[865] | 1 | #ifndef __GLRENDERER_H
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| 2 | #define __GLRENDERER_H
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[492] | 3 |
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| 4 | #include "Vector3.h"
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| 5 | #include "Containers.h"
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| 6 | #include "Halton.h"
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[497] | 7 | #include "Renderer.h"
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[540] | 8 | #include "Beam.h"
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[1161] | 9 | #include "Pvs.h"
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[492] | 10 |
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[863] | 11 |
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[860] | 12 | namespace GtpVisibilityPreprocessor {
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| 13 |
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[492] | 14 | class SceneGraph;
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| 15 | class ViewCellsManager;
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| 16 | class Mesh;
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| 17 | class MeshInstance;
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| 18 | class Intersectable;
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| 19 | class Material;
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[512] | 20 | class Beam;
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[532] | 21 | class KdTree;
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[538] | 22 | class GlRendererBuffer;
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[531] | 23 | class BeamSampleStatistics;
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[1001] | 24 | class OcclusionQuery;
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| 25 | class TransformedMeshInstance;
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[531] | 26 |
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[540] | 27 | struct VssRayContainer;
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| 28 |
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[492] | 29 | struct PvsRenderStatistics {
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| 30 |
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| 31 | float maxError;
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| 32 | float sumError;
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[713] | 33 | int sumPvsSize;
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[492] | 34 | int frames;
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| 35 | int errorFreeFrames;
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[502] | 36 |
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[492] | 37 | PvsRenderStatistics() { Reset(); }
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| 38 |
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[498] | 39 | void Reset() {
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[492] | 40 | maxError = 0.0f;
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| 41 | sumError = 0.0f;
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| 42 | frames = 0;
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| 43 | errorFreeFrames = 0;
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[713] | 44 | sumPvsSize = 0;
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[492] | 45 | }
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| 46 |
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| 47 | float GetMaxError() { return maxError; }
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| 48 | float GetAvgError() { return sumError/frames; }
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| 49 | float GetErrorFreeFrames() { return errorFreeFrames/(float)frames; }
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[713] | 50 | float GetAvgPvs() { return sumPvsSize/(float)frames; }
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[492] | 51 |
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| 52 | };
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| 53 |
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[811] | 54 | struct RenderCostSample {
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[496] | 55 |
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[811] | 56 | RenderCostSample() {}
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| 57 |
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| 58 | void Reset() {
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| 59 | mVisibleObjects = 0;
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| 60 | mVisiblePixels = 0;
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| 61 | }
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| 62 |
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[991] | 63 | Vector3 mPosition;
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| 64 |
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[811] | 65 | // visible object from the given point
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| 66 | int mVisibleObjects;
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| 67 |
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| 68 | // visible pixels
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| 69 | int mVisiblePixels;
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[1161] | 70 |
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| 71 | ObjectPvs mPvs;
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[811] | 72 |
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| 73 | };
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| 74 |
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[496] | 75 | /** Class encapsulating gl rendering for the scene.
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| 76 | There is no gl context binding so the binding is performed in the
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| 77 | derived classes
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| 78 | */
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[497] | 79 | class GlRenderer: public Renderer
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[492] | 80 | {
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[496] | 81 |
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[492] | 82 | public:
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| 83 |
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| 84 | GlRenderer(SceneGraph *sceneGraph,
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[532] | 85 | ViewCellsManager *viewcells,
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| 86 | KdTree *tree);
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[496] | 87 |
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[1151] | 88 | GlRenderer() {}
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| 89 |
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[1145] | 90 | virtual ~GlRenderer();
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[492] | 91 |
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[496] | 92 |
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[492] | 93 | void SetupFalseColor(const int id);
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| 94 | void RenderIntersectable(Intersectable *);
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[535] | 95 | void RenderViewCell(ViewCell *vc);
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[492] | 96 | void RenderMeshInstance(MeshInstance *mi);
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[1001] | 97 | void RenderTransformedMeshInstance(TransformedMeshInstance *mi);
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[492] | 98 | void RenderMesh(Mesh *m);
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| 99 | void SetupMaterial(Material *m);
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[502] | 100 | virtual void SetupCamera();
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[496] | 101 |
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[497] | 102 | bool
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[496] | 103 | RenderScene();
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[492] | 104 |
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[811] | 105 | void
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| 106 | _RenderScene();
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[589] | 107 |
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[811] | 108 |
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[608] | 109 | virtual void
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[811] | 110 | SetupProjection(const int w, const int h, const float angle = 70.0f);
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[496] | 111 |
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| 112 |
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| 113 |
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| 114 |
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| 115 | void InitGL();
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| 116 |
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| 117 | virtual int GetWidth() const = 0;
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| 118 | virtual int GetHeight() const = 0;
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[540] | 119 |
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| 120 | int GetId(int r, int g, int b) const;
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[1151] | 121 |
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| 122 | inline const bool GetSnapErrorFrames() { return mSnapErrorFrames; }
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| 123 | inline const string GetSnapPrefix() { return mSnapPrefix; }
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| 124 |
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| 125 | inline void SetSnapErrorFrames(bool snapframes) { mSnapErrorFrames = snapframes; }
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| 126 | inline void SetSnapPrefix(const string &pref) { mSnapPrefix = pref; }
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| 127 |
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| 128 | protected:
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| 129 |
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| 130 |
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| 131 | vector<OcclusionQuery *> mOcclusionQueries;
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| 132 |
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| 133 | ObjectContainer mObjects;
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| 134 |
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| 135 | Vector3 mViewPoint;
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| 136 | Vector3 mViewDirection;
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| 137 |
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| 138 | int timerId;
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| 139 | bool mUseFalseColors;
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| 140 | bool mUseForcedColors;
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| 141 |
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| 142 | HaltonSequence halton;
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| 143 |
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| 144 | int mFrame;
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| 145 | bool mWireFrame;
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| 146 |
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| 147 | bool mDetectEmptyViewSpace;
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| 148 | bool mSnapErrorFrames;
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| 149 |
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| 150 | bool mUseGlLists;
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| 151 |
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| 152 | string mSnapPrefix;
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| 153 |
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| 154 | KdTree *mKdTree;
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| 155 |
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[496] | 156 | };
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| 157 |
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[1146] | 158 | /* Class implementing an OpenGl render buffer.
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| 159 | */
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[1145] | 160 | class GlRendererBuffer: public GlRenderer
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[496] | 161 | {
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[1145] | 162 |
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[496] | 163 | public:
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[1151] | 164 |
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[1145] | 165 | GlRendererBuffer(SceneGraph *sceneGraph,
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[811] | 166 | ViewCellsManager *viewcells,
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| 167 | KdTree *tree);
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[589] | 168 |
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[811] | 169 |
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[1001] | 170 | /** Evaluates render cost of a point sample.
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| 171 | @param sample the render cost sample to be evaluated
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| 172 | @param useOcclusionQueries if occlusion queries should be used or item buffer
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| 173 | @param threshold number of pixels / samples from where an object is considered visible.
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| 174 | */
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| 175 | void EvalRenderCostSample(RenderCostSample &sample,
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| 176 | const bool useOcclusionQueries,
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| 177 | const int threshold);
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[811] | 178 |
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[1001] | 179 | /** Evaluates render cost of a number of point samples. The point samples
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| 180 | are distributed uniformly over the defined view space.
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[811] | 181 |
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[1001] | 182 | @param numSamples the number of point samples taken
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| 183 | @param samples stores the taken point samples in a container
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| 184 | @param useOcclusionQueries if occlusion queries should be used or item buffer
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| 185 | @param threshold number of pixels / samples from where an object is considered visible.
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| 186 | */
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| 187 | void SampleRenderCost(const int numSamples,
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| 188 | vector<RenderCostSample> &samples,
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| 189 | const bool useOcclusionQueries,
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[1145] | 190 | const int threshold = 0)
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| 191 | {}
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[811] | 192 |
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[1145] | 193 | /** Implerment in subclasses.
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| 194 | */
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| 195 | void EvalPvsStat() {};
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[1001] | 196 |
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[1145] | 197 | void ClearErrorBuffer();
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[496] | 198 |
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| 199 |
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[1145] | 200 | virtual int GetWidth() const { return 0; }
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| 201 | virtual int GetHeight() const { return 0; }
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[496] | 202 |
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[507] | 203 |
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[563] | 204 | void RandomViewPoint();
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[507] | 205 | void SampleBeamContributions(
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| 206 | Intersectable *sourceObject,
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[512] | 207 | Beam &beam,
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[507] | 208 | const int samples,
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| 209 | BeamSampleStatistics &stat
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| 210 | );
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| 211 |
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| 212 | void
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| 213 | SampleViewpointContributions(
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| 214 | Intersectable *sourceObject,
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[514] | 215 | const Vector3 viewPoint,
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[512] | 216 | Beam &beam,
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[507] | 217 | const int desiredSamples,
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| 218 | BeamSampleStatistics &stat
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| 219 | );
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| 220 |
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[540] | 221 | void InitGL();
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| 222 |
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| 223 | /** Computes rays from information gained with hw sampling-
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| 224 | */
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| 225 | void ComputeRays(Intersectable *sourceObj, VssRayContainer &rays);
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| 226 |
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| 227 | int ComputePvs() const;
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| 228 |
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[576] | 229 | float
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[713] | 230 | GetPixelError(int &pvsSize);
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[540] | 231 |
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| 232 | int ComputePvs(ObjectContainer &objects, ObjectContainer &pvs) const;
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| 233 |
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| 234 | PvsRenderStatistics mPvsStat;
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[532] | 235 |
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[540] | 236 | int mPvsStatFrames;
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[713] | 237 | struct PvsErrorEntry {
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[1145] | 238 | PvsErrorEntry() {}
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| 239 | float mError;
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| 240 | int mPvsSize;
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| 241 | Vector3 mPosition;
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| 242 | Vector3 mDirection;
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[713] | 243 | };
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| 244 |
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| 245 | vector<PvsErrorEntry> mPvsErrorBuffer;
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| 246 |
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[997] | 247 |
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[1145] | 248 | protected:
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| 249 | unsigned int *mPixelBuffer;
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[811] | 250 |
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[513] | 251 | static void GenQueries(const int numQueries);
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[589] | 252 |
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| 253 | void SetupProjectionForViewPoint(const Vector3 &viewPoint,
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| 254 | const Beam &beam,
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[746] | 255 |
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[525] | 256 | Intersectable *sourceObject);
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[746] | 257 |
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[1001] | 258 | /** Evaluates query for one direction using item buffer.
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| 259 | */
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[997] | 260 | void EvalQueryWithItemBuffer();
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[1146] | 261 |
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[1001] | 262 | /** Evaluates query for one direction using occlusion queries.
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| 263 | */
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[997] | 264 | void EvalQueryWithOcclusionQueries();
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| 265 |
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[746] | 266 | public:
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[1145] | 267 | // matt: remove qt dependencies
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| 268 | // signals:
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| 269 | // void UpdatePvsErrorItem(int i, GlRendererBuffer::PvsErrorEntry &);
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[496] | 270 | };
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| 271 |
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[1146] | 272 |
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| 273 | /** Abstract class for implmenenting a gl render widget.
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| 274 | */
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[1151] | 275 | class GlRendererWidget: public GlRenderer
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[1146] | 276 | {
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| 277 | public:
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| 278 |
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[1151] | 279 | GlRendererWidget(SceneGraph *sceneGraph, ViewCellsManager *vcm, KdTree *kdTree):
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| 280 | GlRenderer(sceneGraph, vcm, kdTree)
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| 281 | {}
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[1146] | 282 |
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[1151] | 283 | GlRendererWidget() {}
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[1146] | 284 |
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[1151] | 285 | virtual ~GlRendererWidget() {}
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[1146] | 286 |
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| 287 | //virtual void Create() {}
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| 288 | virtual void Show() {}
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| 289 |
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| 290 |
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| 291 | protected:
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| 292 |
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| 293 |
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[1387] | 294 | // SceneGraph *mSceneGraph;
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| 295 | // ViewCellsManager *mViewCellsManager;
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| 296 | // KdTree *mKdTree;
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[608] | 297 | };
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| 298 |
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[1151] | 299 | //extern GlRendererWidget *rendererWidget;
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| 300 |
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[1146] | 301 | };
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[492] | 302 |
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[1387] | 303 | #endif
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