Revision 2575,
1.3 KB
checked in by bittner, 17 years ago
(diff) |
big merge: preparation for havran ray caster, check if everything works
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1 | #ifndef __MATERIAL_H
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2 | #define __MATERIAL_H
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3 |
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4 | namespace GtpVisibilityPreprocessor {
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5 |
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6 |
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7 | class RgbColor
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8 | {
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9 | public:
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10 | float r, g, b;
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11 |
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12 | RgbColor():r(0.5f),g(0.5f),b(0.5f)
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13 | {
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14 | }
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15 |
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16 | RgbColor(const float _r,
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17 | const float _g,
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18 | const float _b):r(_r),g(_g),b(_b)
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19 | {
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20 | }
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21 |
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22 | friend RgbColor
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23 | RandomColor(const float a=0.0f, const float b=1.0f);
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24 |
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25 | // Mapping from interval 0.0-1.0 to RGB using "rainbow" color map
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26 | // (range of hue from 0-240)
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27 |
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28 | friend RgbColor RainbowColorMapping(const float value);
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29 |
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30 | };
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31 |
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32 |
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33 | // Forward declarations
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34 | RgbColor RandomColor(const float a, const float b);
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35 |
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36 | // Mapping from interval 0.0-1.0 to RGB using "rainbow" color map
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37 | // (range of hue from 0-240)
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38 | RgbColor RainbowColorMapping(const float value);
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39 |
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40 |
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41 |
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42 | class Material
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43 | {
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44 | public:
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45 | RgbColor mDiffuseColor;
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46 | RgbColor mSpecularColor;
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47 | RgbColor mAmbientColor;
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48 |
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49 | Material(): mId(0)
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50 | {
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51 | }
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52 |
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53 | Material(const int id): mId(id)
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54 | {
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55 | }
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56 |
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57 | Material(const RgbColor &color):mDiffuseColor(color),
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58 | mAmbientColor(color),
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59 | mSpecularColor(0,0,0), mId(0)
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60 | {
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61 | }
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62 |
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63 | friend Material RandomMaterial();
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64 |
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65 | /** Returns unique material id.
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66 | */
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67 | int GetId() const
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68 | {
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69 | return mId;
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70 | }
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71 |
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72 | protected:
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73 |
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74 | // unique material id
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75 | int mId;
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76 | };
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77 |
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78 |
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79 | extern Material RandomMaterial();
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80 |
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81 | }
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82 |
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83 | #endif
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