[865] | 1 | #ifndef __GLRENDERER_H
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| 2 | #define __GLRENDERER_H
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[492] | 3 |
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[2176] | 4 | #include "ObjectPvs.h"
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[492] | 5 | #include "Vector3.h"
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| 6 | #include "Containers.h"
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| 7 | #include "Halton.h"
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[497] | 8 | #include "Renderer.h"
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[540] | 9 | #include "Beam.h"
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[492] | 10 |
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[863] | 11 |
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[2176] | 12 |
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[860] | 13 | namespace GtpVisibilityPreprocessor {
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| 14 |
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[492] | 15 | class SceneGraph;
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| 16 | class ViewCellsManager;
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| 17 | class Mesh;
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| 18 | class MeshInstance;
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| 19 | class Intersectable;
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| 20 | class Material;
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[512] | 21 | class Beam;
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[532] | 22 | class KdTree;
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[538] | 23 | class GlRendererBuffer;
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[531] | 24 | class BeamSampleStatistics;
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[1001] | 25 | class OcclusionQuery;
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| 26 | class TransformedMeshInstance;
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[1581] | 27 | class TriangleIntersectable;
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[2176] | 28 | class BvhNode;
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| 29 | class SimpleRayContainer;
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[2600] | 30 | class SceneGraphLeaf;
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[2702] | 31 | class Preprocessor;
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[2048] | 32 |
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[540] | 33 | struct VssRayContainer;
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[2593] | 34 | struct GLUquadric;
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[540] | 35 |
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[2593] | 36 |
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| 37 | struct PvsRenderStatistics
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| 38 | {
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[492] | 39 | float maxError;
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| 40 | float sumError;
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[713] | 41 | int sumPvsSize;
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[492] | 42 | int frames;
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| 43 | int errorFreeFrames;
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[2730] | 44 | int currentPass;
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[502] | 45 |
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[2730] | 46 | PvsRenderStatistics(): currentPass(0) { Reset(); }
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[492] | 47 |
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[2593] | 48 | void Reset()
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| 49 | {
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[492] | 50 | maxError = 0.0f;
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| 51 | sumError = 0.0f;
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| 52 | frames = 0;
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| 53 | errorFreeFrames = 0;
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[713] | 54 | sumPvsSize = 0;
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[2730] | 55 | //cuurentPass = 0;
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[492] | 56 | }
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| 57 |
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| 58 | float GetMaxError() { return maxError; }
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| 59 | float GetAvgError() { return sumError/frames; }
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| 60 | float GetErrorFreeFrames() { return errorFreeFrames/(float)frames; }
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[713] | 61 | float GetAvgPvs() { return sumPvsSize/(float)frames; }
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[492] | 62 |
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| 63 | };
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| 64 |
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[2538] | 65 |
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[2593] | 66 | struct PvsCache
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| 67 | {
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| 68 | PvsCache():mViewCell(NULL), mUnfilteredPvsSize(0) {}
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[1824] | 69 |
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[2593] | 70 | void Reset()
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| 71 | {
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[2643] | 72 | mViewCell = NULL;
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[2723] | 73 | mPvs.Clear(false);
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[2593] | 74 | filteredBoxes.clear();
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| 75 | mUnfilteredPvsSize = 0;
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| 76 | }
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| 77 |
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| 78 | ViewCell *mViewCell;
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| 79 | ObjectPvs mPvs;
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| 80 | int mUnfilteredPvsSize;
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| 81 | vector<AxisAlignedBox3> filteredBoxes;
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| 82 | };
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| 83 |
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| 84 |
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[811] | 85 | struct RenderCostSample {
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[496] | 86 |
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[811] | 87 | RenderCostSample() {}
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| 88 |
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| 89 | void Reset() {
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| 90 | mVisibleObjects = 0;
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| 91 | mVisiblePixels = 0;
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| 92 | }
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| 93 |
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[991] | 94 | Vector3 mPosition;
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| 95 |
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[811] | 96 | // visible object from the given point
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| 97 | int mVisibleObjects;
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| 98 |
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| 99 | // visible pixels
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| 100 | int mVisiblePixels;
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[1161] | 101 |
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| 102 | ObjectPvs mPvs;
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[811] | 103 |
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| 104 | };
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| 105 |
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[496] | 106 | /** Class encapsulating gl rendering for the scene.
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| 107 | There is no gl context binding so the binding is performed in the
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| 108 | derived classes
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| 109 | */
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[497] | 110 | class GlRenderer: public Renderer
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[492] | 111 | {
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[2538] | 112 | friend class GlobalLinesRenderer;
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| 113 | friend class ViewCellsManager;
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[496] | 114 |
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[492] | 115 | public:
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| 116 |
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| 117 | GlRenderer(SceneGraph *sceneGraph,
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[532] | 118 | ViewCellsManager *viewcells,
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| 119 | KdTree *tree);
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[496] | 120 |
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[1151] | 121 | GlRenderer() {}
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| 122 |
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[1145] | 123 | virtual ~GlRenderer();
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[492] | 124 |
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[496] | 125 |
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[1931] | 126 | virtual void RandomViewPoint();
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| 127 |
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[1960] | 128 | void SetupFalseColor(const unsigned int id);
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[492] | 129 | void RenderIntersectable(Intersectable *);
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[535] | 130 | void RenderViewCell(ViewCell *vc);
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[492] | 131 | void RenderMeshInstance(MeshInstance *mi);
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[1001] | 132 | void RenderTransformedMeshInstance(TransformedMeshInstance *mi);
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[492] | 133 | void RenderMesh(Mesh *m);
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| 134 | void SetupMaterial(Material *m);
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[502] | 135 | virtual void SetupCamera();
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[1581] | 136 |
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| 137 | void
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[2593] | 138 | RenderRays(const VssRayContainer &rays, int colorType = 0, int showDistribution = 15, int maxAge = 9999999);
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[1581] | 139 |
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| 140 | void
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| 141 | RenderTriangle(TriangleIntersectable *object);
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| 142 |
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[1585] | 143 | void
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| 144 | RenderBox(const AxisAlignedBox3 &box);
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| 145 |
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| 146 | void
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| 147 | RenderBvhNode(BvhNode *node);
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[1594] | 148 |
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| 149 | void
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| 150 | RenderKdNode(KdNode *node);
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| 151 |
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[497] | 152 | bool
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[496] | 153 | RenderScene();
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[492] | 154 |
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[811] | 155 | void
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| 156 | _RenderScene();
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[589] | 157 |
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[1983] | 158 | void
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[2002] | 159 | _RenderSceneTriangles();
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| 160 |
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[2538] | 161 | void _RenderSceneTrianglesWithDrawArrays();
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| 162 |
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[2002] | 163 | void
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[1983] | 164 | RenderViewPoint();
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[811] | 165 |
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[2615] | 166 | void _RenderDynamicObject(SceneGraphLeaf *leaf);
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| 167 |
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[608] | 168 | virtual void
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[811] | 169 | SetupProjection(const int w, const int h, const float angle = 70.0f);
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[496] | 170 |
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[2023] | 171 | virtual bool ValidViewPoint();
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[496] | 172 |
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[2709] | 173 | /** Gets the pixel error of the current view point.
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[2730] | 174 | returns the size of the pvs for the current view point. pass returns the
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| 175 | current pass of the evaluation.
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| 176 | */
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[2709] | 177 | virtual float GetPixelError(int &pvsSize, int pass);
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[496] | 178 |
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[2664] | 179 | virtual void EvalPvsStat();
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[496] | 180 |
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[2670] | 181 | /** Prepare the pvs for rendering.
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| 182 | */
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| 183 | virtual void PreparePvs(const ObjectPvs &pvs);
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| 184 | /** Helper function that recursively prepares the indices for VBO renderin.
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| 185 | */
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[2620] | 186 | void _UpdatePvsIndices(KdNode *node, int &indexBufferSize);
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| 187 |
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| 188 |
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[2048] | 189 | virtual void EvalPvsStat(const SimpleRayContainer &viewPoints);
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| 190 |
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[1997] | 191 | virtual void InitGL();
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[496] | 192 |
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[2709] | 193 | virtual int GetWidth() const {return 0;}
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| 194 | virtual int GetHeight() const {return 0;}
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[540] | 195 |
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[1960] | 196 | unsigned int GetId(const unsigned char r,
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| 197 | const unsigned char g,
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| 198 | const unsigned char b) const;
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[1151] | 199 |
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| 200 | inline const bool GetSnapErrorFrames() { return mSnapErrorFrames; }
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[2176] | 201 | inline const std::string GetSnapPrefix() { return mSnapPrefix; }
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[1151] | 202 |
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| 203 | inline void SetSnapErrorFrames(bool snapframes) { mSnapErrorFrames = snapframes; }
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[2176] | 204 | inline void SetSnapPrefix(const std::string &pref) { mSnapPrefix = pref; }
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[1151] | 205 |
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[1931] | 206 | virtual void ClearErrorBuffer();
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| 207 |
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[2002] | 208 | virtual float GetAvgPixelError() {
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| 209 | return mPvsStat.GetAvgError()*GetWidth()*GetHeight();
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| 210 | }
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[2008] | 211 |
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| 212 | virtual float GetMaxPixelError() {
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[2543] | 213 | return mPvsStat.GetMaxError()*GetWidth()*GetHeight();
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[2008] | 214 | }
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[2543] | 215 |
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[2598] | 216 | void SetViewPoint(const Vector3 &vp) { mViewPoint = vp; }
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| 217 | void SetViewDirection(const Vector3 &vd) { mViewDirection = vd; }
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| 218 |
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[2625] | 219 | Vector3 GetViewPoint() const { return mViewPoint; }
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[2670] | 220 |
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[2686] | 221 | bool GetUseVbos() const { return mUseVbos; }
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[2670] | 222 |
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[2686] | 223 |
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[1832] | 224 | public:
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[1940] | 225 |
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[2543] | 226 | int mCurrentFrame;
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| 227 | int mFrame;
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| 228 | bool mWireFrame;
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[1931] | 229 |
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[2543] | 230 | PvsRenderStatistics mPvsStat;
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[2017] | 231 |
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[2620] | 232 | unsigned int mIndexBufferSize;
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| 233 |
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[2543] | 234 | int mPvsStatFrames;
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| 235 | struct PvsErrorEntry {
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| 236 | PvsErrorEntry() {}
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| 237 | float mError;
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| 238 | int mPvsSize;
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| 239 | Vector3 mPosition;
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| 240 | Vector3 mDirection;
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| 241 | };
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[2050] | 242 |
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[2702] | 243 | Preprocessor *GetPreprocessor();
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| 244 |
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| 245 |
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[2543] | 246 | vector<PvsErrorEntry> mPvsErrorBuffer;
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[2671] | 247 |
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[2643] | 248 | bool mComputeGVS;
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[2543] | 249 |
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[1151] | 250 | protected:
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| 251 |
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[2600] | 252 | void CreateVertexArrays(SceneGraphLeaf *leaf);
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[2538] | 253 | void DeleteVbos();
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| 254 | void EnableDrawArrays();
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| 255 | void DisableDrawArrays();
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[1151] | 256 |
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[2538] | 257 | void RenderKdLeaf(KdLeaf *leaf);
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[1931] | 258 |
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[2686] | 259 |
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[2538] | 260 | //////////////////
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[1151] | 261 |
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[2538] | 262 | PvsCache mPvsCache;
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[1151] | 263 |
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[2538] | 264 | unsigned int mVboId;
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| 265 | vector<OcclusionQuery *> mOcclusionQueries;
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[1151] | 266 |
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[2538] | 267 | ObjectContainer mObjects;
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[1594] | 268 |
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[2538] | 269 | Vector3 mViewPoint;
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| 270 | Vector3 mViewDirection;
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[1151] | 271 |
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[2538] | 272 | int timerId;
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| 273 | bool mUseFalseColors;
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| 274 | bool mUseForcedColors;
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[1151] | 275 |
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[2538] | 276 | HaltonSequence halton;
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| 277 |
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| 278 |
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| 279 | bool mDetectEmptyViewSpace;
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| 280 | bool mSnapErrorFrames;
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| 281 |
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| 282 | bool mRenderBoxes;
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| 283 |
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| 284 | bool mUseGlLists;
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| 285 |
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| 286 | std::string mSnapPrefix;
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| 287 |
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| 288 | GLUquadric *mSphere;
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| 289 |
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| 290 | KdTree *mKdTree;
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| 291 |
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| 292 | Vector3 *mData;
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| 293 | unsigned int *mIndices;
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| 294 |
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| 295 | bool mUseVbos;
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[2671] | 296 |
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| 297 | int mRenderedNodes;
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[496] | 298 | };
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| 299 |
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[2538] | 300 |
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[1146] | 301 | /* Class implementing an OpenGl render buffer.
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| 302 | */
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[1145] | 303 | class GlRendererBuffer: public GlRenderer
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[496] | 304 | {
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[1145] | 305 |
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[496] | 306 | public:
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[1151] | 307 |
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[1968] | 308 | GlRendererBuffer(SceneGraph *sceneGraph,
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[2702] | 309 | ViewCellsManager *viewcells,
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| 310 | KdTree *tree);
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[589] | 311 |
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[1968] | 312 | virtual ~GlRendererBuffer();
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[811] | 313 |
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[1001] | 314 | /** Evaluates render cost of a point sample.
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[1968] | 315 | @param sample the render cost sample to be evaluated
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| 316 | @param useOcclusionQueries if occlusion queries should be used or item buffer
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| 317 | @param threshold number of pixels / samples from where an object is considered visible.
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[1001] | 318 | */
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[1968] | 319 | virtual void EvalRenderCostSample(RenderCostSample &sample,
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| 320 | const bool useOcclusionQueries,
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| 321 | const int threshold);
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[811] | 322 |
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[1001] | 323 | /** Evaluates render cost of a number of point samples. The point samples
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[1968] | 324 | are distributed uniformly over the defined view space.
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[811] | 325 |
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[1968] | 326 | @param numSamples the number of point samples taken
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| 327 | @param samples stores the taken point samples in a container
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| 328 | @param useOcclusionQueries if occlusion queries should be used or item buffer
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| 329 | @param threshold number of pixels / samples from where an object is considered visible.
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[1001] | 330 | */
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[1968] | 331 | virtual void SampleRenderCost(const int numSamples,
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[2538] | 332 | vector<RenderCostSample> &samples,
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| 333 | const bool useOcclusionQueries,
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| 334 | const int threshold = 0);
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[1145] | 335 | /** Implerment in subclasses.
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| 336 | */
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[1968] | 337 | virtual void EvalPvsStat();
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[1001] | 338 |
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[2048] | 339 | virtual void EvalPvsStat(const SimpleRayContainer &viewPoints);
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[496] | 340 |
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[1968] | 341 | virtual int GetWidth() const = 0;
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| 342 | virtual int GetHeight() const = 0;
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[496] | 343 |
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[2677] | 344 | virtual void MakeLive() = 0;
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| 345 | virtual void DoneLive() = 0;
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[507] | 346 |
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[2023] | 347 | virtual bool ValidViewPoint();
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[507] | 348 |
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[1968] | 349 | virtual void SampleBeamContributions(
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[2538] | 350 | Intersectable *sourceObject,
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| 351 | Beam &beam,
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| 352 | const int samples,
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| 353 | BeamSampleStatistics &stat
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| 354 | );
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[507] | 355 |
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[2538] | 356 | virtual void SampleViewpointContributions(
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| 357 | Intersectable *sourceObject,
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| 358 | const Vector3 viewPoint,
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| 359 | Beam &beam,
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| 360 | const int desiredSamples,
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| 361 | BeamSampleStatistics &stat
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| 362 | );
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[540] | 363 |
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[1968] | 364 | virtual void InitGL();
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| 365 | /** Computes rays from information gained with hw sampling-
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| 366 | */
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| 367 | virtual void ComputeRays(Intersectable *sourceObj, VssRayContainer &rays);
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[540] | 368 |
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[1968] | 369 | virtual int ComputePvs() const = 0;
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[713] | 370 |
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[1968] | 371 | virtual int ComputePvs(ObjectContainer &objects, ObjectContainer &pvs) const = 0;
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[1931] | 372 |
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| 373 |
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[1145] | 374 | protected:
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[746] | 375 |
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[1968] | 376 | unsigned int *mPixelBuffer;
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[746] | 377 |
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[2663] | 378 | static void GenQueries(int numQueries);
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[1968] | 379 |
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| 380 | virtual void SetupProjectionForViewPoint(const Vector3 &viewPoint,
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[2538] | 381 | const Beam &beam,
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| 382 | Intersectable *sourceObject);
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[1001] | 383 | /** Evaluates query for one direction using item buffer.
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| 384 | */
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[1968] | 385 | virtual void EvalQueryWithItemBuffer();
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[1001] | 386 | /** Evaluates query for one direction using occlusion queries.
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| 387 | */
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[1968] | 388 | virtual void EvalQueryWithOcclusionQueries();
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[496] | 389 | };
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| 390 |
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[1146] | 391 |
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| 392 | /** Abstract class for implmenenting a gl render widget.
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| 393 | */
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[1151] | 394 | class GlRendererWidget: public GlRenderer
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[1146] | 395 | {
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| 396 | public:
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[1968] | 397 |
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[1151] | 398 | GlRendererWidget(SceneGraph *sceneGraph, ViewCellsManager *vcm, KdTree *kdTree):
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| 399 | GlRenderer(sceneGraph, vcm, kdTree)
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[1968] | 400 | {}
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[1146] | 401 |
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[1968] | 402 | GlRendererWidget() {}
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[1146] | 403 |
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[1968] | 404 | virtual ~GlRendererWidget() {}
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[2538] | 405 |
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[1968] | 406 | virtual void Show() {}
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[608] | 407 | };
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| 408 |
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[1151] | 409 |
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[1146] | 410 | };
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[492] | 411 |
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[1387] | 412 | #endif
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