1 | #ifndef _HierarchyManager_H__
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2 | #define _HierarchyManager_H__
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3 |
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4 | #include <stack>
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5 |
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6 | #include "Mesh.h"
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7 | #include "Containers.h"
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8 | #include "Statistics.h"
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9 | #include "VssRay.h"
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10 | #include "RayInfo.h"
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11 | #include "gzstream.h"
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12 | #include "SubdivisionCandidate.h"
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13 |
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14 |
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15 |
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16 | namespace GtpVisibilityPreprocessor {
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17 |
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18 | class ViewCellLeaf;
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19 | class OspTree;
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20 | class VspTree;
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21 | class Plane3;
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22 | class AxisAlignedBox3;
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23 | class Ray;
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24 | class ViewCellsStatistics;
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25 | class ViewCellsManager;
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26 | class MergeCandidate;
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27 | class Beam;
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28 | class ViewCellsTree;
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29 | class Environment;
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30 | class VspInterior;
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31 | class VspLeaf;
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32 | class VspNode;
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33 | class KdNode;
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34 | class KdInterior;
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35 | class KdLeaf;
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36 | class OspTree;
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37 | class KdIntersectable;
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38 | class KdTree;
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39 | class VspTree;
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40 | class KdTreeStatistics;
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41 | class BvHierarchy;
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42 | class Exporter;
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43 |
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44 | #if 0
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45 | template <typename T> class GtPriority
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46 | {
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47 | public:
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48 | bool operator() (const T c1, const T c2) const
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49 | {
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50 | //return false;
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51 | return c1->GetPriority() < c2->GetPriority();
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52 | }
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53 | };
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54 |
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55 | typedef std::priority_queue<SubdivisionCandidate *,
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56 | std::vector<SubdivisionCandidate *>,
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57 | GtPriority<std::vector<SubdivisionCandidate *>::value_type> > SplitQueue;
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58 | #endif
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59 |
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60 |
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61 |
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62 | /** View space partition statistics.
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63 | */
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64 | class HierarchyStatistics: public StatisticsBase
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65 | {
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66 | public:
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67 |
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68 | /// total number of nodes
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69 | int nodes;
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70 | /// maximal reached depth
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71 | int maxDepth;
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72 | /// accumulated depth
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73 | int accumDepth;
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74 |
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75 | float repairTime;
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76 |
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77 | // Constructor
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78 | HierarchyStatistics()
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79 | {
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80 | Reset();
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81 | }
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82 |
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83 | int Nodes() const {return nodes;}
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84 | int Interior() const { return nodes / 2; }
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85 | int Leaves() const { return (nodes / 2) + 1; }
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86 |
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87 | // TODO: computation wrong
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88 | double AvgDepth() const { return accumDepth / (double)Leaves();}
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89 |
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90 | void Reset()
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91 | {
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92 | nodes = 0;
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93 | maxDepth = 0;
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94 | accumDepth = 0;
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95 | repairTime = 0;
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96 | }
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97 |
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98 | void Print(ostream &app) const;
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99 |
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100 | friend ostream &operator<<(ostream &s, const HierarchyStatistics &stat)
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101 | {
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102 | stat.Print(s);
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103 | return s;
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104 | }
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105 | };
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106 |
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107 |
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108 | typedef FlexibleHeap<SubdivisionCandidate *> SplitQueue;
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109 |
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110 | /** This class implements a structure holding two different hierarchies,
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111 | one for object space partitioning and one for view space partitioning.
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112 |
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113 | The object space and the view space are subdivided using a cost heuristics.
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114 | If an object space split or a view space split is chosen is also evaluated
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115 | based on the heuristics.
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116 |
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117 | The view space heuristics is evaluated by weighting and adding the pvss of the back and
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118 | front node of each specific split. unlike for the standalone method vspbsp tree,
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119 | the pvs of an object would not be the pvs of single object but that of all objects
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120 | which are contained in the same leaf of the object subdivision. This could be done
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121 | by storing the pointer to the object space partition parent, which would allow access to all children.
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122 | Another possibility is to include traced kd-cells in the ray casing process.
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123 |
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124 | Accordingly, the object space heuristics is evaluated by storing a pvs of view cells with each object.
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125 | the contribution to an object to the pvs is the number of view cells it can be seen from.
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126 |
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127 | @note
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128 | There is a potential efficiency problem involved in a sense that once a certain type
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129 | of split is chosen for view space / object space, the candidates for the next split of
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130 | object space / view space must be reevaluated.
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131 |
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132 | */
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133 | class HierarchyManager
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134 | {
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135 | friend VspTree;
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136 | friend OspTree;
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137 | friend BvHierarchy;
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138 | friend ViewCellsParseHandlers;
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139 |
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140 | public:
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141 | /** Constructor with the object space hierarchy type as argument.
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142 | */
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143 | HierarchyManager(VspTree *vspTree, const int objectSpaceHierarchyType);
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144 | /** Hack: OspTree will copy the content from this kd tree.
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145 | Only view space hierarchy will be constructed.
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146 | */
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147 | HierarchyManager(VspTree *vspTree, KdTree *kdTree);
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148 |
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149 | ~HierarchyManager();
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150 |
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151 | /** Constructs the view space and object space subdivision from a given set of rays
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152 | and a set of objects.
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153 | @param sampleRays the set of sample rays the construction is based on
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154 | @param objects the set of objects
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155 | */
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156 | void Construct(
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157 | const VssRayContainer &sampleRays,
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158 | const ObjectContainer &objects,
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159 | AxisAlignedBox3 *forcedViewSpace);
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160 |
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161 | enum
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162 | {
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163 | NO_OBJ_SUBDIV,
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164 | KD_BASED_OBJ_SUBDIV,
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165 | BV_BASED_OBJ_SUBDIV
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166 | };
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167 |
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168 | /** The type of object space subdivison
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169 | */
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170 | int GetObjectSpaceSubdivisionType() const
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171 | {
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172 | return mObjectSpaceSubdivisionType;
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173 | }
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174 |
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175 | void SetViewCellsManager(ViewCellsManager *vcm);
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176 |
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177 | void SetViewCellsTree(ViewCellsTree *vcTree);
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178 |
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179 | void ExportObjectSpaceHierarchy(OUT_STREAM &stream);
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180 |
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181 | bool AddSampleToPvs(
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182 | Intersectable *obj,
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183 | const Vector3 &hitPoint,
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184 | ViewCell *vc,
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185 | const float pdf,
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186 | float &contribution) const;
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187 |
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188 | void PrintHierarchyStatistics(ofstream &stream) const;
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189 |
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190 | VspTree *GetVspTree() { return mVspTree; }
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191 |
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192 | void ExportObjectSpaceHierarchy(
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193 | Exporter *exporter,
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194 | const ObjectContainer &objects) const;
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195 |
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196 |
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197 | protected:
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198 |
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199 | bool GlobalTerminationCriteriaMet(SubdivisionCandidate *candidate) const;
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200 |
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201 | /** Prepare construction of the hierarchies, set parameters, compute
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202 | first split candidates.
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203 | */
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204 | void PrepareObjectSpaceSubdivision(
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205 | const VssRayContainer &sampleRays,
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206 | const ObjectContainer &objects);
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207 |
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208 | void RunConstruction(
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209 | const VssRayContainer &sampleRays,
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210 | const ObjectContainer &objects,
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211 | AxisAlignedBox3 *forcedViewSpace);
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212 |
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213 | bool ApplySubdivisionCandidate(SubdivisionCandidate *sc);
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214 |
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215 | bool FinishedConstruction() const;
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216 |
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217 | SubdivisionCandidate *NextSubdivisionCandidate();
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218 |
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219 | void RepairQueue();
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220 |
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221 | void CollectDirtyCandidates(vector<SubdivisionCandidate *> &dirtyList);
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222 |
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223 | void EvalSubdivisionStats(const SubdivisionCandidate &tData);
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224 |
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225 | void AddSubdivisionStats(
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226 | const int splits,
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227 | const float renderCostDecr,
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228 | const float totalRenderCost);
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229 |
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230 | void CollectObjectSpaceDirtyList();
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231 | void CollectViewSpaceDirtyList();
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232 |
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233 | bool AddSampleToPvs(Intersectable *obj,
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234 | const float pdf,
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235 | float &contribution) const;
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236 |
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237 | void CollectViewSpaceDirtyList(SubdivisionCandidateContainer &dirtyList);
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238 | void CollectObjectSpaceDirtyList(SubdivisionCandidateContainer &dirtyList);
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239 |
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240 | void ExportOspTree(Exporter *exporter, const ObjectContainer &objects) const;
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241 | void ExportBvHierarchy(Exporter *exporter, const ObjectContainer &objects) const;
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242 |
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243 | void PrepareBvHierarchy(
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244 | const VssRayContainer &sampleRays,
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245 | const ObjectContainer &objects);
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246 |
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247 | void PrepareOspTree(
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248 | const VssRayContainer &sampleRays,
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249 | const ObjectContainer &objects);
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250 |
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251 | void ParseEnvironment();
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252 |
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253 | bool StartObjectSpaceSubdivision() const;
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254 | bool StartViewSpaceSubdivision() const;
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255 |
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256 | void PrepareViewSpaceSubdivision(
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257 | const VssRayContainer &sampleRays,
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258 | const ObjectContainer &objects,
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259 | AxisAlignedBox3 *forcedViewSpace = NULL);
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260 |
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261 | bool ObjectSpaceSubdivisionConstructed() const;
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262 | bool ViewSpaceSubdivisionConstructed() const;
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263 |
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264 | void ResetQueue();
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265 |
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266 |
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267 | protected:
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268 |
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269 | enum {SEQUENTIAL, INTERLEAVED};
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270 |
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271 | int mObjectSpaceSubdivisionType;
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272 | int mViewSpaceSubdivisionType;
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273 |
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274 | /// the original osp type
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275 | int mSavedObjectSpaceSubdivisionType;
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276 | int mSavedViewSpaceSubdivisionType;
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277 |
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278 | int mConstructionType;
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279 |
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280 | VspTree *mVspTree;
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281 | OspTree *mOspTree;
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282 | BvHierarchy *mBvHierarchy;
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283 |
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284 | AxisAlignedBox3 mBoundingBox;
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285 |
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286 | SplitQueue mTQueue;
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287 |
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288 | SubdivisionCandidate *mCurrentCandidate;
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289 |
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290 | //-- global criteria
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291 | float mTermMinGlobalCostRatio;
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292 | int mTermGlobalCostMissTolerance;
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293 | int mGlobalCostMisses;
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294 |
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295 | /// keeps track of cost during subdivision
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296 | float mTotalCost;
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297 |
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298 | HierarchyStatistics mHierarchyStats;
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299 |
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300 | int mMinDepthForObjectSpaceSubdivion;
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301 |
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302 | int mTermMaxLeaves;
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303 | ofstream mSubdivisionStats;
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304 |
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305 | bool mRepairQueue;
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306 | };
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307 |
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308 | }
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309 |
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310 | #endif
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