[865] | 1 | #ifndef __GLRENDERER_H
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| 2 | #define __GLRENDERER_H
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[492] | 3 |
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| 4 | #include <QtOpenGL>
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| 5 | #include <QWaitCondition>
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[500] | 6 | //#include <QGLPixelBuffer>
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[492] | 7 |
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| 8 | #include "Vector3.h"
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| 9 | #include "Containers.h"
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| 10 | #include "Halton.h"
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[497] | 11 | #include "Renderer.h"
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[540] | 12 | #include "Beam.h"
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[492] | 13 |
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[863] | 14 | class QWidget;
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| 15 |
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[860] | 16 | namespace GtpVisibilityPreprocessor {
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| 17 |
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[492] | 18 | class SceneGraph;
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| 19 | class ViewCellsManager;
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| 20 | class Mesh;
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| 21 | class MeshInstance;
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| 22 | class Intersectable;
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| 23 | class Material;
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[512] | 24 | class Beam;
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[532] | 25 | class KdTree;
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[538] | 26 | class GlRendererBuffer;
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[531] | 27 | class BeamSampleStatistics;
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| 28 |
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[540] | 29 | struct VssRayContainer;
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| 30 |
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[492] | 31 | struct PvsRenderStatistics {
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| 32 |
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| 33 | float maxError;
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| 34 | float sumError;
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[713] | 35 | int sumPvsSize;
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[492] | 36 | int frames;
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| 37 | int errorFreeFrames;
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[502] | 38 |
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[492] | 39 | PvsRenderStatistics() { Reset(); }
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| 40 |
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[498] | 41 | void Reset() {
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[492] | 42 | maxError = 0.0f;
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| 43 | sumError = 0.0f;
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| 44 | frames = 0;
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| 45 | errorFreeFrames = 0;
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[713] | 46 | sumPvsSize = 0;
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[492] | 47 | }
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| 48 |
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| 49 | float GetMaxError() { return maxError; }
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| 50 | float GetAvgError() { return sumError/frames; }
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| 51 | float GetErrorFreeFrames() { return errorFreeFrames/(float)frames; }
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[713] | 52 | float GetAvgPvs() { return sumPvsSize/(float)frames; }
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[492] | 53 |
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| 54 | };
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| 55 |
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[811] | 56 | struct RenderCostSample {
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[496] | 57 |
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[811] | 58 | RenderCostSample() {}
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| 59 |
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| 60 | void Reset() {
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| 61 | mVisibleObjects = 0;
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| 62 | mVisiblePixels = 0;
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| 63 | }
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| 64 |
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| 65 | // visible object from the given point
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| 66 | int mVisibleObjects;
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| 67 |
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| 68 | // visible pixels
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| 69 | int mVisiblePixels;
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| 70 |
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| 71 | };
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| 72 |
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[496] | 73 | /** Class encapsulating gl rendering for the scene.
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| 74 | There is no gl context binding so the binding is performed in the
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| 75 | derived classes
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| 76 | */
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| 77 |
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[497] | 78 | class GlRenderer: public Renderer
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[492] | 79 | {
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[496] | 80 |
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[492] | 81 | public:
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| 82 | ObjectContainer mObjects;
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[498] | 83 |
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[492] | 84 | Vector3 mViewPoint;
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| 85 | Vector3 mViewDirection;
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| 86 |
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| 87 | int timerId;
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| 88 | bool mUseFalseColors;
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[746] | 89 | bool mUseForcedColors;
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[492] | 90 |
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| 91 | HaltonSequence halton;
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| 92 |
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| 93 | int mFrame;
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[502] | 94 | bool mWireFrame;
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[589] | 95 |
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[811] | 96 | bool mDetectEmptyViewSpace;
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[589] | 97 | bool mSnapErrorFrames;
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[811] | 98 |
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| 99 | bool mUseGlLists;
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| 100 |
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[589] | 101 | QString mSnapPrefix;
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[502] | 102 |
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[532] | 103 | KdTree *mKdTree;
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| 104 |
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[492] | 105 | QWaitCondition mRenderingFinished;
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| 106 |
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[811] | 107 | vector<unsigned int> mOcclusionQueries;
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[492] | 108 |
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| 109 | GlRenderer(SceneGraph *sceneGraph,
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[532] | 110 | ViewCellsManager *viewcells,
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| 111 | KdTree *tree);
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[496] | 112 |
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[492] | 113 | ~GlRenderer();
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| 114 |
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[496] | 115 |
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[492] | 116 | void SetupFalseColor(const int id);
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| 117 | void RenderIntersectable(Intersectable *);
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[535] | 118 | void RenderViewCell(ViewCell *vc);
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[492] | 119 | void RenderMeshInstance(MeshInstance *mi);
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| 120 | void RenderMesh(Mesh *m);
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| 121 | void SetupMaterial(Material *m);
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[502] | 122 | virtual void SetupCamera();
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[496] | 123 |
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[497] | 124 | bool
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[496] | 125 | RenderScene();
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[492] | 126 |
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[811] | 127 | void
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| 128 | _RenderScene();
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[589] | 129 |
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[811] | 130 |
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[608] | 131 | virtual void
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[811] | 132 | SetupProjection(const int w, const int h, const float angle = 70.0f);
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[496] | 133 |
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| 134 |
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| 135 |
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| 136 |
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| 137 | void InitGL();
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| 138 |
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| 139 | virtual int GetWidth() const = 0;
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| 140 | virtual int GetHeight() const = 0;
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[540] | 141 |
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| 142 | int GetId(int r, int g, int b) const;
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[496] | 143 | };
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| 144 |
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| 145 |
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[865] | 146 | class GlRendererBuffer : public QObject, public QGLPixelBuffer, public GlRenderer
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[496] | 147 | {
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[746] | 148 | Q_OBJECT
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[496] | 149 | public:
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[811] | 150 | GlRendererBuffer(const int w,
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| 151 | const int h,
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| 152 | SceneGraph *sceneGraph,
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| 153 | ViewCellsManager *viewcells,
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| 154 | KdTree *tree);
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[589] | 155 |
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[811] | 156 |
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[496] | 157 | void
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[811] | 158 | EvalRenderCostSample(
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| 159 | RenderCostSample &sample
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| 160 | );
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| 161 |
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| 162 | void
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| 163 | SampleRenderCost(
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| 164 | const int n,
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| 165 | vector<RenderCostSample> &samples
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| 166 | );
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| 167 |
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| 168 |
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| 169 | void
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[496] | 170 | EvalPvsStat();
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| 171 |
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| 172 | void
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| 173 | ClearErrorBuffer();
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| 174 |
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| 175 |
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| 176 | virtual int GetWidth() const { return width(); }
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| 177 | virtual int GetHeight() const { return height(); }
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| 178 |
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[507] | 179 |
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[563] | 180 | void RandomViewPoint();
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[507] | 181 | void SampleBeamContributions(
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| 182 | Intersectable *sourceObject,
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[512] | 183 | Beam &beam,
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[507] | 184 | const int samples,
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| 185 | BeamSampleStatistics &stat
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| 186 | );
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| 187 |
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| 188 | void
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| 189 | SampleViewpointContributions(
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| 190 | Intersectable *sourceObject,
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[514] | 191 | const Vector3 viewPoint,
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[512] | 192 | Beam &beam,
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[507] | 193 | const int desiredSamples,
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| 194 | BeamSampleStatistics &stat
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| 195 | );
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| 196 |
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[540] | 197 | void InitGL();
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| 198 |
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| 199 | /** Computes rays from information gained with hw sampling-
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| 200 | */
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| 201 | void ComputeRays(Intersectable *sourceObj, VssRayContainer &rays);
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| 202 |
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| 203 | int ComputePvs() const;
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| 204 |
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[576] | 205 | float
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[713] | 206 | GetPixelError(int &pvsSize);
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[540] | 207 |
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| 208 | int ComputePvs(ObjectContainer &objects, ObjectContainer &pvs) const;
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| 209 |
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| 210 | PvsRenderStatistics mPvsStat;
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[532] | 211 |
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[540] | 212 | int mPvsStatFrames;
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[713] | 213 | struct PvsErrorEntry {
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| 214 | PvsErrorEntry() {}
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| 215 | float mError;
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| 216 | int mPvsSize;
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[746] | 217 | Vector3 mPosition;
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| 218 | Vector3 mDirection;
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[713] | 219 | };
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| 220 |
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| 221 | vector<PvsErrorEntry> mPvsErrorBuffer;
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| 222 |
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[513] | 223 | private:
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[811] | 224 | unsigned int *mPixelBuffer;
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| 225 |
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[513] | 226 | static void GenQueries(const int numQueries);
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[589] | 227 |
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| 228 | void SetupProjectionForViewPoint(const Vector3 &viewPoint,
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| 229 | const Beam &beam,
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[746] | 230 |
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[525] | 231 | Intersectable *sourceObject);
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[746] | 232 |
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| 233 | public:
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| 234 | signals:
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| 235 | UpdatePvsErrorItem(int i,
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| 236 | GlRendererBuffer::PvsErrorEntry &);
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[496] | 237 | };
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| 238 |
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| 239 |
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[608] | 240 | class RendererControlWidget : public QWidget
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| 241 | {
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| 242 | Q_OBJECT
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| 243 | public:
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[746] | 244 |
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| 245 | QListWidget *mPvsErrorWidget;
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| 246 |
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[608] | 247 | RendererControlWidget(QWidget * parent = 0, Qt::WFlags f = 0);
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[496] | 248 |
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[746] | 249 | public slots:
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| 250 |
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| 251 | void FocusNextPvsErrorFrame();
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| 252 | void UpdatePvsErrorItem(int i,
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| 253 | GlRendererBuffer::PvsErrorEntry &);
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| 254 |
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[608] | 255 | signals:
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| 256 |
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| 257 | SetViewCellGranularity(int);
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| 258 | SetSceneCut(int);
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| 259 | SetTopDistance(int);
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[713] | 260 | SetVisibilityFilterSize(int);
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[884] | 261 | SetSpatialFilterSize(int);
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[608] | 262 |
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[746] | 263 | SetRenderFilter(bool);
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[884] | 264 | SetUseFilter(bool);
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| 265 | SetUseSpatialFilter(bool);
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[746] | 266 | SetRenderErrors(bool);
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[608] | 267 | SetShowViewCells(bool);
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[746] | 268 | SetShowRenderCost(bool);
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| 269 | SetShowPvsSizes(bool);
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[608] | 270 | SetTopView(bool);
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| 271 | SetCutViewCells(bool);
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| 272 | SetCutScene(bool);
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| 273 |
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[746] | 274 |
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[608] | 275 | };
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| 276 |
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[496] | 277 | class GlRendererWidget : public QGLWidget, public GlRenderer
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| 278 | {
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| 279 | Q_OBJECT
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| 280 | public:
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| 281 |
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[502] | 282 | // point of the last mouse click used for movement in the scene
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| 283 | Vector3 mousePoint;
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| 284 |
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| 285 | bool mTopView;
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[599] | 286 | bool mRenderViewCells;
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[608] | 287 | bool mCutViewCells;
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| 288 | bool mCutScene;
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[746] | 289 | bool mRenderErrors;
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| 290 | bool mRenderFilter;
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[884] | 291 | bool mUseFilter;
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| 292 | bool mUseSpatialFilter;
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[746] | 293 | bool mShowRenderCost;
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[884] | 294 |
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[746] | 295 | bool mShowPvsSizes;
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[884] | 296 | float mSpatialFilterSize;
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| 297 |
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[608] | 298 | Plane3 mSceneCutPlane;
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| 299 | float mTopDistance;
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[746] | 300 |
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| 301 | // some statistics
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| 302 | int mPvsSize;
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| 303 | float mRenderError;
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| 304 |
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| 305 | RendererControlWidget *mControlWidget;
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[608] | 306 |
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[496] | 307 | GlRendererWidget(SceneGraph *sceneGraph,
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| 308 | ViewCellsManager *viewcells,
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[532] | 309 | KdTree *tree,
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[496] | 310 | QWidget * parent = 0, const QGLWidget * shareWidget = 0, Qt::WFlags f = 0
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[599] | 311 | );
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[496] | 312 |
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[599] | 313 |
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[502] | 314 | virtual void SetupCamera();
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| 315 |
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[496] | 316 | void initializeGL() {
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| 317 | InitGL();
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| 318 | }
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[492] | 319 | void resizeGL(int w, int h);
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| 320 | void paintGL();
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| 321 | void timerEvent(QTimerEvent *) {
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| 322 | update();
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| 323 | }
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| 324 |
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| 325 | void mousePressEvent(QMouseEvent *);
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| 326 | void mouseReleaseEvent(QMouseEvent *);
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| 327 | void mouseMoveEvent(QMouseEvent *);
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| 328 |
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[504] | 329 | void keyPressEvent ( QKeyEvent * e ) ;
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[746] | 330 |
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| 331 | void
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| 332 | RenderPvs();
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| 333 |
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[492] | 334 | float
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[589] | 335 | RenderErrors();
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| 336 | void
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| 337 | RenderInfo();
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[492] | 338 |
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[496] | 339 | virtual int GetWidth() const { return width(); }
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| 340 | virtual int GetHeight() const { return height(); }
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[599] | 341 |
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[608] | 342 | virtual void
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| 343 | SetupProjection(const int w, const int h);
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[599] | 344 |
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| 345 | void
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| 346 | RenderViewCells();
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| 347 |
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| 348 | public slots:
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| 349 |
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[746] | 350 | void SetRenderErrors(bool b) {
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| 351 | mRenderErrors = b;
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| 352 | updateGL();
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| 353 | }
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| 354 |
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| 355 | void SetRenderFilter(bool b) {
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| 356 | mRenderFilter = b;
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| 357 | updateGL();
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| 358 | }
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| 359 |
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[884] | 360 | void SetUseFilter(bool b) {
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| 361 | mUseFilter = b;
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| 362 | updateGL();
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| 363 | }
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| 364 |
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| 365 | void SetUseSpatialFilter(bool b) {
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| 366 | mUseSpatialFilter = b;
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| 367 | updateGL();
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| 368 | }
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| 369 |
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[746] | 370 |
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[713] | 371 | void
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[746] | 372 | SetViewCellGranularity(int number);
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| 373 |
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| 374 | void
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[713] | 375 | SetVisibilityFilterSize(int number);
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[884] | 376 |
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| 377 | void
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| 378 | SetSpatialFilterSize(int number);
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[746] | 379 |
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[713] | 380 | void
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| 381 | SetSceneCut(int cut);
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| 382 |
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| 383 | void
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| 384 | SetTopDistance(int dist);
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| 385 |
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[608] | 386 | void SetShowViewCells(bool b) {
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| 387 | mRenderViewCells = b;
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| 388 | updateGL();
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| 389 | }
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[746] | 390 |
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| 391 | void SetShowRenderCost(bool b) {
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| 392 | mShowRenderCost = b;
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| 393 | updateGL();
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| 394 | }
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| 395 |
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| 396 | void SetShowPvsSizes(bool b) {
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| 397 | mShowPvsSizes = b;
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| 398 | updateGL();
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| 399 | }
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| 400 |
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[608] | 401 | void SetTopView(bool b) {
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| 402 | mTopView = b;
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| 403 | updateGL();
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| 404 | }
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| 405 |
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| 406 | void SetCutViewCells(bool b) {
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| 407 | mCutViewCells = b;
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| 408 | updateGL();
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| 409 | }
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| 410 | void SetCutScene(bool b) {
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| 411 | mCutScene = b;
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| 412 | updateGL();
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| 413 | }
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| 414 |
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[746] | 415 |
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[492] | 416 | };
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| 417 |
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| 418 |
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[496] | 419 | extern GlRendererWidget *rendererWidget;
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[492] | 420 |
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[538] | 421 | class GlDebuggerWidget : public QGLWidget
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| 422 | {
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[540] | 423 | Q_OBJECT
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[538] | 424 | public:
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[540] | 425 | GlDebuggerWidget(GlRendererBuffer *buf, QWidget *parent = NULL);
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[538] | 426 | ~GlDebuggerWidget();
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| 427 | void initializeGL();
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| 428 | void resizeGL(int w, int h);
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| 429 | void paintGL();
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| 430 | void timerEvent(QTimerEvent *) { update(); }
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| 431 | void mousePressEvent(QMouseEvent *) { killTimer(timerId); }
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| 432 | void mouseReleaseEvent(QMouseEvent *) { timerId = startTimer(20); }
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| 433 |
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| 434 | void initCommon();
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| 435 | void initPbuffer();
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| 436 |
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[608] | 437 |
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[538] | 438 | GlRendererBuffer *mRenderBuffer;
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| 439 |
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[540] | 440 | Beam mBeam;
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| 441 | int mSamples;
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| 442 | Intersectable *mSourceObject;
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[608] | 443 |
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[538] | 444 | private:
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| 445 | GLuint dynamicTexture;
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| 446 | int timerId;
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| 447 | };
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| 448 |
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| 449 | extern GlDebuggerWidget *debuggerWidget;
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| 450 |
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[863] | 451 | };
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[860] | 452 |
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[492] | 453 | #endif
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| 454 |
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