[1387] | 1 | #ifndef __QTGLRENDERER_H
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| 2 | #define __QTGLRENDERER_H
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| 3 |
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| 4 | #include <QtOpenGL>
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| 5 | #include <QWaitCondition>
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| 6 |
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| 7 | //#include <QGLPixelBuffer>
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| 8 |
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| 9 | #include "Vector3.h"
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| 10 | #include "Containers.h"
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| 11 | #include "Halton.h"
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| 12 | #include "Renderer.h"
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| 13 | #include "GlRenderer.h"
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| 14 | #include "Beam.h"
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| 15 |
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| 16 | class QWidget;
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| 17 |
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| 18 | namespace GtpVisibilityPreprocessor {
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| 19 |
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| 20 | class SceneGraph;
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| 21 | class ViewCellsManager;
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| 22 | class Mesh;
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| 23 | class MeshInstance;
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| 24 | class Intersectable;
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| 25 | class Material;
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| 26 | class Beam;
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| 27 | class KdTree;
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| 28 | class GlRendererBuffer;
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| 29 | class BeamSampleStatistics;
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| 30 | class OcclusionQuery;
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| 31 | class TransformedMeshInstance;
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| 32 |
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| 33 | struct VssRayContainer;
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| 34 | struct PvsRenderStatistics;
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| 35 | struct RenderCostSample;
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| 36 |
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| 37 |
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| 38 | class QtGlRendererBuffer : public QObject, public QGLPixelBuffer, public GlRendererBuffer
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| 39 | {
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| 40 | Q_OBJECT
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| 41 | public:
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| 42 | QtGlRendererBuffer(const int w,
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| 43 | const int h,
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| 44 | SceneGraph *sceneGraph,
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| 45 | ViewCellsManager *viewcells,
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| 46 | KdTree *tree);
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| 47 |
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| 48 | ~QtGlRendererBuffer();
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| 49 |
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| 50 | /** Evaluates render cost of a point sample.
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| 51 | @param sample the render cost sample to be evaluated
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| 52 | @param useOcclusionQueries if occlusion queries should be used or item buffer
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| 53 | @param threshold number of pixels / samples from where an object is considered visible.
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| 54 | */
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| 55 | void EvalRenderCostSample(RenderCostSample &sample,
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| 56 | const bool useOcclusionQueries,
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| 57 | const int threshold);
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| 58 |
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| 59 | /** Evaluates render cost of a number of point samples. The point samples
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| 60 | are distributed uniformly over the defined view space.
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| 61 |
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| 62 | @param numSamples the number of point samples taken
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| 63 | @param samples stores the taken point samples in a container
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| 64 | @param useOcclusionQueries if occlusion queries should be used or item buffer
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| 65 | @param threshold number of pixels / samples from where an object is considered visible.
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| 66 | */
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| 67 | void SampleRenderCost(const int numSamples,
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| 68 | vector<RenderCostSample> &samples,
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| 69 | const bool useOcclusionQueries,
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| 70 | const int threshold = 0);
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| 71 |
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| 72 |
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| 73 | void
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| 74 | EvalPvsStat();
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| 75 |
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| 76 | void
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| 77 | ClearErrorBuffer();
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| 78 |
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| 79 |
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| 80 | virtual int GetWidth() const { return width(); }
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| 81 | virtual int GetHeight() const { return height(); }
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| 82 |
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| 83 |
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| 84 |
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| 85 | void SampleBeamContributions(
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| 86 | Intersectable *sourceObject,
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| 87 | Beam &beam,
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| 88 | const int samples,
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| 89 | BeamSampleStatistics &stat
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| 90 | );
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| 91 |
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| 92 | void
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| 93 | SampleViewpointContributions(
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| 94 | Intersectable *sourceObject,
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| 95 | const Vector3 viewPoint,
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| 96 | Beam &beam,
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| 97 | const int desiredSamples,
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| 98 | BeamSampleStatistics &stat
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| 99 | );
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| 100 |
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| 101 | void InitGL();
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| 102 |
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| 103 | /** Computes rays from information gained with hw sampling-
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| 104 | */
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| 105 | void ComputeRays(Intersectable *sourceObj, VssRayContainer &rays);
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| 106 |
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| 107 | int ComputePvs() const;
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| 108 |
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| 109 | float
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| 110 | GetPixelError(int &pvsSize);
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| 111 |
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| 112 | int ComputePvs(ObjectContainer &objects, ObjectContainer &pvs) const;
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| 113 |
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| 114 |
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| 115 | private:
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| 116 |
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| 117 | void SetupProjectionForViewPoint(const Vector3 &viewPoint,
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| 118 | const Beam &beam,
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| 119 | Intersectable *sourceObject);
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| 120 |
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| 121 |
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| 122 | public:
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| 123 | signals:
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| 124 | void UpdatePvsErrorItem(int i, GlRendererBuffer::PvsErrorEntry &);
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| 125 | };
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| 126 |
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| 127 |
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| 128 | class QtRendererControlWidget : public QWidget
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| 129 | {
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| 130 | Q_OBJECT
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| 131 | public:
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| 132 |
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| 133 | QListWidget *mPvsErrorWidget;
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| 134 |
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| 135 | QtRendererControlWidget(QWidget * parent = 0, Qt::WFlags f = 0);
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| 136 |
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| 137 | public slots:
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| 138 |
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| 139 | void FocusNextPvsErrorFrame();
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| 140 | void UpdatePvsErrorItem(int i,
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| 141 | GlRendererBuffer::PvsErrorEntry &);
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| 142 |
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| 143 | signals:
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| 144 |
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| 145 | void SetViewCellGranularity(int);
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| 146 | void SetSceneCut(int);
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| 147 | void SetTopDistance(int);
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| 148 | void SetVisibilityFilterSize(int);
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| 149 | void SetSpatialFilterSize(int);
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| 150 |
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| 151 | void SetRenderFilter(bool);
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| 152 | void SetUseFilter(bool);
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| 153 | void SetUseSpatialFilter(bool);
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| 154 | void SetRenderErrors(bool);
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| 155 | void SetShowViewCells(bool);
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| 156 | void SetShowRenderCost(bool);
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| 157 | void SetShowPvsSizes(bool);
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| 158 | void SetTopView(bool);
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| 159 | void SetCutViewCells(bool);
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| 160 | void SetCutScene(bool);
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| 161 |
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| 162 |
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| 163 | };
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| 164 |
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| 165 | class QtGlRendererWidget : public QGLWidget, public GlRendererWidget
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| 166 | {
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| 167 | Q_OBJECT
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| 168 | public:
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| 169 |
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| 170 | // point of the last mouse click used for movement in the scene
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| 171 | Vector3 mousePoint;
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| 172 |
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| 173 | bool mTopView;
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| 174 | bool mRenderViewCells;
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| 175 | bool mCutViewCells;
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| 176 | bool mCutScene;
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| 177 | bool mRenderErrors;
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| 178 | bool mRenderFilter;
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| 179 | bool mUseFilter;
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| 180 | bool mUseSpatialFilter;
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| 181 | bool mShowRenderCost;
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| 182 |
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| 183 | bool mShowPvsSizes;
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| 184 | float mSpatialFilterSize;
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| 185 |
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| 186 | Plane3 mSceneCutPlane;
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| 187 | float mTopDistance;
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| 188 |
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| 189 | // some statistics
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| 190 | int mPvsSize;
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| 191 | float mRenderError;
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| 192 |
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| 193 | QtRendererControlWidget *mControlWidget;
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| 194 |
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| 195 | QtGlRendererWidget(SceneGraph *sceneGraph,
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| 196 | ViewCellsManager *viewcells,
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| 197 | KdTree *tree,
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| 198 | QWidget * parent = 0, const QGLWidget * shareWidget = 0, Qt::WFlags f = 0
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| 199 | );
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| 200 |
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| 201 | QtGlRendererWidget() {};
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| 202 |
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| 203 | virtual void SetupCamera();
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| 204 |
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| 205 | void initializeGL() {
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| 206 | InitGL();
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| 207 | }
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| 208 | void resizeGL(int w, int h);
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| 209 | void paintGL();
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| 210 | void timerEvent(QTimerEvent *) {
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| 211 | update();
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| 212 | }
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| 213 |
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| 214 | void mousePressEvent(QMouseEvent *);
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| 215 | void mouseReleaseEvent(QMouseEvent *);
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| 216 | void mouseMoveEvent(QMouseEvent *);
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| 217 |
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| 218 | void keyPressEvent ( QKeyEvent * e ) ;
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| 219 |
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| 220 | void
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| 221 | RenderPvs();
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| 222 |
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| 223 | float
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| 224 | RenderErrors();
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| 225 | void
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| 226 | RenderInfo();
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| 227 |
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| 228 | virtual int GetWidth() const { return width(); }
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| 229 | virtual int GetHeight() const { return height(); }
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| 230 |
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| 231 | virtual void
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| 232 | SetupProjection(const int w, const int h, const float angle = 70.0f);
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| 233 |
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| 234 | void
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| 235 | RenderViewCells();
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| 236 |
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| 237 |
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| 238 | virtual void Show() {
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| 239 | show();
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| 240 | }
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| 241 |
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| 242 | public slots:
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| 243 |
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| 244 | void SetRenderErrors(bool b) {
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| 245 | mRenderErrors = b;
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| 246 | updateGL();
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| 247 | }
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| 248 |
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| 249 | void SetRenderFilter(bool b) {
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| 250 | mRenderFilter = b;
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| 251 | updateGL();
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| 252 | }
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| 253 |
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| 254 | void SetUseFilter(bool b) {
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| 255 | mUseFilter = b;
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| 256 | updateGL();
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| 257 | }
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| 258 |
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| 259 | void SetUseSpatialFilter(bool b) {
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| 260 | mUseSpatialFilter = b;
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| 261 | updateGL();
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| 262 | }
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| 263 |
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| 264 |
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| 265 | void
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| 266 | SetViewCellGranularity(int number);
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| 267 |
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| 268 | void
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| 269 | SetVisibilityFilterSize(int number);
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| 270 |
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| 271 | void
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| 272 | SetSpatialFilterSize(int number);
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| 273 |
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| 274 | void
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| 275 | SetSceneCut(int cut);
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| 276 |
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| 277 | void
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| 278 | SetTopDistance(int dist);
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| 279 |
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| 280 | void SetShowViewCells(bool b) {
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| 281 | mRenderViewCells = b;
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| 282 | updateGL();
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| 283 | }
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| 284 |
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| 285 | void SetShowRenderCost(bool b) {
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| 286 | mShowRenderCost = b;
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| 287 | updateGL();
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| 288 | }
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| 289 |
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| 290 | void SetShowPvsSizes(bool b) {
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| 291 | mShowPvsSizes = b;
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| 292 | updateGL();
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| 293 | }
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| 294 |
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| 295 | void SetTopView(bool b) {
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| 296 | mTopView = b;
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| 297 | updateGL();
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| 298 | }
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| 299 |
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| 300 | void SetCutViewCells(bool b) {
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| 301 | mCutViewCells = b;
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| 302 | updateGL();
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| 303 | }
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| 304 | void SetCutScene(bool b) {
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| 305 | mCutScene = b;
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| 306 | updateGL();
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| 307 | }
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| 308 |
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| 309 |
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| 310 | };
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| 311 |
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| 312 |
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| 313 | class QtGlDebuggerWidget : public QGLWidget
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| 314 | {
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| 315 | Q_OBJECT
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| 316 | public:
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| 317 | QtGlDebuggerWidget(QtGlRendererBuffer *buf, QWidget *parent = NULL);
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| 318 | ~QtGlDebuggerWidget();
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| 319 | void initializeGL();
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| 320 | void resizeGL(int w, int h);
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| 321 | void paintGL();
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| 322 | void timerEvent(QTimerEvent *) { update(); }
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| 323 | void mousePressEvent(QMouseEvent *) { killTimer(timerId); }
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| 324 | void mouseReleaseEvent(QMouseEvent *) { timerId = startTimer(20); }
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| 325 |
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| 326 | void initCommon();
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| 327 | void initPbuffer();
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| 328 |
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| 329 |
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| 330 | QtGlRendererBuffer *mRenderBuffer;
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| 331 |
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| 332 | Beam mBeam;
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| 333 | int mSamples;
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| 334 | Intersectable *mSourceObject;
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| 335 |
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| 336 | private:
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| 337 | GLuint dynamicTexture;
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| 338 | int timerId;
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| 339 | };
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| 340 |
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| 341 | extern QtGlDebuggerWidget *debuggerWidget;
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| 342 |
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| 343 | };
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| 344 |
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| 345 | #endif
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| 346 |
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