1 | #ifndef __OBJ_EXPORTER_H
|
---|
2 | #define __OBJ_EXPORTER_H
|
---|
3 |
|
---|
4 |
|
---|
5 | #include <string>
|
---|
6 | using std::string;
|
---|
7 |
|
---|
8 | #include <iostream>
|
---|
9 | #include <fstream>
|
---|
10 |
|
---|
11 | #include "Exporter.h"
|
---|
12 | #include "Containers.h"
|
---|
13 | #include "VssRay.h"
|
---|
14 | #include "ViewCell.h"
|
---|
15 |
|
---|
16 | namespace GtpVisibilityPreprocessor {
|
---|
17 |
|
---|
18 | class SceneGraphNode;
|
---|
19 | class Mesh;
|
---|
20 | class Intersectable;
|
---|
21 | class MeshInstance;
|
---|
22 | class Polygon3;
|
---|
23 | class ViewCell;
|
---|
24 | class BspTree;
|
---|
25 | class VspBspTree;
|
---|
26 | class BspNode;
|
---|
27 | class Beam;
|
---|
28 | class OspTree;
|
---|
29 |
|
---|
30 |
|
---|
31 |
|
---|
32 | class ObjExporter : public Exporter {
|
---|
33 |
|
---|
34 | std::ofstream stream;
|
---|
35 | int vertexIndex;
|
---|
36 |
|
---|
37 | public:
|
---|
38 |
|
---|
39 | ObjExporter(const string filename);
|
---|
40 |
|
---|
41 | ~ObjExporter();
|
---|
42 |
|
---|
43 | bool
|
---|
44 | ExportKdTree(const KdTree &tree, const bool exportGeometry = false) {
|
---|
45 | return false;
|
---|
46 | }
|
---|
47 |
|
---|
48 | bool
|
---|
49 | ExportVssTree(const VssTree &tree) {
|
---|
50 | return false;
|
---|
51 | }
|
---|
52 |
|
---|
53 | bool
|
---|
54 | ExportVssTree2(const VssTree &tree,
|
---|
55 | const Vector3 direction
|
---|
56 | ) {
|
---|
57 | return false;
|
---|
58 | }
|
---|
59 |
|
---|
60 |
|
---|
61 | virtual bool
|
---|
62 | ExportRssTree2(const RssTree &tree,
|
---|
63 | const Vector3 direction
|
---|
64 | ) {
|
---|
65 | return false;
|
---|
66 | }
|
---|
67 |
|
---|
68 | bool ExportBspTree(const BspTree &tree) {
|
---|
69 | return false;
|
---|
70 | }
|
---|
71 |
|
---|
72 | bool
|
---|
73 | ExportScene(SceneGraphNode *root)
|
---|
74 | {
|
---|
75 | ExportSceneNode(root);
|
---|
76 | return true;
|
---|
77 | }
|
---|
78 |
|
---|
79 | virtual void
|
---|
80 | ExportPolygon(Polygon3 *poly);
|
---|
81 |
|
---|
82 |
|
---|
83 | virtual void
|
---|
84 | ExportPolygons(const PolygonContainer &polys) {}
|
---|
85 |
|
---|
86 | virtual bool
|
---|
87 | ExportBox(const AxisAlignedBox3 &box) { return false; }
|
---|
88 |
|
---|
89 | virtual void
|
---|
90 | ExportMesh(Mesh *mesh);
|
---|
91 |
|
---|
92 | virtual void
|
---|
93 | ExportViewCell(ViewCell *viewCell) {}
|
---|
94 |
|
---|
95 | bool
|
---|
96 | ExportRays(const RayContainer &rays,
|
---|
97 | const float length=1000,
|
---|
98 | const RgbColor &color = RgbColor(1,1,1)) { return false; }
|
---|
99 | bool
|
---|
100 | ExportRays(const VssRayContainer &rays,
|
---|
101 | const RgbColor &color = RgbColor(1,1,1)) { return false; }
|
---|
102 |
|
---|
103 |
|
---|
104 | virtual bool
|
---|
105 | ExportRaySets(const vector<VssRayContainer> &rays,
|
---|
106 | const RgbColor &color) { return false; }
|
---|
107 |
|
---|
108 | virtual void
|
---|
109 | ExportBspSplitPlanes(const BspTree &tree) {}
|
---|
110 |
|
---|
111 | virtual void
|
---|
112 | ExportBspSplits(const BspTree &tree, const bool exportDepth) {}
|
---|
113 |
|
---|
114 | virtual void
|
---|
115 | ExportLeavesGeometry(const BspTree &tree, const vector<BspLeaf *> &leaves) {}
|
---|
116 |
|
---|
117 | virtual void
|
---|
118 | ExportBspLeaves(const BspTree &tree, const int maxPvs = 0) {}
|
---|
119 |
|
---|
120 |
|
---|
121 | virtual void
|
---|
122 | ExportBspSplits(const VspBspTree &tree, const bool exportDepth) {}
|
---|
123 |
|
---|
124 | virtual void ExportBeam(const Beam &beam, const AxisAlignedBox3 &box) {}
|
---|
125 |
|
---|
126 | protected:
|
---|
127 |
|
---|
128 | virtual void
|
---|
129 | ExportSceneNode(SceneGraphNode *node);
|
---|
130 |
|
---|
131 | virtual void ExportViewpoint(const Vector3 &point, const Vector3 &direction) {}
|
---|
132 |
|
---|
133 | };
|
---|
134 |
|
---|
135 | }
|
---|
136 |
|
---|
137 | #endif
|
---|