source: GTP/trunk/Lib/Vis/Preprocessing/data/artificial/simpleHoleViewCell.x3d @ 1563

Revision 1563, 1.3 KB checked in by mattausch, 18 years ago (diff)

fixed bug with view space box

Line 
1<?xml version="1.0" encoding="UTF-8"?>
2<X3D profile="Full">
3  <Scene>
4  <WorldInfo  info='"VRML2.0 created with Version 1.3, from Alias Maya 7.0"' title="simpleHoleViewCell"/>
5  <NavigationInfo  headlight="true" type='"EXAMINE" "ANY"' speed="1.0"/>
6  <Switch  whichChoice="-1">
7      <Shape >
8          <Appearance >
9              <Material  DEF="lambert1_0"  transparency="0.0" emissiveColor="0.0 0.0 0.0" shininess="0.0" diffuseColor="0.4 0.4 0.4" specularColor="0.0 0.0 0.0"/>
10          </Appearance>
11      </Shape>
12      <Shape >
13          <IndexedFaceSet  DEF="pCube1_0Geo"  convex="false" coordIndex=" 0 1 3 2 -1 2 3 5 4 -1 4 5 7 6 -1 6 7 1 0 -1 1 7 5 3 -1 6 0 2 4 -1" solid="false">
14              <Coordinate  DEF="pCube1GeoPoints"  point="-0.5 -0.5 0.5, 0.5 -0.5 0.5, -0.5 0.5 0.5, 0.5 0.5 0.5, -0.5 0.5 -0.5, 0.5 0.5 -0.5, -0.5 -0.5 -0.5, 0.5 -0.5 -0.5, "/>
15          </IndexedFaceSet>
16      </Shape>
17  </Switch>
18  <Group >
19      <Transform  DEF="pCube1"  translation="0.0 0.0 1.550802" scale="0.567759 0.567759 0.567759" scaleOrientation="0.0 0.0 1.0  0.0" rotation="0.0 0.0 0.0  0.0">
20          <Shape >
21              <Appearance >
22                  <Material  USE="lambert1_0"/>
23              </Appearance>
24              <IndexedFaceSet  USE="pCube1_0Geo"/>
25          </Shape>
26      </Transform>
27  </Group>
28  </Scene>
29
30</X3D>
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