1 | #include <stack>
|
---|
2 | #include <time.h>
|
---|
3 | #include <iomanip>
|
---|
4 |
|
---|
5 | #include "ViewCell.h"
|
---|
6 | #include "Plane3.h"
|
---|
7 | #include "HierarchyManager.h"
|
---|
8 | #include "Mesh.h"
|
---|
9 | #include "common.h"
|
---|
10 | #include "Environment.h"
|
---|
11 | #include "Polygon3.h"
|
---|
12 | #include "Ray.h"
|
---|
13 | #include "AxisAlignedBox3.h"
|
---|
14 | #include "Exporter.h"
|
---|
15 | #include "Plane3.h"
|
---|
16 | #include "ViewCellsManager.h"
|
---|
17 | #include "Beam.h"
|
---|
18 | #include "KdTree.h"
|
---|
19 | #include "KdIntersectable.h"
|
---|
20 | #include "VspTree.h"
|
---|
21 | #include "OspTree.h"
|
---|
22 |
|
---|
23 |
|
---|
24 | namespace GtpVisibilityPreprocessor {
|
---|
25 |
|
---|
26 |
|
---|
27 | #define USE_FIXEDPOINT_T 0
|
---|
28 |
|
---|
29 |
|
---|
30 | /*******************************************************************/
|
---|
31 | /* class HierarchyManager implementation */
|
---|
32 | /*******************************************************************/
|
---|
33 |
|
---|
34 |
|
---|
35 | HierarchyManager::HierarchyManager(VspTree &vspTree, OspTree &ospTree):
|
---|
36 | mVspTree(vspTree), mOspTree(ospTree)
|
---|
37 | {
|
---|
38 | // cross references
|
---|
39 | mVspTree.mOspTree = &ospTree;
|
---|
40 | mOspTree.mVspTree = &vspTree;
|
---|
41 |
|
---|
42 | char subdivisionStatsLog[100];
|
---|
43 | Environment::GetSingleton()->GetStringValue("Hierarchy.subdivisionStats",
|
---|
44 | subdivisionStatsLog);
|
---|
45 | mSubdivisionStats.open(subdivisionStatsLog);
|
---|
46 | }
|
---|
47 |
|
---|
48 |
|
---|
49 | SubdivisionCandidate *HierarchyManager::NextSubdivisionCandidate()
|
---|
50 | {
|
---|
51 | SubdivisionCandidate *splitCandidate = mTQueue.Top();
|
---|
52 | mTQueue.Pop();
|
---|
53 |
|
---|
54 | return splitCandidate;
|
---|
55 | }
|
---|
56 |
|
---|
57 |
|
---|
58 | void HierarchyManager::PrepareConstruction(const VssRayContainer &sampleRays,
|
---|
59 | const ObjectContainer &objects,
|
---|
60 | AxisAlignedBox3 *forcedViewSpace,
|
---|
61 | RayInfoContainer &viewSpaceRays,
|
---|
62 | RayInfoContainer &objectSpaceRays)
|
---|
63 | {
|
---|
64 | SubdivisionCandidate *vsc =
|
---|
65 | mVspTree.PrepareConstruction(sampleRays, forcedViewSpace, viewSpaceRays);
|
---|
66 | mTQueue.Push(vsc);
|
---|
67 |
|
---|
68 | SubdivisionCandidate *osc =
|
---|
69 | mOspTree.PrepareConstruction(sampleRays, objects, forcedViewSpace, objectSpaceRays);
|
---|
70 |
|
---|
71 | mTQueue.Push(osc);
|
---|
72 | }
|
---|
73 |
|
---|
74 |
|
---|
75 | void HierarchyManager::EvalSubdivisionStats(const SubdivisionCandidate &tData)
|
---|
76 | {
|
---|
77 | const float costDecr = tData.GetRenderCostDecrease();
|
---|
78 |
|
---|
79 | //mTotalCost -= costDecr;
|
---|
80 | // mTotalPvsSize += tFrontData.mPvs + tBackData.mPvs - tData.mPvs;
|
---|
81 |
|
---|
82 | AddSubdivisionStats(mOspTree.mOspStats.Leaves() + mVspTree.mVspStats.Leaves(),
|
---|
83 | costDecr,
|
---|
84 | mTotalCost
|
---|
85 | );
|
---|
86 | }
|
---|
87 |
|
---|
88 |
|
---|
89 | void HierarchyManager::AddSubdivisionStats(const int splits,
|
---|
90 | const float renderCostDecr,
|
---|
91 | const float totalRenderCost)
|
---|
92 | {
|
---|
93 | mSubdivisionStats
|
---|
94 | << "#Splits\n" << splits << endl
|
---|
95 | << "#RenderCostDecrease\n" << renderCostDecr << endl
|
---|
96 | << "#TotalRenderCost\n" << totalRenderCost << endl;
|
---|
97 | //<< "#AvgRenderCost\n" << avgRenderCost << endl;
|
---|
98 | }
|
---|
99 |
|
---|
100 |
|
---|
101 | bool HierarchyManager::GlobalTerminationCriteriaMet(SubdivisionCandidate *candidate) const
|
---|
102 | {
|
---|
103 | // TODO matt: make virtual by creating superclasss for traveral data
|
---|
104 | return candidate->GlobalTerminationCriteriaMet();
|
---|
105 | }
|
---|
106 |
|
---|
107 |
|
---|
108 | void HierarchyManager::Construct(const VssRayContainer &sampleRays,
|
---|
109 | const ObjectContainer &objects,
|
---|
110 | AxisAlignedBox3 *forcedViewSpace)
|
---|
111 | {
|
---|
112 | RayInfoContainer *objectSpaceRays = new RayInfoContainer();
|
---|
113 | RayInfoContainer *viewSpaceRays = new RayInfoContainer();
|
---|
114 |
|
---|
115 | // prepare vsp and osp trees for traversal
|
---|
116 | PrepareConstruction(sampleRays, objects, forcedViewSpace, *viewSpaceRays, *objectSpaceRays);
|
---|
117 |
|
---|
118 | mVspTree.mVspStats.Reset();
|
---|
119 | mVspTree.mVspStats.Start();
|
---|
120 |
|
---|
121 | cout << "Constructing view space / object space tree ... \n";
|
---|
122 | const long startTime = GetTime();
|
---|
123 |
|
---|
124 | RunConstruction(true);
|
---|
125 |
|
---|
126 | cout << "finished in " << TimeDiff(startTime, GetTime())*1e-3 << " secs" << endl;
|
---|
127 |
|
---|
128 | mVspTree.mVspStats.Stop();
|
---|
129 | }
|
---|
130 |
|
---|
131 |
|
---|
132 | bool HierarchyManager::SubdivideSubdivisionCandidate(SubdivisionCandidate *sc)
|
---|
133 | {
|
---|
134 | const bool globalTerminationCriteriaMet =
|
---|
135 | GlobalTerminationCriteriaMet(sc);
|
---|
136 |
|
---|
137 | const bool vspSplit = (sc->Type() == SubdivisionCandidate::VIEW_SPACE);
|
---|
138 |
|
---|
139 | if (vspSplit)
|
---|
140 | {
|
---|
141 | VspNode *n = mVspTree.Subdivide(mTQueue, sc, globalTerminationCriteriaMet);
|
---|
142 | }
|
---|
143 | else
|
---|
144 | {
|
---|
145 | KdNode *n = mOspTree.Subdivide(mTQueue, sc, globalTerminationCriteriaMet);
|
---|
146 | }
|
---|
147 |
|
---|
148 | return !globalTerminationCriteriaMet;
|
---|
149 | }
|
---|
150 |
|
---|
151 |
|
---|
152 | void HierarchyManager::RunConstruction(const bool repair)
|
---|
153 | {
|
---|
154 | int numNodes = 0;
|
---|
155 |
|
---|
156 | while (!FinishedConstruction())
|
---|
157 | {
|
---|
158 | SubdivisionCandidate *splitCandidate = NextSubdivisionCandidate();
|
---|
159 |
|
---|
160 | mTotalCost -= splitCandidate->GetRenderCostDecrease();
|
---|
161 |
|
---|
162 | // cost ratio of cost decrease / totalCost
|
---|
163 | const float costRatio = splitCandidate->GetRenderCostDecrease() / mTotalCost;
|
---|
164 |
|
---|
165 | if (costRatio < mTermMinGlobalCostRatio)
|
---|
166 | ++ mGlobalCostMisses;
|
---|
167 |
|
---|
168 | /*Debug << "\n**********" << endl
|
---|
169 | << "total cost: " << mTotalCost << " render cost decr: "
|
---|
170 | << splitCandidate->GetRenderCostDecrease()
|
---|
171 | << " cost ratio: " << costRatio << endl << endl;*/
|
---|
172 |
|
---|
173 | //-- subdivide leaf node
|
---|
174 |
|
---|
175 | if (SubdivideSubdivisionCandidate(splitCandidate))
|
---|
176 | {
|
---|
177 | // subdivision successful
|
---|
178 | EvalSubdivisionStats(*splitCandidate);
|
---|
179 |
|
---|
180 | // reevaluate candidates affected by the split
|
---|
181 | // for view space splits, this would be object space splits
|
---|
182 | // and other way round
|
---|
183 | if (repair)
|
---|
184 | RepairQueue();
|
---|
185 |
|
---|
186 | cout << "candidate: " << splitCandidate->Type() << ", priority: " << splitCandidate->GetPriority() << endl;
|
---|
187 | }
|
---|
188 |
|
---|
189 | DEL_PTR(splitCandidate);
|
---|
190 | }
|
---|
191 | }
|
---|
192 |
|
---|
193 |
|
---|
194 | void HierarchyManager::Construct2(const VssRayContainer &sampleRays,
|
---|
195 | const ObjectContainer &objects,
|
---|
196 | AxisAlignedBox3 *forcedViewSpace)
|
---|
197 | {
|
---|
198 | // rays clipped in view space and in object space
|
---|
199 | RayInfoContainer *viewSpaceRays = new RayInfoContainer();
|
---|
200 | RayInfoContainer *objectSpaceRays = new RayInfoContainer();
|
---|
201 |
|
---|
202 |
|
---|
203 | /////////////////////////////////////////////////////////////
|
---|
204 | // view space space partition
|
---|
205 | /////////////////////////////////////////////////////////////
|
---|
206 |
|
---|
207 | #if 0
|
---|
208 | // makes no sense otherwise because only one kd cell available
|
---|
209 | // during view space partition
|
---|
210 | const bool savedCountMethod = mVspTree.mUseKdPvsForHeuristics;
|
---|
211 | const bool savedStoreMethod = mVspTree.mStoreKdPvs;
|
---|
212 |
|
---|
213 | mVspTree.mUseKdPvsForHeuristics = false;
|
---|
214 | mVspTree.mStoreKdPvs = false;
|
---|
215 | #endif
|
---|
216 |
|
---|
217 | SubdivisionCandidate *vsc =
|
---|
218 | mVspTree.PrepareConstruction(sampleRays, forcedViewSpace, *viewSpaceRays);
|
---|
219 |
|
---|
220 | // add to queue
|
---|
221 | mTQueue.Push(vsc);
|
---|
222 |
|
---|
223 | long startTime = GetTime();
|
---|
224 | cout << "starting vsp contruction ... " << endl;
|
---|
225 |
|
---|
226 | mVspTree.mVspStats.Reset();
|
---|
227 | mVspTree.mVspStats.Start();
|
---|
228 |
|
---|
229 | int i = 0;
|
---|
230 |
|
---|
231 | // all objects can be seen from everywhere
|
---|
232 | mTotalCost = (float)dynamic_cast<VspTree::VspSubdivisionCandidate *>(vsc)->mParentData.mPvs;
|
---|
233 |
|
---|
234 | const bool repairQueue = false;
|
---|
235 |
|
---|
236 | // process view space candidates
|
---|
237 | RunConstruction(repairQueue);
|
---|
238 |
|
---|
239 | cout << "finished in " << TimeDiff(startTime, GetTime())*1e-3 << " secs" << endl;
|
---|
240 | mVspTree.mVspStats.Stop();
|
---|
241 |
|
---|
242 |
|
---|
243 |
|
---|
244 | /////////////////////////////////////////////////////////////
|
---|
245 | // object space partition
|
---|
246 | /////////////////////////////////////////////////////////////
|
---|
247 |
|
---|
248 |
|
---|
249 | Debug << "\n$$$$$$$$$ osp tree construction $$$$$$$$$$\n" << endl;
|
---|
250 | cout << "starting osp contruction ... " << endl;
|
---|
251 |
|
---|
252 | // start with one big kd cell - all objects can be seen from everywhere
|
---|
253 | // note: only true for view space = object space
|
---|
254 |
|
---|
255 | // compute first candidate
|
---|
256 | SubdivisionCandidate *osc =
|
---|
257 | mOspTree.PrepareConstruction(sampleRays, objects, forcedViewSpace, *objectSpaceRays);
|
---|
258 |
|
---|
259 | Debug << "reseting cost, new total cost: " << mTotalCost << endl;
|
---|
260 | mTotalCost = mOspTree.mTotalCost;
|
---|
261 |
|
---|
262 | mTQueue.Push(osc);
|
---|
263 |
|
---|
264 | mOspTree.mOspStats.Reset();
|
---|
265 | mOspTree.mOspStats.Start();
|
---|
266 |
|
---|
267 | startTime = GetTime();
|
---|
268 |
|
---|
269 | // process object space candidates
|
---|
270 | RunConstruction(repairQueue);
|
---|
271 |
|
---|
272 | cout << "finished in " << TimeDiff(startTime, GetTime()) * 1e-3 << " secs" << endl;
|
---|
273 |
|
---|
274 | mOspTree.mOspStats.Stop();
|
---|
275 |
|
---|
276 | float rc = mOspTree.EvalRenderCost(sampleRays);
|
---|
277 |
|
---|
278 | Debug << "here47 My render cost evalulation: " << rc << endl;
|
---|
279 |
|
---|
280 | #if 0
|
---|
281 | // reset parameters
|
---|
282 | mVspTree.mUseKdPvsForHeuristics = savedCountMethod;
|
---|
283 | mVspTree.mStoreKdPvs = savedStoreMethod;
|
---|
284 | #endif
|
---|
285 | }
|
---|
286 |
|
---|
287 |
|
---|
288 | void HierarchyManager::Construct3(const VssRayContainer &sampleRays,
|
---|
289 | const ObjectContainer &objects,
|
---|
290 | AxisAlignedBox3 *forcedViewSpace)
|
---|
291 | {
|
---|
292 | // only view space partition
|
---|
293 | // object kd tree is taken for osp
|
---|
294 |
|
---|
295 | mVspTree.mVspStats.Reset();
|
---|
296 | mVspTree.mVspStats.Start();
|
---|
297 |
|
---|
298 | RayInfoContainer *viewSpaceRays = new RayInfoContainer();
|
---|
299 |
|
---|
300 | SubdivisionCandidate *sc =
|
---|
301 | mVspTree.PrepareConstruction(sampleRays, forcedViewSpace, *viewSpaceRays);
|
---|
302 |
|
---|
303 | mTQueue.Push(sc);
|
---|
304 |
|
---|
305 | cout << "starting vsp contruction ... " << endl;
|
---|
306 |
|
---|
307 | long startTime = GetTime();
|
---|
308 |
|
---|
309 | RunConstruction(false);
|
---|
310 |
|
---|
311 | cout << "finished in " << TimeDiff(startTime, GetTime())*1e-3 << " secs" << endl;
|
---|
312 | mVspTree.mVspStats.Stop();
|
---|
313 | }
|
---|
314 |
|
---|
315 |
|
---|
316 | bool HierarchyManager::FinishedConstruction() const
|
---|
317 | {
|
---|
318 | return mTQueue.Empty();
|
---|
319 | }
|
---|
320 |
|
---|
321 |
|
---|
322 | void HierarchyManager::CollectDirtyCandidates(vector<SubdivisionCandidate *> &dirtyList)
|
---|
323 | {
|
---|
324 | // we have either a object space or view space split
|
---|
325 | if (mCurrentCandidate->Type() == SubdivisionCandidate::VIEW_SPACE)
|
---|
326 | {
|
---|
327 | VspTree::VspSubdivisionCandidate *sc =
|
---|
328 | dynamic_cast<VspTree::VspSubdivisionCandidate *>(mCurrentCandidate);
|
---|
329 |
|
---|
330 | mVspTree.CollectDirtyCandidates(sc, dirtyList);
|
---|
331 | }
|
---|
332 | else // object space split
|
---|
333 | {
|
---|
334 | OspTree::OspSubdivisionCandidate *sc =
|
---|
335 | dynamic_cast<OspTree::OspSubdivisionCandidate *>(mCurrentCandidate);
|
---|
336 |
|
---|
337 | mOspTree.CollectDirtyCandidates(sc, dirtyList);
|
---|
338 | }
|
---|
339 | }
|
---|
340 |
|
---|
341 |
|
---|
342 | void HierarchyManager::RepairQueue()
|
---|
343 | {
|
---|
344 | // TODO
|
---|
345 | // for each update of the view space partition:
|
---|
346 | // the candidates from object space partition which
|
---|
347 | // have been afected by the view space split (the kd split candidates
|
---|
348 | // which saw the view cell which was split) must be reevaluated
|
---|
349 | // (maybe not locally, just reinsert them into the queue)
|
---|
350 | //
|
---|
351 | // vice versa for the view cells
|
---|
352 | // for each update of the object space partition
|
---|
353 | // reevaluate split candidate for view cells which saw the split kd cell
|
---|
354 | //
|
---|
355 | // the priority queue update can be solved by implementing a binary heap
|
---|
356 | // (explicit data structure, binary tree)
|
---|
357 | // *) inserting and removal is efficient
|
---|
358 | // *) search is not efficient => store queue position with each
|
---|
359 | // split candidate
|
---|
360 |
|
---|
361 | // collect list of "dirty" candidates
|
---|
362 | vector<SubdivisionCandidate *> dirtyList;
|
---|
363 | CollectDirtyCandidates(dirtyList);
|
---|
364 |
|
---|
365 | //-- reevaluate the dirty list
|
---|
366 | vector<SubdivisionCandidate *>::const_iterator sit, sit_end = dirtyList.end();
|
---|
367 |
|
---|
368 | for (sit = dirtyList.begin(); sit != sit_end; ++ sit)
|
---|
369 | {
|
---|
370 | SubdivisionCandidate* sc = *sit;
|
---|
371 |
|
---|
372 | mTQueue.Erase(sc);
|
---|
373 |
|
---|
374 | // reevaluate
|
---|
375 | sc->EvalPriority();
|
---|
376 |
|
---|
377 | // reinsert
|
---|
378 | mTQueue.Push(sc);
|
---|
379 | }
|
---|
380 | }
|
---|
381 |
|
---|
382 | } |
---|