source: GTP/trunk/Lib/Vis/Preprocessing/src/CombinedPreprocessor.cpp @ 2049

Revision 2049, 4.0 KB checked in by bittner, 17 years ago (diff)

glrenderer updates

  • Property svn:executable set to *
Line 
1#include "SceneGraph.h"
2#include "KdTree.h"
3#include "X3dExporter.h"
4#include "Environment.h"
5#include "Polygon3.h"
6#include "VssRay.h"
7#include "RssTree.h"
8#include "ViewCellsManager.h"
9#include "RenderSimulator.h"
10#include "GlRenderer.h"
11#include "SamplingStrategy.h"
12#include "PreprocessorThread.h"
13#include "CombinedPreprocessor.h"
14#include "RayCaster.h"
15
16
17
18namespace GtpVisibilityPreprocessor {
19
20
21const bool pruneInvalidRays = true;
22
23 
24  CombinedPreprocessor::CombinedPreprocessor():
25        Preprocessor()
26  {
27        // this should increase coherence of the samples
28//      Environment::GetSingleton()->GetIntValue("RssPreprocessor.vssSamples", mTotalSamples);
29//      Environment::GetSingleton()->GetIntValue("RssPreprocessor.samplesPerPass", mSamplesPerPass);
30//      Environment::GetSingleton()->GetIntValue("RssPreprocessor.vssSamplesPerPass",
31//                                                                                       mSamplesPerEvaluation);
32       
33       
34  }
35
36
37
38bool
39CombinedPreprocessor::ComputeVisibility()
40{
41 
42  Debug << "Preprocessor type: combined" << endl;
43  cout<<"Combined Preprocessor started\n"<<flush;
44 
45  // if not already loaded, construct view cells from file
46  if (!mLoadViewCells) {
47        // construct view cells using it's own set of samples
48        mViewCellsManager->Construct(this);
49       
50        //-- several visualizations and statistics
51        Debug << "view cells construction finished: " << endl;
52        mViewCellsManager->PrintStatistics(Debug);
53  }
54 
55 
56  // now decode distribution string
57  char buff[1024];
58  Environment::GetSingleton()->GetStringValue("RssPreprocessor.distributions",
59                                                                                          buff);
60 
61 
62  mMixtureDistribution = new MixtureDistribution(*this);
63  mMixtureDistribution->Construct(buff);
64 
65  SimpleRayContainer rays;
66  VssRayContainer vssRays;
67
68  int lastEvaluation = 0;
69  int totalVssRays = 0;
70  mPass = 0;
71 
72  vector<VssRayContainer> rayBuffer;
73  rays.reserve(mSamplesPerPass);
74  rayBuffer.reserve(2*mSamplesPerPass);
75 
76  long startTime = GetTime();
77
78  for (int i=0; i < mTotalSamples; i += mSamplesPerPass, mPass++) {
79        mRayCaster->InitPass();
80       
81        cout<<"Progress :"<<i/1e6f<<"M rays, "<<(100.0f*i)/mTotalSamples<<"%"<<endl;
82       
83        rays.clear();
84        vssRays.clear();
85       
86       
87        mMixtureDistribution->GenerateSamples(mSamplesPerPass, rays);
88       
89        bool doubleRays = true;
90        CastRays(rays, vssRays, doubleRays, pruneInvalidRays);
91        totalVssRays += (int)vssRays.size();
92
93        mMixtureDistribution->ComputeContributions(vssRays);
94
95
96        if (mExportRays) {
97          Debug<<"Exporting rays..."<<endl<<flush;
98          char filename[256];
99
100          VssRayContainer contributingRays;
101          vssRays.GetContributingRays(contributingRays, 0);
102          sprintf(filename, "rss-crays-%04d.x3d", mPass);
103          ExportRays(filename, contributingRays, mExportNumRays);
104
105          sprintf(filename, "rss-rays-i%04d.x3d", mPass);
106          ExportRays(filename, vssRays, mExportNumRays);
107
108
109          if (mExportAnimation) {
110                rayBuffer.push_back(VssRayContainer());
111                vssRays.SelectRays(mExportNumRays, rayBuffer[rayBuffer.size()-1], true);
112          }
113
114          Debug<<"done."<<endl<<flush;
115        }
116
117        mMixtureDistribution->UpdateDistributions(vssRays);
118       
119        if (i - lastEvaluation >= mSamplesPerEvaluation) {
120          long time = TimeDiff(startTime, GetTime());
121          mViewCellsManager->PrintPvsStatistics(mStats);
122          mStats <<
123                "#Pass\n" <<mPass<<endl<<
124                "#Time\n" << time <<endl<<
125                "#TotalSamples\n" <<i<<endl<<
126                "#RssSamples\n" <<totalVssRays<<endl;
127          lastEvaluation = i;
128
129          if (renderer) {
130                ComputeRenderError();
131          }
132        }
133
134        long time = TimeDiff(startTime, GetTime());
135        if (mTotalTime!= -1 && time/1000 > mTotalTime)
136          break;
137
138#if 0
139        cerr<<"deleting rays"<<endl;
140        //clear all unreferenced rays
141        for (int j=0; j < vssRays.size(); j++) {
142          if (vssRays[j]->RefCount() == 0)
143                delete vssRays[j];
144        }
145        cerr<<"done."<<endl;
146#endif 
147       
148        //      if (!mMixtureDistribution->RequiresRays())
149        //        CLEAR_CONTAINER(vssRays);
150
151       
152  }
153 
154  EvalViewCellHistogram();
155
156  if (mExportAnimation && mExportRays) {
157        char filename[64];
158        sprintf(filename, "rss-rays-i.x3d");
159        //rayBuffer.resize(mPass);
160        ExportRayAnimation(filename, rayBuffer);
161  }
162
163  return true;
164}
165
166}
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