#include "QueryManager.h" namespace GtpVisibility { /*QueryManager::QueryManager(HierarchyInterface *hierarchyInterface, int queryModes): mHierarchyInterface(hierarchyInterface), mQueryModes(queryModes) { } bool QueryManager::ShootRay(const Ray &ray, std::vector *visibleMeshes, bool isGlobalLine) { // run OGRE ray shooting query return false; } */ QueryManager::QueryManager(int queryModes): mQueryModes(queryModes) { } } // namespace GtpVisibility