1 | #ifndef FLEXIBLEHEAP_H
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2 | #define FLEXIBLEHEAP_H
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3 |
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4 | #include <vector>
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5 |
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6 |
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7 | namespace GtpVisibilityPreprocessor {
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8 |
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9 | const static int NOT_IN_HEAP = -100;
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10 |
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11 | /** This class implements an element for a heap.
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12 | Classes using the heap should be inherited from this class.
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13 | */
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14 | class Heapable
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15 | {
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16 | public:
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17 |
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18 | Heapable(): mPriority(0) { NotInHeap(); SetPriority(0.0f); }
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19 |
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20 | inline bool IsInHeap() { return mPosition != NOT_IN_HEAP; }
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21 | inline void NotInHeap() { mPosition = NOT_IN_HEAP; }
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22 | inline int GetHeapPos() { return mPosition; }
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23 | inline void SetHeapPos(const int t) { mPosition = t; }
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24 |
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25 | inline void SetPriority(const float k) { mPriority = k; }
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26 | //inline float GetPriority() const { return mPriority; }
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27 | virtual float GetPriority() const = 0;
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28 |
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29 | protected:
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30 |
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31 | float mPriority;
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32 | int mPosition;
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33 | };
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34 |
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35 |
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36 | /** This class implements a flexible heap for use as a priority queue.
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37 | Unlike the stl priority_queue, the class allows access to all
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38 | elements. It implements efficient insertion routines and remove routines
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39 | of arbitrary elements.
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40 | */
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41 | template<typename T>
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42 | class FlexibleHeap
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43 | {
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44 | public:
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45 | FlexibleHeap() { }
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46 | FlexibleHeap(const unsigned int n): mBuffer(n) { }
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47 |
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48 | void Push(T t);
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49 | void Push(T t, const float priority);
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50 | bool Update(T t);
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51 | bool Update(T t, const float priority);
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52 |
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53 | inline unsigned int Size() const;
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54 | inline bool Empty() const;
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55 | inline T Item(const unsigned int i);
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56 | inline const T Item(const unsigned int i) const;
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57 | T Pop();
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58 | inline T Top() const;
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59 | /** Erases the element from the heap.
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60 | */
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61 | T Erase(T);
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62 |
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63 | void Reserve(const size_t n);
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64 |
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65 | protected:
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66 |
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67 | inline void Place(T x, const unsigned int i);
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68 | inline void Swap(const unsigned int i, const unsigned int j);
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69 |
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70 | inline unsigned int Parent(const unsigned int i) const { return (i - 1) / 2; }
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71 | inline unsigned int Left(const unsigned int i) const { return 2 * i + 1; }
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72 | inline unsigned int Right(const unsigned int i) const { return 2 * i + 2; }
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73 |
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74 | void UpHeap(const unsigned int i);
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75 | void DownHeap(const unsigned int i);
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76 |
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77 |
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78 | ///////
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79 |
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80 | std::vector<T> mBuffer;
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81 | };
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82 |
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83 |
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84 |
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85 |
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86 | /******************************************************************/
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87 | /* FexibleHeap implementation */
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88 | /******************************************************************/
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89 |
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90 |
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91 | template <typename T>
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92 | void FlexibleHeap<T>::Push(T t)
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93 | {
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94 | Push(t, t->GetPriority());
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95 | }
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96 |
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97 |
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98 | template <typename T>
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99 | bool FlexibleHeap<T>::Update(T t)
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100 | {
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101 | return Update(t, t->GetPriority());
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102 | }
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103 |
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104 |
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105 | template <typename T>
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106 | inline unsigned int FlexibleHeap<T>::Size() const
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107 | {
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108 | return (unsigned int)mBuffer.size();
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109 | }
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110 |
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111 | template <typename T>
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112 | void FlexibleHeap<T>::Reserve(const size_t n)
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113 | {
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114 | mBuffer.reserve(n);
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115 | }
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116 |
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117 | template <typename T>
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118 | inline bool FlexibleHeap<T>::Empty() const
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119 | {
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120 | return mBuffer.empty();
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121 | }
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122 |
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123 |
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124 | template <typename T>
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125 | inline T FlexibleHeap<T>::Item(const unsigned int i)
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126 | {
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127 | return mBuffer[i];
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128 | }
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129 |
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130 |
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131 | template <typename T>
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132 | inline const T FlexibleHeap<T>::Item(const unsigned int i) const
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133 | {
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134 | return mBuffer[i];
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135 | }
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136 |
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137 |
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138 | template <typename T>
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139 | inline T FlexibleHeap<T>::Top() const
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140 | {
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141 | return (mBuffer.empty() ? (T)NULL : mBuffer.front());
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142 | }
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143 |
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144 |
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145 | template <typename T>
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146 | inline void FlexibleHeap<T>::Place(T x, const unsigned int i)
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147 | {
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148 | mBuffer[i] = x;
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149 | x->SetHeapPos(i);
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150 | }
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151 |
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152 |
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153 | template <typename T>
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154 | void FlexibleHeap<T>::Swap(const unsigned int i, const unsigned int j)
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155 | {
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156 | T tmp = mBuffer[i];
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157 |
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158 | Place(mBuffer[j], i);
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159 | Place(tmp, j);
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160 | }
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161 |
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162 |
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163 | template <typename T>
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164 | void FlexibleHeap<T>::UpHeap(const unsigned int i)
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165 | {
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166 | T moving = mBuffer[i];
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167 | unsigned int index = i;
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168 | unsigned int p = Parent(i);
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169 |
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170 | while ((index > 0) && (moving->GetPriority() > mBuffer[p]->GetPriority()))
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171 | {
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172 | Place(mBuffer[p], index);
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173 | index = p;
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174 | p = Parent(p);
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175 | }
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176 |
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177 | if (index != i)
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178 | {
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179 | Place(moving, index);
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180 | }
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181 | }
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182 |
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183 |
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184 | template <typename T>
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185 | void FlexibleHeap<T>::DownHeap(const unsigned int i)
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186 | {
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187 | T moving = mBuffer[i];
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188 |
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189 | unsigned int index = i;
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190 | unsigned int l = Left(i);
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191 | unsigned int r = Right(i);
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192 | unsigned int largest;
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193 |
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194 | while (l < (int)mBuffer.size())
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195 | {
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196 | if ((r < (unsigned int)mBuffer.size()) && (mBuffer[l]->GetPriority() < mBuffer[r]->GetPriority()))
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197 | largest = r;
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198 | else
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199 | largest = l;
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200 |
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201 | if (moving->GetPriority() < mBuffer[largest]->GetPriority())
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202 | {
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203 | Place(mBuffer[largest], index);
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204 | index = largest;
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205 | l = Left(index);
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206 | r = Right(index);
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207 | }
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208 | else
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209 | {
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210 | break;
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211 | }
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212 | }
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213 |
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214 | if (index != i)
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215 | {
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216 | Place(moving, index);
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217 | }
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218 | }
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219 |
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220 |
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221 | template <typename T>
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222 | void FlexibleHeap<T>::Push(T t, const float v)
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223 | {
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224 | t->SetPriority(v);
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225 |
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226 | unsigned int i = (unsigned int)mBuffer.size();
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227 |
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228 | t->SetHeapPos(i);
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229 | mBuffer.push_back(t);
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230 |
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231 | UpHeap(i);
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232 | }
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233 |
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234 | template <typename T>
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235 | bool FlexibleHeap<T>::Update(T t, const float v)
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236 | {
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237 | if (t->IsInHeap())
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238 | return false;
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239 |
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240 | t->SetPriority(v);
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241 |
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242 | const unsigned int i = t->GetHeapPos();
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243 |
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244 | if ((i > 0) && (v > mBuffer[Parent(i)]->GetPriority()))
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245 | UpHeap(i);
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246 | else
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247 | DownHeap(i);
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248 |
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249 | return true;
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250 | }
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251 |
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252 | template <typename T>
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253 | T FlexibleHeap<T>::Pop()
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254 | {
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255 | if (mBuffer.empty())
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256 | return NULL;
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257 |
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258 | Swap(0, (int)mBuffer.size() - 1);
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259 |
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260 | T dead = mBuffer.back();
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261 | mBuffer.pop_back();
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262 |
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263 | if (!mBuffer.empty())
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264 | DownHeap(0);
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265 |
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266 | dead->NotInHeap();
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267 |
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268 | return dead;
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269 | }
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270 |
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271 |
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272 | template <typename T>
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273 | T FlexibleHeap<T>::Erase(T t)
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274 | {
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275 | if (!t->IsInHeap())
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276 | return (T)NULL;
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277 |
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278 | const int i = t->GetHeapPos();
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279 |
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280 | Swap(i, (int)mBuffer.size() - 1);
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281 |
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282 | mBuffer.pop_back();
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283 | t->NotInHeap();
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284 |
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285 | if (i < (int)mBuffer.size())
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286 | {
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287 | if (mBuffer[i]->GetPriority() < t->GetPriority())
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288 | DownHeap(i);
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289 | else
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290 | UpHeap(i);
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291 | }
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292 |
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293 | return t;
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294 | }
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295 |
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296 | }
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297 |
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298 | // FLEXIBLEHEAP_H
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299 | #endif
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