source: GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.cpp @ 2660

Revision 2660, 2.6 KB checked in by mattausch, 16 years ago (diff)
RevLine 
[2066]1#include "Intersectable.h"
[2575]2#include "SimpleRay.h"
[2066]3
[2176]4using namespace std;
[2066]5
[2575]6#if _WIN32
7#define ALIGN16 __declspec(align(16))
8#else
[2582]9#ifdef USE_HAVRAN_RAYCASTER
10#include "ktbconf.h"
11#define ALIGN16 GALIGN16
12#else
13#define ALIGN16
[2575]14#endif
[2582]15#endif
[2176]16
[2066]17namespace GtpVisibilityPreprocessor {
18
[2660]19
20int Intersectable::sMailId = 10000;//2147483647;
[2643]21int Intersectable::sReservedMailboxes = 1;
[2066]22
[2660]23int Intersectable::sMailId2 = 10000;//2147483647;
[2643]24int Intersectable::sReservedMailboxes2 = 1;
25
[2575]26// This is the result of computing intersection
27// static data member
28  ALIGN16  IntersectionStr
29  SimpleRay::IntersectionRes[32];
30
[2066]31Intersectable::Intersectable():
32mMailbox(0),
33mBvhLeaf(0),
[2543]34mVssRays(NULL),
35mRenderedFrame(0)
[2198]36#if STORE_VIEWCELLS_WITH_BVH
37, mViewCells(NULL)
38#endif
[2066]39{}
40
41
[2575]42
[2066]43Intersectable::~Intersectable()
44{
45        DEL_PTR(mVssRays);
46}
47
48
49string Intersectable::GetTypeName(Intersectable *obj)
50{
51        switch(obj->Type())
52        {
53        case MESH_INSTANCE:
[2538]54                return "mesh instance";
[2066]55        case TRANSFORMED_MESH_INSTANCE:
[2538]56                return "transformed mesh instance";
[2066]57        case SPHERE:
[2538]58                return "sphere";
[2066]59        case VIEW_CELL:
[2538]60                return "view cell";
[2066]61        case OGRE_MESH_INSTANCE:
[2538]62                return "ogre_mesh_instance";
[2066]63        case KD_INTERSECTABLE:
[2538]64                return "kd";
65        case TRIANGLE_INTERSECTABLE:
66                return "triangle";
67        case BVH_INTERSECTABLE:
68                return "bvh";
[2066]69        default:
[2538]70                return "unknown";
[2066]71        }
72}
73
74 
75Vector3 Intersectable::GetNormal(const int idx) const
76{
77        return Vector3(0, 0, 0);
78}
79
80
81VssRayContainer *Intersectable::GetOrCreateRays()
82{
83        if (!mVssRays)
84                mVssRays = new VssRayContainer();
85
86        return mVssRays;
87}
88
[2198]89#if STORE_VIEWCELLS_WITH_BVH
[2066]90
[2198]91ViewCellContainer *Intersectable::GetOrCreateViewCells()
92{
93        if (!mViewCells)
94                mViewCells = new ViewCellContainer();
95
96        return mViewCells;
97}
98
99
100void Intersectable::DelViewCells()
101{
102        DEL_PTR(mViewCells);
103}
104
105#endif
106
107
[2066]108void Intersectable::DelRayRefs()
109{
110        DEL_PTR(mVssRays);
111}
112
113
114int Intersectable::GenerateSilhouetteRays(const int nrays,
115                                                                                  const AxisAlignedBox3 &originBox,
116                                                                                  const AxisAlignedBox3 &directionBox,
117                                                                                  VssRayContainer &rays)
118{
119        return 0;
120}
121
122
123int Intersectable::GetRandomSurfacePoint(const float u,
124                                                                                 const float v,
125                                                                                 Vector3 &point,
126                                                                                 Vector3 &normal)
127{
[2231]128        cerr << "GetRandomSurfacePoint(u,v...) not yet implemented for type " << Type() << endl;
[2066]129        return 1;
130}
131
132
133bool Intersectable::GreaterCounter(const Intersectable *a,
134                                                                   const Intersectable *b)
135{
136        return a->mCounter > b->mCounter;
137}
138
139
140float Intersectable::GetArea() const
141{
[2206]142        cerr << "GetArea not implemented yet for this type" << endl;
[2066]143        return 0;
144}
145
146
147}
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