1 | #include "SceneGraph.h"
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2 | #include "Exporter.h"
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3 | #include "UnigraphicsParser.h"
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4 | #include "X3dParser.h"
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5 | #include "Preprocessor.h"
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6 | #include "ViewCell.h"
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7 | #include "Environment.h"
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8 | #include "ViewCellsManager.h"
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9 | #include "ViewCellBsp.h"
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10 | #include "VspBspTree.h"
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11 | #include "RenderSimulator.h"
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12 | #include "GlRenderer.h"
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13 | #include "PlyParser.h"
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14 | #include "SamplingStrategy.h"
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15 | #include "VspTree.h"
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16 | #include "OspTree.h"
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17 | #include "ObjParser.h"
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18 | #include "BvHierarchy.h"
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19 | #include "HierarchyManager.h"
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20 | #include "VssRay.h"
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21 | #include "IntelRayCaster.h"
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22 | #include "InternalRayCaster.h"
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23 |
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24 |
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25 |
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26 | #define DEBUG_RAYCAST 0
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27 | #define SHOW_RAYCAST_TIMING 1
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28 |
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29 |
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30 | namespace GtpVisibilityPreprocessor {
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31 |
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32 | const static bool ADDITIONAL_GEOMETRY_HACK = false;
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33 |
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34 |
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35 | // HACK: Artificially modify scene to watch rendercost changes
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36 | static void AddGeometry(SceneGraph *scene)
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37 | {
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38 | scene->GetRoot()->UpdateBox();
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39 |
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40 | AxisAlignedBox3 sceneBox = scene->GetBox();
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41 |
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42 | int n = 200;
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43 |
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44 | if (0)
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45 | {
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46 | // form grid of boxes
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47 | for (int i = 0; i < n; ++ i)
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48 | {
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49 | for (int j = 0; j < n; ++ j)
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50 | {
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51 | const Vector3 scale2((float)j * 0.8f / n + 0.1f, 0.05f, (float)i * 0.8f / (float)n + 0.1f);
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52 |
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53 | const Vector3 pt2 = sceneBox.Min() + scale2 * (sceneBox.Max() - sceneBox.Min());
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54 |
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55 | const Vector3 boxSize = sceneBox.Size() * Vector3(0.0025f, 0.01f, 0.0025f);
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56 | AxisAlignedBox3 box(pt2, pt2 + boxSize);
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57 | Mesh *mesh = CreateMeshFromBox(box);
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58 |
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59 | mesh->Preprocess();
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60 |
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61 | MeshInstance *mi = new MeshInstance(mesh);
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62 | scene->GetRoot()->mGeometry.push_back(mi);
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63 | }
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64 | }
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65 |
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66 | for (int i = 0; i < n; ++ i)
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67 | {
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68 | for (int j = 0; j < n; ++ j)
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69 | {
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70 | const Vector3 scale2(0.15f, (float)j * 0.8f / n + 0.1f, (float)i * 0.8f / (float)n + 0.1f);
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71 |
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72 | Vector3 pt2 = sceneBox.Min() + scale2 * (sceneBox.Max() - sceneBox.Min());
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73 |
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74 | Vector3 boxSize = sceneBox.Size() * Vector3(0.0025f, 0.01f, 0.0025f);
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75 | AxisAlignedBox3 box(pt2, pt2 + boxSize);
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76 | Mesh *mesh = CreateMeshFromBox(box);
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77 |
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78 | mesh->Preprocess();
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79 |
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80 | MeshInstance *mi = new MeshInstance(mesh);
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81 | scene->GetRoot()->mGeometry.push_back(mi);
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82 | }
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83 | }
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84 |
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85 | for (int i = 0; i < n; ++ i)
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86 | {
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87 | const Vector3 scale2(2, 0.2f, (float)i * 0.8f / (float)n + 0.1f);
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88 |
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89 | Vector3 pt2 = sceneBox.Min() + scale2 * (sceneBox.Max() - sceneBox.Min());
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90 | Vector3 boxSize = sceneBox.Size() * Vector3(0.005f, 0.02f, 0.005f);
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91 |
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92 | AxisAlignedBox3 box(pt2 + 0.1f, pt2 + boxSize);
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93 | Mesh *mesh = CreateMeshFromBox(box);
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94 |
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95 | mesh->Preprocess();
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96 |
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97 | MeshInstance *mi = new MeshInstance(mesh);
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98 | scene->GetRoot()->mGeometry.push_back(mi);
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99 | }
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100 |
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101 | scene->GetRoot()->UpdateBox();
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102 | }
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103 |
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104 | if (1)
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105 | {
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106 | // plane separating view space regions
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107 | const Vector3 scale(1.0f, 0.0, 0);
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108 |
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109 | Vector3 pt = sceneBox.Min() + scale * (sceneBox.Max() - sceneBox.Min());
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110 |
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111 | Plane3 cuttingPlane(Vector3(1, 0, 0), pt);
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112 | Mesh *planeMesh = new Mesh();
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113 |
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114 | Polygon3 *poly = sceneBox.CrossSection(cuttingPlane);
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115 | IncludePolyInMesh(*poly, *planeMesh);
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116 |
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117 | planeMesh->Preprocess();
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118 |
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119 | MeshInstance *planeMi = new MeshInstance(planeMesh);
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120 | scene->GetRoot()->mGeometry.push_back(planeMi);
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121 | }
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122 | }
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123 |
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124 |
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125 | Preprocessor::Preprocessor():
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126 | mKdTree(NULL),
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127 | mBspTree(NULL),
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128 | mVspBspTree(NULL),
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129 | mHierarchyManager(NULL),
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130 | mViewCellsManager(NULL),
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131 | mRenderSimulator(NULL),
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132 | mPass(0),
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133 | mSceneGraph(NULL),
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134 | mRayCaster(NULL),
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135 | mStopComputation(false)
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136 | {
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137 | Environment::GetSingleton()->GetBoolValue("Preprocessor.useGlRenderer", mUseGlRenderer);
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138 |
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139 | // renderer will be constructed when the scene graph and viewcell manager will be known
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140 | renderer = NULL;
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141 |
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142 | Environment::GetSingleton()->GetBoolValue("Preprocessor.delayVisibilityComputation",
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143 | mDelayVisibilityComputation);
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144 |
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145 | Environment::GetSingleton()->GetBoolValue("Preprocessor.useGlDebugger", mUseGlDebugger);
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146 | Environment::GetSingleton()->GetBoolValue("Preprocessor.loadMeshes", mLoadMeshes);
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147 | Environment::GetSingleton()->GetBoolValue("Preprocessor.quitOnFinish", mQuitOnFinish);
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148 | Environment::GetSingleton()->GetBoolValue("Preprocessor.computeVisibility", mComputeVisibility);
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149 | Environment::GetSingleton()->GetBoolValue("Preprocessor.detectEmptyViewSpace", mDetectEmptyViewSpace);
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150 | Environment::GetSingleton()->GetBoolValue("Preprocessor.exportVisibility", mExportVisibility );
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151 |
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152 | char buffer[256];
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153 | Environment::GetSingleton()->GetStringValue("Preprocessor.visibilityFile", buffer);
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154 |
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155 | mVisibilityFileName = buffer;
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156 | Environment::GetSingleton()->GetBoolValue("Preprocessor.applyVisibilityFilter", mApplyVisibilityFilter );
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157 | Environment::GetSingleton()->GetBoolValue("Preprocessor.applyVisibilitySpatialFilter",
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158 | mApplyVisibilitySpatialFilter );
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159 | Environment::GetSingleton()->GetFloatValue("Preprocessor.visibilityFilterWidth", mVisibilityFilterWidth);
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160 |
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161 | Environment::GetSingleton()->GetBoolValue("Preprocessor.exportObj", mExportObj);
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162 |
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163 | Debug << "******* Preprocessor Options **********" << endl;
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164 | Debug << "detect empty view space=" << mDetectEmptyViewSpace << endl;
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165 | Debug << "load meshes: " << mLoadMeshes << endl;
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166 | Debug << "load meshes: " << mLoadMeshes << endl;
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167 | Debug << "export obj: " << mExportObj << endl;
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168 | }
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169 |
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170 |
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171 | Preprocessor::~Preprocessor()
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172 | {
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173 | cout << "cleaning up" << endl;
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174 |
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175 | cout << "Deleting view cells manager ... \n";
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176 | DEL_PTR(mViewCellsManager);
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177 | cout << "done.\n";
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178 |
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179 | cout << "Deleting bsp tree ... \n";
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180 | DEL_PTR(mBspTree);
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181 | cout << "done.\n";
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182 |
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183 | cout << "Deleting kd tree...\n";
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184 | DEL_PTR(mKdTree);
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185 | cout << "done.\n";
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186 |
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187 | cout << "Deleting hierarchy manager...\n";
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188 | DEL_PTR(mHierarchyManager);
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189 | cout << "done.\n";
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190 |
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191 | cout << "Deleting vspbsp tree...\n";
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192 | DEL_PTR(mVspBspTree);
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193 | cout << "done.\n";
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194 |
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195 | cout << "Deleting scene graph...\n";
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196 | DEL_PTR(mSceneGraph);
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197 | cout << "done.\n";
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198 |
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199 | DEL_PTR(mRenderSimulator);
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200 | DEL_PTR(renderer);
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201 | DEL_PTR(mRayCaster);
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202 | }
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203 |
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204 |
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205 | GlRendererBuffer *Preprocessor::GetRenderer()
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206 | {
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207 | return renderer;
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208 | }
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209 |
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210 |
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211 | static int SplitFilenames(const string str, vector<string> &filenames)
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212 | {
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213 | int pos = 0;
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214 |
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215 | while(1) {
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216 | int npos = (int)str.find(';', pos);
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217 |
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218 | if (npos < 0 || npos - pos < 1)
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219 | break;
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220 | filenames.push_back(string(str, pos, npos - pos));
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221 | pos = npos + 1;
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222 | }
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223 |
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224 | filenames.push_back(string(str, pos, str.size() - pos));
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225 | return (int)filenames.size();
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226 | }
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227 |
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228 |
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229 | bool Preprocessor::LoadBinaryObj(const string filename,
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230 | SceneGraphNode *root,
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231 | vector<FaceParentInfo> *parents)
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232 | {
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233 | //ifstream samplesIn(filename, ios::binary);
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234 | igzstream samplesIn(filename.c_str());
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235 |
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236 | if (!samplesIn.is_open())
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237 | return false;
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238 |
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239 | cout << "binary obj dump available, loading " << filename.c_str() << endl;
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240 | // table associating indices with vectors
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241 | map<int, Vector3> hashTable;
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242 |
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243 | // table for vertices
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244 | VertexContainer vertices;
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245 | FaceContainer faces;
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246 |
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247 | while (1)
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248 | {
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249 | Triangle3 tri;
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250 |
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251 | samplesIn.read(reinterpret_cast<char *>(tri.mVertices + 0), sizeof(Vector3));
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252 | samplesIn.read(reinterpret_cast<char *>(tri.mVertices + 1), sizeof(Vector3));
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253 | samplesIn.read(reinterpret_cast<char *>(tri.mVertices + 2), sizeof(Vector3));
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254 |
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255 | // end of file reached
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256 | if (samplesIn.eof())
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257 | break;
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258 |
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259 | TriangleIntersectable *obj = new TriangleIntersectable(tri);
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260 | root->mGeometry.push_back(obj);
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261 |
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262 | // matt: we don't really need to keep an additional data structure
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263 | // if working with triangles => remove this
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264 | if (parents)
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265 | {
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266 | FaceParentInfo info(obj, 0);
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267 | parents->push_back(info);
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268 | }
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269 | }
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270 |
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271 | return true;
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272 | }
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273 |
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274 |
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275 | bool Preprocessor::ExportBinaryObj(const string filename, SceneGraphNode *root)
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276 | {
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277 | //ifstream samplesIn(filename, ios::binary);
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278 | ogzstream samplesOut(filename.c_str());
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279 | if (!samplesOut.is_open())
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280 | return false;
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281 |
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282 | ObjectContainer::const_iterator oit, oit_end = root->mGeometry.end();
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283 |
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284 | for (oit = root->mGeometry.begin(); oit != oit_end; ++ oit)
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285 | {
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286 | Intersectable *obj = *oit;
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287 |
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288 | if (obj->Type() == Intersectable::TRIANGLE_INTERSECTABLE)
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289 | {
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290 | Triangle3 tri = dynamic_cast<TriangleIntersectable *>(obj)->GetItem();
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291 |
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292 | samplesOut.write(reinterpret_cast<char *>(tri.mVertices + 0), sizeof(Vector3));
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293 | samplesOut.write(reinterpret_cast<char *>(tri.mVertices + 1), sizeof(Vector3));
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294 | samplesOut.write(reinterpret_cast<char *>(tri.mVertices + 2), sizeof(Vector3));
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295 | }
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296 | else
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297 | {
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298 | cout << "not implemented intersectable type " << obj->Type() << endl;
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299 | }
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300 | }
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301 |
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302 | return true;
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303 | }
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304 |
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305 |
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306 | bool Preprocessor::ExportObj(const string filename, const ObjectContainer &objects)
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307 | {
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308 | ofstream samplesOut(filename.c_str());
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309 |
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310 | if (!samplesOut.is_open())
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311 | return false;
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312 |
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313 | ObjectContainer::const_iterator oit, oit_end = objects.end();
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314 |
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315 | AxisAlignedBox3 bbox = mSceneGraph->GetBox(); bbox.Enlarge(30.0);
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316 | for (oit = objects.begin(); oit != oit_end; ++ oit)
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317 | {
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318 | Intersectable *obj = *oit;
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319 |
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320 | if (obj->Type() == Intersectable::TRIANGLE_INTERSECTABLE)
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321 | {
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322 | Triangle3 tri = dynamic_cast<TriangleIntersectable *>(obj)->GetItem();
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323 | //if (bbox.IsInside(tri.mVertices[0]) && bbox.IsInside(tri.mVertices[1]) && bbox.IsInside(tri.mVertices[2]))
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324 | //{
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325 | samplesOut << "v " << tri.mVertices[0].x << " " << tri.mVertices[0].y << " " << tri.mVertices[0].z << endl;
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326 | samplesOut << "v " << tri.mVertices[1].x << " " << tri.mVertices[1].y << " " << tri.mVertices[1].z << endl;
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327 | samplesOut << "v " << tri.mVertices[2].x << " " << tri.mVertices[2].y << " " << tri.mVertices[2].z << endl;
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328 | //}
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329 | }
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330 | else
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331 | {
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332 | cout << "not implemented intersectable type " << obj->Type() << endl;
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333 | }
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334 | }
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335 |
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336 | // write faces
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337 | int i = 1;
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338 | for (oit = objects.begin(); oit != oit_end; ++ oit)
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339 | {
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340 | Intersectable *obj = *oit;
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341 | if (obj->Type() == Intersectable::TRIANGLE_INTERSECTABLE)
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342 | {
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343 | //Triangle3 tri = dynamic_cast<TriangleIntersectable *>(obj)->GetItem();
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344 | //if (bbox.IsInside(tri.mVertices[0]) && bbox.IsInside(tri.mVertices[1]) && bbox.IsInside(tri.mVertices[2]))
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345 | //{
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346 | Triangle3 tri = dynamic_cast<TriangleIntersectable *>(obj)->GetItem();
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347 | samplesOut << "f " << i << " " << i + 1 << " " << i + 2 << endl;
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348 | i += 3;
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349 | //}
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350 | }
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351 | else
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352 | {
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353 | cout << "not implemented intersectable type " << obj->Type() << endl;
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354 | }
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355 | }
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356 |
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357 | return true;
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358 |
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359 | }
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360 |
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361 | static string ReplaceSuffix(string filename, string a, string b)
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362 | {
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363 | string result = filename;
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364 |
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365 | int pos = (int)filename.rfind(a, (int)filename.size() - 1);
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366 | if (pos == filename.size() - a.size()) {
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367 | result.replace(pos, a.size(), b);
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368 | }
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369 | return result;
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370 | }
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371 |
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372 |
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373 | bool
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374 | Preprocessor::LoadScene(const string filename)
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375 | {
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376 | // use leaf nodes of the original spatial hierarchy as occludees
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377 | mSceneGraph = new SceneGraph;
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378 |
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379 | Parser *parser;
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380 | vector<string> filenames;
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381 | const int files = SplitFilenames(filename, filenames);
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382 | cout << "number of input files: " << files << endl;
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383 | bool result = false;
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384 | bool isObj = false;
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385 |
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386 | // root for different files
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387 | mSceneGraph->SetRoot(new SceneGraphNode());
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388 |
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389 | // intel ray caster can only trace triangles
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390 | int rayCastMethod;
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391 | Environment::GetSingleton()->GetIntValue("Preprocessor.rayCastMethod", rayCastMethod);
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392 | vector<FaceParentInfo> *fi = (rayCastMethod == RayCaster::INTEL_RAYCASTER) ?
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393 | &mFaceParents : NULL;
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394 |
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395 | if (files == 1)
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396 | {
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397 | if (strstr(filename.c_str(), ".x3d"))
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398 | {
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399 | parser = new X3dParser;
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400 |
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401 | result = parser->ParseFile(filename,
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402 | mSceneGraph->GetRoot(),
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403 | mLoadMeshes,
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404 | fi);
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405 | delete parser;
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406 | }
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407 | else if (strstr(filename.c_str(), ".ply") || strstr(filename.c_str(), ".plb"))
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408 | {
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409 | parser = new PlyParser;
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410 |
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411 | result = parser->ParseFile(filename,
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412 | mSceneGraph->GetRoot(),
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413 | mLoadMeshes,
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414 | fi);
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415 | delete parser;
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416 | }
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417 | else if (strstr(filename.c_str(), ".obj"))
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418 | {
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419 | isObj = true;
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420 |
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421 | // hack: load binary dump
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422 | string binFile = ReplaceSuffix(filename, ".obj", ".bin");
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423 |
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424 | if (!mLoadMeshes)
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425 | {
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426 | result = LoadBinaryObj(binFile, mSceneGraph->GetRoot(), fi);
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427 | }
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428 |
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429 | if (!result)
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430 | {
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431 | cout << "no binary dump available or loading full meshes, parsing file" << endl;
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432 | parser = new ObjParser;
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433 |
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434 | result = parser->ParseFile(filename,
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435 | mSceneGraph->GetRoot(),
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436 | mLoadMeshes,
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437 | fi);
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438 |
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439 | // only works for triangles
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440 | if (!mLoadMeshes)
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441 | {
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442 | cout << "exporting binary obj to " << binFile << "... " << endl;
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443 | ExportBinaryObj(binFile, mSceneGraph->GetRoot());
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444 | cout << "finished" << endl;
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445 | }
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446 |
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447 | delete parser;
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448 | }
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449 | else if (0)
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450 | {
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451 | ExportBinaryObj("../data/test.bin", mSceneGraph->GetRoot());
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452 | }
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453 | }
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454 | else
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455 | {
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456 | parser = new UnigraphicsParser;
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457 | result = parser->ParseFile(filename,
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458 | mSceneGraph->GetRoot(),
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459 | mLoadMeshes,
|
---|
460 | fi);
|
---|
461 | delete parser;
|
---|
462 | }
|
---|
463 |
|
---|
464 | cout << filename << endl;
|
---|
465 | }
|
---|
466 | else
|
---|
467 | {
|
---|
468 | vector<string>::const_iterator fit, fit_end = filenames.end();
|
---|
469 |
|
---|
470 | for (fit = filenames.begin(); fit != fit_end; ++ fit)
|
---|
471 | {
|
---|
472 | const string filename = *fit;
|
---|
473 |
|
---|
474 | cout << "parsing file " << filename.c_str() << endl;
|
---|
475 | if (strstr(filename.c_str(), ".x3d"))
|
---|
476 | parser = new X3dParser;
|
---|
477 | else
|
---|
478 | parser = new UnigraphicsParser;
|
---|
479 |
|
---|
480 | SceneGraphNode *node = new SceneGraphNode();
|
---|
481 | const bool success =
|
---|
482 | parser->ParseFile(filename, node, mLoadMeshes, fi);
|
---|
483 |
|
---|
484 | if (success)
|
---|
485 | {
|
---|
486 | mSceneGraph->GetRoot()->mChildren.push_back(node);
|
---|
487 | result = true; // at least one file parsed
|
---|
488 | }
|
---|
489 |
|
---|
490 | // temporare hack
|
---|
491 | //if (!strstr(filename.c_str(), "plane")) mSceneGraph->GetRoot()->UpdateBox();
|
---|
492 |
|
---|
493 | delete parser;
|
---|
494 | }
|
---|
495 | }
|
---|
496 |
|
---|
497 | if (result)
|
---|
498 | {
|
---|
499 | // HACK
|
---|
500 | if (ADDITIONAL_GEOMETRY_HACK)
|
---|
501 | AddGeometry(mSceneGraph);
|
---|
502 |
|
---|
503 | mSceneGraph->AssignObjectIds();
|
---|
504 |
|
---|
505 | int intersectables, faces;
|
---|
506 | mSceneGraph->GetStatistics(intersectables, faces);
|
---|
507 |
|
---|
508 | cout<<filename<<" parsed successfully."<<endl;
|
---|
509 | cout<<"#NUM_OBJECTS (Total numner of objects)\n"<<intersectables<<endl;
|
---|
510 | cout<<"#NUM_FACES (Total numner of faces)\n"<<faces<<endl;
|
---|
511 |
|
---|
512 | mObjects.reserve(intersectables);
|
---|
513 | mSceneGraph->CollectObjects(&mObjects);
|
---|
514 |
|
---|
515 | // temp hack
|
---|
516 | //ExportObj("cropped_vienna.obj", mObjects);
|
---|
517 |
|
---|
518 | mSceneGraph->GetRoot()->UpdateBox();
|
---|
519 |
|
---|
520 | cout << "finished loading" << endl;
|
---|
521 |
|
---|
522 |
|
---|
523 | if (0)
|
---|
524 | {
|
---|
525 | Exporter *exporter = Exporter::GetExporter("testload.x3d");
|
---|
526 | if (exporter)
|
---|
527 | {
|
---|
528 | exporter->ExportGeometry(mObjects);
|
---|
529 | delete exporter;
|
---|
530 | }
|
---|
531 | }
|
---|
532 | }
|
---|
533 |
|
---|
534 | return result;
|
---|
535 | }
|
---|
536 |
|
---|
537 | bool
|
---|
538 | Preprocessor::ExportPreprocessedData(const string filename)
|
---|
539 | {
|
---|
540 | mViewCellsManager->ExportViewCells(filename, true, mObjects);
|
---|
541 | return true;
|
---|
542 | }
|
---|
543 |
|
---|
544 |
|
---|
545 | bool
|
---|
546 | Preprocessor::PostProcessVisibility()
|
---|
547 | {
|
---|
548 |
|
---|
549 | if (mApplyVisibilityFilter || mApplyVisibilitySpatialFilter) {
|
---|
550 | cout<<"Applying visibility filter ...";
|
---|
551 | cout<<"filter width = " << mVisibilityFilterWidth << endl;
|
---|
552 |
|
---|
553 | if (!mViewCellsManager)
|
---|
554 | return false;
|
---|
555 |
|
---|
556 | mViewCellsManager->ApplyFilter(mKdTree,
|
---|
557 | mApplyVisibilityFilter ? mVisibilityFilterWidth : -1.0f,
|
---|
558 | mApplyVisibilitySpatialFilter ? mVisibilityFilterWidth : -1.0f);
|
---|
559 | cout << "done." << endl;
|
---|
560 | }
|
---|
561 |
|
---|
562 | // export the preprocessed information to a file
|
---|
563 | if (mExportVisibility)
|
---|
564 | {
|
---|
565 | ExportPreprocessedData(mVisibilityFileName);
|
---|
566 | }
|
---|
567 |
|
---|
568 | return true;
|
---|
569 | }
|
---|
570 |
|
---|
571 |
|
---|
572 | bool
|
---|
573 | Preprocessor::BuildKdTree()
|
---|
574 | {
|
---|
575 | mKdTree = new KdTree;
|
---|
576 |
|
---|
577 | // add mesh instances of the scene graph to the root of the tree
|
---|
578 | KdLeaf *root = (KdLeaf *)mKdTree->GetRoot();
|
---|
579 |
|
---|
580 | mSceneGraph->CollectObjects(&root->mObjects);
|
---|
581 |
|
---|
582 | const long startTime = GetTime();
|
---|
583 | cout << "building kd tree ... " << endl;
|
---|
584 |
|
---|
585 | mKdTree->Construct();
|
---|
586 |
|
---|
587 | cout << "finished kd tree construction in " << TimeDiff(startTime, GetTime()) * 1e-3
|
---|
588 | << " secs " << endl;
|
---|
589 |
|
---|
590 | return true;
|
---|
591 | }
|
---|
592 |
|
---|
593 |
|
---|
594 | void
|
---|
595 | Preprocessor::KdTreeStatistics(ostream &s)
|
---|
596 | {
|
---|
597 | s<<mKdTree->GetStatistics();
|
---|
598 | }
|
---|
599 |
|
---|
600 | void
|
---|
601 | Preprocessor::BspTreeStatistics(ostream &s)
|
---|
602 | {
|
---|
603 | s << mBspTree->GetStatistics();
|
---|
604 | }
|
---|
605 |
|
---|
606 | bool
|
---|
607 | Preprocessor::Export( const string filename,
|
---|
608 | const bool scene,
|
---|
609 | const bool kdtree
|
---|
610 | )
|
---|
611 | {
|
---|
612 | Exporter *exporter = Exporter::GetExporter(filename);
|
---|
613 |
|
---|
614 | if (exporter) {
|
---|
615 | if (2 && scene)
|
---|
616 | exporter->ExportScene(mSceneGraph->GetRoot());
|
---|
617 |
|
---|
618 | if (1 && kdtree) {
|
---|
619 | exporter->SetWireframe();
|
---|
620 | exporter->ExportKdTree(*mKdTree);
|
---|
621 | }
|
---|
622 |
|
---|
623 | delete exporter;
|
---|
624 | return true;
|
---|
625 | }
|
---|
626 |
|
---|
627 | return false;
|
---|
628 | }
|
---|
629 |
|
---|
630 |
|
---|
631 | bool Preprocessor::PrepareViewCells()
|
---|
632 | {
|
---|
633 | ///////
|
---|
634 | //-- parse view cells construction method
|
---|
635 |
|
---|
636 | Environment::GetSingleton()->GetBoolValue("ViewCells.loadFromFile", mLoadViewCells);
|
---|
637 | char buf[100];
|
---|
638 |
|
---|
639 | if (mLoadViewCells)
|
---|
640 | {
|
---|
641 | Environment::GetSingleton()->GetStringValue("ViewCells.filename", buf);
|
---|
642 | cout << "loading view cells from " << buf << endl<<flush;
|
---|
643 |
|
---|
644 | mViewCellsManager = ViewCellsManager::LoadViewCells(buf, &mObjects, true, NULL);
|
---|
645 |
|
---|
646 | cout << "view cells loaded." << endl<<flush;
|
---|
647 |
|
---|
648 | if (!mViewCellsManager)
|
---|
649 | {
|
---|
650 | return false;
|
---|
651 | }
|
---|
652 | }
|
---|
653 | else
|
---|
654 | {
|
---|
655 | // parse type of view cell container
|
---|
656 | Environment::GetSingleton()->GetStringValue("ViewCells.type", buf);
|
---|
657 | mViewCellsManager = CreateViewCellsManager(buf);
|
---|
658 |
|
---|
659 | // default view space is the extent of the scene
|
---|
660 | AxisAlignedBox3 box = mSceneGraph->GetBox();
|
---|
661 |
|
---|
662 | if (0)
|
---|
663 | {
|
---|
664 | // use a small box outside of the scene
|
---|
665 | box.Scale(Vector3(0.1f,0.5f,0.5f));
|
---|
666 | box.Translate(Vector3(Magnitude(mSceneGraph->GetBox().Size())*0.5f, 0, 0));
|
---|
667 | }
|
---|
668 |
|
---|
669 | mViewCellsManager->SetViewSpaceBox(box);
|
---|
670 |
|
---|
671 | bool loadVcGeometry;
|
---|
672 | Environment::GetSingleton()->GetBoolValue("ViewCells.loadGeometry", loadVcGeometry);
|
---|
673 |
|
---|
674 | bool extrudeBaseTriangles;
|
---|
675 | Environment::GetSingleton()->GetBoolValue("ViewCells.useBaseTrianglesAsGeometry", extrudeBaseTriangles);
|
---|
676 |
|
---|
677 | char vcGeomFilename[100];
|
---|
678 | Environment::GetSingleton()->GetStringValue("ViewCells.geometryFilename", vcGeomFilename);
|
---|
679 |
|
---|
680 | if (loadVcGeometry)
|
---|
681 | {
|
---|
682 | if (mViewCellsManager->GetType() == ViewCellsManager::BSP)
|
---|
683 | {
|
---|
684 | if (!mViewCellsManager->LoadViewCellsGeometry(vcGeomFilename, extrudeBaseTriangles))
|
---|
685 | {
|
---|
686 | cerr << "loading view cells geometry failed" << endl;
|
---|
687 | }
|
---|
688 | }
|
---|
689 | else
|
---|
690 | {
|
---|
691 | cerr << "loading view cells geometry is not implemented for this manager" << endl;
|
---|
692 | }
|
---|
693 | }
|
---|
694 | }
|
---|
695 |
|
---|
696 | ////////
|
---|
697 | //-- evaluation of render cost heuristics
|
---|
698 | float objRenderCost = 0, vcOverhead = 0, moveSpeed = 0;
|
---|
699 |
|
---|
700 | Environment::GetSingleton()->GetFloatValue("Simulation.objRenderCost",objRenderCost);
|
---|
701 | Environment::GetSingleton()->GetFloatValue("Simulation.vcOverhead", vcOverhead);
|
---|
702 | Environment::GetSingleton()->GetFloatValue("Simulation.moveSpeed", moveSpeed);
|
---|
703 |
|
---|
704 | mRenderSimulator =
|
---|
705 | new RenderSimulator(mViewCellsManager, objRenderCost, vcOverhead, moveSpeed);
|
---|
706 |
|
---|
707 | mViewCellsManager->SetRenderer(mRenderSimulator);
|
---|
708 |
|
---|
709 | if (mUseGlRenderer || mUseGlDebugger)
|
---|
710 | {
|
---|
711 | // NOTE: render texture should be power of 2 and square
|
---|
712 | // renderer must be initialised
|
---|
713 | // $$matt
|
---|
714 | // renderer = new GlRendererBuffer(1024, 768, mSceneGraph, mViewCellsManager, mKdTree);
|
---|
715 | // renderer->makeCurrent();
|
---|
716 |
|
---|
717 | }
|
---|
718 |
|
---|
719 | mViewCellsManager->SetPreprocessor(this);
|
---|
720 | return true;
|
---|
721 | }
|
---|
722 |
|
---|
723 |
|
---|
724 | bool Preprocessor::ConstructViewCells()
|
---|
725 | {
|
---|
726 | // construct view cells using it's own set of samples
|
---|
727 | mViewCellsManager->Construct(this);
|
---|
728 |
|
---|
729 | // visualizations and statistics
|
---|
730 | Debug << "finished view cells:" << endl;
|
---|
731 | mViewCellsManager->PrintStatistics(Debug);
|
---|
732 |
|
---|
733 | return true;
|
---|
734 | }
|
---|
735 |
|
---|
736 |
|
---|
737 | HierarchyManager *Preprocessor::CreateHierarchyManager(const char *name)
|
---|
738 | {
|
---|
739 | HierarchyManager *hierarchyManager;
|
---|
740 |
|
---|
741 | if (strcmp(name, "osp") == 0)
|
---|
742 | {
|
---|
743 | Debug << "hierarchy manager: osp" << endl;
|
---|
744 | // HACK for testing if per kd evaluation works!!
|
---|
745 | const bool ishack = false;
|
---|
746 | if (ishack)
|
---|
747 | hierarchyManager = new HierarchyManager(mKdTree);
|
---|
748 | else
|
---|
749 | hierarchyManager = new HierarchyManager(HierarchyManager::KD_BASED_OBJ_SUBDIV);
|
---|
750 | }
|
---|
751 | else if (strcmp(name, "bvh") == 0)
|
---|
752 | {
|
---|
753 | Debug << "hierarchy manager: bvh" << endl;
|
---|
754 | hierarchyManager = new HierarchyManager(HierarchyManager::BV_BASED_OBJ_SUBDIV);
|
---|
755 | }
|
---|
756 | else // only view space partition
|
---|
757 | {
|
---|
758 | Debug << "hierarchy manager: obj" << endl;
|
---|
759 | hierarchyManager = new HierarchyManager(HierarchyManager::NO_OBJ_SUBDIV);
|
---|
760 | }
|
---|
761 |
|
---|
762 | return hierarchyManager;
|
---|
763 | }
|
---|
764 |
|
---|
765 |
|
---|
766 | ViewCellsManager *Preprocessor::CreateViewCellsManager(const char *name)
|
---|
767 | {
|
---|
768 | ViewCellsTree *vcTree = new ViewCellsTree;
|
---|
769 |
|
---|
770 | if (strcmp(name, "kdTree") == 0)
|
---|
771 | {
|
---|
772 | mViewCellsManager = new KdViewCellsManager(vcTree, mKdTree);
|
---|
773 | }
|
---|
774 | else if (strcmp(name, "bspTree") == 0)
|
---|
775 | {
|
---|
776 | Debug << "view cell type: Bsp" << endl;
|
---|
777 |
|
---|
778 | mBspTree = new BspTree();
|
---|
779 | mViewCellsManager = new BspViewCellsManager(vcTree, mBspTree);
|
---|
780 | }
|
---|
781 | else if (strcmp(name, "vspBspTree") == 0)
|
---|
782 | {
|
---|
783 | Debug << "view cell type: VspBsp" << endl;
|
---|
784 |
|
---|
785 | mVspBspTree = new VspBspTree();
|
---|
786 | mViewCellsManager = new VspBspViewCellsManager(vcTree, mVspBspTree);
|
---|
787 | }
|
---|
788 | else if (strcmp(name, "vspOspTree") == 0)
|
---|
789 | {
|
---|
790 | Debug << "view cell type: VspOsp" << endl;
|
---|
791 | char buf[100];
|
---|
792 | Environment::GetSingleton()->GetStringValue("Hierarchy.type", buf);
|
---|
793 |
|
---|
794 | mHierarchyManager = CreateHierarchyManager(buf);
|
---|
795 | mViewCellsManager = new VspOspViewCellsManager(vcTree, mHierarchyManager);
|
---|
796 | }
|
---|
797 | else if (strcmp(name, "sceneDependent") == 0) //TODO
|
---|
798 | {
|
---|
799 | Debug << "view cell type: Bsp" << endl;
|
---|
800 |
|
---|
801 | mBspTree = new BspTree();
|
---|
802 | mViewCellsManager = new BspViewCellsManager(vcTree, mBspTree);
|
---|
803 | }
|
---|
804 | else
|
---|
805 | {
|
---|
806 | cerr << "Wrong view cells type " << name << "!!!" << endl;
|
---|
807 | exit(1);
|
---|
808 | }
|
---|
809 |
|
---|
810 | return mViewCellsManager;
|
---|
811 | }
|
---|
812 |
|
---|
813 |
|
---|
814 | // use ascii format to store rays
|
---|
815 | #define USE_ASCII 0
|
---|
816 |
|
---|
817 |
|
---|
818 | static inline bool ilt(Intersectable *obj1, Intersectable *obj2)
|
---|
819 | {
|
---|
820 | return obj1->mId < obj2->mId;
|
---|
821 | }
|
---|
822 |
|
---|
823 |
|
---|
824 | bool Preprocessor::LoadKdTree(const string filename)
|
---|
825 | {
|
---|
826 | mKdTree = new KdTree();
|
---|
827 |
|
---|
828 | return mKdTree->LoadBinTree(filename.c_str(), mObjects);
|
---|
829 | }
|
---|
830 |
|
---|
831 |
|
---|
832 | bool Preprocessor::ExportKdTree(const string filename)
|
---|
833 | {
|
---|
834 | return mKdTree->ExportBinTree(filename.c_str());
|
---|
835 | }
|
---|
836 |
|
---|
837 |
|
---|
838 | bool Preprocessor::LoadSamples(VssRayContainer &samples,
|
---|
839 | ObjectContainer &objects) const
|
---|
840 | {
|
---|
841 | std::stable_sort(objects.begin(), objects.end(), ilt);
|
---|
842 | char fileName[100];
|
---|
843 | Environment::GetSingleton()->GetStringValue("Preprocessor.samplesFilename", fileName);
|
---|
844 |
|
---|
845 | Vector3 origin, termination;
|
---|
846 | // HACK: needed only for lower_bound algorithm to find the
|
---|
847 | // intersected objects
|
---|
848 | MeshInstance sObj(NULL);
|
---|
849 | MeshInstance tObj(NULL);
|
---|
850 |
|
---|
851 | #if USE_ASCII
|
---|
852 | ifstream samplesIn(fileName);
|
---|
853 | if (!samplesIn.is_open())
|
---|
854 | return false;
|
---|
855 |
|
---|
856 | string buf;
|
---|
857 | while (!(getline(samplesIn, buf)).eof())
|
---|
858 | {
|
---|
859 | sscanf(buf.c_str(), "%f %f %f %f %f %f %d %d",
|
---|
860 | &origin.x, &origin.y, &origin.z,
|
---|
861 | &termination.x, &termination.y, &termination.z,
|
---|
862 | &(sObj.mId), &(tObj.mId));
|
---|
863 |
|
---|
864 | Intersectable *sourceObj = NULL;
|
---|
865 | Intersectable *termObj = NULL;
|
---|
866 |
|
---|
867 | if (sObj.mId >= 0)
|
---|
868 | {
|
---|
869 | ObjectContainer::iterator oit =
|
---|
870 | lower_bound(objects.begin(), objects.end(), &sObj, ilt);
|
---|
871 | sourceObj = *oit;
|
---|
872 | }
|
---|
873 |
|
---|
874 | if (tObj.mId >= 0)
|
---|
875 | {
|
---|
876 | ObjectContainer::iterator oit =
|
---|
877 | lower_bound(objects.begin(), objects.end(), &tObj, ilt);
|
---|
878 | termObj = *oit;
|
---|
879 | }
|
---|
880 |
|
---|
881 | samples.push_back(new VssRay(origin, termination, sourceObj, termObj));
|
---|
882 | }
|
---|
883 | #else
|
---|
884 | ifstream samplesIn(fileName, ios::binary);
|
---|
885 | if (!samplesIn.is_open())
|
---|
886 | return false;
|
---|
887 |
|
---|
888 | while (1)
|
---|
889 | {
|
---|
890 | samplesIn.read(reinterpret_cast<char *>(&origin), sizeof(Vector3));
|
---|
891 | samplesIn.read(reinterpret_cast<char *>(&termination), sizeof(Vector3));
|
---|
892 | samplesIn.read(reinterpret_cast<char *>(&(sObj.mId)), sizeof(int));
|
---|
893 | samplesIn.read(reinterpret_cast<char *>(&(tObj.mId)), sizeof(int));
|
---|
894 |
|
---|
895 | if (samplesIn.eof())
|
---|
896 | break;
|
---|
897 |
|
---|
898 | Intersectable *sourceObj = NULL;
|
---|
899 | Intersectable *termObj = NULL;
|
---|
900 |
|
---|
901 | if (sObj.mId >= 0)
|
---|
902 | {
|
---|
903 | ObjectContainer::iterator oit =
|
---|
904 | lower_bound(objects.begin(), objects.end(), &sObj, ilt);
|
---|
905 | sourceObj = *oit;
|
---|
906 | }
|
---|
907 |
|
---|
908 | if (tObj.mId >= 0)
|
---|
909 | {
|
---|
910 | ObjectContainer::iterator oit =
|
---|
911 | lower_bound(objects.begin(), objects.end(), &tObj, ilt);
|
---|
912 | termObj = *oit;
|
---|
913 | }
|
---|
914 |
|
---|
915 | samples.push_back(new VssRay(origin, termination, sourceObj, termObj));
|
---|
916 | }
|
---|
917 |
|
---|
918 | #endif
|
---|
919 | samplesIn.close();
|
---|
920 |
|
---|
921 | return true;
|
---|
922 | }
|
---|
923 |
|
---|
924 |
|
---|
925 | bool Preprocessor::ExportSamples(const VssRayContainer &samples) const
|
---|
926 | {
|
---|
927 | char fileName[100];
|
---|
928 | Environment::GetSingleton()->GetStringValue("Preprocessor.samplesFilename", fileName);
|
---|
929 |
|
---|
930 |
|
---|
931 | VssRayContainer::const_iterator it, it_end = samples.end();
|
---|
932 |
|
---|
933 | #if USE_ASCII
|
---|
934 | ofstream samplesOut(fileName);
|
---|
935 | if (!samplesOut.is_open())
|
---|
936 | return false;
|
---|
937 |
|
---|
938 | for (it = samples.begin(); it != it_end; ++ it)
|
---|
939 | {
|
---|
940 | VssRay *ray = *it;
|
---|
941 | int sourceid = ray->mOriginObject ? ray->mOriginObject->mId : -1;
|
---|
942 | int termid = ray->mTerminationObject ? ray->mTerminationObject->mId : -1;
|
---|
943 |
|
---|
944 | samplesOut << ray->GetOrigin().x << " " << ray->GetOrigin().y << " " << ray->GetOrigin().z << " "
|
---|
945 | << ray->GetTermination().x << " " << ray->GetTermination().y << " " << ray->GetTermination().z << " "
|
---|
946 | << sourceid << " " << termid << "\n";
|
---|
947 | }
|
---|
948 | #else
|
---|
949 | ofstream samplesOut(fileName, ios::binary);
|
---|
950 | if (!samplesOut.is_open())
|
---|
951 | return false;
|
---|
952 |
|
---|
953 | for (it = samples.begin(); it != it_end; ++ it)
|
---|
954 | {
|
---|
955 | VssRay *ray = *it;
|
---|
956 | Vector3 origin(ray->GetOrigin());
|
---|
957 | Vector3 termination(ray->GetTermination());
|
---|
958 |
|
---|
959 | int sourceid = ray->mOriginObject ? ray->mOriginObject->mId : -1;
|
---|
960 | int termid = ray->mTerminationObject ? ray->mTerminationObject->mId : -1;
|
---|
961 |
|
---|
962 | samplesOut.write(reinterpret_cast<char *>(&origin), sizeof(Vector3));
|
---|
963 | samplesOut.write(reinterpret_cast<char *>(&termination), sizeof(Vector3));
|
---|
964 | samplesOut.write(reinterpret_cast<char *>(&sourceid), sizeof(int));
|
---|
965 | samplesOut.write(reinterpret_cast<char *>(&termid), sizeof(int));
|
---|
966 | }
|
---|
967 | #endif
|
---|
968 | samplesOut.close();
|
---|
969 |
|
---|
970 | return true;
|
---|
971 | }
|
---|
972 |
|
---|
973 | bool Preprocessor::GenerateRays(const int number,
|
---|
974 | const int sampleType,
|
---|
975 | SimpleRayContainer &rays)
|
---|
976 | {
|
---|
977 | const int startSize = (int)rays.size();
|
---|
978 | SamplingStrategy *strategy = GenerateSamplingStrategy(sampleType);
|
---|
979 |
|
---|
980 | if (!strategy)
|
---|
981 | {
|
---|
982 | return false;
|
---|
983 | }
|
---|
984 |
|
---|
985 | for (int i=0; (int)rays.size() - startSize < number; ++ i)
|
---|
986 | {
|
---|
987 | SimpleRay newRay;
|
---|
988 |
|
---|
989 | if (strategy->GenerateSample(newRay))
|
---|
990 | {
|
---|
991 | #if 1
|
---|
992 | rays.AddRay(newRay);
|
---|
993 | #else
|
---|
994 | GenerateRayBundle(rays, newRay, 16, 0);
|
---|
995 | #endif
|
---|
996 | }
|
---|
997 | }
|
---|
998 |
|
---|
999 | delete strategy;
|
---|
1000 | return true;
|
---|
1001 | }
|
---|
1002 |
|
---|
1003 |
|
---|
1004 | SamplingStrategy *Preprocessor::GenerateSamplingStrategy(const int strategyId) const
|
---|
1005 | {
|
---|
1006 | switch (strategyId)
|
---|
1007 | {
|
---|
1008 | case SamplingStrategy::OBJECT_BASED_DISTRIBUTION:
|
---|
1009 | return new ObjectBasedDistribution(*this);
|
---|
1010 | case SamplingStrategy::OBJECT_DIRECTION_BASED_DISTRIBUTION:
|
---|
1011 | return new ObjectDirectionBasedDistribution(*this);
|
---|
1012 | case SamplingStrategy::DIRECTION_BASED_DISTRIBUTION:
|
---|
1013 | return new DirectionBasedDistribution(*this);
|
---|
1014 | case SamplingStrategy::DIRECTION_BOX_BASED_DISTRIBUTION:
|
---|
1015 | return new DirectionBoxBasedDistribution(*this);
|
---|
1016 | case SamplingStrategy::SPATIAL_BOX_BASED_DISTRIBUTION:
|
---|
1017 | return new SpatialBoxBasedDistribution(*this);
|
---|
1018 | case SamplingStrategy::REVERSE_OBJECT_BASED_DISTRIBUTION:
|
---|
1019 | return new ReverseObjectBasedDistribution(*this);
|
---|
1020 | //case OBJECTS_INTERIOR_DISTRIBUTION:
|
---|
1021 | // return new ObjectsInteriorDistribution(*this);
|
---|
1022 | default: // no valid strategy
|
---|
1023 | Debug << "warning: no valid sampling strategy" << endl;
|
---|
1024 | return NULL;
|
---|
1025 | }
|
---|
1026 |
|
---|
1027 | return NULL; // should never come here
|
---|
1028 | }
|
---|
1029 |
|
---|
1030 |
|
---|
1031 | bool Preprocessor::InitRayCast(const string externKdTree, const string internKdTree)
|
---|
1032 | {
|
---|
1033 | // always try to load the kd tree
|
---|
1034 | cout << "loading kd tree file " << internKdTree << " ... " << endl;
|
---|
1035 |
|
---|
1036 | if (!LoadKdTree(internKdTree))
|
---|
1037 | {
|
---|
1038 | cout << "error loading kd tree with filename " << internKdTree << ", rebuilding it instead ... " << endl;
|
---|
1039 | // build new kd tree from scene geometry
|
---|
1040 | BuildKdTree();
|
---|
1041 |
|
---|
1042 | // export kd tree?
|
---|
1043 | const long startTime = GetTime();
|
---|
1044 | cout << "exporting kd tree ... ";
|
---|
1045 |
|
---|
1046 | if (!ExportKdTree(internKdTree))
|
---|
1047 | {
|
---|
1048 | cout << " error exporting kd tree with filename " << internKdTree << endl;
|
---|
1049 | }
|
---|
1050 | else
|
---|
1051 | {
|
---|
1052 | cout << "finished in " << TimeDiff(startTime, GetTime()) * 1e-3 << " secs" << endl;
|
---|
1053 | }
|
---|
1054 | }
|
---|
1055 |
|
---|
1056 | KdTreeStatistics(cout);
|
---|
1057 | cout << mKdTree->GetBox() << endl;
|
---|
1058 |
|
---|
1059 | if (0)
|
---|
1060 | {
|
---|
1061 | Exporter *exporter = Exporter::GetExporter("dummykd.x3d");
|
---|
1062 |
|
---|
1063 | if (exporter)
|
---|
1064 | {
|
---|
1065 | exporter->ExportKdTree(*mKdTree, true);
|
---|
1066 | delete exporter;
|
---|
1067 | }
|
---|
1068 | }
|
---|
1069 |
|
---|
1070 | int rayCastMethod;
|
---|
1071 | Environment::GetSingleton()->GetIntValue("Preprocessor.rayCastMethod", rayCastMethod);
|
---|
1072 |
|
---|
1073 | if (rayCastMethod == 0)
|
---|
1074 | {
|
---|
1075 | mRayCaster = new InternalRayCaster(*this, mKdTree);
|
---|
1076 | cout << "ray cast method: internal" << endl;
|
---|
1077 | }
|
---|
1078 | else
|
---|
1079 | {
|
---|
1080 | #ifdef GTP_INTERNAL
|
---|
1081 | mRayCaster = new IntelRayCaster(*this, externKdTree);
|
---|
1082 | cout << "ray cast method: intel" << endl;
|
---|
1083 | #endif
|
---|
1084 | }
|
---|
1085 |
|
---|
1086 | return true;
|
---|
1087 | }
|
---|
1088 |
|
---|
1089 |
|
---|
1090 | void
|
---|
1091 | Preprocessor::CastRays(
|
---|
1092 | SimpleRayContainer &rays,
|
---|
1093 | VssRayContainer &vssRays,
|
---|
1094 | const bool castDoubleRays,
|
---|
1095 | const bool pruneInvalidRays
|
---|
1096 | )
|
---|
1097 | {
|
---|
1098 | const long t1 = GetTime();
|
---|
1099 |
|
---|
1100 | for (int i = 0; i < (int)rays.size();)
|
---|
1101 | {
|
---|
1102 | if (i + 16 < (int)rays.size())
|
---|
1103 | {
|
---|
1104 | mRayCaster->CastRays16(
|
---|
1105 | i,
|
---|
1106 | rays,
|
---|
1107 | vssRays,
|
---|
1108 | mViewCellsManager->GetViewSpaceBox(),
|
---|
1109 | castDoubleRays,
|
---|
1110 | pruneInvalidRays);
|
---|
1111 | i += 16;
|
---|
1112 | }
|
---|
1113 | else
|
---|
1114 | {
|
---|
1115 | mRayCaster->CastRay(
|
---|
1116 | rays[i],
|
---|
1117 | vssRays,
|
---|
1118 | mViewCellsManager->GetViewSpaceBox(),
|
---|
1119 | castDoubleRays,
|
---|
1120 | pruneInvalidRays);
|
---|
1121 | i ++;
|
---|
1122 | }
|
---|
1123 | if (i % 10000 == 0)
|
---|
1124 | cout<<"\r"<<i<<"/"<<(int)rays.size()<<"\r";
|
---|
1125 | }
|
---|
1126 | cout<<endl;
|
---|
1127 |
|
---|
1128 | long t2 = GetTime();
|
---|
1129 |
|
---|
1130 | #if SHOW_RAYCAST_TIMING
|
---|
1131 | if (castDoubleRays)
|
---|
1132 | cout << 2 * rays.size() / (1e3f * TimeDiff(t1, t2)) << "M rays/s" << endl;
|
---|
1133 | else
|
---|
1134 | cout << rays.size() / (1e3f * TimeDiff(t1, t2)) << "M rays/s" << endl;
|
---|
1135 | #endif
|
---|
1136 | }
|
---|
1137 |
|
---|
1138 |
|
---|
1139 | bool Preprocessor::GenerateRayBundle(SimpleRayContainer &rayBundle,
|
---|
1140 | const SimpleRay &mainRay,
|
---|
1141 | const int number,
|
---|
1142 | const int pertubType) const
|
---|
1143 | {
|
---|
1144 | rayBundle.push_back(mainRay);
|
---|
1145 |
|
---|
1146 | const float pertubOrigin = 0.0f;
|
---|
1147 | const float pertubDir = 0.2f;
|
---|
1148 |
|
---|
1149 | for (int i = 0; i < number - 1; ++ i)
|
---|
1150 | {
|
---|
1151 | Vector3 pertub;
|
---|
1152 |
|
---|
1153 | pertub.x = RandomValue(0.0f, pertubDir);
|
---|
1154 | pertub.y = RandomValue(0.0f, pertubDir);
|
---|
1155 | pertub.z = RandomValue(0.0f, pertubDir);
|
---|
1156 |
|
---|
1157 | const Vector3 newDir = mainRay.mDirection + pertub;
|
---|
1158 | //const Vector3 newDir = mainRay.mDirection;
|
---|
1159 |
|
---|
1160 | pertub.x = RandomValue(0.0f, pertubOrigin);
|
---|
1161 | pertub.y = RandomValue(0.0f, pertubOrigin);
|
---|
1162 | pertub.z = RandomValue(0.0f, pertubOrigin);
|
---|
1163 |
|
---|
1164 | const Vector3 newOrigin = mainRay.mOrigin + pertub;
|
---|
1165 | //const Vector3 newOrigin = mainRay.mOrigin;
|
---|
1166 |
|
---|
1167 | rayBundle.push_back(SimpleRay(newOrigin, newDir, 0));
|
---|
1168 | }
|
---|
1169 |
|
---|
1170 | return true;
|
---|
1171 | }
|
---|
1172 |
|
---|
1173 |
|
---|
1174 | void Preprocessor::SetupRay(Ray &ray,
|
---|
1175 | const Vector3 &point,
|
---|
1176 | const Vector3 &direction) const
|
---|
1177 | {
|
---|
1178 | ray.Clear();
|
---|
1179 | // do not store anything else then intersections at the ray
|
---|
1180 | ray.Init(point, direction, Ray::LOCAL_RAY);
|
---|
1181 | }
|
---|
1182 |
|
---|
1183 |
|
---|
1184 | }
|
---|