1 | #include "BatchedQueriesCullingManager.h" |
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2 | |
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3 | |
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4 | namespace GtpVisibility { |
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5 | |
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6 | //----------------------------------------------------------------------- |
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7 | BatchedQueriesCullingManager::BatchedQueriesCullingManager(): |
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8 | mMaxPending(5) |
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9 | { |
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10 | } |
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11 | //----------------------------------------------------------------------- |
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12 | BatchedQueriesCullingManager::BatchedQueriesCullingManager(const unsigned int |
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13 | assumedVisibility): |
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14 | CoherentHierarchicalCullingManager(assumedVisibility), mMaxPending(5) |
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15 | { |
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16 | } |
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17 | |
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18 | //----------------------------------------------------------------------- |
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19 | void BatchedQueriesCullingManager::RenderScene() |
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20 | { |
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21 | QueryQueue queryQueue; |
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22 | unsigned int visiblePixels = 0; |
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23 | |
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24 | PendingQueue pendingQueue; |
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25 | |
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26 | //-- PART 1: process finished occlusion queries |
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27 | while (!mHierarchyInterface->GetQueue()->empty() || !queryQueue.empty() ||!pendingQueue.empty()) |
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28 | { |
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29 | while (!queryQueue.empty() && |
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30 | queryQueue.front().second->GetQueryResult(visiblePixels, |
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31 | mHierarchyInterface->GetQueue()->empty())) |
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32 | { |
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33 | HierarchyNode *node = queryQueue.front().first; |
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34 | |
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35 | queryQueue.pop(); |
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36 | |
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37 | if (visiblePixels > mVisibilityThreshold) |
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38 | { |
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39 | // ensure that we only traverse once if geometry in node |
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40 | if (!mHierarchyInterface->IsNodeVisible(node)) |
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41 | mHierarchyInterface->TraverseNode(node); |
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42 | |
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43 | mHierarchyInterface->PullUpVisibility(node); |
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44 | } |
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45 | else |
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46 | { |
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47 | mHierarchyInterface->SetNodeVisible(node, false); |
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48 | |
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49 | ++ mNumQueryCulledNodes; |
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50 | |
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51 | if (mVisualizeCulledNodes) |
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52 | { |
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53 | mHierarchyInterface->VisualizeCulledNode(node, QUERY_CULLED); |
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54 | } |
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55 | } |
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56 | } |
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57 | |
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58 | //-- PART 2: hierarchical traversal |
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59 | if (!mHierarchyInterface->GetQueue()->empty()) |
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60 | { |
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61 | HierarchyNode *node = mHierarchyInterface->GetQueue()->top(); |
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62 | mHierarchyInterface->GetQueue()->pop(); |
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63 | |
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64 | bool intersects = false; |
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65 | |
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66 | if (!mHierarchyInterface->CheckFrustumVisible(node, intersects)) |
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67 | { |
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68 | ++ mNumFrustumCulledNodes; |
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69 | |
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70 | if (mVisualizeCulledNodes) |
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71 | { |
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72 | mHierarchyInterface->VisualizeCulledNode(node, FRUSTUM_CULLED); |
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73 | } |
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74 | } |
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75 | // -- if node intersects near plane, skip query because wrong results possible |
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76 | else if (intersects) |
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77 | { |
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78 | SkipQuery(node); |
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79 | } |
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80 | else |
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81 | { |
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82 | // identify previously visible nodes |
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83 | bool wasVisible = mHierarchyInterface->IsNodeVisible(node) && |
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84 | (mHierarchyInterface->LastVisited(node) == mHierarchyInterface->GetFrameId() - 1); |
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85 | |
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86 | // if we assume node to be visible in this frame => skip query |
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87 | bool skipQuery = wasVisible && (mAssumedVisibility > 0) && |
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88 | DecideVisible(node) && mHierarchyInterface->HasGeometry(node); |
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89 | |
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90 | if (skipQuery) |
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91 | { |
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92 | SkipQuery(node); |
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93 | |
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94 | continue; |
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95 | } |
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96 | |
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97 | // identify nodes that we cannot skip queries for |
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98 | // geometry not only in leaves => test for renderable geometry |
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99 | bool issueQuery = !wasVisible || mHierarchyInterface->HasGeometry(node); |
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100 | |
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101 | // reset node's visibility classification |
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102 | // set visibe if geometry in node so we only traverse once |
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103 | mHierarchyInterface->SetNodeVisible(node, wasVisible && issueQuery); |
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104 | |
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105 | // update node's visited flag |
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106 | mHierarchyInterface->SetLastVisited(node, mHierarchyInterface->GetFrameId()); |
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107 | |
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108 | // skip testing previously visible nodes without geometry |
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109 | if (issueQuery) |
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110 | { |
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111 | ++ mNumQueriesIssued; |
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112 | // add to the pending queue instead of immediate query |
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113 | if ((int)pendingQueue.size() < mMaxPending) |
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114 | pendingQueue.push(PendingQuery(node, wasVisible)); |
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115 | else |
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116 | { |
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117 | IssueMultipleQueries(pendingQueue, queryQueue); |
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118 | } |
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119 | } |
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120 | |
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121 | // always traverse a node if it was visible |
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122 | if (wasVisible) |
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123 | { |
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124 | mHierarchyInterface->TraverseNode(node); |
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125 | } |
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126 | } |
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127 | } |
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128 | |
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129 | // issue rest of queries |
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130 | IssueMultipleQueries(pendingQueue, queryQueue); |
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131 | } |
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132 | } |
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133 | |
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134 | void BatchedQueriesCullingManager::IssueMultipleQueries(PendingQueue &pendingQueue, |
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135 | QueryQueue &queryQueue) |
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136 | { |
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137 | while (!pendingQueue.empty()) |
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138 | { |
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139 | HierarchyNode *node = pendingQueue.front().first; |
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140 | const bool wasVisible = pendingQueue.front().second; |
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141 | |
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142 | pendingQueue.pop(); |
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143 | |
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144 | queryQueue.push(QueryPair(node, mHierarchyInterface-> |
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145 | IssueNodeOcclusionQuery(node, wasVisible))); |
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146 | } |
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147 | } |
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148 | |
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149 | void BatchedQueriesCullingManager::SetMaxPending(int maxPending) |
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150 | { |
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151 | mMaxPending = maxPending; |
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152 | } |
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153 | |
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154 | } // namespace GtpVisibility |
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