#ifndef _StopAndWaitCullingManager_H__ #define _StopAndWaitCullingManager_H__ #include "CullingManager.h" namespace GtpVisibility { /** Renders the scene with the hierarchical stop and wait algorithm. */ class StopAndWaitCullingManager : public CullingManager { public: void RenderScene(); }; } // namespace GtpVisibility #endif // StopAndWaitCullingManager