1 | #ifndef _HierarchyManager_H__
|
---|
2 | #define _HierarchyManager_H__
|
---|
3 |
|
---|
4 | #include <stack>
|
---|
5 |
|
---|
6 | #include "Mesh.h"
|
---|
7 | #include "Containers.h"
|
---|
8 | #include "Statistics.h"
|
---|
9 | #include "VssRay.h"
|
---|
10 | #include "RayInfo.h"
|
---|
11 | #include "gzstream.h"
|
---|
12 | #include "SubdivisionCandidate.h"
|
---|
13 |
|
---|
14 |
|
---|
15 |
|
---|
16 | namespace GtpVisibilityPreprocessor {
|
---|
17 |
|
---|
18 | class ViewCellLeaf;
|
---|
19 | class OspTree;
|
---|
20 | class VspTree;
|
---|
21 | class Plane3;
|
---|
22 | class AxisAlignedBox3;
|
---|
23 | class Ray;
|
---|
24 | class ViewCellsStatistics;
|
---|
25 | class ViewCellsManager;
|
---|
26 | class MergeCandidate;
|
---|
27 | class Beam;
|
---|
28 | class ViewCellsTree;
|
---|
29 | class Environment;
|
---|
30 | class VspInterior;
|
---|
31 | class VspLeaf;
|
---|
32 | class VspNode;
|
---|
33 | class KdNode;
|
---|
34 | class KdInterior;
|
---|
35 | class KdLeaf;
|
---|
36 | class OspTree;
|
---|
37 | class KdIntersectable;
|
---|
38 | class KdTree;
|
---|
39 | class VspTree;
|
---|
40 | class KdTreeStatistics;
|
---|
41 | class BvHierarchy;
|
---|
42 | class Exporter;
|
---|
43 | class ViewCellsParseHandlers;
|
---|
44 | class TraversalTree;
|
---|
45 | class ObjectPvs;
|
---|
46 |
|
---|
47 |
|
---|
48 | #define COUNT_ORIGIN_OBJECTS 1
|
---|
49 | #define USE_AVGRAYCONTRI 0
|
---|
50 |
|
---|
51 | #define BOUND_RENDERCOST 0
|
---|
52 |
|
---|
53 | static const float MIN_RENDERCOST = 100.0f;
|
---|
54 |
|
---|
55 |
|
---|
56 |
|
---|
57 | /** View space / object space hierarchy statistics.
|
---|
58 | */
|
---|
59 | class HierarchyStatistics: public StatisticsBase
|
---|
60 | {
|
---|
61 | public:
|
---|
62 | /// total number of entries in the pvs
|
---|
63 | int mPvsEntries;
|
---|
64 | /// storage cost in MB
|
---|
65 | float mMemory;
|
---|
66 | /// total number of nodes
|
---|
67 | int mNodes;
|
---|
68 | /// maximal reached depth
|
---|
69 | int mMaxDepth;
|
---|
70 | /// accumulated depth
|
---|
71 | int mAccumDepth;
|
---|
72 | /// time spent for queue repair
|
---|
73 | float mRepairTime;
|
---|
74 |
|
---|
75 | // global cost ratio violations
|
---|
76 | int mGlobalCostMisses;
|
---|
77 | /// total cost of subdivision
|
---|
78 | float mTotalCost;
|
---|
79 | /// render cost decrease of subdivision
|
---|
80 | float mRenderCostDecrease;
|
---|
81 |
|
---|
82 | // Constructor
|
---|
83 | HierarchyStatistics()
|
---|
84 | {
|
---|
85 | Reset();
|
---|
86 | }
|
---|
87 |
|
---|
88 | int Nodes() const {return mNodes;}
|
---|
89 | int Interior() const { return mNodes / 2 - 1; }
|
---|
90 | int Leaves() const { return (mNodes / 2) + 1; }
|
---|
91 |
|
---|
92 | // TODO: computation wrong
|
---|
93 | double AvgDepth() const { return mAccumDepth / (double)Leaves();}
|
---|
94 |
|
---|
95 | void Reset()
|
---|
96 | {
|
---|
97 | mGlobalCostMisses = 0;
|
---|
98 | mTotalCost = 0;
|
---|
99 | mRenderCostDecrease = 0;
|
---|
100 |
|
---|
101 | mNodes = 0;
|
---|
102 | mMaxDepth = 0;
|
---|
103 | mAccumDepth = 0;
|
---|
104 | mRepairTime = 0;
|
---|
105 | mMemory = 0;
|
---|
106 | mPvsEntries = 0;
|
---|
107 | }
|
---|
108 |
|
---|
109 | void Print(std::ostream &app) const;
|
---|
110 |
|
---|
111 | friend std::ostream &operator<<(std::ostream &s, const HierarchyStatistics &stat)
|
---|
112 | {
|
---|
113 | stat.Print(s);
|
---|
114 | return s;
|
---|
115 | }
|
---|
116 | };
|
---|
117 |
|
---|
118 |
|
---|
119 | class HierarchySubdivisionStats
|
---|
120 | {
|
---|
121 | public:
|
---|
122 |
|
---|
123 | int mNumSplits;
|
---|
124 |
|
---|
125 | float mRenderCostDecrease;
|
---|
126 |
|
---|
127 | float mTotalRenderCost;
|
---|
128 |
|
---|
129 | int mEntriesInPvs;
|
---|
130 |
|
---|
131 | float mMemoryCost;
|
---|
132 |
|
---|
133 | float mFullMemory;
|
---|
134 |
|
---|
135 | int mViewSpaceSplits;
|
---|
136 |
|
---|
137 | int mObjectSpaceSplits;
|
---|
138 |
|
---|
139 | float mPriority;
|
---|
140 |
|
---|
141 | float VspOspRatio() const { return (float)mViewSpaceSplits / (float)mObjectSpaceSplits; }
|
---|
142 |
|
---|
143 | float FpsPerMb() const { return 1.0f / (mTotalRenderCost * mMemoryCost); }
|
---|
144 |
|
---|
145 | HierarchySubdivisionStats() { Reset(); }
|
---|
146 |
|
---|
147 | void Reset()
|
---|
148 | {
|
---|
149 | mNumSplits = 0;
|
---|
150 | mRenderCostDecrease = 0;
|
---|
151 | mTotalRenderCost = 0;
|
---|
152 | mEntriesInPvs = 0;
|
---|
153 | mMemoryCost = 0;
|
---|
154 | mFullMemory = 0;
|
---|
155 | mViewSpaceSplits = 0;
|
---|
156 | mObjectSpaceSplits = 0;
|
---|
157 | mPriority = 0;
|
---|
158 | }
|
---|
159 |
|
---|
160 |
|
---|
161 | void Print(std::ostream &app) const;
|
---|
162 |
|
---|
163 | friend std::ostream &operator<<(std::ostream &s, const HierarchySubdivisionStats &stat)
|
---|
164 | {
|
---|
165 | stat.Print(s);
|
---|
166 | return s;
|
---|
167 | }
|
---|
168 | };
|
---|
169 |
|
---|
170 |
|
---|
171 | /** This class implements a structure holding two different hierarchies,
|
---|
172 | one for object space partitioning and one for view space partitioning.
|
---|
173 |
|
---|
174 | The object space and the view space are subdivided using a cost heuristics.
|
---|
175 | If an object space split or a view space split is chosen is also evaluated
|
---|
176 | based on the heuristics.
|
---|
177 |
|
---|
178 | The view space heuristics is evaluated by weighting and adding the pvss of the back and
|
---|
179 | front node of each specific split. unlike for the standalone method vspbsp tree,
|
---|
180 | the pvs of an object would not be the pvs of single object but that of all objects
|
---|
181 | which are contained in the same leaf of the object subdivision. This could be done
|
---|
182 | by storing the pointer to the object space partition parent, which would allow access to all children.
|
---|
183 | Another possibility is to include traced kd-cells in the ray casing process.
|
---|
184 |
|
---|
185 | Accordingly, the object space heuristics is evaluated by storing a pvs of view cells with each object.
|
---|
186 | the contribution to an object to the pvs is the number of view cells it can be seen from.
|
---|
187 |
|
---|
188 | @note
|
---|
189 | There is a potential efficiency problem involved in a sense that once a certain type
|
---|
190 | of split is chosen for view space / object space, the candidates for the next split of
|
---|
191 | object space / view space must be reevaluated.
|
---|
192 | */
|
---|
193 | class HierarchyManager
|
---|
194 | {
|
---|
195 | friend class VspOspViewCellsManager;
|
---|
196 |
|
---|
197 | public:
|
---|
198 |
|
---|
199 | /** Constructor with the view space partition tree and
|
---|
200 | the object space hierarchy type as argument.
|
---|
201 | */
|
---|
202 | HierarchyManager(const int objectSpaceHierarchyType);
|
---|
203 |
|
---|
204 | /** Hack: OspTree will copy the content from this kd tree.
|
---|
205 | Only view space hierarchy will be constructed.
|
---|
206 | */
|
---|
207 | HierarchyManager(KdTree *kdTree);
|
---|
208 |
|
---|
209 | /** Deletes space partition and view space partition.
|
---|
210 | */
|
---|
211 | ~HierarchyManager();
|
---|
212 |
|
---|
213 | /** Constructs the view space and object space subdivision from a given set of rays
|
---|
214 | and a set of objects.
|
---|
215 | @param sampleRays the set of sample rays the construction is based on
|
---|
216 | @param objects the set of objects
|
---|
217 | */
|
---|
218 | void Construct(
|
---|
219 | const VssRayContainer &sampleRays,
|
---|
220 | const ObjectContainer &objects,
|
---|
221 | AxisAlignedBox3 *forcedViewSpace);
|
---|
222 |
|
---|
223 | enum
|
---|
224 | {
|
---|
225 | NO_OBJ_SUBDIV,
|
---|
226 | KD_BASED_OBJ_SUBDIV,
|
---|
227 | BV_BASED_OBJ_SUBDIV
|
---|
228 | };
|
---|
229 |
|
---|
230 | enum
|
---|
231 | {
|
---|
232 | NO_VIEWSPACE_SUBDIV,
|
---|
233 | KD_BASED_VIEWSPACE_SUBDIV
|
---|
234 | };
|
---|
235 |
|
---|
236 | /** The type of object space subdivison
|
---|
237 | */
|
---|
238 | int GetObjectSpaceSubdivisionType() const;
|
---|
239 |
|
---|
240 | /** The type of view space space subdivison
|
---|
241 | */
|
---|
242 | int GetViewSpaceSubdivisionType() const;
|
---|
243 |
|
---|
244 | /** Sets a pointer to the view cells manager.
|
---|
245 | */
|
---|
246 | void SetViewCellsManager(ViewCellsManager *vcm);
|
---|
247 |
|
---|
248 | /** Sets a pointer to the view cells tree.
|
---|
249 | */
|
---|
250 | void SetViewCellsTree(ViewCellsTree *vcTree);
|
---|
251 |
|
---|
252 | /** Exports the object hierarchy to disc.
|
---|
253 | */
|
---|
254 | void ExportObjectSpaceHierarchy(OUT_STREAM &stream);
|
---|
255 |
|
---|
256 | /** Print out statistics.
|
---|
257 | */
|
---|
258 | void PrintHierarchyStatistics(std::ostream &stream) const;
|
---|
259 |
|
---|
260 | /** Returns the view space partition tree.
|
---|
261 | */
|
---|
262 | VspTree *GetVspTree();
|
---|
263 |
|
---|
264 | /** Returns object space bounding box.
|
---|
265 | */
|
---|
266 | AxisAlignedBox3 GetObjectSpaceBox() const;
|
---|
267 |
|
---|
268 | /** Exports object space hierarchy for visualization.
|
---|
269 | */
|
---|
270 | void ExportObjectSpaceHierarchy(Exporter *exporter,
|
---|
271 | const ObjectContainer &objects,
|
---|
272 | AxisAlignedBox3 *bbox,
|
---|
273 | const float maxRenderCost,
|
---|
274 | const bool exportBounds = true) const;
|
---|
275 |
|
---|
276 | /** Returns intersectable pierced by this ray.
|
---|
277 | */
|
---|
278 | Intersectable *GetIntersectable(const VssRay &ray, const bool isTermination) const;
|
---|
279 |
|
---|
280 | Intersectable *GetIntersectable(Intersectable *obj, const Vector3 &point) const;
|
---|
281 |
|
---|
282 | /** Export object space partition bounding boxes.
|
---|
283 | */
|
---|
284 | void ExportBoundingBoxes(OUT_STREAM &stream, const ObjectContainer &objects);
|
---|
285 |
|
---|
286 | friend std::ostream &operator<<(std::ostream &s, const HierarchyManager &hm)
|
---|
287 | {
|
---|
288 | hm.PrintHierarchyStatistics(s);
|
---|
289 | return s;
|
---|
290 | }
|
---|
291 |
|
---|
292 | HierarchyStatistics &GetHierarchyStats() { return mHierarchyStats; };
|
---|
293 |
|
---|
294 | inline bool ConsiderMemory() const { return mConsiderMemory; }
|
---|
295 |
|
---|
296 | void EvaluateSubdivision(const VssRayContainer &sampleRays,
|
---|
297 | const ObjectContainer &objects,
|
---|
298 | const std::string &filename);
|
---|
299 |
|
---|
300 | void EvaluateSubdivision2(std::ofstream &splitsStats,
|
---|
301 | const int splitsStepSize,
|
---|
302 | const bool useFilter,
|
---|
303 | const bool useHisto,
|
---|
304 | const int histoMem,
|
---|
305 | const int pass);
|
---|
306 |
|
---|
307 |
|
---|
308 | void CollectObjects(const AxisAlignedBox3 &box, ObjectContainer &objects);
|
---|
309 |
|
---|
310 | int CompressObjectSpace();
|
---|
311 | void CreateUniqueObjectIds();
|
---|
312 |
|
---|
313 | float EvalCorrectedPvs(const float pvsFront,
|
---|
314 | const float totalPvs,
|
---|
315 | const float raysPerObjects) const;
|
---|
316 |
|
---|
317 |
|
---|
318 | /** Casts line segment into the view cells tree.
|
---|
319 | @param origin the origin of the line segment
|
---|
320 | @param termination the end point of the line segment
|
---|
321 | @returns view cells intersecting the line segment.
|
---|
322 | */
|
---|
323 | int CastLineSegment(const Vector3 &origin,
|
---|
324 | const Vector3 &termination,
|
---|
325 | ViewCellContainer &viewcells,
|
---|
326 | const bool useMailboxing = true);
|
---|
327 |
|
---|
328 | protected:
|
---|
329 |
|
---|
330 | void PrintTimings(const bool osp);
|
---|
331 |
|
---|
332 | /** Returns true if the global termination criteria were met.
|
---|
333 | */
|
---|
334 | bool GlobalTerminationCriteriaMet(SubdivisionCandidate *candidate) const;
|
---|
335 |
|
---|
336 | /** Prepare construction of the hierarchies, set parameters, compute
|
---|
337 | first split candidates.
|
---|
338 | */
|
---|
339 | void PrepareObjectSpaceSubdivision(SplitQueue &tQueue,
|
---|
340 | const VssRayContainer &sampleRays,
|
---|
341 | const ObjectContainer &objects);
|
---|
342 |
|
---|
343 |
|
---|
344 | /** Create bounding box and root.
|
---|
345 | */
|
---|
346 | void InitialiseObjectSpaceSubdivision(const ObjectContainer &objects);
|
---|
347 |
|
---|
348 | /** Returns memory usage of object space hierarchy.
|
---|
349 | */
|
---|
350 | float GetObjectSpaceMemUsage() const;
|
---|
351 |
|
---|
352 |
|
---|
353 | //////////////////////////////
|
---|
354 | // the main loop
|
---|
355 |
|
---|
356 | /** This is for interleaved construction / sequential construction.
|
---|
357 | */
|
---|
358 | void RunConstruction(const bool repairQueue,
|
---|
359 | const VssRayContainer &sampleRays,
|
---|
360 | const ObjectContainer &objects,
|
---|
361 | AxisAlignedBox3 *forcedViewSpace);
|
---|
362 |
|
---|
363 | /** This is for interleaved construction using some objects
|
---|
364 | and some view space splits.
|
---|
365 | */
|
---|
366 | int RunConstruction(SplitQueue &splitQueue,
|
---|
367 | SubdivisionCandidateContainer &chosenCandidates,
|
---|
368 | //const float minRenderCostDecr,
|
---|
369 | SubdivisionCandidate *oldCandidate,
|
---|
370 | const int minSteps,
|
---|
371 | const int maxSteps);
|
---|
372 |
|
---|
373 | /** Default subdivision method.
|
---|
374 | */
|
---|
375 | void RunConstruction(const bool repairQueue);
|
---|
376 |
|
---|
377 |
|
---|
378 | ////////////////////////////////////////////////
|
---|
379 |
|
---|
380 | /** Evaluates the subdivision candidate and executes the split.
|
---|
381 | */
|
---|
382 | bool ApplySubdivisionCandidate(SubdivisionCandidate *sc,
|
---|
383 | SplitQueue &splitQueue,
|
---|
384 | //const bool repairQueue,
|
---|
385 | std::vector<SubdivisionCandidate *> &dirtyList
|
---|
386 | );
|
---|
387 |
|
---|
388 | /** Tests if hierarchy construction is finished.
|
---|
389 | */
|
---|
390 | bool FinishedConstruction() const;
|
---|
391 |
|
---|
392 | /** Returns next subdivision candidate from the split queue.
|
---|
393 | */
|
---|
394 | SubdivisionCandidate *NextSubdivisionCandidate(SplitQueue &splitQueue);
|
---|
395 |
|
---|
396 | /** Repairs the dirty entries of the subdivision candidate queue. The
|
---|
397 | list of entries is given in the dirty list.
|
---|
398 |
|
---|
399 | @returns number of repaired candidates
|
---|
400 | */
|
---|
401 | int RepairQueue(const SubdivisionCandidateContainer &dirtyList,
|
---|
402 | SplitQueue &splitQueue,
|
---|
403 | const bool recomputeSplitPlaneOnRepair);
|
---|
404 |
|
---|
405 | /** Collect subdivision candidates which were affected by the splits from the
|
---|
406 | chosenCandidates list.
|
---|
407 | */
|
---|
408 | void CollectDirtyCandidates(const SubdivisionCandidateContainer &chosenCandidates,
|
---|
409 | SubdivisionCandidateContainer &dirtyList);
|
---|
410 |
|
---|
411 | /** Evaluate subdivision stats for log.
|
---|
412 | */
|
---|
413 | void EvalSubdivisionStats();
|
---|
414 |
|
---|
415 | void AddSubdivisionStats(const int splits,
|
---|
416 | const float renderCostDecr,
|
---|
417 | const float totalRenderCost,
|
---|
418 | const int totalPvsEntries,
|
---|
419 | const float memory,
|
---|
420 | const float renderCostPerStorage,
|
---|
421 | const float vspOspRatio);
|
---|
422 |
|
---|
423 | /** Collect affected view space candidates.
|
---|
424 | */
|
---|
425 | void CollectViewSpaceDirtyList(SubdivisionCandidate *sc,
|
---|
426 | SubdivisionCandidateContainer &dirtyList);
|
---|
427 |
|
---|
428 | /** Collect affected object space candidates.
|
---|
429 | */
|
---|
430 | void CollectObjectSpaceDirtyList(SubdivisionCandidate *sc,
|
---|
431 | SubdivisionCandidateContainer &dirtyList);
|
---|
432 |
|
---|
433 | /** Export object space partition tree.
|
---|
434 | */
|
---|
435 | void ExportOspTree(Exporter *exporter,
|
---|
436 | const ObjectContainer &objects) const;
|
---|
437 |
|
---|
438 | /** Parse the environment variables.
|
---|
439 | */
|
---|
440 | void ParseEnvironment();
|
---|
441 |
|
---|
442 | bool StartObjectSpaceSubdivision() const;
|
---|
443 | bool StartViewSpaceSubdivision() const;
|
---|
444 |
|
---|
445 |
|
---|
446 | ////////////////////////////
|
---|
447 | // Helper function for preparation of subdivision
|
---|
448 |
|
---|
449 | /** Prepare bv hierarchy for subdivision
|
---|
450 | */
|
---|
451 | void PrepareBvHierarchy(SplitQueue &tQueue,
|
---|
452 | const VssRayContainer &sampleRays,
|
---|
453 | const ObjectContainer &objects);
|
---|
454 |
|
---|
455 | /** Prepare object space kd tree for subdivision.
|
---|
456 | */
|
---|
457 | void PrepareOspTree(SplitQueue &tQueue,
|
---|
458 | const VssRayContainer &sampleRays,
|
---|
459 | const ObjectContainer &objects);
|
---|
460 |
|
---|
461 | /** Prepare view space subdivision and add candidate to queue.
|
---|
462 | */
|
---|
463 | void PrepareViewSpaceSubdivision(SplitQueue &tQueue,
|
---|
464 | const VssRayContainer &sampleRays,
|
---|
465 | const ObjectContainer &objects);
|
---|
466 |
|
---|
467 | /** Was object space subdivision already constructed?
|
---|
468 | */
|
---|
469 | bool ObjectSpaceSubdivisionConstructed() const;
|
---|
470 |
|
---|
471 | /** Was view space subdivision already constructed?
|
---|
472 | */
|
---|
473 | bool ViewSpaceSubdivisionConstructed() const;
|
---|
474 |
|
---|
475 | /** Reset the split queue, i.e., reevaluate the split candidates.
|
---|
476 | */
|
---|
477 | void ResetQueue(SplitQueue &splitQueue, const bool recomputeSplitPlane);
|
---|
478 |
|
---|
479 | /** After the suddivision has ended, do some final tasks.
|
---|
480 | */
|
---|
481 | void FinishObjectSpaceSubdivision(const ObjectContainer &objects,
|
---|
482 | const bool removeRayRefs = true) const;
|
---|
483 |
|
---|
484 | /** Returns depth of object space subdivision.
|
---|
485 | */
|
---|
486 | int GetObjectSpaceSubdivisionDepth() const;
|
---|
487 |
|
---|
488 | /** Returns number of leaves in object space subdivision.
|
---|
489 | */
|
---|
490 | int GetObjectSpaceSubdivisionLeaves() const;
|
---|
491 | int GetObjectSpaceSubdivisionNodes() const;
|
---|
492 |
|
---|
493 | /** Construct object space partition interleaved with view space partition.
|
---|
494 | Each time the best object or view space candidate is selected
|
---|
495 | for the next split.
|
---|
496 | */
|
---|
497 | void ConstructInterleaved(const VssRayContainer &sampleRays,
|
---|
498 | const ObjectContainer &objects,
|
---|
499 | AxisAlignedBox3 *forcedViewSpace);
|
---|
500 |
|
---|
501 | /** Construct object space partition interleaved with view space partition.
|
---|
502 | The method chooses a number candidates of each type for subdivision.
|
---|
503 | The number is determined by the "gradient", i.e., the render cost decrease.
|
---|
504 | Once this render cost decrease is lower than the render cost decrease
|
---|
505 | for the splits of previous type, the method will stop current subdivision and
|
---|
506 | evaluate if view space or object space would be the beneficial for the
|
---|
507 | next number of split.
|
---|
508 | */
|
---|
509 | void ConstructInterleavedWithGradient(const VssRayContainer &sampleRays,
|
---|
510 | const ObjectContainer &objects,
|
---|
511 | AxisAlignedBox3 *forcedViewSpace);
|
---|
512 |
|
---|
513 | /** Use iteration to construct the object space hierarchy.
|
---|
514 | */
|
---|
515 | void ConstructMultiLevel(const VssRayContainer &sampleRays,
|
---|
516 | const ObjectContainer &objects,
|
---|
517 | AxisAlignedBox3 *forcedViewSpace);
|
---|
518 |
|
---|
519 | /** Based on a given subdivision, we try to optimize using an
|
---|
520 | multiple iteration over view and object space.
|
---|
521 | */
|
---|
522 | void OptimizeMultiLevel(const VssRayContainer &sampleRays,
|
---|
523 | const ObjectContainer &objects,
|
---|
524 | AxisAlignedBox3 *forcedViewSpace);
|
---|
525 |
|
---|
526 | /** Reset the object space subdivision.
|
---|
527 | E.g., deletes hierarchy and resets stats.
|
---|
528 | so construction can be restarted.
|
---|
529 | */
|
---|
530 | void ResetObjectSpaceSubdivision(SplitQueue &tQueue,
|
---|
531 | const VssRayContainer &rays,
|
---|
532 | const ObjectContainer &objects);
|
---|
533 |
|
---|
534 | void ResetViewSpaceSubdivision(SplitQueue &tQueue,
|
---|
535 | const VssRayContainer &rays,
|
---|
536 | const ObjectContainer &objects,
|
---|
537 | AxisAlignedBox3 *forcedViewSpace);
|
---|
538 |
|
---|
539 | void CreateTraversalTree();
|
---|
540 |
|
---|
541 | ///////////////////////////
|
---|
542 |
|
---|
543 | void ExportStats(std::ofstream &stats,
|
---|
544 | SplitQueue &tQueue,
|
---|
545 | const ObjectContainer &objects);
|
---|
546 |
|
---|
547 | void CollectBestSet(const int maxSplits,
|
---|
548 | const float maxMemoryCost,
|
---|
549 | ViewCellContainer &viewCells,
|
---|
550 | vector<BvhNode *> &bvhNodes);
|
---|
551 |
|
---|
552 | int ExtractStatistics(const int maxSplits,
|
---|
553 | const float maxMemoryCost,
|
---|
554 | float &renderCost,
|
---|
555 | float &memory,
|
---|
556 | int &pvsEntries,
|
---|
557 | int &viewSpaceSplits,
|
---|
558 | int &objectSpaceSplits,
|
---|
559 | const bool useFilter,
|
---|
560 | const bool useHisto,
|
---|
561 | const int histoMem,
|
---|
562 | const int pass,
|
---|
563 | bool &histoUsed);
|
---|
564 |
|
---|
565 | void ComputePvs(const ObjectPvs &pvs, float &rc, int &pvsEntries);
|
---|
566 | void GetPvsIncrementially(ViewCell *vc, ObjectPvs &pvs) const;
|
---|
567 | void PullUpPvsIncrementally(ViewCell *viewCell) const;
|
---|
568 | void GetPvsRecursive(ViewCell *vc, ObjectPvs &pvs) const;
|
---|
569 | void GetPvsEfficiently(ViewCell *vc, ObjectPvs &pvs) const;
|
---|
570 |
|
---|
571 | float EvalFullMem() const;
|
---|
572 |
|
---|
573 |
|
---|
574 | protected:
|
---|
575 |
|
---|
576 | /** construction types
|
---|
577 | sequential: construct first view space, then object space
|
---|
578 | interleaved: construct view space and object space fully interleaved
|
---|
579 | gradient: construct view space / object space until a threshold is reached
|
---|
580 | multilevel: iterate until subdivisions converge to the optimum.
|
---|
581 | */
|
---|
582 | enum {SEQUENTIAL, INTERLEAVED, GRADIENT, MULTILEVEL};
|
---|
583 |
|
---|
584 | /// type of hierarchy construction
|
---|
585 | int mConstructionType;
|
---|
586 |
|
---|
587 | /// Type of object space partition
|
---|
588 | int mObjectSpaceSubdivisionType;
|
---|
589 | /// Type of view space partition
|
---|
590 | int mViewSpaceSubdivisionType;
|
---|
591 |
|
---|
592 | /// the traversal queue
|
---|
593 | SplitQueue mTQueue;
|
---|
594 |
|
---|
595 | ////////////
|
---|
596 | //-- helper variables
|
---|
597 |
|
---|
598 | // the original osp type
|
---|
599 | int mSavedObjectSpaceSubdivisionType;
|
---|
600 | // the original vsp type
|
---|
601 | int mSavedViewSpaceSubdivisionType;
|
---|
602 |
|
---|
603 |
|
---|
604 | ///////////////////
|
---|
605 | // Hierarchies
|
---|
606 |
|
---|
607 | /// view space hierarchy
|
---|
608 | VspTree *mVspTree;
|
---|
609 | /// object space partition kd tree
|
---|
610 | OspTree *mOspTree;
|
---|
611 |
|
---|
612 | float mInitialRenderCost;
|
---|
613 |
|
---|
614 | //float mMaxAvgRayContri;
|
---|
615 | //float mMinAvgRayContri;
|
---|
616 |
|
---|
617 | float mMaxAvgRaysPerObject;
|
---|
618 | float mMinAvgRaysPerObject;
|
---|
619 |
|
---|
620 | // quick hack:
|
---|
621 | public:
|
---|
622 | /// bounding volume hierarchy
|
---|
623 | BvHierarchy *mBvHierarchy;
|
---|
624 |
|
---|
625 | bool mUseTraversalTree;
|
---|
626 |
|
---|
627 | float mMinRenderCost;
|
---|
628 |
|
---|
629 | protected:
|
---|
630 |
|
---|
631 |
|
---|
632 | //////////
|
---|
633 | //-- global termination criteria
|
---|
634 |
|
---|
635 | /// the mininal acceptable cost ratio for a split
|
---|
636 | float mTermMinGlobalCostRatio;
|
---|
637 | /// the threshold for global cost miss tolerance
|
---|
638 | int mTermGlobalCostMissTolerance;
|
---|
639 | /// maximum number of leaves
|
---|
640 | int mTermMaxLeaves;
|
---|
641 | /// Maximal allowed memory consumption.
|
---|
642 | float mTermMaxMemory;
|
---|
643 |
|
---|
644 |
|
---|
645 | ////////////////////
|
---|
646 |
|
---|
647 | /// number of minimal steps of the same type
|
---|
648 | int mMinStepsOfSameType;
|
---|
649 | int mMaxStepsOfSameType;
|
---|
650 |
|
---|
651 | /// statistics about the hierarchy
|
---|
652 | HierarchyStatistics mHierarchyStats;
|
---|
653 |
|
---|
654 | int mMinDepthForObjectSpaceSubdivion;
|
---|
655 | int mMinDepthForViewSpaceSubdivion;
|
---|
656 |
|
---|
657 | //int mMinRenderCostDecrease;
|
---|
658 |
|
---|
659 | std::ofstream mSubdivisionStats;
|
---|
660 |
|
---|
661 | /// if the queue should be repaired after a subdivision steps
|
---|
662 | bool mRepairQueue;
|
---|
663 |
|
---|
664 | bool mStartWithObjectSpace;
|
---|
665 | /** if multi level construction method should be used
|
---|
666 | where we iterate over both hierarchies until we
|
---|
667 | converge to the optimum.
|
---|
668 | */
|
---|
669 | bool mUseMultiLevelConstruction;
|
---|
670 |
|
---|
671 | /// number of iteration steps for multilevel approach
|
---|
672 | int mNumMultiLevels;
|
---|
673 |
|
---|
674 | /** if split plane should be recomputed for the repair.
|
---|
675 | Otherwise only the priority is recomputed, the
|
---|
676 | split plane itself stays the same
|
---|
677 | */
|
---|
678 | bool mRecomputeSplitPlaneOnRepair;
|
---|
679 |
|
---|
680 | /** If memory should be considered during choosing
|
---|
681 | of the next split type during gradient method.
|
---|
682 | */
|
---|
683 | bool mConsiderMemory;
|
---|
684 |
|
---|
685 | TraversalTree *mTraversalTree;
|
---|
686 |
|
---|
687 | int mMaxRepairs;
|
---|
688 |
|
---|
689 | int mTimeStamp;
|
---|
690 | friend VspTree;
|
---|
691 | friend OspTree;
|
---|
692 | friend BvHierarchy;
|
---|
693 |
|
---|
694 | float mPriority;
|
---|
695 |
|
---|
696 | friend ViewCellsParseHandlers;
|
---|
697 |
|
---|
698 | ViewCellContainer mOldViewCells;
|
---|
699 | };
|
---|
700 |
|
---|
701 | }
|
---|
702 |
|
---|
703 | #endif
|
---|