1 | #ifndef _BvHierarchy_H__
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2 | #define _BvHierarchy_H__
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3 |
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4 | #include <stack>
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5 |
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6 | #include "Mesh.h"
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7 | #include "Containers.h"
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8 | #include "Statistics.h"
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9 | #include "VssRay.h"
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10 | #include "RayInfo.h"
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11 | #include "gzstream.h"
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12 | #include "SubdivisionCandidate.h"
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13 | #include "AxisAlignedBox3.h"
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14 | #include "IntersectableWrapper.h"
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15 | #include "HierarchyManager.h"
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16 |
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17 |
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18 | namespace GtpVisibilityPreprocessor {
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19 |
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20 |
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21 | class ViewCellLeaf;
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22 | class Plane3;
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23 | class AxisAlignedBox3;
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24 | class Ray;
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25 | class ViewCellsStatistics;
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26 | class ViewCellsManager;
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27 | class MergeCandidate;
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28 | class Beam;
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29 | class ViewCellsTree;
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30 | class Environment;
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31 | class BvhInterior;
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32 | class BvhLeaf;
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33 | class BvhNode;
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34 | class BvhTree;
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35 | class VspTree;
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36 | class ViewCellsContainer;
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37 | class HierarchyManager;
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38 |
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39 |
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40 | /** View space partition statistics.
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41 | */
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42 | class BvhStatistics: public StatisticsBase
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43 | {
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44 | public:
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45 |
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46 | /// Constructor
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47 | BvhStatistics()
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48 | {
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49 | Reset();
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50 | }
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51 |
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52 | int Nodes() const {return nodes;}
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53 | int Interior() const { return nodes / 2; }
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54 | int Leaves() const { return (nodes / 2) + 1; }
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55 |
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56 | double AvgDepth() const
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57 | { return accumDepth / (double)Leaves(); }
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58 |
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59 | double AvgObjectRefs() const
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60 | { return objectRefs / (double)Leaves(); }
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61 |
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62 | double AvgRayRefs() const
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63 | { return rayRefs / (double)Leaves(); }
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64 |
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65 |
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66 | void Reset()
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67 | {
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68 | nodes = 0;
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69 | splits = 0;
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70 | maxDepth = 0;
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71 |
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72 | minDepth = 99999;
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73 | accumDepth = 0;
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74 | maxDepthNodes = 0;
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75 | minProbabilityNodes = 0;
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76 | maxCostNodes = 0;
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77 | ///////////////////
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78 | minObjectsNodes = 0;
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79 | maxObjectRefs = 0;
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80 | minObjectRefs = 999999999;
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81 | objectRefs = 0;
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82 | emptyNodes = 0;
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83 |
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84 | ///////////////////
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85 | minRaysNodes = 0;
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86 | maxRayRefs = 0;
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87 | minRayRefs = 999999999;
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88 | rayRefs = 0;
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89 | maxRayContriNodes = 0;
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90 | mGlobalCostMisses = 0;
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91 | }
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92 |
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93 |
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94 | public:
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95 |
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96 | // total number of nodes
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97 | int nodes;
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98 | // number of splits
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99 | int splits;
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100 | // maximal reached depth
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101 | int maxDepth;
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102 | // minimal depth
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103 | int minDepth;
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104 | // max depth nodes
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105 | int maxDepthNodes;
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106 | // accumulated depth (used to compute average)
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107 | int accumDepth;
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108 | // minimum area nodes
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109 | int minProbabilityNodes;
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110 | /// nodes termination because of max cost ratio;
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111 | int maxCostNodes;
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112 | // global cost ratio violations
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113 | int mGlobalCostMisses;
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114 |
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115 | //////////////////
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116 | // nodes with minimum objects
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117 | int minObjectsNodes;
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118 | // max number of rays per node
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119 | int maxObjectRefs;
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120 | // min number of rays per node
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121 | int minObjectRefs;
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122 | /// object references
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123 | int objectRefs;
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124 | // leaves with no objects
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125 | int emptyNodes;
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126 |
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127 | //////////////////////////
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128 | // nodes with minimum rays
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129 | int minRaysNodes;
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130 | // max number of rays per node
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131 | int maxRayRefs;
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132 | // min number of rays per node
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133 | int minRayRefs;
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134 | /// object references
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135 | int rayRefs;
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136 | /// nodes with max ray contribution
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137 | int maxRayContriNodes;
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138 |
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139 | void Print(ostream &app) const;
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140 |
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141 | friend ostream &operator<<(ostream &s, const BvhStatistics &stat)
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142 | {
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143 | stat.Print(s);
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144 | return s;
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145 | }
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146 | };
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147 |
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148 |
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149 | /**
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150 | VspNode abstract class serving for interior and leaf node implementation
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151 | */
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152 | class BvhNode: public Intersectable
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153 | {
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154 | public:
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155 |
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156 | // types of vsp nodes
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157 | enum {Interior, Leaf};
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158 |
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159 | BvhNode();
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160 | BvhNode(const AxisAlignedBox3 &bbox);
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161 | BvhNode(const AxisAlignedBox3 &bbox, BvhInterior *parent);
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162 |
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163 | virtual ~BvhNode(){};
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164 |
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165 | /** Determines whether this node is a leaf or not
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166 | @return true if leaf
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167 | */
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168 | virtual bool IsLeaf() const = 0;
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169 |
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170 | /** Determines whether this node is a root
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171 | @return true if root
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172 | */
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173 | virtual bool IsRoot() const;
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174 |
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175 | /** Returns parent node.
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176 | */
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177 | BvhInterior *GetParent();
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178 |
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179 | /** Sets parent node.
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180 | */
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181 | void SetParent(BvhInterior *parent);
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182 |
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183 | /** collects all objects under this node.
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184 | */
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185 | virtual void CollectObjects(ObjectContainer &objects) = 0;
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186 |
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187 | /** The bounding box specifies the node extent.
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188 | */
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189 | inline
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190 | AxisAlignedBox3 GetBoundingBox() const
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191 | { return mBoundingBox; }
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192 |
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193 | /** Sets bouding box of this node.
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194 | */
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195 | inline
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196 | void SetBoundingBox(const AxisAlignedBox3 &boundingBox)
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197 | { mBoundingBox = boundingBox; }
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198 |
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199 | /** Cost of mergin this node.
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200 | */
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201 | float GetMergeCost() {return (float)-mTimeStamp; }
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202 |
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203 | virtual int GetRandomEdgePoint(Vector3 &point,
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204 | Vector3 &normal);
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205 |
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206 | inline int GetTimeStamp() const { return mTimeStamp; }
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207 | inline void SetTimeStamp(const int timeStamp) { mTimeStamp = timeStamp; };
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208 |
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209 |
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210 | ////////////////////////
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211 | //-- inherited functions from Intersectable
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212 |
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213 | AxisAlignedBox3 GetBox() const { return mBoundingBox; }
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214 |
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215 | int CastRay(Ray &ray) { return 0; }
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216 |
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217 | bool IsConvex() const { return true; }
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218 | bool IsWatertight() const { return true; }
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219 | float IntersectionComplexity() { return 1; }
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220 |
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221 | int NumberOfFaces() const { return 6; };
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222 |
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223 | int GetRandomSurfacePoint(GtpVisibilityPreprocessor::Vector3 &point,
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224 | GtpVisibilityPreprocessor::Vector3 &normal)
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225 | {
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226 | // TODO
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227 | return 0;
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228 | }
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229 |
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230 | int GetRandomVisibleSurfacePoint(GtpVisibilityPreprocessor::Vector3 &point,
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231 | GtpVisibilityPreprocessor::Vector3 &normal,
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232 | const GtpVisibilityPreprocessor::Vector3 &viewpoint,
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233 | const int maxTries)
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234 | {
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235 | // TODO
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236 | return 0;
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237 | }
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238 |
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239 | int Type() const
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240 | {
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241 | return Intersectable::BVH_INTERSECTABLE;
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242 | }
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243 |
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244 | ostream &Describe(ostream &s) { return s; }
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245 |
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246 | ///////////////////////////////////
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247 |
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248 | float mRenderCost;
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249 |
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250 | protected:
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251 |
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252 | /// the bounding box of the node
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253 | AxisAlignedBox3 mBoundingBox;
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254 | /// parent of this node
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255 | BvhInterior *mParent;
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256 | int mTimeStamp;
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257 | };
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258 |
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259 |
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260 | /** BSP interior node implementation
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261 | */
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262 | class BvhInterior: public BvhNode
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263 | {
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264 | public:
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265 | /** Standard contructor taking a bounding box as argument.
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266 | */
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267 | BvhInterior(const AxisAlignedBox3 &bbox);
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268 | BvhInterior(const AxisAlignedBox3 &bbox, BvhInterior *parent);
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269 |
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270 | ~BvhInterior();
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271 | /** @return false since it is an interior node
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272 | */
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273 | bool IsLeaf() const;
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274 |
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275 | BvhNode *GetBack() { return mBack; }
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276 | BvhNode *GetFront() { return mFront; }
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277 |
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278 | /** Replace front or back child with new child.
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279 | */
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280 | void ReplaceChildLink(BvhNode *oldChild, BvhNode *newChild);
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281 |
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282 | /** Replace front and back child.
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283 | */
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284 | void SetupChildLinks(BvhNode *front, BvhNode *back);
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285 |
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286 | friend ostream &operator<<(ostream &s, const BvhInterior &A)
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287 | {
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288 | return s << A.mBoundingBox;
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289 | }
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290 |
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291 | virtual void CollectObjects(ObjectContainer &objects);
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292 |
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293 | protected:
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294 |
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295 | /// back node
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296 | BvhNode *mBack;
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297 | /// front node
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298 | BvhNode *mFront;
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299 | };
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300 |
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301 |
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302 | /** BSP leaf node implementation.
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303 | */
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304 | class BvhLeaf: public BvhNode
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305 | {
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306 | public:
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307 | /** Standard contructor taking a bounding box as argument.
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308 | */
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309 | BvhLeaf(const AxisAlignedBox3 &bbox);
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310 | BvhLeaf(const AxisAlignedBox3 &bbox, BvhInterior *parent);
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311 | BvhLeaf(const AxisAlignedBox3 &bbox, BvhInterior *parent, const int numObjects);
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312 |
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313 | ~BvhLeaf();
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314 |
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315 | /** @return true since it is an interior node
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316 | */
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317 | bool IsLeaf() const;
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318 |
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319 | SubdivisionCandidate *GetSubdivisionCandidate()// const
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320 | {
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321 | return mSubdivisionCandidate;
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322 | }
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323 |
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324 | void SetSubdivisionCandidate(SubdivisionCandidate *candidate)
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325 | {
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326 | mSubdivisionCandidate = candidate;
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327 | }
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328 |
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329 | virtual void CollectObjects(ObjectContainer &objects);
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330 |
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331 | /** Returns level of the hierarchy that is "active" right now.
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332 | */
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333 | BvhNode *GetActiveNode()
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334 | {
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335 | return mActiveNode;
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336 | }
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337 |
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338 | /** Returns level of the hierarchy that is "active" right now.
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339 | */
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340 | void SetActiveNode(BvhNode *node)
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341 | {
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342 | mActiveNode = node;
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343 | }
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344 |
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345 | public:
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346 | // gl list use to store the geometry on the gl server
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347 | int mGlList;
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348 |
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349 | /// objects
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350 | ObjectContainer mObjects;
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351 |
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352 | protected:
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353 |
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354 | /// pointer to a split plane candidate splitting this leaf
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355 | SubdivisionCandidate *mSubdivisionCandidate;
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356 |
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357 | /// the active node which will be accounted for in the pvs
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358 | BvhNode *mActiveNode;
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359 | };
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360 |
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361 |
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362 | /** View Space Partitioning tree.
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363 | */
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364 | class BvHierarchy
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365 | {
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366 | friend class ViewCellsParseHandlers;
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367 | friend class HierarchyManager;
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368 |
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369 | protected:
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370 | struct SortableEntry;
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371 | typedef vector<SortableEntry> SortableEntryContainer;
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372 |
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373 | public:
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374 |
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375 | /** Additional data which is passed down the BSP tree during traversal.
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376 | */
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377 | class BvhTraversalData
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378 | {
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379 | public:
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380 |
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381 | BvhTraversalData():
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382 | mNode(NULL),
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383 | mDepth(0),
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384 | mProbability(0.0),
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385 | mMaxCostMisses(0),
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386 | mAxis(0),
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387 | mNumRays(0)
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388 | {
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389 | for (int i = 0; i < 4; ++ i)
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390 | mSortedObjects[i] = NULL;
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391 | }
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392 |
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393 | BvhTraversalData(BvhLeaf *node,
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394 | const int depth,
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395 | const float v,
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396 | const int numRays):
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397 | mNode(node),
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398 | mDepth(depth),
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399 | //mBoundingBox(box),
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400 | mProbability(v),
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401 | mMaxCostMisses(0),
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402 | mAxis(0),
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403 | mNumRays(numRays)
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404 | {
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405 | for (int i = 0; i < 4; ++ i)
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406 | mSortedObjects[i] = NULL;
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407 | }
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408 |
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409 | /** Deletes contents and sets them to NULL.
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410 | */
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411 | void Clear()
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412 | {
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413 | DEL_PTR(mNode);
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414 | for (int i = 0; i < 4; ++ i)
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415 | DEL_PTR(mSortedObjects[i]);
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416 | }
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417 |
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418 | /// the current node
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419 | BvhLeaf *mNode;
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420 | /// current depth
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421 | int mDepth;
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422 | /// the probability that this node is seen
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423 | float mProbability;
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424 | /// the bounding box of the node
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425 | //AxisAlignedBox3 mBoundingBox;
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426 | /// how often this branch has missed the max-cost ratio
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427 | int mMaxCostMisses;
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428 | /// current axis
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429 | int mAxis;
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430 | /// number of rays
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431 | int mNumRays;
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432 | /// the sorted objects for the three dimensions
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433 | ObjectContainer *mSortedObjects[4];
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434 | };
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435 |
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436 |
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437 | /** Candidate for a object space split.
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438 | */
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439 | class BvhSubdivisionCandidate: public SubdivisionCandidate
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440 | {
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441 | public:
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442 |
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443 | BvhSubdivisionCandidate(const BvhTraversalData &tData): mParentData(tData)
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444 | {};
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445 |
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446 | ~BvhSubdivisionCandidate()
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447 | {
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448 | mParentData.Clear();
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449 | }
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450 |
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451 | int Type() const { return OBJECT_SPACE; }
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452 |
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453 | void EvalCandidate(bool computeSplitplane = true)
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454 | {
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455 | mDirty = false;
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456 | sBvHierarchy->EvalSubdivisionCandidate(*this, computeSplitplane);
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457 | }
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458 |
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459 | bool Apply(SplitQueue &splitQueue, bool terminationCriteriaMet)
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460 | {
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461 | BvhNode *n = sBvHierarchy->Subdivide(splitQueue, this, terminationCriteriaMet);
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462 |
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463 | // local or global termination criteria failed
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464 | return !n->IsLeaf();
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465 | }
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466 |
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467 | void CollectDirtyCandidates(SubdivisionCandidateContainer &dirtyList,
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468 | const bool onlyUnmailed)
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469 | {
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470 | sBvHierarchy->CollectDirtyCandidates(this, dirtyList, onlyUnmailed);
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471 | }
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472 |
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473 | bool GlobalTerminationCriteriaMet() const
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474 | {
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475 | return sBvHierarchy->GlobalTerminationCriteriaMet(mParentData);
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476 | }
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477 |
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478 | BvhSubdivisionCandidate(const ObjectContainer &frontObjects,
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479 | const ObjectContainer &backObjects,
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480 | const BvhTraversalData &tData):
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481 | mFrontObjects(frontObjects), mBackObjects(backObjects), mParentData(tData)
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482 | {}
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483 |
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484 | float GetPriority() const
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485 | {
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486 | return mPriority;
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487 | }
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488 |
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489 | /// pointer to parent tree.
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490 | static BvHierarchy *sBvHierarchy;
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491 |
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492 | /// parent data
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493 | BvhTraversalData mParentData;
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494 | /// the objects on the front of the potential split
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495 | ObjectContainer mFrontObjects;
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496 | /// the objects on the back of the potential split
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497 | ObjectContainer mBackObjects;
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498 | };
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499 |
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500 | /** Struct for traversing line segment.
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501 | */
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502 | struct LineTraversalData
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503 | {
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504 | BvhNode *mNode;
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505 | Vector3 mExitPoint;
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506 |
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507 | float mMaxT;
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508 |
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509 | LineTraversalData () {}
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510 | LineTraversalData (BvhNode *n, const Vector3 &p, const float maxt):
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511 | mNode(n), mExitPoint(p), mMaxT(maxt) {}
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512 | };
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513 |
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514 |
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515 | /** Default constructor creating an empty tree.
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516 | */
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517 | BvHierarchy();
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518 |
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519 | /** Default destructor.
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520 | */
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521 | ~BvHierarchy();
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522 |
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523 | /** Returns tree statistics.
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524 | */
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525 | const BvhStatistics &GetStatistics() const;
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526 |
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527 | /** Returns bounding box of the specified node.
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528 | */
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529 | AxisAlignedBox3 GetBoundingBox(BvhNode *node) const;
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530 |
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531 | /** Reads parameters from environment singleton.
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532 | */
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533 | void ReadEnvironment();
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534 |
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535 | /** Evaluates candidate for splitting.
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536 | */
|
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537 | void EvalSubdivisionCandidate(BvhSubdivisionCandidate &splitData,
|
---|
538 | bool computeSplitPlane = true);
|
---|
539 |
|
---|
540 | /** Returns vector of leaves.
|
---|
541 | */
|
---|
542 | void CollectLeaves(BvhNode *root, vector<BvhLeaf *> &leaves) const;
|
---|
543 |
|
---|
544 | /** Returns bounding box of the whole tree (= bbox of root node)
|
---|
545 | */
|
---|
546 | AxisAlignedBox3 GetBoundingBox()const;
|
---|
547 |
|
---|
548 | /** Returns root of the view space partitioning tree.
|
---|
549 | */
|
---|
550 | BvhNode *GetRoot() const;
|
---|
551 |
|
---|
552 | /** finds neighbouring leaves of this tree node.
|
---|
553 | */
|
---|
554 | int FindNeighbors(BvhLeaf *n,
|
---|
555 | vector<BvhLeaf *> &neighbors,
|
---|
556 | const bool onlyUnmailed) const;
|
---|
557 |
|
---|
558 | /** Returns random leaf of BSP tree.
|
---|
559 | @param halfspace defines the halfspace from which the leaf is taken.
|
---|
560 | */
|
---|
561 | BvhLeaf *GetRandomLeaf(const Plane3 &halfspace);
|
---|
562 |
|
---|
563 | /** Returns random leaf of BSP tree.
|
---|
564 | @param onlyUnmailed if only unmailed leaves should be returned.
|
---|
565 | */
|
---|
566 | BvhLeaf *GetRandomLeaf(const bool onlyUnmailed = false);
|
---|
567 |
|
---|
568 | /** Casts line segment into the tree.
|
---|
569 | @param origin the origin of the line segment
|
---|
570 | @param termination the end point of the line segment
|
---|
571 | @returns view cells intersecting the line segment.
|
---|
572 | */
|
---|
573 | int CastLineSegment(const Vector3 &origin,
|
---|
574 | const Vector3 &termination,
|
---|
575 | ViewCellContainer &viewcells);
|
---|
576 |
|
---|
577 | /** Sets pointer to view cells manager.
|
---|
578 | */
|
---|
579 | void SetViewCellsManager(ViewCellsManager *vcm);
|
---|
580 |
|
---|
581 | /** Writes tree to output stream
|
---|
582 | */
|
---|
583 | bool Export(OUT_STREAM &stream);
|
---|
584 |
|
---|
585 | /** Collects rays associated with the objects.
|
---|
586 | */
|
---|
587 | void CollectRays(const ObjectContainer &objects, VssRayContainer &rays) const;
|
---|
588 |
|
---|
589 | /** Intersects box with the tree and returns the number of intersected boxes.
|
---|
590 | @returns number of view cells found
|
---|
591 | */
|
---|
592 | int ComputeBoxIntersections(const AxisAlignedBox3 &box,
|
---|
593 | ViewCellContainer &viewCells) const;
|
---|
594 |
|
---|
595 | /** Returns leaf the point pt lies in, starting from root.
|
---|
596 | */
|
---|
597 | BvhLeaf *GetLeaf(Intersectable *obj, BvhNode *root = NULL) const;
|
---|
598 |
|
---|
599 | /** Sets a pointer to the view cells tree.
|
---|
600 | */
|
---|
601 | ViewCellsTree *GetViewCellsTree() const { return mViewCellsTree; }
|
---|
602 |
|
---|
603 | /** See Get
|
---|
604 | */
|
---|
605 | void SetViewCellsTree(ViewCellsTree *vt) { mViewCellsTree = vt; }
|
---|
606 |
|
---|
607 | /** Returns estimated memory usage of tree.
|
---|
608 | */
|
---|
609 | float GetMemUsage() const;
|
---|
610 |
|
---|
611 | /** Sets this node to be an active node.
|
---|
612 | */
|
---|
613 | void SetActive(BvhNode *node) const;
|
---|
614 |
|
---|
615 |
|
---|
616 | ///////////////////////////
|
---|
617 | // hacks in order to provide interleaved heurisitcs
|
---|
618 |
|
---|
619 | BvhNode *SubdivideAndCopy(SplitQueue &tQueue, SubdivisionCandidate *splitCandidate);
|
---|
620 |
|
---|
621 | /////////////////////////////////
|
---|
622 |
|
---|
623 | static float EvalAbsCost(const ObjectContainer &objects);
|
---|
624 |
|
---|
625 | void CollectObjects(const AxisAlignedBox3 &box, ObjectContainer &objects);
|
---|
626 |
|
---|
627 | float GetRenderCostIncrementially(BvhNode *node) const;
|
---|
628 |
|
---|
629 | void Compress();
|
---|
630 | void CreateUniqueObjectIds();
|
---|
631 |
|
---|
632 | protected:
|
---|
633 |
|
---|
634 | /** Returns true if tree can be terminated.
|
---|
635 | */
|
---|
636 | bool LocalTerminationCriteriaMet(const BvhTraversalData &data) const;
|
---|
637 |
|
---|
638 | /** Returns true if global tree can be terminated.
|
---|
639 | */
|
---|
640 | bool GlobalTerminationCriteriaMet(const BvhTraversalData &data) const;
|
---|
641 |
|
---|
642 | /** For sorting the objects during the heuristics
|
---|
643 | */
|
---|
644 | struct SortableEntry
|
---|
645 | {
|
---|
646 | Intersectable *mObject;
|
---|
647 | float mPos;
|
---|
648 |
|
---|
649 | SortableEntry() {}
|
---|
650 |
|
---|
651 | SortableEntry(Intersectable *obj, const float pos):
|
---|
652 | mObject(obj), mPos(pos)
|
---|
653 | {}
|
---|
654 |
|
---|
655 | bool operator<(const SortableEntry &b) const
|
---|
656 | {
|
---|
657 | return mPos < b.mPos;
|
---|
658 | }
|
---|
659 | };
|
---|
660 |
|
---|
661 | /** Evaluate balanced object partition.
|
---|
662 | */
|
---|
663 | float EvalLocalObjectPartition(const BvhTraversalData &tData,
|
---|
664 | const int axis,
|
---|
665 | ObjectContainer &objectsFront,
|
---|
666 | ObjectContainer &objectsBack);
|
---|
667 |
|
---|
668 | /** Evaluate surface area heuristic for the node.
|
---|
669 | */
|
---|
670 | float EvalSah(const BvhTraversalData &tData,
|
---|
671 | const int axis,
|
---|
672 | ObjectContainer &objectsFront,
|
---|
673 | ObjectContainer &objectsBack);
|
---|
674 |
|
---|
675 |
|
---|
676 | /** Evaluates render cost of the bv induced by these objects
|
---|
677 | */
|
---|
678 | float EvalRenderCost(const ObjectContainer &objects) const;
|
---|
679 |
|
---|
680 | /** Evaluates tree stats in the BSP tree leafs.
|
---|
681 | */
|
---|
682 | void EvaluateLeafStats(const BvhTraversalData &data);
|
---|
683 |
|
---|
684 | /** Subdivides node using a best split priority queue.
|
---|
685 | @param tQueue the best split priority queue
|
---|
686 | @param splitCandidate the candidate for the next split
|
---|
687 | @param globalCriteriaMet if the global termination criteria were already met
|
---|
688 | @returns new root of the subtree
|
---|
689 | */
|
---|
690 | BvhNode *Subdivide(SplitQueue &tQueue,
|
---|
691 | SubdivisionCandidate *splitCandidate,
|
---|
692 | const bool globalCriteriaMet);
|
---|
693 |
|
---|
694 | /** Subdivides leaf.
|
---|
695 | @param sc the subdivisionCandidate holding all necessary data for subdivision
|
---|
696 |
|
---|
697 | @param frontData returns the traversal data for the front node
|
---|
698 | @param backData returns the traversal data for the back node
|
---|
699 |
|
---|
700 | @returns the new interior node = the of the subdivision
|
---|
701 | */
|
---|
702 | BvhInterior *SubdivideNode(const BvhSubdivisionCandidate &sc,
|
---|
703 | BvhTraversalData &frontData,
|
---|
704 | BvhTraversalData &backData);
|
---|
705 |
|
---|
706 | /** Splits the objects for the next subdivision.
|
---|
707 | @returns cost for this split
|
---|
708 | */
|
---|
709 | float SelectObjectPartition(const BvhTraversalData &tData,
|
---|
710 | ObjectContainer &frontObjects,
|
---|
711 | ObjectContainer &backObjects,
|
---|
712 | bool useVisibilityBasedHeuristics);
|
---|
713 |
|
---|
714 | /** Writes the node to disk
|
---|
715 | @note: should be implemented as visitor.
|
---|
716 | */
|
---|
717 | void ExportNode(BvhNode *node, OUT_STREAM &stream);
|
---|
718 |
|
---|
719 | /** Exports objects associated with this leaf.
|
---|
720 | */
|
---|
721 | void ExportObjects(BvhLeaf *leaf, OUT_STREAM &stream);
|
---|
722 |
|
---|
723 | /** Associates the objects with their bvh leaves.
|
---|
724 | */
|
---|
725 | static void AssociateObjectsWithLeaf(BvhLeaf *leaf);
|
---|
726 |
|
---|
727 |
|
---|
728 | /////////////////////////////
|
---|
729 | // Helper functions for local cost heuristics
|
---|
730 |
|
---|
731 | /** Prepare split candidates for cost heuristics using axis aligned splits.
|
---|
732 | @param node the current node
|
---|
733 | @param axis the current split axis
|
---|
734 | */
|
---|
735 | void PrepareLocalSubdivisionCandidates(const BvhTraversalData &tData,
|
---|
736 | const int axis);
|
---|
737 |
|
---|
738 | static void CreateLocalSubdivisionCandidates(const ObjectContainer &objects,
|
---|
739 | SortableEntryContainer **subdivisionCandidates,
|
---|
740 | const bool sort,
|
---|
741 | const int axis);
|
---|
742 |
|
---|
743 | float EvalPriority(const BvhSubdivisionCandidate &splitCandidate,
|
---|
744 | const float renderCostDecr,
|
---|
745 | const float oldRenderCost) const;
|
---|
746 |
|
---|
747 | /** Computes object partition with the best cost according to the heurisics.
|
---|
748 | @param tData the traversal data
|
---|
749 | @param axis the split axis
|
---|
750 | @param objectsFront the objects in the front child bv
|
---|
751 | @param objectsBack the objects in the back child bv
|
---|
752 | @param backObjectsStart the iterator marking the position where the back objects begin
|
---|
753 |
|
---|
754 | @returns relative cost (relative to parent cost)
|
---|
755 | */
|
---|
756 | float EvalLocalCostHeuristics(const BvhTraversalData &tData,
|
---|
757 | const int axis,
|
---|
758 | ObjectContainer &objectsFront,
|
---|
759 | ObjectContainer &objectsBack);
|
---|
760 |
|
---|
761 | /** Evaluates the contribution to the front and back volume
|
---|
762 | when this object is changing sides in the bvs.
|
---|
763 |
|
---|
764 | @param object the object
|
---|
765 | @param volLeft updates the left pvs
|
---|
766 | @param volPvs updates the right pvs
|
---|
767 | */
|
---|
768 | void EvalHeuristicsContribution(Intersectable *obj,
|
---|
769 | float &volLeft,
|
---|
770 | float &volRight);
|
---|
771 |
|
---|
772 | /** Prepares objects for the cost heuristics.
|
---|
773 | @returns sum of volume of associated view cells
|
---|
774 | */
|
---|
775 | float PrepareHeuristics(const BvhTraversalData &tData, const int axis);
|
---|
776 |
|
---|
777 | /** Evaluates cost for a leaf given the surface area heuristics.
|
---|
778 | */
|
---|
779 | float EvalSahCost(BvhLeaf *leaf) const;
|
---|
780 |
|
---|
781 | ////////////////////////////////////////////////
|
---|
782 |
|
---|
783 |
|
---|
784 | /** Prepares construction for vsp and osp trees.
|
---|
785 | */
|
---|
786 | AxisAlignedBox3 EvalBoundingBox(const ObjectContainer &objects,
|
---|
787 | const AxisAlignedBox3 *parentBox = NULL) const;
|
---|
788 |
|
---|
789 | /** Collects list of invalid candidates. Candidates
|
---|
790 | are invalidated by a view space subdivision step
|
---|
791 | that affects this candidate.
|
---|
792 | */
|
---|
793 | void CollectDirtyCandidates(BvhSubdivisionCandidate *sc,
|
---|
794 | vector<SubdivisionCandidate *> &dirtyList,
|
---|
795 | const bool onlyUnmailed);
|
---|
796 |
|
---|
797 | /** Collect view cells which see this bvh leaf.
|
---|
798 | */
|
---|
799 | int CollectViewCells(const ObjectContainer &objects,
|
---|
800 | ViewCellContainer &viewCells,
|
---|
801 | const bool setCounter,
|
---|
802 | const bool onlyUnmailedRays) const;
|
---|
803 |
|
---|
804 | /** Counts the view cells of this object. note: only
|
---|
805 | counts unmailed objects.
|
---|
806 | */
|
---|
807 | int CountViewCells(Intersectable *obj) const;
|
---|
808 |
|
---|
809 | /** Counts the view cells seen by this bvh leaf
|
---|
810 | */
|
---|
811 | int CountViewCells(const ObjectContainer &objects) const;
|
---|
812 |
|
---|
813 | /** Collects view cells which see an object.
|
---|
814 | */
|
---|
815 | int CollectViewCells(Intersectable *object,
|
---|
816 | ViewCellContainer &viewCells,
|
---|
817 | const bool useMailBoxing,
|
---|
818 | const bool setCounter,
|
---|
819 | const bool onlyUnmailedRays) const;
|
---|
820 |
|
---|
821 | /** Evaluates increase in pvs size.
|
---|
822 | */
|
---|
823 | int EvalPvsEntriesIncr(BvhSubdivisionCandidate &splitCandidate) const;
|
---|
824 |
|
---|
825 | /** Rays will be clipped to the bounding box.
|
---|
826 | */
|
---|
827 | void PreprocessRays(BvhLeaf *root,
|
---|
828 | const VssRayContainer &sampleRays,
|
---|
829 | RayInfoContainer &rays);
|
---|
830 |
|
---|
831 | /** Print the subdivision stats in the subdivison log.
|
---|
832 | */
|
---|
833 | void PrintSubdivisionStats(const SubdivisionCandidate &tData);
|
---|
834 |
|
---|
835 | /** Prints out the stats for this subdivision.
|
---|
836 | */
|
---|
837 | void AddSubdivisionStats(const int viewCells,
|
---|
838 | const float renderCostDecr,
|
---|
839 | const float totalRenderCost);
|
---|
840 |
|
---|
841 | /** Stores rays with objects that see the rays.
|
---|
842 | */
|
---|
843 | int AssociateObjectsWithRays(const VssRayContainer &rays) const;
|
---|
844 |
|
---|
845 | /** Tests if object is in this leaf.
|
---|
846 | @note: assumes that objects are sorted by their id.
|
---|
847 | */
|
---|
848 | bool IsObjectInLeaf(BvhLeaf *, Intersectable *object) const;
|
---|
849 |
|
---|
850 | /** Prepares the construction of the bv hierarchy and returns
|
---|
851 | the first subdivision candidate.
|
---|
852 | */
|
---|
853 | void PrepareConstruction(SplitQueue &tQueue,
|
---|
854 | const VssRayContainer &sampleRays,
|
---|
855 | const ObjectContainer &objects);
|
---|
856 |
|
---|
857 | /** Resets bv hierarchy. E.g. deletes root and resets stats.
|
---|
858 | */
|
---|
859 | void Reset(SplitQueue &tQueue,
|
---|
860 | const VssRayContainer &rays,
|
---|
861 | const ObjectContainer &objects);
|
---|
862 |
|
---|
863 | /** Evaluates volume of view cells that see the objects.
|
---|
864 | */
|
---|
865 | float EvalViewCellsVolume(const ObjectContainer &objects) const;
|
---|
866 |
|
---|
867 | /** Assigns or newly creates initial list of sorted objects.
|
---|
868 | */
|
---|
869 | void AssignInitialSortedObjectList(BvhTraversalData &tData,
|
---|
870 | const ObjectContainer &objects);
|
---|
871 |
|
---|
872 | /** Assigns sorted objects to front and back data.
|
---|
873 | */
|
---|
874 | void AssignSortedObjects(const BvhSubdivisionCandidate &sc,
|
---|
875 | BvhTraversalData &frontData,
|
---|
876 | BvhTraversalData &backData);
|
---|
877 |
|
---|
878 | /** Creates new root of hierarchy and computes bounding box.
|
---|
879 | Has to be called before the preparation of the subdivision.
|
---|
880 | */
|
---|
881 | void Initialise(const ObjectContainer &objects);
|
---|
882 |
|
---|
883 |
|
---|
884 | ////////////////////
|
---|
885 | // initial subdivision
|
---|
886 |
|
---|
887 | /** Makes an initial parititon of the object space based on
|
---|
888 | some criteria (size, shader)
|
---|
889 | */
|
---|
890 | void ApplyInitialSubdivision(SubdivisionCandidate *firstCandidate,
|
---|
891 | vector<SubdivisionCandidate *> &candidateContainer);
|
---|
892 |
|
---|
893 | void ApplyInitialSplit(const BvhTraversalData &tData,
|
---|
894 | ObjectContainer &frontObjects,
|
---|
895 | ObjectContainer &backObjects);
|
---|
896 |
|
---|
897 | bool InitialTerminationCriteriaMet(const BvhTraversalData &tData) const;
|
---|
898 |
|
---|
899 |
|
---|
900 | protected:
|
---|
901 |
|
---|
902 | /// pre-sorted subdivision candidtes for all three directions.
|
---|
903 | vector<SortableEntry> *mGlobalSubdivisionCandidates[3];
|
---|
904 | /// pointer to the hierarchy of view cells
|
---|
905 | ViewCellsTree *mViewCellsTree;
|
---|
906 | /// The view cells manager
|
---|
907 | ViewCellsManager *mViewCellsManager;
|
---|
908 | /// candidates for placing split planes during cost heuristics
|
---|
909 | vector<SortableEntry> *mSubdivisionCandidates;
|
---|
910 | /// Pointer to the root of the tree
|
---|
911 | BvhNode *mRoot;
|
---|
912 | /// Statistics for the object space partition
|
---|
913 | BvhStatistics mBvhStats;
|
---|
914 | /// box around the whole view domain
|
---|
915 | AxisAlignedBox3 mBoundingBox;
|
---|
916 | /// the hierarchy manager
|
---|
917 | HierarchyManager *mHierarchyManager;
|
---|
918 |
|
---|
919 |
|
---|
920 | ////////////////////
|
---|
921 | //-- local termination criteria
|
---|
922 |
|
---|
923 | /// maximal possible depth
|
---|
924 | int mTermMaxDepth;
|
---|
925 | /// mininum probability
|
---|
926 | float mTermMinProbability;
|
---|
927 | /// minimal number of objects
|
---|
928 | int mTermMinObjects;
|
---|
929 | /// maximal acceptable cost ratio
|
---|
930 | float mTermMaxCostRatio;
|
---|
931 | /// tolerance value indicating how often the max cost ratio can be failed
|
---|
932 | int mTermMissTolerance;
|
---|
933 | /// minimum number of rays
|
---|
934 | int mTermMinRays;
|
---|
935 |
|
---|
936 |
|
---|
937 | ////////////////////
|
---|
938 | //-- global termination criteria
|
---|
939 |
|
---|
940 | /// the minimal accepted global cost ratio
|
---|
941 | float mTermMinGlobalCostRatio;
|
---|
942 | //// number of accepted misses of the global cost ratio
|
---|
943 | int mTermGlobalCostMissTolerance;
|
---|
944 | /// maximal number of view cells
|
---|
945 | int mTermMaxLeaves;
|
---|
946 | /// maximal tree memory
|
---|
947 | float mMaxMemory;
|
---|
948 | /// the tree is out of memory
|
---|
949 | bool mOutOfMemory;
|
---|
950 |
|
---|
951 |
|
---|
952 | ////////////////////////////////////////
|
---|
953 | //-- split heuristics based parameters
|
---|
954 |
|
---|
955 | /// if a heuristics should be used for finding a split plane
|
---|
956 | bool mUseCostHeuristics;
|
---|
957 | /// if sah heuristcs should be used for finding a split plane
|
---|
958 | bool mUseSah;
|
---|
959 | /// balancing factor for PVS criterium
|
---|
960 | float mCtDivCi;
|
---|
961 | /// if only driving axis should be used for split
|
---|
962 | bool mOnlyDrivingAxis;
|
---|
963 | /// current time stamp (used for keeping split history)
|
---|
964 | int mTimeStamp;
|
---|
965 | // if rays should be stored in leaves
|
---|
966 | bool mStoreRays;
|
---|
967 | // subdivision stats output file
|
---|
968 | ofstream mSubdivisionStats;
|
---|
969 | /// keeps track of cost during subdivision
|
---|
970 | float mTotalCost;
|
---|
971 | int mPvsEntries;
|
---|
972 | /// keeps track of overall pvs size during subdivision
|
---|
973 | int mTotalPvsSize;
|
---|
974 | /// number of currenly generated view cells
|
---|
975 | int mCreatedLeaves;
|
---|
976 | /// represents min and max band for sweep
|
---|
977 | float mSplitBorder;
|
---|
978 | /// weight between render cost decrease and node render cost
|
---|
979 | float mRenderCostDecreaseWeight;
|
---|
980 |
|
---|
981 | /// if the objects should be sorted in one global step
|
---|
982 | bool mUseGlobalSorting;
|
---|
983 |
|
---|
984 | bool mUseBboxAreaForSah;
|
---|
985 |
|
---|
986 | //SortableEntryContainer *mSortedObjects[4];
|
---|
987 |
|
---|
988 | int mMinRaysForVisibility;
|
---|
989 |
|
---|
990 | /// constant value for driving the heuristics
|
---|
991 | float mMemoryConst;
|
---|
992 |
|
---|
993 | int mMaxTests;
|
---|
994 |
|
---|
995 | bool mIsInitialSubdivision;
|
---|
996 |
|
---|
997 | bool mApplyInitialPartition;
|
---|
998 |
|
---|
999 | int mInitialMinObjects;
|
---|
1000 | float mInitialMaxAreaRatio;
|
---|
1001 | float mInitialMinArea;
|
---|
1002 | };
|
---|
1003 |
|
---|
1004 | }
|
---|
1005 |
|
---|
1006 | #endif
|
---|