[1520] | 1 | #ifndef _InternalRayCaster_H__
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| 2 | #define _InternalRayCaster_H__
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| 3 |
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| 4 | #include "RayCaster.h"
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| 5 | #include "Containers.h"
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| 6 | #include <string>
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[2176] | 7 | //
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[1520] | 8 |
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| 9 |
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| 10 | namespace GtpVisibilityPreprocessor {
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| 11 |
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| 12 |
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| 13 | class Intersectable;
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| 14 | class VssRay;
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| 15 | class KdTree;
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| 16 | class Ray;
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| 17 | class SimpleRayContainer;
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| 18 | class AxisAlignedBox3;
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| 19 | class Vector3;
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| 20 | struct VssRayContainer;
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| 21 | class Preprocessor;
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[1528] | 22 | struct SimpleRay;
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[1520] | 23 |
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| 24 |
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| 25 | /** This class provides an interface for ray casting.
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| 26 | */
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| 27 | class InternalRayCaster: public RayCaster
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| 28 | {
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| 29 | public:
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[2575] | 30 | /** Default constructor initialising e.g., KD tree
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| 31 | */
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| 32 | InternalRayCaster(const Preprocessor &preprocessor);
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| 33 | virtual ~InternalRayCaster();
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| 34 |
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| 35 | int Type() const { return INTERNAL_RAYCASTER; }
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| 36 |
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| 37 | virtual int CastRay(
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| 38 | const SimpleRay &simpleRay,
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| 39 | VssRayContainer &vssRays,
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| 40 | const AxisAlignedBox3 &box,
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| 41 | const bool castDoubleRay,
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| 42 | const bool pruneInvalidRays = true
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| 43 | );
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| 44 |
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| 45 | virtual void CastRays16(SimpleRayContainer &rays,
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| 46 | VssRayContainer &vssRays,
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| 47 | const AxisAlignedBox3 &sbox,
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| 48 | const bool castDoubleRay,
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| 49 | const bool pruneInvalidRays = true
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| 50 | );
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| 51 |
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| 52 | virtual int
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| 53 | CastGlobalRay(
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| 54 | const SimpleRay &simpleRay,
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| 55 | VssRayContainer &vssRays,
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| 56 | const AxisAlignedBox3 &box,
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| 57 | const bool pruneInvalidRays
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| 58 | );
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[1520] | 59 |
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[2623] | 60 | virtual void AddDynamicObjecs(const ObjectContainer &objects, const Matrix4x4 &m) {};
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| 61 | virtual void UpdateDynamicObjects(const Matrix4x4 &m) {};
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| 62 | virtual void DeleteDynamicObjects() {};
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| 63 |
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[1520] | 64 | protected:
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| 65 |
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[2003] | 66 | //KdTree *mKdTree;
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[1520] | 67 | };
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| 68 |
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| 69 |
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| 70 | }
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| 71 |
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| 72 | #endif
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