Revision 1020,
355 bytes
checked in by mattausch, 18 years ago
(diff) |
worked on view-object space partition
fixed some loading bugs
fixeds some exporting bugs using line segments
enabling other methods for view space sampling in ViewCellsManager? OBJECT_DIRECTION_BASED_DISTRIBUTION)
added class interface for a sampling strategy
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1 | #ifndef __PARSER_H
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2 | #define __PARSER_H
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3 |
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4 | #include <string>
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5 |
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6 | namespace GtpVisibilityPreprocessor {
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7 |
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8 | class SceneGraphNode;
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9 |
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10 |
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11 |
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12 | class Parser
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13 | {
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14 | public:
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15 | Parser() {}
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16 |
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17 | virtual bool ParseFile(const std::string filename,
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18 | SceneGraphNode **root,
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19 | const bool loadPolygonsAsMeshes = false)
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20 | {return false;};
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21 |
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22 | };
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23 |
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24 | }
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25 |
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26 | #endif
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