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1 |
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2 | TEMPLATE = app
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3 |
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4 | TARGET = visibility
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5 |
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6 | INCLUDEPATH += ../include \
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7 | c:/stlport-4.6.2/stlport \
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8 | D:\gametools\ogrenew\PlugIns\OctreeSceneManager\include \
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9 | d:/gametools/ogrenew/OgreMain/include
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10 |
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11 | # debuc config
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12 | CONFIG += console warn_on debug thread
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13 |
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14 | #DEFINES +=EXT_HASH
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15 | # RELEASE CONFIG
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16 | #CONFIG += windows warn_on thread
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17 |
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18 | # DEPENDPATH = ../../include
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19 |
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20 | # Input
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21 | HEADERS +=
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22 |
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23 |
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24 | SOURCES += \
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25 | CoherentHierarchicalCullingManager.cpp PreprocessingManager.cpp \
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26 | CullingManager.cpp QueryManager.cpp \
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27 | DummyPreprocessingManager.cpp StopAndWaitCullingManager.cpp \
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28 | DummyQueryManager.cpp VisibilityEnvironment.cpp \
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29 | FrustumCullingManager.cpp VisibilityManager.cpp \
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30 | HierarchyInterface.cpp
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31 |
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