source: GTP/trunk/Lib/Vis/OnlineCullingCHC/include/VisibilityEnvironment.h @ 925

Revision 925, 830 bytes checked in by mattausch, 18 years ago (diff)

update for ogre 1.2
OcclusionCullingSceneManager? is the only scenemanager in the solution now

RevLine 
[59]1#ifndef _VisibilityEnvironment_H__
2#define _VisibilityEnvironment_H__
3
[870]4#include <string>
5
[59]6namespace GtpVisibility {
7
8/** This class provides different parameters for the visibility manager.
9*/
10class VisibilityEnvironment
11{
12public:
13    VisibilityEnvironment();
[870]14        ~VisibilityEnvironment();
[59]15        /** Different types of occlusion culling algorithms
16        */
[254]17        enum CullingManagerType {COHERENT_HIERARCHICAL_CULLING,
[175]18                                                         FRUSTUM_CULLING,
[74]19                                                         STOP_AND_WAIT_CULLING,
20                                                         NUM_CULLING_MANAGERS};
[59]21
22        /** Loads an environment from disk.
23        */
[870]24        void LoadEnvironment(std::string filename);
[925]25        /** Returns filename of scene.
26        */
27        std::string getSceneFileName();
28        /** Returns filename of view cells file.
29        */
30        std::string getViewCellsFileName();
[59]31};
32} // namespace GtpVisibility
[71]33
[59]34#endif // VisibilityEnvironment_H
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