[1099] | 1 | #ifndef FLEXIBLEHEAP_H
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| 2 | #define FLEXIBLEHEAP_H
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| 3 |
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| 4 | #include <vector>
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| 5 |
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| 6 | using namespace std;
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| 7 |
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| 8 | namespace GtpVisibilityPreprocessor {
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| 9 |
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| 10 | const static int NOT_IN_HEAP = -100;
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| 11 |
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| 12 | /** This class implements an element for a heap.
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| 13 | Classes using the heap should be inherited from this class.
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| 14 | */
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| 15 | class Heapable
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| 16 | {
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| 17 | public:
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| 18 | Heapable(): mPriority(0) { NotInHeap(); SetPriority(0.0f); }
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| 19 |
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| 20 | inline bool IsInHeap() { return mPosition != NOT_IN_HEAP; }
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| 21 | inline void NotInHeap() { mPosition = NOT_IN_HEAP; }
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| 22 | inline int GetHeapPos() { return mPosition; }
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| 23 | inline void SetHeapPos(const int t) { mPosition = t; }
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| 24 |
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| 25 | inline void SetPriority(const float k) { mPriority = k; }
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| 26 | inline float GetPriority() const { return mPriority; }
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| 27 |
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| 28 | protected:
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| 29 |
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| 30 | float mPriority;
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| 31 | int mPosition;
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| 32 | };
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| 33 |
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| 34 |
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| 35 | /** This class implements a flexible heap for
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| 36 | use as a priority queue.
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| 37 |
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| 38 | Unlike the stl priority_queue, the class allows access to all
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| 39 | elements. It implements efficient insertion routines and remove routines
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| 40 | of arbitrary elements.
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| 41 | */
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| 42 | template<typename T>
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| 43 | class FlexibleHeap
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| 44 | {
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| 45 | public:
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| 46 | FlexibleHeap() { }
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| 47 | FlexibleHeap(const unsigned int n): mBuffer(n) { }
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| 48 |
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| 49 | void Push(T t) { Push(t, t->GetPriority()); }
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| 50 | void Push(T t, const float priority);
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| 51 | bool Update(T t) { return Update(t, t->GetPriority()); }
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| 52 | bool Update(T t, const float priority);
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| 53 |
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| 54 | unsigned int Size() const { return (unsigned int)mBuffer.size(); }
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| 55 | bool Empty() const {return mBuffer.empty(); }
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| 56 | T Item(const unsigned int i) { return mBuffer[i]; }
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| 57 | const T Item(const unsigned int i) const { return mBuffer[i]; }
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| 58 | T Pop();
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| 59 | T Top() const { return (mBuffer.empty() ? (T)NULL : mBuffer.front()); }
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| 60 | /** Erases the element from the heap.
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| 61 | */
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| 62 | T Erase(T);
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| 63 |
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| 64 | protected:
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| 65 |
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| 66 | void Place(T x, const unsigned int i);
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| 67 | void Swap(const unsigned int i, const unsigned int j);
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| 68 |
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| 69 | unsigned int Parent(const unsigned int i) const { return (i - 1) / 2; }
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| 70 | unsigned int Left(const unsigned int i) const { return 2 * i + 1; }
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| 71 | unsigned int Right(const unsigned int i) const { return 2 * i + 2; }
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| 72 |
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| 73 | void UpHeap(const unsigned int i);
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| 74 | void DownHeap(const unsigned int i);
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| 75 |
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| 76 | std::vector<T> mBuffer;
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| 77 | };
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| 78 |
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| 79 | /*****************************************************************************/
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| 80 | /* MyHeap implementation *
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| 81 | /*****************************************************************************/
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| 82 |
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| 83 | template <typename T>
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| 84 | inline void FlexibleHeap<T>::Place(T x, const unsigned int i)
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| 85 | {
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| 86 | mBuffer[i] = x;
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| 87 | x->SetHeapPos(i);
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| 88 | }
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| 89 |
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| 90 |
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| 91 | template <typename T>
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| 92 | void FlexibleHeap<T>::Swap(const unsigned int i, const unsigned int j)
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| 93 | {
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| 94 | T tmp = mBuffer[i];
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| 95 |
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| 96 | Place(mBuffer[j], i);
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| 97 | Place(tmp, j);
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| 98 | }
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| 99 |
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| 100 |
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| 101 | template <typename T>
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| 102 | void FlexibleHeap<T>::UpHeap(const unsigned int i)
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| 103 | {
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| 104 | T moving = mBuffer[i];
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| 105 | unsigned int index = i;
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| 106 | unsigned int p = Parent(i);
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| 107 |
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| 108 | while ((index > 0) && (moving->GetPriority() > mBuffer[p]->GetPriority()))
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| 109 | {
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| 110 | Place(mBuffer[p], index);
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| 111 | index = p;
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| 112 | p = Parent(p);
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| 113 | }
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| 114 |
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| 115 | if (index != i)
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| 116 | {
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| 117 | Place(moving, index);
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| 118 | }
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| 119 | }
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| 120 |
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| 121 | template <typename T>
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| 122 | void FlexibleHeap<T>::DownHeap(const unsigned int i)
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| 123 | {
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| 124 | T moving = mBuffer[i];
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| 125 |
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| 126 | unsigned int index = i;
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| 127 | unsigned int l = Left(i);
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| 128 | unsigned int r = Right(i);
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| 129 | unsigned int largest;
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| 130 |
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| 131 | while (l < (int)mBuffer.size())
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| 132 | {
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| 133 | if ((r < (unsigned int)mBuffer.size()) && (mBuffer[l]->GetPriority() < mBuffer[r]->GetPriority()))
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| 134 | largest = r;
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| 135 | else
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| 136 | largest = l;
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| 137 |
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| 138 | if (moving->GetPriority() < mBuffer[largest]->GetPriority())
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| 139 | {
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| 140 | Place(mBuffer[largest], index);
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| 141 | index = largest;
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| 142 | l = Left(index);
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| 143 | r = Right(index);
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| 144 | }
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| 145 | else
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| 146 | {
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| 147 | break;
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| 148 | }
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| 149 | }
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| 150 |
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| 151 | if (index != i)
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| 152 | {
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| 153 | Place(moving, index);
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| 154 | }
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| 155 | }
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| 156 |
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| 157 |
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| 158 | template <typename T>
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| 159 | void FlexibleHeap<T>::Push(T t, const float v)
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| 160 | {
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| 161 | t->SetPriority(v);
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| 162 |
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| 163 | unsigned int i = (unsigned int)mBuffer.size();
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| 164 |
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| 165 | t->SetHeapPos(i);
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| 166 | mBuffer.push_back(t);
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| 167 |
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| 168 | UpHeap(i);
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| 169 | }
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| 170 |
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| 171 | template <typename T>
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| 172 | bool FlexibleHeap<T>::Update(T t, const float v)
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| 173 | {
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| 174 | if (t->IsInHeap())
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| 175 | return false;
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| 176 |
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| 177 | t->SetPriority(v);
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| 178 |
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| 179 | const unsigned int i = t->GetHeapPos();
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| 180 |
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| 181 | if ((i > 0) && (v > mBuffer[Parent(i)]->GetPriority()))
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| 182 | UpHeap(i);
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| 183 | else
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| 184 | DownHeap(i);
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| 185 |
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| 186 | return true;
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| 187 | }
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| 188 |
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| 189 | template <typename T>
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| 190 | T FlexibleHeap<T>::Pop()
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| 191 | {
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| 192 | if (mBuffer.empty())
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| 193 | return NULL;
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| 194 |
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[1106] | 195 | Swap(0, (int)mBuffer.size() - 1);
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[1099] | 196 |
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| 197 | T dead = mBuffer.back();
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| 198 | mBuffer.pop_back();
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| 199 |
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| 200 | DownHeap(0);
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| 201 | dead->NotInHeap();
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| 202 |
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| 203 | return dead;
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| 204 | }
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| 205 |
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| 206 |
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| 207 | template <typename T>
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| 208 | T FlexibleHeap<T>::Erase(T t)
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| 209 | {
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| 210 | if (!t->IsInHeap())
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| 211 | return (T)NULL;
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| 212 |
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| 213 | const int i = t->GetHeapPos();
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| 214 |
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| 215 | Swap(i, (int)mBuffer.size() - 1);
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| 216 |
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| 217 | mBuffer.pop_back();
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| 218 | t->NotInHeap();
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| 219 |
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| 220 | if (mBuffer[i]->GetPriority() < t->GetPriority())
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| 221 | DownHeap(i);
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| 222 | else
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| 223 | UpHeap(i);
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| 224 |
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| 225 | return t;
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| 226 | }
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| 227 |
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| 228 |
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| 229 | }
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| 230 |
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| 231 | // FLEXIBLEHEAP_H
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| 232 | #endif
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