Revision 1221,
450 bytes
checked in by mattausch, 18 years ago
(diff) |
added intel ray tracing
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1 | #ifndef __PARSER_H
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2 | #define __PARSER_H
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3 |
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4 | #include <string>
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5 | #include <vector>
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6 |
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7 |
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8 | namespace GtpVisibilityPreprocessor {
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9 |
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10 | class SceneGraphNode;
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11 | class Intersectable;
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12 |
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13 |
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14 | class Parser
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15 | {
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16 | public:
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17 | Parser() {}
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18 |
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19 | virtual bool ParseFile(const std::string filename,
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20 | SceneGraphNode **root,
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21 | const bool loadPolygonsAsMeshes = false,
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22 | std::vector<Intersectable *> *parents = NULL)
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23 | {return false;};
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24 |
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25 | };
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26 |
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27 | }
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28 |
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29 | #endif
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