source: GTP/trunk/Lib/Vis/Preprocessing/src/Exporter.h @ 863

Revision 863, 3.2 KB checked in by mattausch, 18 years ago (diff)

working on preprocessor integration
added iv stuff

Line 
1#ifndef __EXPORTER_H
2#define __EXPORTER_H
3
4#include <string>
5#include <vector>
6using namespace std;
7
8
9
10#include "Material.h"
11#include "Containers.h"
12#include "VssRay.h"
13
14namespace GtpVisibilityPreprocessor {
15
16class KdTree;
17class BspTree;
18class VspKdTree;
19class SceneGraphNode;
20class Ray;
21class AxisAlignedBox3;
22class Intersectable;
23class BspLeaf;
24class Polygon3;
25class VssTree;
26class VspBspTree;
27class RssTree;
28class Mesh;
29class Beam;
30
31class Exporter
32{
33protected:
34  string mFilename;
35  bool mWireframe;
36  bool mUseForcedMaterial;
37  Material mForcedMaterial;
38
39  bool mExportRayDensity;
40 
41public:
42 
43  Exporter(const string filename):mFilename(filename),
44                                  mWireframe(false),
45                                  mUseForcedMaterial(false),
46                                  mExportRayDensity(false)
47  {
48  }
49  virtual ~Exporter() {}
50 
51  virtual bool ExportScene(SceneGraphNode *node) = 0;
52
53  virtual bool
54  ExportBox(const AxisAlignedBox3 &box) = 0;
55
56  virtual bool
57  ExportKdTree(const KdTree &tree) = 0;
58
59  virtual bool
60  ExportVssTree(const VssTree &tree) = 0;
61
62  virtual bool
63  ExportVssTree2(const VssTree &tree,
64                                 const Vector3 direction
65                                 ) = 0;
66
67  virtual bool
68  ExportVspKdTree(const VspKdTree &tree, const int maxPvs = 0) = 0;
69
70  virtual bool
71  ExportBspTree(const BspTree &tree) = 0;
72
73//    virtual bool
74//    ExportRays(const vector<Ray> &rays,
75//           const float length=1000,
76//           const RgbColor &color = RgbColor(1,1,1)
77//           ) = 0;
78 
79  virtual bool
80  ExportRays(const RayContainer &rays,
81                         const float length=1000,
82                         const RgbColor &color = RgbColor(1,1,1)
83                         ) = 0;
84 
85  virtual bool
86  ExportRays(const VssRayContainer &rays,
87                         const RgbColor &color = RgbColor(1,1,1)
88                         ) = 0;
89 
90  virtual void
91  ExportViewCells(const ViewCellContainer &viewCells) = 0;
92  virtual void
93  ExportViewCell(ViewCell *viewCell) = 0;
94  virtual void
95  ExportIntersectable(Intersectable *object) = 0;
96
97  virtual void
98  ExportBspSplitPlanes(const BspTree &tree) = 0;
99  virtual void
100  ExportBspSplits(const BspTree &tree, const bool exportDepth = false) = 0;
101
102  virtual void
103  ExportLeavesGeometry(const BspTree &tree, const vector<BspLeaf *> &leaves) = 0;
104 
105  virtual void
106  ExportBspSplits(const VspBspTree &tree, const bool exportDepth = false) = 0;
107
108  virtual void
109  ExportPolygons(const PolygonContainer &polys) = 0;
110
111  virtual void
112  ExportBspLeaves(const BspTree &tree, const int maxPvs = 0) = 0;
113
114  virtual void
115  ExportGeometry(const ObjectContainer &objects) = 0;
116
117  virtual void
118  ExportMesh(Mesh *mesh) = 0;
119
120  virtual bool
121  ExportRssTree2(const RssTree &tree,
122                                 const Vector3 direction) = 0;
123
124  virtual void ExportBeam(const Beam &beam, const AxisAlignedBox3 &box) = 0;
125
126  void SetExportRayDensity(const bool d) { mExportRayDensity = d; }
127 
128  void SetWireframe() { mWireframe = true; }
129  void SetFilled() { mWireframe = false; }
130
131  void SetForcedMaterial(const Material &m) {
132    mForcedMaterial = m;
133    mUseForcedMaterial = true;
134  }
135  void ResetForcedMaterial() {
136    mUseForcedMaterial = false;
137  }
138   
139  static Exporter *
140  GetExporter(const string filename);
141
142  virtual void ExportViewpoint(const Vector3 &point, const Vector3 &direction) = 0;
143};
144 
145}
146
147#endif
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