1 | #ifndef _BvHierarchy_H__ |
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2 | #define _BvHierarchy_H__ |
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3 | |
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4 | #include <stack> |
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5 | |
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6 | #include "Mesh.h" |
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7 | #include "Containers.h" |
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8 | #include "Statistics.h" |
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9 | #include "VssRay.h" |
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10 | #include "RayInfo.h" |
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11 | #include "gzstream.h" |
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12 | #include "SubdivisionCandidate.h" |
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13 | #include "AxisAlignedBox3.h" |
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14 | #include "IntersectableWrapper.h" |
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15 | #include "HierarchyManager.h" |
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16 | |
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17 | #ifdef USE_PERFTIMER |
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18 | #include "Timer/PerfTimer.h" |
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19 | #endif // USE_PERFTIMER |
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20 | |
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21 | namespace GtpVisibilityPreprocessor { |
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22 | |
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23 | |
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24 | class ViewCellLeaf; |
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25 | class Plane3; |
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26 | class AxisAlignedBox3; |
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27 | class Ray; |
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28 | class ViewCellsStatistics; |
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29 | class ViewCellsManager; |
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30 | class MergeCandidate; |
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31 | class Beam; |
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32 | class ViewCellsTree; |
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33 | class Environment; |
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34 | class BvhInterior; |
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35 | class BvhLeaf; |
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36 | class BvhNode; |
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37 | class BvhTree; |
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38 | class VspTree; |
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39 | class HierarchyManager; |
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40 | |
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41 | |
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42 | /** View space partition statistics. |
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43 | */ |
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44 | class BvhStatistics: public StatisticsBase |
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45 | { |
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46 | public: |
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47 | |
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48 | /// Constructor |
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49 | BvhStatistics() |
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50 | { |
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51 | Reset(); |
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52 | } |
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53 | |
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54 | int Nodes() const {return nodes;} |
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55 | int Interior() const { return nodes / 2; } |
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56 | int Leaves() const { return nodes / 2 + 1; } |
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57 | |
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58 | double AvgDepth() const |
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59 | { return accumDepth / (double)Leaves(); } |
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60 | |
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61 | double AvgObjectRefs() const |
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62 | { return objectRefs / (double)Leaves(); } |
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63 | |
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64 | double AvgRayRefs() const |
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65 | { return rayRefs / (double)Leaves(); } |
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66 | |
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67 | |
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68 | void Reset() |
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69 | { |
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70 | nodes = 0; |
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71 | splits = 0; |
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72 | maxDepth = 0; |
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73 | |
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74 | minDepth = 99999; |
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75 | accumDepth = 0; |
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76 | maxDepthNodes = 0; |
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77 | minProbabilityNodes = 0; |
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78 | maxCostNodes = 0; |
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79 | /////////////////// |
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80 | minObjectsNodes = 0; |
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81 | maxObjectRefs = 0; |
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82 | minObjectRefs = 999999999; |
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83 | objectRefs = 0; |
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84 | emptyNodes = 0; |
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85 | |
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86 | /////////////////// |
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87 | minRaysNodes = 0; |
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88 | maxRayRefs = 0; |
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89 | minRayRefs = 999999999; |
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90 | rayRefs = 0; |
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91 | maxRayContriNodes = 0; |
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92 | mGlobalCostMisses = 0; |
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93 | } |
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94 | |
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95 | |
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96 | public: |
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97 | |
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98 | // total number of nodes |
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99 | int nodes; |
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100 | // number of splits |
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101 | int splits; |
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102 | // maximal reached depth |
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103 | int maxDepth; |
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104 | // minimal depth |
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105 | int minDepth; |
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106 | // max depth nodes |
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107 | int maxDepthNodes; |
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108 | // accumulated depth (used to compute average) |
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109 | int accumDepth; |
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110 | // minimum area nodes |
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111 | int minProbabilityNodes; |
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112 | /// nodes termination because of max cost ratio; |
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113 | int maxCostNodes; |
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114 | // global cost ratio violations |
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115 | int mGlobalCostMisses; |
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116 | |
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117 | ////////////////// |
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118 | // nodes with minimum objects |
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119 | int minObjectsNodes; |
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120 | // max number of rays per node |
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121 | int maxObjectRefs; |
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122 | // min number of rays per node |
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123 | int minObjectRefs; |
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124 | /// object references |
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125 | int objectRefs; |
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126 | // leaves with no objects |
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127 | int emptyNodes; |
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128 | |
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129 | ////////////////////////// |
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130 | // nodes with minimum rays |
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131 | int minRaysNodes; |
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132 | // max number of rays per node |
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133 | int maxRayRefs; |
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134 | // min number of rays per node |
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135 | int minRayRefs; |
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136 | /// object references |
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137 | int rayRefs; |
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138 | /// nodes with max ray contribution |
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139 | int maxRayContriNodes; |
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140 | |
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141 | void Print(std::ostream &app) const; |
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142 | |
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143 | friend std::ostream &operator<<(std::ostream &s, const BvhStatistics &stat) |
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144 | { |
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145 | stat.Print(s); |
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146 | return s; |
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147 | } |
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148 | }; |
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149 | |
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150 | |
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151 | /** |
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152 | VspNode abstract class serving for interior and leaf node implementation |
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153 | */ |
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154 | class BvhNode: public Intersectable |
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155 | { |
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156 | public: |
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157 | |
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158 | // types of vsp nodes |
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159 | enum {Interior, Leaf}; |
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160 | |
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161 | BvhNode(); |
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162 | BvhNode(const AxisAlignedBox3 &bbox); |
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163 | BvhNode(const AxisAlignedBox3 &bbox, BvhInterior *parent); |
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164 | |
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165 | virtual ~BvhNode(){}; |
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166 | |
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167 | /** Determines whether this node is a leaf or not |
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168 | @return true if leaf |
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169 | */ |
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170 | virtual bool IsLeaf() const = 0; |
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171 | |
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172 | /** Determines whether this node is a root |
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173 | @return true if root |
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174 | */ |
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175 | virtual bool IsRoot() const; |
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176 | |
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177 | /** Returns parent node. |
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178 | */ |
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179 | BvhInterior *GetParent(); |
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180 | |
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181 | /** Sets parent node. |
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182 | */ |
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183 | void SetParent(BvhInterior *parent); |
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184 | |
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185 | /** collects all objects under this node. |
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186 | */ |
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187 | virtual void CollectObjects(ObjectContainer &objects) = 0; |
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188 | |
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189 | /** The bounding box specifies the node extent. |
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190 | */ |
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191 | inline |
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192 | AxisAlignedBox3 GetBoundingBox() const |
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193 | { return mBoundingBox; } |
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194 | |
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195 | /** Sets bouding box of this node. |
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196 | */ |
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197 | inline |
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198 | void SetBoundingBox(const AxisAlignedBox3 &boundingBox) |
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199 | { mBoundingBox = boundingBox; } |
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200 | |
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201 | /** Cost of mergin this node. |
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202 | */ |
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203 | float GetMergeCost() {return (float)-mTimeStamp; } |
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204 | |
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205 | virtual int GetRandomEdgePoint(Vector3 &point, Vector3 &normal); |
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206 | |
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207 | inline int GetTimeStamp() const { return mTimeStamp; } |
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208 | inline void SetTimeStamp(const int timeStamp) { mTimeStamp = timeStamp; }; |
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209 | |
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210 | |
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211 | //////////////////////// |
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212 | //-- inherited functions from Intersectable |
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213 | |
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214 | AxisAlignedBox3 GetBox() const { return mBoundingBox; } |
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215 | |
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216 | int CastRay(Ray &ray) { return 0; } |
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217 | int CastSimpleRay(const SimpleRay &ray) { return 0;} |
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218 | int CastSimpleRay(const SimpleRay &ray, int IndexRay) { return 0;} |
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219 | |
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220 | bool IsConvex() const { return true; } |
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221 | bool IsWatertight() const { return true; } |
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222 | float IntersectionComplexity() { return 1; } |
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223 | |
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224 | int NumberOfFaces() const { return 6; }; |
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225 | |
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226 | int GetRandomSurfacePoint(GtpVisibilityPreprocessor::Vector3 &point, |
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227 | GtpVisibilityPreprocessor::Vector3 &normal) |
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228 | { |
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229 | // TODO |
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230 | return 0; |
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231 | } |
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232 | |
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233 | int GetRandomVisibleSurfacePoint(GtpVisibilityPreprocessor::Vector3 &point, |
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234 | GtpVisibilityPreprocessor::Vector3 &normal, |
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235 | const GtpVisibilityPreprocessor::Vector3 &viewpoint, |
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236 | const int maxTries) |
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237 | { |
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238 | // TODO |
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239 | return 0; |
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240 | } |
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241 | |
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242 | int Type() const |
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243 | { |
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244 | return Intersectable::BVH_INTERSECTABLE; |
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245 | } |
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246 | |
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247 | std::ostream &Describe(std::ostream &s) { return s; } |
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248 | |
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249 | /////////////////////////////////// |
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250 | |
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251 | float mRenderCost; |
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252 | |
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253 | protected: |
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254 | |
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255 | /// the bounding box of the node |
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256 | AxisAlignedBox3 mBoundingBox; |
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257 | /// parent of this node |
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258 | BvhInterior *mParent; |
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259 | int mTimeStamp; |
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260 | }; |
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261 | |
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262 | |
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263 | /** BSP interior node implementation |
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264 | */ |
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265 | class BvhInterior: public BvhNode |
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266 | { |
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267 | public: |
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268 | /** Standard contructor taking a bounding box as argument. |
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269 | */ |
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270 | BvhInterior(const AxisAlignedBox3 &bbox); |
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271 | BvhInterior(const AxisAlignedBox3 &bbox, BvhInterior *parent); |
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272 | |
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273 | ~BvhInterior(); |
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274 | /** @return false since it is an interior node |
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275 | */ |
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276 | bool IsLeaf() const; |
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277 | |
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278 | BvhNode *GetBack() { return mBack; } |
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279 | BvhNode *GetFront() { return mFront; } |
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280 | |
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281 | /** Replace front or back child with new child. |
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282 | */ |
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283 | void ReplaceChildLink(BvhNode *oldChild, BvhNode *newChild); |
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284 | |
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285 | /** Replace front and back child. |
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286 | */ |
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287 | void SetupChildLinks(BvhNode *front, BvhNode *back); |
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288 | |
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289 | friend std::ostream &operator<<(std::ostream &s, const BvhInterior &A) |
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290 | { |
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291 | return s << A.mBoundingBox; |
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292 | } |
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293 | |
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294 | virtual void CollectObjects(ObjectContainer &objects); |
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295 | |
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296 | protected: |
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297 | |
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298 | /// back node |
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299 | BvhNode *mBack; |
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300 | /// front node |
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301 | BvhNode *mFront; |
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302 | }; |
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303 | |
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304 | |
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305 | /** BSP leaf node implementation. |
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306 | */ |
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307 | class BvhLeaf: public BvhNode |
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308 | { |
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309 | public: |
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310 | /** Standard contructor taking a bounding box as argument. |
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311 | */ |
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312 | BvhLeaf(const AxisAlignedBox3 &bbox); |
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313 | BvhLeaf(const AxisAlignedBox3 &bbox, BvhInterior *parent); |
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314 | BvhLeaf(const AxisAlignedBox3 &bbox, BvhInterior *parent, const int numObjects); |
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315 | |
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316 | ~BvhLeaf(); |
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317 | |
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318 | /** @return true since it is an interior node |
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319 | */ |
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320 | bool IsLeaf() const; |
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321 | |
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322 | SubdivisionCandidate *GetSubdivisionCandidate()// const |
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323 | { |
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324 | return mSubdivisionCandidate; |
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325 | } |
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326 | |
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327 | void SetSubdivisionCandidate(SubdivisionCandidate *candidate) |
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328 | { |
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329 | mSubdivisionCandidate = candidate; |
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330 | } |
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331 | |
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332 | virtual void CollectObjects(ObjectContainer &objects); |
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333 | |
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334 | /** Returns level of the hierarchy that is "active" right now. |
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335 | */ |
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336 | BvhNode *GetActiveNode() |
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337 | { |
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338 | return mActiveNode; |
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339 | } |
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340 | |
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341 | /** Returns level of the hierarchy that is "active" right now. |
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342 | */ |
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343 | void SetActiveNode(BvhNode *node) |
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344 | { |
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345 | mActiveNode = node; |
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346 | } |
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347 | |
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348 | public: |
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349 | // gl list use to store the geometry on the gl server |
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350 | int mGlList; |
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351 | |
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352 | /// objects |
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353 | ObjectContainer mObjects; |
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354 | |
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355 | |
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356 | protected: |
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357 | |
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358 | /// pointer to a split plane candidate splitting this leaf |
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359 | SubdivisionCandidate *mSubdivisionCandidate; |
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360 | |
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361 | /// the active node which will be accounted for in the pvs |
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362 | BvhNode *mActiveNode; |
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363 | }; |
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364 | |
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365 | |
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366 | /** View Space Partitioning tree. |
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367 | */ |
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368 | class BvHierarchy |
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369 | { |
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370 | friend class ViewCellsParseHandlers; |
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371 | friend class ObjectsParseHandlers; |
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372 | friend class HierarchyManager; |
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373 | |
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374 | protected: |
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375 | struct SortableEntry; |
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376 | typedef vector<SortableEntry> SortableEntryContainer; |
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377 | |
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378 | public: |
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379 | |
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380 | /** Additional data which is passed down the BSP tree during traversal. |
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381 | */ |
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382 | class BvhTraversalData |
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383 | { |
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384 | public: |
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385 | |
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386 | BvhTraversalData(): |
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387 | mNode(NULL), |
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388 | mDepth(0), |
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389 | mMaxCostMisses(0), |
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390 | mAxis(0), |
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391 | mNumRays(0), |
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392 | mCorrectedPvs(0), |
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393 | mPvs(0), |
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394 | mCorrectedVolume(0), |
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395 | mVolume(0) |
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396 | { |
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397 | for (int i = 0; i < 4; ++ i) |
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398 | mSortedObjects[i] = NULL; |
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399 | } |
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400 | |
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401 | BvhTraversalData(BvhLeaf *node, |
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402 | const int depth, |
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403 | const float v, |
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404 | const int numRays): |
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405 | mNode(node), |
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406 | mDepth(depth), |
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407 | mMaxCostMisses(0), |
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408 | mAxis(0), |
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409 | mNumRays(numRays), |
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410 | mCorrectedPvs(0), |
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411 | mPvs(0), |
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412 | mCorrectedVolume(0), |
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413 | mVolume(v), |
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414 | mSampledObjects(NULL) |
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415 | { |
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416 | for (int i = 0; i < 4; ++ i) |
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417 | mSortedObjects[i] = NULL; |
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418 | } |
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419 | |
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420 | /** Deletes contents and sets them to NULL. |
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421 | */ |
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422 | void Clear() |
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423 | { |
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424 | DEL_PTR(mNode); |
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425 | for (int i = 0; i < 4; ++ i) |
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426 | DEL_PTR(mSortedObjects[i]); |
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427 | |
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428 | DEL_PTR(mSampledObjects); |
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429 | } |
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430 | |
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431 | /// the current node |
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432 | BvhLeaf *mNode; |
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433 | /// current depth |
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434 | int mDepth; |
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435 | /// the volume of the node |
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436 | float mVolume; |
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437 | /// the corrected volume |
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438 | float mCorrectedVolume; |
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439 | /// how often this branch has missed the max-cost ratio |
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440 | int mMaxCostMisses; |
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441 | /// current axis |
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442 | int mAxis; |
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443 | /// number of rays |
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444 | int mNumRays; |
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445 | /// parent Pvs; |
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446 | float mPvs; |
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447 | /// parent pvs correction factor |
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448 | float mCorrectedPvs; |
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449 | |
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450 | /** the sorted objects for the three dimensions + one for the original |
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451 | order + one for the objects which have been sampled at least once |
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452 | */ |
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453 | ObjectContainer *mSortedObjects[4]; |
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454 | ObjectContainer *mSampledObjects; |
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455 | }; |
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456 | |
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457 | |
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458 | /** Candidate for a object space split. |
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459 | */ |
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460 | class BvhSubdivisionCandidate: public SubdivisionCandidate |
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461 | { |
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462 | public: |
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463 | |
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464 | BvhSubdivisionCandidate(const BvhTraversalData &tData): mParentData(tData) |
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465 | {}; |
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466 | |
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467 | ~BvhSubdivisionCandidate() |
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468 | { |
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469 | mParentData.Clear(); |
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470 | } |
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471 | |
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472 | int Type() const { return OBJECT_SPACE; } |
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473 | |
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474 | void EvalCandidate(bool computeSplitplane = true) |
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475 | { |
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476 | mDirty = false; |
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477 | sBvHierarchy->EvalSubdivisionCandidate(*this, computeSplitplane, true); |
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478 | } |
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479 | |
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480 | bool Apply(SplitQueue &splitQueue, bool terminationCriteriaMet, SubdivisionCandidateContainer &dirtyList) |
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481 | { |
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482 | BvhNode *n = sBvHierarchy->Subdivide(splitQueue, this, terminationCriteriaMet, dirtyList); |
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483 | |
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484 | // local or global termination criteria failed |
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485 | return !n->IsLeaf(); |
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486 | } |
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487 | |
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488 | void CollectDirtyCandidates(SubdivisionCandidateContainer &dirtyList, |
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489 | const bool onlyUnmailed) |
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490 | { |
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491 | sBvHierarchy->CollectDirtyCandidates(this, dirtyList, onlyUnmailed); |
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492 | } |
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493 | |
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494 | bool GlobalTerminationCriteriaMet() const |
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495 | { |
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496 | return sBvHierarchy->GlobalTerminationCriteriaMet(mParentData); |
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497 | } |
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498 | |
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499 | BvhSubdivisionCandidate(const ObjectContainer &frontObjects, |
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500 | const ObjectContainer &backObjects, |
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501 | const BvhTraversalData &tData): |
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502 | mFrontObjects(frontObjects), mBackObjects(backObjects), mParentData(tData) |
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503 | {} |
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504 | |
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505 | float GetPriority() const |
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506 | { |
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507 | //return (float)-mParentData.mDepth; |
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508 | return mPriority; |
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509 | } |
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510 | |
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511 | /////////////////////////////7 |
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512 | |
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513 | /// pointer to parent tree. |
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514 | static BvHierarchy *sBvHierarchy; |
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515 | |
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516 | /// parent data |
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517 | BvhTraversalData mParentData; |
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518 | /// the objects on the front of the potential split |
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519 | ObjectContainer mFrontObjects; |
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520 | /// the objects on the back of the potential split |
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521 | ObjectContainer mBackObjects; |
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522 | |
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523 | /// the sampled objects on the front of the potential split |
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524 | ObjectContainer mSampledFrontObjects; |
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525 | /// the sampled objects on the back of the potential split |
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526 | ObjectContainer mSampledBackObjects; |
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527 | |
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528 | float mCorrectedFrontPvs; |
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529 | float mCorrectedBackPvs; |
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530 | |
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531 | float mCorrectedFrontVolume; |
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532 | float mCorrectedBackVolume; |
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533 | |
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534 | //int mNumFrontRays; |
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535 | //int mNumBackRays; |
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536 | |
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537 | int mNumFrontViewCells; |
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538 | int mNumBackViewCells; |
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539 | |
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540 | float mVolumeFrontViewCells; |
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541 | float mVolumeBackViewCells; |
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542 | }; |
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543 | |
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544 | /** Struct for traversing line segment. |
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545 | */ |
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546 | struct LineTraversalData |
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547 | { |
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548 | BvhNode *mNode; |
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549 | Vector3 mExitPoint; |
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550 | |
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551 | float mMaxT; |
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552 | |
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553 | LineTraversalData () {} |
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554 | LineTraversalData (BvhNode *n, const Vector3 &p, const float maxt): |
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555 | mNode(n), mExitPoint(p), mMaxT(maxt) {} |
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556 | }; |
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557 | |
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558 | |
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559 | /** Default constructor creating an empty tree. |
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560 | */ |
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561 | BvHierarchy(); |
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562 | |
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563 | /** Default destructor. |
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564 | */ |
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565 | ~BvHierarchy(); |
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566 | |
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567 | /** Returns tree statistics. |
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568 | */ |
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569 | const BvhStatistics &GetStatistics() const; |
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570 | |
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571 | /** Returns bounding box of the specified node. |
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572 | */ |
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573 | AxisAlignedBox3 GetBoundingBox(BvhNode *node) const; |
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574 | |
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575 | /** Reads parameters from environment singleton. |
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576 | */ |
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577 | void ReadEnvironment(); |
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578 | |
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579 | /** Evaluates candidate for splitting. |
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580 | */ |
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581 | void EvalSubdivisionCandidate(BvhSubdivisionCandidate &splitData, |
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582 | const bool computeSplitPlane, |
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583 | const bool preprocessViewCells); |
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584 | |
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585 | /** Returns vector of leaves. |
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586 | */ |
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587 | void CollectLeaves(BvhNode *root, vector<BvhLeaf *> &leaves) const; |
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588 | |
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589 | /** Returns vector of leaves. |
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590 | */ |
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591 | void CollectNodes(BvhNode *root, vector<BvhNode *> &nodes) const; |
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592 | |
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593 | /** Returns bounding box of the whole tree (= bbox of root node) |
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594 | */ |
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595 | AxisAlignedBox3 GetBoundingBox()const; |
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596 | |
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597 | /** Returns root of the view space partitioning tree. |
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598 | */ |
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599 | BvhNode *GetRoot() const; |
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600 | |
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601 | /** finds neighbouring leaves of this tree node. |
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602 | */ |
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603 | int FindNeighbors(BvhLeaf *n, |
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604 | vector<BvhLeaf *> &neighbors, |
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605 | const bool onlyUnmailed) const; |
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606 | |
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607 | /** Returns random leaf of BSP tree. |
---|
608 | @param halfspace defines the halfspace from which the leaf is taken. |
---|
609 | */ |
---|
610 | BvhLeaf *GetRandomLeaf(const Plane3 &halfspace); |
---|
611 | |
---|
612 | /** Returns random leaf of BSP tree. |
---|
613 | @param onlyUnmailed if only unmailed leaves should be returned. |
---|
614 | */ |
---|
615 | BvhLeaf *GetRandomLeaf(const bool onlyUnmailed = false); |
---|
616 | |
---|
617 | /** Casts line segment into the tree. |
---|
618 | @param origin the origin of the line segment |
---|
619 | @param termination the end point of the line segment |
---|
620 | @returns view cells intersecting the line segment. |
---|
621 | */ |
---|
622 | int CastLineSegment(const Vector3 &origin, |
---|
623 | const Vector3 &termination, |
---|
624 | ViewCellContainer &viewcells); |
---|
625 | |
---|
626 | /** Sets pointer to view cells manager. |
---|
627 | */ |
---|
628 | void SetViewCellsManager(ViewCellsManager *vcm); |
---|
629 | |
---|
630 | float GetViewSpaceVolume() const; |
---|
631 | /** Writes tree to output stream |
---|
632 | */ |
---|
633 | bool Export(OUT_STREAM &stream); |
---|
634 | |
---|
635 | /** Collects rays associated with the objects. |
---|
636 | */ |
---|
637 | void CollectRays(const ObjectContainer &objects, VssRayContainer &rays) const; |
---|
638 | |
---|
639 | /** Intersects box with the tree and returns the number of intersected boxes. |
---|
640 | @returns number of view cells found |
---|
641 | */ |
---|
642 | int ComputeBoxIntersections(const AxisAlignedBox3 &box, |
---|
643 | ViewCellContainer &viewCells) const; |
---|
644 | |
---|
645 | /** Returns leaf the point pt lies in, starting from root. |
---|
646 | */ |
---|
647 | inline BvhLeaf *GetLeaf(Intersectable *object, BvhNode *root = NULL) const |
---|
648 | { |
---|
649 | // hack: we use the simpler but faster version |
---|
650 | //if (!object) return NULL; |
---|
651 | |
---|
652 | return object->mBvhLeaf; |
---|
653 | } |
---|
654 | |
---|
655 | /** Sets a pointer to the view cells tree. |
---|
656 | */ |
---|
657 | ViewCellsTree *GetViewCellsTree() const { return mViewCellsTree; } |
---|
658 | |
---|
659 | /** See Get |
---|
660 | */ |
---|
661 | void SetViewCellsTree(ViewCellsTree *vt) { mViewCellsTree = vt; } |
---|
662 | |
---|
663 | /** Returns estimated memory usage of tree. |
---|
664 | */ |
---|
665 | float GetMemUsage() const; |
---|
666 | |
---|
667 | /** Sets this node to be an active node. |
---|
668 | */ |
---|
669 | void SetActive(BvhNode *node) const; |
---|
670 | |
---|
671 | |
---|
672 | void StoreSampledObjects(ObjectContainer &sampledObjects, const ObjectContainer &objects); |
---|
673 | |
---|
674 | ///////////////////////////////// |
---|
675 | |
---|
676 | void CollectObjects(const AxisAlignedBox3 &box, ObjectContainer &objects); |
---|
677 | |
---|
678 | float GetTriangleSizeIncrementially(BvhNode *node) const; |
---|
679 | |
---|
680 | void Compress(); |
---|
681 | void CreateUniqueObjectIds(); |
---|
682 | |
---|
683 | #ifdef USE_PERFTIMER |
---|
684 | PerfTimer mNodeTimer; |
---|
685 | PerfTimer mSubdivTimer; |
---|
686 | PerfTimer mEvalTimer; |
---|
687 | PerfTimer mSplitTimer; |
---|
688 | PerfTimer mPlaneTimer; |
---|
689 | PerfTimer mSortTimer; |
---|
690 | PerfTimer mCollectTimer; |
---|
691 | #endif |
---|
692 | |
---|
693 | protected: |
---|
694 | |
---|
695 | /** Returns true if tree can be terminated. |
---|
696 | */ |
---|
697 | bool LocalTerminationCriteriaMet(const BvhTraversalData &data) const; |
---|
698 | |
---|
699 | /** Returns true if global tree can be terminated. |
---|
700 | */ |
---|
701 | bool GlobalTerminationCriteriaMet(const BvhTraversalData &data) const; |
---|
702 | |
---|
703 | /** For sorting the objects during the heuristics |
---|
704 | */ |
---|
705 | struct SortableEntry |
---|
706 | { |
---|
707 | Intersectable *mObject; |
---|
708 | float mPos; |
---|
709 | |
---|
710 | SortableEntry() {} |
---|
711 | |
---|
712 | SortableEntry(Intersectable *obj, const float pos): |
---|
713 | mObject(obj), mPos(pos) |
---|
714 | {} |
---|
715 | |
---|
716 | bool operator<(const SortableEntry &b) const |
---|
717 | { |
---|
718 | return mPos < b.mPos; |
---|
719 | } |
---|
720 | }; |
---|
721 | |
---|
722 | /** Evaluate balanced object partition. |
---|
723 | */ |
---|
724 | float EvalLocalObjectPartition(const BvhTraversalData &tData, |
---|
725 | const int axis, |
---|
726 | ObjectContainer &objectsFront, |
---|
727 | ObjectContainer &objectsBack); |
---|
728 | |
---|
729 | /** Evaluate surface area heuristic for the node. |
---|
730 | */ |
---|
731 | float EvalSah(const BvhTraversalData &tData, |
---|
732 | const int axis, |
---|
733 | ObjectContainer &objectsFront, |
---|
734 | ObjectContainer &objectsBack); |
---|
735 | |
---|
736 | float EvalSahWithTigherBbox(const BvhTraversalData &tData, |
---|
737 | const int axis, |
---|
738 | ObjectContainer &objectsFront, |
---|
739 | ObjectContainer &objectsBack); |
---|
740 | |
---|
741 | /** Evaluates render cost of the bv induced by these objects |
---|
742 | */ |
---|
743 | float EvalRenderCost(const ObjectContainer &objects);// const; |
---|
744 | |
---|
745 | float EvalProbability(const ObjectContainer &objects); |
---|
746 | |
---|
747 | /** Evaluates tree stats in the BSP tree leafs. |
---|
748 | */ |
---|
749 | void EvaluateLeafStats(const BvhTraversalData &data); |
---|
750 | |
---|
751 | /** Subdivides node using a best split priority queue. |
---|
752 | @param tQueue the best split priority queue |
---|
753 | @param splitCandidate the candidate for the next split |
---|
754 | @param globalCriteriaMet if the global termination criteria were already met |
---|
755 | @returns new root of the subtree |
---|
756 | */ |
---|
757 | BvhNode *Subdivide(SplitQueue &tQueue, |
---|
758 | SubdivisionCandidate *splitCandidate, |
---|
759 | const bool globalCriteriaMet |
---|
760 | ,vector<SubdivisionCandidate *> &dirtyList |
---|
761 | ); |
---|
762 | |
---|
763 | /** Subdivides leaf. |
---|
764 | @param sc the subdivisionCandidate holding all necessary data for subdivision |
---|
765 | |
---|
766 | @param frontData returns the traversal data for the front node |
---|
767 | @param backData returns the traversal data for the back node |
---|
768 | |
---|
769 | @returns the new interior node = the of the subdivision |
---|
770 | */ |
---|
771 | BvhInterior *SubdivideNode(const BvhSubdivisionCandidate &sc, |
---|
772 | BvhTraversalData &frontData, |
---|
773 | BvhTraversalData &backData); |
---|
774 | |
---|
775 | /** Splits the objects for the next subdivision. |
---|
776 | @returns cost for this split |
---|
777 | */ |
---|
778 | float SelectObjectPartition(const BvhTraversalData &tData, |
---|
779 | ObjectContainer &frontObjects, |
---|
780 | ObjectContainer &backObjects, |
---|
781 | bool useVisibilityBasedHeuristics); |
---|
782 | |
---|
783 | /** Writes the node to disk |
---|
784 | @note: should be implemented as visitor. |
---|
785 | */ |
---|
786 | void ExportNode(BvhNode *node, OUT_STREAM &stream); |
---|
787 | |
---|
788 | /** Exports objects associated with this leaf. |
---|
789 | */ |
---|
790 | void ExportObjects(BvhLeaf *leaf, OUT_STREAM &stream); |
---|
791 | |
---|
792 | /** Associates the objects with their bvh leaves. |
---|
793 | */ |
---|
794 | static void AssociateObjectsWithLeaf(BvhLeaf *leaf); |
---|
795 | |
---|
796 | |
---|
797 | ///////////////////////////// |
---|
798 | // Helper functions for local cost heuristics |
---|
799 | |
---|
800 | /** Prepare split candidates for cost heuristics using axis aligned splits. |
---|
801 | @param node the current node |
---|
802 | @param axis the current split axis |
---|
803 | */ |
---|
804 | void PrepareLocalSubdivisionCandidates(const BvhTraversalData &tData, |
---|
805 | const int axis); |
---|
806 | |
---|
807 | static void CreateLocalSubdivisionCandidates(const ObjectContainer &objects, |
---|
808 | SortableEntryContainer **subdivisionCandidates, |
---|
809 | const bool sort, |
---|
810 | const int axis); |
---|
811 | |
---|
812 | float EvalPriority(const BvhSubdivisionCandidate &splitCandidate, |
---|
813 | const float renderCostDecr, |
---|
814 | const float oldRenderCost) const; |
---|
815 | |
---|
816 | /** Computes object partition with the best cost according to the heurisics. |
---|
817 | @param tData the traversal data |
---|
818 | @param axis the split axis |
---|
819 | @param objectsFront the objects in the front child bv |
---|
820 | @param objectsBack the objects in the back child bv |
---|
821 | @param backObjectsStart the iterator marking the position where the back objects begin |
---|
822 | |
---|
823 | @returns relative cost (relative to parent cost) |
---|
824 | */ |
---|
825 | float EvalLocalCostHeuristics(const BvhTraversalData &tData, |
---|
826 | const int axis, |
---|
827 | ObjectContainer &objectsFront, |
---|
828 | ObjectContainer &objectsBack); |
---|
829 | |
---|
830 | /** Evaluates the contribution to the front and back volume |
---|
831 | when this object is changing sides in the bvs. |
---|
832 | |
---|
833 | @param object the object |
---|
834 | @param volLeft updates the left pvs |
---|
835 | @param volPvs updates the right pvs |
---|
836 | */ |
---|
837 | void EvalHeuristicsContribution(Intersectable *obj, |
---|
838 | float &volLeft, |
---|
839 | float &volRight); |
---|
840 | |
---|
841 | /** Prepares objects for the cost heuristics. |
---|
842 | @returns sum of volume of associated view cells |
---|
843 | */ |
---|
844 | float PrepareHeuristics(const BvhTraversalData &tData, const int axis); |
---|
845 | |
---|
846 | /** Evaluates cost for a leaf given the surface area heuristics. |
---|
847 | */ |
---|
848 | float EvalSahCost(BvhLeaf *leaf) const; |
---|
849 | |
---|
850 | //////////////////////////////////////////////// |
---|
851 | |
---|
852 | |
---|
853 | /** Prepares construction for vsp and osp trees. |
---|
854 | */ |
---|
855 | AxisAlignedBox3 EvalBoundingBox(const ObjectContainer &objects, |
---|
856 | const AxisAlignedBox3 *parentBox = NULL) const; |
---|
857 | |
---|
858 | /** Collects list of invalid candidates. Candidates |
---|
859 | are invalidated by a view space subdivision step |
---|
860 | that affects this candidate. |
---|
861 | */ |
---|
862 | void CollectDirtyCandidates(BvhSubdivisionCandidate *sc, |
---|
863 | vector<SubdivisionCandidate *> &dirtyList, |
---|
864 | const bool onlyUnmailed); |
---|
865 | |
---|
866 | /** Collect view cells which see this bvh leaf. |
---|
867 | */ |
---|
868 | int CollectViewCells(const ObjectContainer &objects, |
---|
869 | ViewCellContainer &viewCells, |
---|
870 | const bool setCounter, |
---|
871 | const bool onlyUnmailedRays);// const; |
---|
872 | |
---|
873 | /** Collects view cells which see an object. |
---|
874 | @param useMailBoxing if mailing should be used and |
---|
875 | only unmailed object should pass |
---|
876 | @param setCounter counter for the sweep algorithm |
---|
877 | @param onlyUnmailedRays if only unmailed rays should be considered |
---|
878 | */ |
---|
879 | int CollectViewCells(Intersectable *object, |
---|
880 | ViewCellContainer &viewCells, |
---|
881 | const bool useMailBoxing, |
---|
882 | const bool setCounter, |
---|
883 | const bool onlyUnmailedRays);// const; |
---|
884 | |
---|
885 | /** Counts the view cells of this object. note: only |
---|
886 | counts unmailed objects. |
---|
887 | */ |
---|
888 | int CountViewCells(Intersectable *obj);// const; |
---|
889 | |
---|
890 | /** Counts the view cells seen by this bvh leaf |
---|
891 | */ |
---|
892 | int CountViewCells(const ObjectContainer &objects);// const; |
---|
893 | |
---|
894 | #if STORE_VIEWCELLS_WITH_BVH |
---|
895 | |
---|
896 | int AssociateViewCellsWithObject(Intersectable *obj, const bool useMailBoxing) const; |
---|
897 | |
---|
898 | void AssociateViewCellsWithObjects(const ObjectContainer &objects) const; |
---|
899 | |
---|
900 | void ReleaseViewCells(const ObjectContainer &objects); |
---|
901 | |
---|
902 | int CollectViewCellsFromRays(Intersectable *obj, |
---|
903 | ViewCellContainer &viewCells, |
---|
904 | const bool useMailBoxing, |
---|
905 | const bool setCounter, |
---|
906 | const bool onlyUnmailedRays); |
---|
907 | |
---|
908 | int CountViewCellsFromRays(Intersectable *obj); |
---|
909 | #endif |
---|
910 | |
---|
911 | /** Evaluates increase in pvs size. |
---|
912 | */ |
---|
913 | int EvalPvsEntriesIncr(BvhSubdivisionCandidate &splitCandidate, |
---|
914 | const float raysPerObjects, |
---|
915 | const int numParentViewCells, |
---|
916 | const int numFrontViewCells, |
---|
917 | const int numBackViewCells);// const; |
---|
918 | |
---|
919 | /** Rays will be clipped to the bounding box. |
---|
920 | */ |
---|
921 | void PreprocessRays(BvhLeaf *root, |
---|
922 | const VssRayContainer &sampleRays, |
---|
923 | RayInfoContainer &rays); |
---|
924 | |
---|
925 | /** Print the subdivision stats in the subdivison log. |
---|
926 | */ |
---|
927 | void PrintSubdivisionStats(const SubdivisionCandidate &tData); |
---|
928 | |
---|
929 | /** Prints out the stats for this subdivision. |
---|
930 | */ |
---|
931 | void AddSubdivisionStats(const int viewCells, |
---|
932 | const float renderCostDecr, |
---|
933 | const float totalRenderCost); |
---|
934 | |
---|
935 | /** Stores rays with objects that see the rays. |
---|
936 | */ |
---|
937 | int AssociateObjectsWithRays(const VssRayContainer &rays) const; |
---|
938 | |
---|
939 | /** Tests if object is in this leaf. |
---|
940 | @note: assumes that objects are sorted by their id. |
---|
941 | */ |
---|
942 | bool IsObjectInLeaf(BvhLeaf *, Intersectable *object) const; |
---|
943 | |
---|
944 | /** Prepares the construction of the bv hierarchy and returns |
---|
945 | the first subdivision candidate. |
---|
946 | */ |
---|
947 | void PrepareConstruction(SplitQueue &tQueue, |
---|
948 | const VssRayContainer &sampleRays, |
---|
949 | const ObjectContainer &objects); |
---|
950 | |
---|
951 | /** Resets bv hierarchy. E.g. deletes root and resets stats. |
---|
952 | */ |
---|
953 | void Reset(SplitQueue &tQueue, |
---|
954 | const VssRayContainer &rays, |
---|
955 | const ObjectContainer &objects); |
---|
956 | |
---|
957 | /** Evaluates volume of view cells that see the objects. |
---|
958 | */ |
---|
959 | float EvalViewCellsVolume(const ObjectContainer &objects);// const; |
---|
960 | |
---|
961 | /** Assigns or newly creates initial list of sorted objects. |
---|
962 | */ |
---|
963 | void AssignInitialSortedObjectList(BvhTraversalData &tData, |
---|
964 | const ObjectContainer &objects); |
---|
965 | |
---|
966 | /** Assigns sorted objects to front and back data. |
---|
967 | */ |
---|
968 | void AssignSortedObjects(const BvhSubdivisionCandidate &sc, |
---|
969 | BvhTraversalData &frontData, |
---|
970 | BvhTraversalData &backData); |
---|
971 | |
---|
972 | /** Creates new root of hierarchy and computes bounding box. |
---|
973 | Has to be called before the preparation of the subdivision. |
---|
974 | */ |
---|
975 | void Initialise(const ObjectContainer &objects); |
---|
976 | |
---|
977 | |
---|
978 | //////////////////// |
---|
979 | // initial subdivision |
---|
980 | |
---|
981 | /** Makes an initial parititon of the object space based on |
---|
982 | some criteria (size, shader) |
---|
983 | */ |
---|
984 | void ApplyInitialSubdivision(SubdivisionCandidate *firstCandidate, |
---|
985 | vector<SubdivisionCandidate *> &candidateContainer); |
---|
986 | |
---|
987 | void ApplyInitialSplit(const BvhTraversalData &tData, |
---|
988 | ObjectContainer &frontObjects, |
---|
989 | ObjectContainer &backObjects); |
---|
990 | |
---|
991 | bool InitialTerminationCriteriaMet(const BvhTraversalData &tData) const; |
---|
992 | |
---|
993 | /** Sets the bvh node ids. |
---|
994 | */ |
---|
995 | void SetUniqueNodeIds(); |
---|
996 | |
---|
997 | void UpdateViewCells(const BvhSubdivisionCandidate &sc); |
---|
998 | void TestEvaluation(const BvhSubdivisionCandidate &sc); |
---|
999 | |
---|
1000 | |
---|
1001 | protected: |
---|
1002 | |
---|
1003 | /// pre-sorted subdivision candidtes for all three directions. |
---|
1004 | vector<SortableEntry> *mGlobalSubdivisionCandidates[3]; |
---|
1005 | /// pointer to the hierarchy of view cells |
---|
1006 | ViewCellsTree *mViewCellsTree; |
---|
1007 | /// The view cells manager |
---|
1008 | ViewCellsManager *mViewCellsManager; |
---|
1009 | /// candidates for placing split planes during cost heuristics |
---|
1010 | vector<SortableEntry> *mSubdivisionCandidates; |
---|
1011 | /// Pointer to the root of the tree |
---|
1012 | BvhNode *mRoot; |
---|
1013 | /// Statistics for the object space partition |
---|
1014 | BvhStatistics mBvhStats; |
---|
1015 | /// box around the whole view domain |
---|
1016 | AxisAlignedBox3 mBoundingBox; |
---|
1017 | /// the hierarchy manager |
---|
1018 | HierarchyManager *mHierarchyManager; |
---|
1019 | |
---|
1020 | |
---|
1021 | //////////////////// |
---|
1022 | //-- local termination criteria |
---|
1023 | |
---|
1024 | /// maximal possible depth |
---|
1025 | int mTermMaxDepth; |
---|
1026 | /// mininum probability |
---|
1027 | float mTermMinProbability; |
---|
1028 | /// minimal number of objects |
---|
1029 | int mTermMinObjects; |
---|
1030 | /// maximal acceptable cost ratio |
---|
1031 | float mTermMaxCostRatio; |
---|
1032 | /// tolerance value indicating how often the max cost ratio can be failed |
---|
1033 | int mTermMissTolerance; |
---|
1034 | /// minimum number of rays |
---|
1035 | int mTermMinRays; |
---|
1036 | |
---|
1037 | |
---|
1038 | //////////////////// |
---|
1039 | //-- global termination criteria |
---|
1040 | |
---|
1041 | /// the minimal accepted global cost ratio |
---|
1042 | float mTermMinGlobalCostRatio; |
---|
1043 | //// number of accepted misses of the global cost ratio |
---|
1044 | int mTermGlobalCostMissTolerance; |
---|
1045 | /// maximal number of view cells |
---|
1046 | int mTermMaxLeaves; |
---|
1047 | /// maximal tree memory |
---|
1048 | float mMaxMemory; |
---|
1049 | /// the tree is out of memory |
---|
1050 | bool mOutOfMemory; |
---|
1051 | |
---|
1052 | |
---|
1053 | //////////////////////////////////////// |
---|
1054 | //-- split heuristics based parameters |
---|
1055 | |
---|
1056 | /// if a heuristics should be used for finding a split plane |
---|
1057 | bool mUseCostHeuristics; |
---|
1058 | /// if sah heuristcs should be used for finding a split plane |
---|
1059 | bool mUseSah; |
---|
1060 | /// balancing factor for PVS criterium |
---|
1061 | float mCtDivCi; |
---|
1062 | /// if only driving axis should be used for split |
---|
1063 | bool mOnlyDrivingAxis; |
---|
1064 | /// current time stamp (used for keeping split history) |
---|
1065 | int mTimeStamp; |
---|
1066 | // if rays should be stored in leaves |
---|
1067 | bool mStoreRays; |
---|
1068 | // subdivision stats output file |
---|
1069 | std::ofstream mSubdivisionStats; |
---|
1070 | /// keeps track of cost during subdivision |
---|
1071 | float mTotalCost; |
---|
1072 | int mPvsEntries; |
---|
1073 | /// keeps track of overall pvs size during subdivision |
---|
1074 | int mTotalPvsSize; |
---|
1075 | /// number of currenly generated view cells |
---|
1076 | int mCreatedLeaves; |
---|
1077 | /// represents min and max band for sweep |
---|
1078 | //float mSplitBorder; |
---|
1079 | /// weight between render cost decrease and node render cost |
---|
1080 | float mRenderCostDecreaseWeight; |
---|
1081 | |
---|
1082 | /// if the objects should be sorted in one global step |
---|
1083 | bool mUseGlobalSorting; |
---|
1084 | |
---|
1085 | bool mUseBboxAreaForSah; |
---|
1086 | |
---|
1087 | //SortableEntryContainer *mSortedObjects[4]; |
---|
1088 | |
---|
1089 | int mMinRaysForVisibility; |
---|
1090 | |
---|
1091 | /// constant value for driving the heuristics |
---|
1092 | float mMemoryConst; |
---|
1093 | |
---|
1094 | int mMaxTests; |
---|
1095 | |
---|
1096 | bool mIsInitialSubdivision; |
---|
1097 | |
---|
1098 | bool mApplyInitialPartition; |
---|
1099 | |
---|
1100 | int mInitialMinObjects; |
---|
1101 | float mInitialMaxAreaRatio; |
---|
1102 | float mInitialMinArea; |
---|
1103 | }; |
---|
1104 | |
---|
1105 | |
---|
1106 | |
---|
1107 | } |
---|
1108 | |
---|
1109 | #endif |
---|