source: GTP/trunk/Lib/Vis/Preprocessing/src/Polygon3.h @ 1328

Revision 1328, 4.3 KB checked in by mattausch, 18 years ago (diff)
Line 
1#ifndef _Polygon3_h__
2#define _Polygon3_h__
3
4
5//#include <iostream>
6//#include <math.h>
7//#include "common.h"
8#include "Containers.h"
9#include "Mesh.h"
10#include <iomanip>
11
12namespace GtpVisibilityPreprocessor {
13
14class Polygon3;
15class Plane3;
16struct Face;
17class Intersectable;
18class AxisAlignedBox3;
19class Ray;
20//typedef Vertex3 Vector3;
21
22/** Class representing a planar convex polygon in 3d.
23*/
24class Polygon3
25{
26public:
27        enum {BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT};
28
29        /** Default constructor creating an empty polygon.
30        */
31        Polygon3();
32        /** Constructor creating a polygon from the vertices.
33        */
34        Polygon3(const VertexContainer &vertices);
35        /** Creates a polygon and stores pointer to parent mesh
36                instance.
37        */
38        Polygon3(MeshInstance *parent);
39
40        ~Polygon3() {DEL_PTR(mPlane);}
41       
42        /** Copies all the vertices of the face.
43        */
44        Polygon3(Face *face, Mesh *parentMesh);
45       
46        /** Returns supporting plane of this polygon.
47        */
48        Plane3 GetSupportingPlane(); //const;
49
50        /** Splits polygon.
51                @param partition the split plane
52                @param front returns the front the front polygon
53                @param back returns the back polygon
54                @param epsilon epsilon where two points are considered equal
55        */
56        void Split(const Plane3 &partition,
57                           Polygon3 &front,
58                           Polygon3 &back,
59                           const float epsilon);// = Limits::Small);
60
61        /** Returns the area of this polygon.
62        */
63        float GetArea() const;
64       
65        /** Classify polygon with respect to the plane.
66            @param epsilon tolerance value
67                @returns one of BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT
68
69        */
70        int ClassifyPlane(const Plane3 &plane, const float epsilon) const;
71
72        /** Side of the polygon with respect to the plane.
73                @returns 1 if on front side, -1 if on back side, 0 else.
74        */
75        int Side(const Plane3 &plane, const float epsilon) const;
76
77        /** Scales the polygon about its center
78        */
79        void Scale(const float scale);
80       
81        /** Computes the center of mass of the polygon
82         */
83        Vector3 Center() const;
84
85        /** Checks if the polygon is valid, i.e., not degenerated.
86                @returns true if polygon is valid.
87        */
88        bool Valid(const float epsilon) const;
89
90        /** Returns the surface normal.
91        */
92        Vector3 GetNormal() const;
93
94        /** Casts ray to polygon.
95        */
96        int CastRay(const Ray &ray, float &t, const float nearestT);
97
98        /** The polygon is converted to triangles.
99        */
100        void Triangulate(vector<Triangle3> &triangles) const;
101
102        /**
103                Triangle strip indices are created from this polgon.
104        */
105        void Triangulate(VertexIndexContainer &indices) const;
106       
107        /** The piercing rays of the polygon are inherited by the child fragments
108                @parm front_piece the front fragment inheriting the front rays
109                @param back_piece the back fragment inheriting the back rays
110        */
111        void InheritRays(Polygon3 &front_piece,
112                                         Polygon3 &back_piece) const;
113
114        /** Returns new polygon with reverse orientation.
115        */
116        Polygon3 *CreateReversePolygon() const;
117
118        AxisAlignedBox3 GetBoundingBox() const;
119
120        ////////////////////////////////////////////
121
122        /** Classify polygons with respect to the plane.
123            @returns one of BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT
124        */
125        static int ClassifyPlane(const PolygonContainer &polys,
126                                                         const Plane3 &plane,
127                                                         const float epsilon);
128
129        /** Counts the number of different intersectables associated with the polygons.
130        */
131        static int ParentObjectsSize(const PolygonContainer &polys);
132
133        /** Area of the accumulated polygons.
134        */
135        static float GetArea(const PolygonContainer &cell);
136
137        //////////////////////////////////////////////////////
138
139        /**
140                Adds polygon to mesh description as a face
141        */
142        friend void IncludePolyInMesh(const Polygon3 &poly, Mesh &mesh);
143
144
145        //////////////////////////////////////////
146       
147        /// vertices are connected in counterclockwise order.
148        VertexContainer mVertices;
149
150        /// we can also store materials with polygons
151        Material *mMaterial;
152       
153        /// pointer to the mesh instance this polygon is derived from
154        MeshInstance *mParent;
155
156        /// Rays piercing this polygon
157        RayContainer mPiercingRays;
158
159protected:
160
161        Plane3 *mPlane;
162};
163
164
165// Overload << operator for C++-style output
166inline ostream&
167operator<< (ostream &s, const Polygon3 &A)
168{
169        VertexContainer::const_iterator it;
170
171        //s << setprecision(6) << "Polygon:\n";
172        for (it = A.mVertices.begin(); it != A.mVertices.end(); ++it)
173                s << *it << endl;
174       
175        return s;
176}
177
178}
179
180#endif
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