source: GTP/trunk/Lib/Vis/Preprocessing/src/CombinedPreprocessor.cpp @ 2580

Revision 2580, 4.7 KB checked in by mattausch, 16 years ago (diff)
  • Property svn:executable set to *
Line 
1#include "SceneGraph.h"
2#include "KdTree.h"
3#include "X3dExporter.h"
4#include "Environment.h"
5#include "Polygon3.h"
6#include "VssRay.h"
7#include "RssTree.h"
8#include "ViewCellsManager.h"
9#include "RenderSimulator.h"
10#include "GlRenderer.h"
11#include "SamplingStrategy.h"
12#include "PreprocessorThread.h"
13#include "CombinedPreprocessor.h"
14#include "RayCaster.h"
15
16
17
18namespace GtpVisibilityPreprocessor {
19
20
21const bool pruneInvalidRays = true;
22
23 
24  CombinedPreprocessor::CombinedPreprocessor():
25        Preprocessor()
26  {
27        // this should increase coherence of the samples
28//      Environment::GetSingleton()->GetIntValue("RssPreprocessor.vssSamples", mTotalSamples);
29//      Environment::GetSingleton()->GetIntValue("RssPreprocessor.samplesPerPass", mSamplesPerPass);
30//      Environment::GetSingleton()->GetIntValue("RssPreprocessor.vssSamplesPerPass",
31//                                                                                       mSamplesPerEvaluation);
32       
33       
34  }
35
36
37
38bool
39CombinedPreprocessor::ComputeVisibility()
40{
41 
42  Debug << "Preprocessor type: combined" << endl;
43  cout<<"Combined Preprocessor started\n"<<flush;
44 
45  // if not already loaded, construct view cells from file
46  if (!mLoadViewCells) {
47        // construct view cells using it's own set of samples
48        mViewCellsManager->Construct(this);
49       
50        //-- several visualizations and statistics
51        Debug << "view cells construction finished: " << endl;
52        mViewCellsManager->PrintStatistics(Debug);
53  }
54 
55 
56  // now decode distribution string
57  char buff[1024];
58  Environment::GetSingleton()->GetStringValue("RssPreprocessor.distributions",
59                                                                                          buff);
60 
61 
62  mMixtureDistribution = new MixtureDistribution(*this);
63  mMixtureDistribution->Construct(buff);
64 
65  SimpleRayContainer rays;
66  VssRayContainer vssRays;
67
68  int lastEvaluation = 0;
69  //  int totalVssRays = 0;
70  mPass = 0;
71 
72  vector<VssRayContainer> rayBuffer;
73  rays.reserve(mSamplesPerPass);
74  rayBuffer.reserve(2*mSamplesPerPass);
75 
76  long startTime = GetTime();
77
78  mCurrentSamples = 0;
79
80  for (mCurrentSamples =0; mCurrentSamples < mTotalSamples; mCurrentSamples += mSamplesPerPass, mPass++) {
81        mRayCaster->InitPass();
82       
83        cout<<"Progress :"<<mCurrentSamples/1e6f<<"M rays, "<<(100.0f*mCurrentSamples)/mTotalSamples<<"%"<<endl;
84       
85        rays.clear();
86        vssRays.clear();
87       
88       
89        mMixtureDistribution->GenerateSamples(mSamplesPerPass, rays);
90
91        cerr<<"Casting rays..."<<endl;
92        //      bool doubleRays = true;
93        bool doubleRays = true;
94        CastRays(rays, vssRays, doubleRays, pruneInvalidRays);
95        mTotalRaysCast += (int)vssRays.size();
96        cerr<<"Done..."<<endl;
97
98        cerr<<"Computing ray contributions..."<<endl;
99        mMixtureDistribution->ComputeContributions(vssRays);
100        cerr<<"Done..."<<endl;
101
102
103        if (mExportRays) {
104          Debug<<"Exporting rays..."<<endl<<flush;
105          char filename[256];
106
107          VssRayContainer contributingRays;
108          vssRays.GetContributingRays(contributingRays, 0);
109          sprintf(filename, "rss-crays-%04d.x3d", mPass);
110          ExportRays(filename, contributingRays, mExportNumRays);
111
112          sprintf(filename, "rss-rays-i%04d.x3d", mPass);
113          ExportRays(filename, vssRays, mExportNumRays);
114
115
116          if (mExportAnimation) {
117                rayBuffer.push_back(VssRayContainer());
118                vssRays.SelectRays(mExportNumRays, rayBuffer[rayBuffer.size()-1], true);
119          }
120
121          Debug<<"done."<<endl<<flush;
122        }
123       
124        mMixtureDistribution->UpdateDistributions(vssRays);
125       
126        if (mCurrentSamples - lastEvaluation >= mSamplesPerEvaluation) {
127          Real time = TimeDiff(startTime, GetTime());
128          mViewCellsManager->PrintPvsStatistics(mStats);
129          mStats <<
130                "#Pass\n" <<mPass<<endl<<
131                "#Time\n" << time <<endl<<
132                "#TotalSamples\n" << mCurrentSamples <<endl<<
133                "#RssSamples\n" <<mTotalRaysCast<<endl;
134
135          float last = 0.0f;
136          for (int k=0; k < 6; k++) {
137                float ratio = 0.0f;
138                if (k < mMixtureDistribution->mDistributions.size()) {
139                  ratio = mMixtureDistribution->mDistributions[k]->mRatio-last;
140                  last = mMixtureDistribution->mDistributions[k]->mRatio;;
141                }
142                mStats <<
143                  "#Distribution"<<k<<endl<<
144                  ratio<<endl;
145          }
146         
147          lastEvaluation = mCurrentSamples;
148         
149          if (renderer) {
150                ComputeRenderError();
151          }
152        }
153       
154       
155        Real time = TimeDiff(startTime, GetTime());
156        if (mTotalTime!= -1 && time/1000 > mTotalTime)
157          break;
158
159#if 0
160        cerr<<"deleting rays"<<endl;
161        //clear all unreferenced rays
162        for (int j=0; j < vssRays.size(); j++) {
163          if (vssRays[j]->RefCount() == 0)
164                delete vssRays[j];
165        }
166        cerr<<"done."<<endl;
167#endif 
168       
169        //      if (!mMixtureDistribution->RequiresRays())
170        //        CLEAR_CONTAINER(vssRays);
171
172       
173  }
174 
175  EvalViewCellHistogram();
176
177  if (mExportAnimation && mExportRays) {
178        char filename[64];
179        sprintf(filename, "rss-rays-i.x3d");
180        //rayBuffer.resize(mPass);
181        ExportRayAnimation(filename, rayBuffer);
182  }
183
184  return true;
185}
186
187}
Note: See TracBrowser for help on using the repository browser.