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| 13 | class DummyPreprocessingManager : public PreprocessingManager |
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| 14 | { |
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| 15 | public: |
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| 16 | |
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| 17 | |
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| 18 | /** Constructor taking a scene traverser for a specific type of |
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| 19 | hierarchyInterface as argument. |
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| 20 | */ |
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[2278] | 21 | DummyPreprocessingManager(HierarchyInterface *hierarchyInterface); |
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[65] | 22 | |
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| 23 | |
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| 24 | /** |
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| 25 | Export the scene for visibility preprocessing. Exports the hierarchyInterface including |
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| 26 | its bounding boxes + mesh data for occluders. The viewcell data will either be |
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| 27 | supplied directly to the visibility preprocessing standalone module |
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| 28 | */ |
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| 29 | virtual bool ExportScene(const string filename); |
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| 30 | |
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| 31 | |
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| 32 | /** |
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| 33 | Load preprocessed visibility information |
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| 34 | */ |
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| 35 | virtual bool LoadPreprocessedData(const string filename); |
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| 36 | |
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| 37 | |
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| 38 | protected: |
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| 39 | |
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| 40 | /** |
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| 41 | Find viewcells intersecting a spherical neighborhood of a point. |
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| 42 | Returns false if no viewcell was found. |
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| 43 | */ |
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[2280] | 44 | /*virtual bool LocateViewCellIds(const Vector3 ¢er, |
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| 45 | const float radius, |
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| 46 | vector<int> *viewCellIds |
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| 47 | ); |
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| 48 | */ |
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[65] | 49 | |
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| 50 | /** |
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| 51 | Add a PVS of the given viewcell to the already evaluated PVS by computing |
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| 52 | a union with visibleNodes and visibleMeshes. Returns the number of added entries. |
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| 53 | */ |
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[2280] | 54 | //virtual int AddViewCellPVS(const int cellID, |
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| 55 | // NodeInfoContainer *visibleNodes, |
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| 56 | // MeshInfoContainer *visibleMeshes); |
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[65] | 57 | |
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| 58 | }; |
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| 59 | |
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| 60 | }; |
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| 61 | |
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| 62 | #endif // VisibilityPreprocessingManager |
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