1 | #ifndef FLEXIBLEHEAP_H
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2 | #define FLEXIBLEHEAP_H
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3 |
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4 | #include <vector>
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5 |
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6 | using namespace std;
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7 |
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8 | namespace GtpVisibilityPreprocessor {
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9 |
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10 | const static int NOT_IN_HEAP = -100;
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11 |
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12 | /** This class implements an element for a heap.
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13 | Classes using the heap should be inherited from this class.
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14 | */
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15 | class Heapable
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16 | {
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17 | public:
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18 | Heapable(): mPriority(0) { NotInHeap(); SetPriority(0.0f); }
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19 |
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20 | inline bool IsInHeap() { return mPosition != NOT_IN_HEAP; }
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21 | inline void NotInHeap() { mPosition = NOT_IN_HEAP; }
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22 | inline int GetHeapPos() { return mPosition; }
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23 | inline void SetHeapPos(const int t) { mPosition = t; }
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24 |
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25 | inline void SetPriority(const float k) { mPriority = k; }
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26 | //inline float GetPriority() const { return mPriority; }
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27 | virtual float GetPriority() const = 0;
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28 | protected:
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29 |
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30 | float mPriority;
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31 | int mPosition;
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32 | };
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33 |
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34 |
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35 | /** This class implements a flexible heap for
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36 | use as a priority queue.
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37 |
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38 | Unlike the stl priority_queue, the class allows access to all
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39 | elements. It implements efficient insertion routines and remove routines
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40 | of arbitrary elements.
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41 | */
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42 | template<typename T>
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43 | class FlexibleHeap
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44 | {
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45 | public:
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46 | FlexibleHeap() { }
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47 | FlexibleHeap(const unsigned int n): mBuffer(n) { }
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48 |
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49 | void Push(T t) { Push(t, t->GetPriority()); }
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50 | void Push(T t, const float priority);
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51 | bool Update(T t) { return Update(t, t->GetPriority()); }
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52 | bool Update(T t, const float priority);
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53 |
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54 | unsigned int Size() const { return (unsigned int)mBuffer.size(); }
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55 | bool Empty() const {return mBuffer.empty(); }
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56 | T Item(const unsigned int i) { return mBuffer[i]; }
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57 | const T Item(const unsigned int i) const { return mBuffer[i]; }
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58 | T Pop();
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59 | T Top() const { return (mBuffer.empty() ? (T)NULL : mBuffer.front()); }
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60 | /** Erases the element from the heap.
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61 | */
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62 | T Erase(T);
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63 |
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64 | protected:
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65 |
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66 | void Place(T x, const unsigned int i);
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67 | void Swap(const unsigned int i, const unsigned int j);
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68 |
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69 | unsigned int Parent(const unsigned int i) const { return (i - 1) / 2; }
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70 | unsigned int Left(const unsigned int i) const { return 2 * i + 1; }
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71 | unsigned int Right(const unsigned int i) const { return 2 * i + 2; }
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72 |
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73 | void UpHeap(const unsigned int i);
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74 | void DownHeap(const unsigned int i);
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75 |
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76 | std::vector<T> mBuffer;
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77 | };
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78 |
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79 |
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80 | /*****************************************************************************/
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81 | /* MyHeap implementation *
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82 | /*****************************************************************************/
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83 |
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84 | template <typename T>
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85 | inline void FlexibleHeap<T>::Place(T x, const unsigned int i)
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86 | {
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87 | mBuffer[i] = x;
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88 | x->SetHeapPos(i);
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89 | }
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90 |
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91 |
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92 | template <typename T>
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93 | void FlexibleHeap<T>::Swap(const unsigned int i, const unsigned int j)
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94 | {
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95 | T tmp = mBuffer[i];
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96 |
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97 | Place(mBuffer[j], i);
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98 | Place(tmp, j);
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99 | }
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100 |
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101 |
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102 | template <typename T>
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103 | void FlexibleHeap<T>::UpHeap(const unsigned int i)
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104 | {
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105 | T moving = mBuffer[i];
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106 | unsigned int index = i;
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107 | unsigned int p = Parent(i);
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108 |
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109 | while ((index > 0) && (moving->GetPriority() > mBuffer[p]->GetPriority()))
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110 | {
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111 | Place(mBuffer[p], index);
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112 | index = p;
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113 | p = Parent(p);
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114 | }
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115 |
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116 | if (index != i)
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117 | {
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118 | Place(moving, index);
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119 | }
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120 | }
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121 |
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122 | template <typename T>
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123 | void FlexibleHeap<T>::DownHeap(const unsigned int i)
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124 | {
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125 | T moving = mBuffer[i];
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126 |
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127 | unsigned int index = i;
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128 | unsigned int l = Left(i);
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129 | unsigned int r = Right(i);
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130 | unsigned int largest;
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131 |
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132 | while (l < (int)mBuffer.size())
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133 | {
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134 | if ((r < (unsigned int)mBuffer.size()) && (mBuffer[l]->GetPriority() < mBuffer[r]->GetPriority()))
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135 | largest = r;
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136 | else
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137 | largest = l;
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138 |
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139 | if (moving->GetPriority() < mBuffer[largest]->GetPriority())
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140 | {
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141 | Place(mBuffer[largest], index);
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142 | index = largest;
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143 | l = Left(index);
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144 | r = Right(index);
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145 | }
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146 | else
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147 | {
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148 | break;
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149 | }
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150 | }
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151 |
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152 | if (index != i)
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153 | {
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154 | Place(moving, index);
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155 | }
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156 | }
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157 |
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158 |
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159 | template <typename T>
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160 | void FlexibleHeap<T>::Push(T t, const float v)
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161 | {
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162 | t->SetPriority(v);
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163 |
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164 | unsigned int i = (unsigned int)mBuffer.size();
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165 |
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166 | t->SetHeapPos(i);
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167 | mBuffer.push_back(t);
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168 |
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169 | UpHeap(i);
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170 | }
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171 |
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172 | template <typename T>
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173 | bool FlexibleHeap<T>::Update(T t, const float v)
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174 | {
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175 | if (t->IsInHeap())
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176 | return false;
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177 |
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178 | t->SetPriority(v);
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179 |
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180 | const unsigned int i = t->GetHeapPos();
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181 |
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182 | if ((i > 0) && (v > mBuffer[Parent(i)]->GetPriority()))
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183 | UpHeap(i);
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184 | else
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185 | DownHeap(i);
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186 |
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187 | return true;
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188 | }
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189 |
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190 | template <typename T>
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191 | T FlexibleHeap<T>::Pop()
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192 | {
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193 | if (mBuffer.empty())
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194 | return NULL;
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195 |
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196 | Swap(0, (int)mBuffer.size() - 1);
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197 |
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198 | T dead = mBuffer.back();
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199 | mBuffer.pop_back();
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200 |
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201 | DownHeap(0);
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202 | dead->NotInHeap();
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203 |
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204 | return dead;
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205 | }
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206 |
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207 |
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208 | template <typename T>
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209 | T FlexibleHeap<T>::Erase(T t)
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210 | {
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211 | if (!t->IsInHeap())
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212 | return (T)NULL;
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213 |
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214 | const int i = t->GetHeapPos();
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215 |
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216 | Swap(i, (int)mBuffer.size() - 1);
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217 |
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218 | mBuffer.pop_back();
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219 | t->NotInHeap();
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220 |
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221 | if (mBuffer[i]->GetPriority() < t->GetPriority())
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222 | DownHeap(i);
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223 | else
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224 | UpHeap(i);
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225 |
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226 | return t;
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227 | }
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228 |
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229 | }
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230 |
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231 | // FLEXIBLEHEAP_H
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232 | #endif
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